Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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AceBandage said:
Err, sorry, but what specifically implies they won't succeed?
We have current speculation of it being fairly more powerful than current gen and developers saying it's a great system...
yeah but in the eyes of everyone the system it's just a ps360+ with a new useless gimmick not a new cutting edge console both graphical wise and "never-seen-on-console-stuff" wise
for a gamer you have absolutely no reason for buying the wii-u aside the nintendo games
because on the graphics every single thing showed it's already seen thanks to the hd twins (maybe only the garden demo wasn't replicable but whatever... it's nothing like a generational leap)
And the tablet won't bring any new&incredible idea gameplay wise because there are from many years already games that uses touchscreens and gyros
and i won't even talk of the online structure because i'm not interested in it but seems pretty bad
so if you aren't interested in nintendo games, why just don't wait another year or two for the new cuttingedge-superonline-maybesomethingneverseen superconsoles of sony and microsoft?

just look at the interview of Aonuma "we will surely bring the map on the screen in order to make your adventure more exciting".... yeah... very very exciting and original
 
LeleSocho said:
yeah but in the eyes of everyone the system it's just a ps360+ with a new useless gimmick not a new cutting edge console both graphical wise and "never-seen-on-console-stuff" wise
for a gamer you have absolutely no reason for buying the wii-u besides the nintendo games
because on the graphics every single thing showed it's already seen thanks to the hd twins (maybe only the garden demo wasn't replicable but whatever... it's nothing like a generational leap) and th tablet won't bring any new&incredible idea gameplay wise because there are from many years already games that uses touchscreens and gyros
and i won't even talk of the online structure because i'm not interested in it but seems pretty bad


just look at the interview of Aonuma "we will surely bring the map on the screen in order to make your adventure more exciting".... yeah... very very exciting and original
I should have stopped reading there, but I didn't.
Having a local screen can make a huge difference for any number of games and is a completely new UI for consoles. I have no doubt it will prove very useful in any number of genres in conjunction with standard controls and the gyros built in. If you need examples just look at the ds or various tablet style games. rpgs, rts, and anything with complex management can benefit from the second screen. Tactical shooters like Ghost Recon already show some of the potential.
 
lunchwithyuzo said:
The bundled Wii U Wiimote+ setup will probably be improved somehow. Like rechargable batteries, wireless nunchuck or something. I also expect an improved Balance Board for Wii Fit U, though you'll still be able to use the old one if you want.

I'd like to see rechargeable batteries, but I doubt very seriously that's going to happen. Best we can hope for is that they pack in a remote and nunchuck in every box. Honestly, I'd be satisfied with that.
 
artwalknoon said:
I should have stopped reading there, but I didn't.
Having a local screen can make a huge difference for any number of games and is a completely new UI for consoles. I have no doubt it will prove very useful in any number of genres in conjunction with standard controls and the gyros built in. If you need examples just look at the ds or various tablet style games. rpgs, rts, and anything with complex management can benefit from the second screen. Tactical shooters like Ghost Recon already show some of the potential.
no you should haven't stopped at the first sentence because you and i aren't everyone... not even the entire gaf it's everyone, not everyone are tech savvy that can see the differences from a AMD5850 and a AMD6970 so not everyone can see the differences between ps360 and U so why the people should buy something now that was offered in an (semi) equal way 5-6 yrs ago from other machines?
and that's the same with the tablet... like i said it's nothing new... every single experience that can be done with the Utablet can be also done with a ds... or a 3ds... or an iPad... or on PSVita... there's nothing new in it so it will not attract any people
in this matter of contention the Vita was better because no one have thought of a rear trackpad ok maybe it's not a breaktrough like the motion controls or the touchscreen on the ds but at least it's something
 
lunchwithyuzo said:
All we know is that DSiWare has a filesize limit somewhere around 20MB, and the ceiling for 3DS download games is substantially higher than WiiWare (42MB).
Since 3DS downloads straight into SD-card, I'm not even sure they have a ceiling at all on the 3DS. If they do, I believe it ranges between 100~200MBs based on wording on the 3DS manual.
 
LeleSocho said:
and that's the same with the tablet... like i said it's nothing new... every single experience that can be done with the Utablet can be also done with a ds... or a 3ds... or an iPad... or on PSVita... there's nothing new in it so it will not attract any people

haha wat?

Is this sarcasm?
 
BurntPork said:
The fact that Nintendo doesn't have account-based online means that people who buy a Wii U lose everything they had from the Wii.

I'm sure there will be a transfer tool made available just like the DSi -> 3DS one.
 
MYE said:
haha wat?

Is this sarcasm?
no, why this should be sarcasm?
think something that could be done with the Utablet and not with ps3/360/wii... now tell me if that thing can't be done on... let's say the 3ds
why the wii sold? because that was something new and never seen(motions controls)... the same with the original ds (touch screen)
 
LeleSocho said:
no, why this should be sarcasm?
think something that could be done with the Utablet and not with ps3/360/wii... now tell me if that thing can't be done on... let's say the 3ds
why the wii sold? because that was something new and never seen(motions controls)... the same with the original ds (touch screen)

3DS is a portable system

PSVita is a one screen portable system

iPad is a one screen tablet device with no buttons

So yes, the WiiU's tablet controller can offer a home-console experience that the aboe devices cant.
As for its use; there was a thread a while ago with awesome GAF concepts and early dev talk about dual screen gameplay design. Look it up.

Oh and PSVita+PS3 combo will never, ever be a problem for nintendo's system.
 
MYE said:
3DS is a portable system

PSVita is a one screen portable system

iPad is a one screen tablet device with no buttons

So yes, the WiiU's tablet controller can offer a home-console experience that the aboe devices cant.
As for its use; there was a thread a while ago with awesome GAF concepts and early dev talk about dual screen gameplay design. Look it up.

Oh and PSVita+PS3 combo will never, ever be a problem for nintendo's system.
why the portability of a system should make it different? it always play games right?
oh yes for YOU or for ME the portability should make a difference but like above... you and me aren't everyone
the majority of people sees the iPad/Phone/Pod like consoles so... what should we do?
again the in the thread you mentioned there was any idea that can be done only and exclusively on the Utablet (doesn't count franchise issues like "mario can't be on a sony console")
 
MYE said:
3DS is a portable system

PSVita is a one screen portable system

iPad is a one screen tablet device with no buttons

So yes, the WiiU's tablet controller can offer a home-console experience that the aboe devices cant.
As for its use; there was a thread a while ago with awesome GAF concepts and early dev talk about dual screen gameplay design. Look it up.

Oh and PSVita+PS3 combo will never, ever be a problem for nintendo's system.
Which reminds me, Iwata or somebody else said that having the 3DS being used as a controller for WiiU would prevent the console from going online because they have to communicate in wireless ad-hoc mode. Wouldn't the PS3+PSVita setup run into the same problem?

LeleSocho said:
the majority of people sees the iPad/Phone/Pod like consoles
How do you figure this?
 
Everyone who has a Wii U will also have a Wii U controller. Devs obviously know this, and will make every single game on the platform with this fact in mind. Not every PS3 owner will have a Vita. At BEST they can make PS3 games with a tacked-on Vita function, but they will not make PS3 games where it is required to own both platforms.

Then as far as technical limitations go, the PS3 was simply not designed to compress and stream lag-free video to the Vita. It would have to do that in software, at great cost to the CPU. So developers would have to code/create assets for the Vita as well, a proposition most risk-averse publishers would shy away from.
 
rpmurphy said:
Which reminds me, Iwata or somebody else said that having the 3DS being used as a controller for WiiU would prevent the console from going online because they have to communicate in wireless ad-hoc mode. Wouldn't the PS3+PSVita setup run into the same problem?
If that's true, then my hope that Nintendo will take online seriously just dropped a little. That is a major design flaw.
 
BurntPork said:
If that's true, then my hope that Nintendo will take online seriously just dropped a little. That is a major design flaw.

Why? The 3DS was never meant to be used as a Wii U controller.
 
MYE said:
Why? The 3DS was never meant to be used as a Wii U controller.
Yeah that is one of the dumbest "Lol Nintendo are stupid" posts I've ever seen. You really do jump to conclusions a lot, Porky. You need to calm down and think before you post lol.
 
These PS3+Vita comparisons to the WiiU really need to stop. It's laughably ridiculous and a desperate argument.
 
I don't get what would be preventing Wii U from going online at the same time as accessing a 3DS. Even if there actually was a problem, then it could be addressed in firmware. But it seems like all Wii U would need to do is act as some kind of rudimentary gateway. I'd need a link to wherever that came from before taking it seriously.
 
lednerg said:
I don't get what would be preventing Wii U from going online at the same time as accessing a 3DS. Even if there actually was a problem, then it could be addressed in firmware. But it seems like all Wii U would need to do is act as some kind of rudimentary gateway. I'd need a link to wherever that came from before taking it seriously.


It shouldn't be a problem at all.
The Wii is online at the same time it transfer demos to the DS.

artwalknoon said:
a little less than "everyone", which you and I are not. Nor is Gaf.


Far less than everyone. I really don't think the reason why most people buy iPods is for gaming.
 
lednerg said:
I don't get what would be preventing Wii U from going online at the same time as accessing a 3DS. Even if there actually was a problem, then it could be addressed in firmware. But it seems like all Wii U would need to do is act as some kind of rudimentary gateway. I'd need a link to wherever that came from before taking it seriously.
The 3DS would be unable to go online as it could only handle one wireless signal at a time or something. Or the streaming would use too much bandwidth.
 
LeleSocho said:
because a lot of people buy an ipod touch/iphone only to play with games
Ok, let's assume that is true (if you or someone else can show what that "a lot" is in actual numbers, that would be great), that doesn't necessarily mean that those people will not use other devices to play games. Do you know of any usage stats or sales figures to support it? Besides, functionally, there are still major and obvious differences between a portable device and a console that I don't think that the mass market is ignorant to.
 
lednerg said:
I don't get what would be preventing Wii U from going online at the same time as accessing a 3DS. [...] I'd need a link to wherever that came from before taking it seriously.
http://www.nintendo.co.jp/ir/en/stock/meeting/110629qa/03.html

Iwata: First, I would like to answer from the perspective of whether it is technically possible or not. I will say that it is technically possible. However, there are some limitations: While the Nintendo 3DS is communicating with the Wii or the Wii U, the Wii or the Wii U will not be able to access the Internet, and this technical restriction will remain unless we add some special hardware.​
 
MYE said:
Why? The 3DS was never meant to be used as a Wii U controller.

Note: I am about to state my opinions. It's just that writing "I think" and such over and over gets annoying, which is why I don't do it much. Got it? Good.

The two were developed around the same time, so chances are that they have each other in mind, so to speak.

Anyway, no feature should lock out online for any reason at all. If something like this shuts off online, it sends me the message that using a 3DS as a controller is more important than online, or that they don't see a reason why both should be used together. There's no excuse for either of these ideas. Online should be on the entire time that the console is on, unless there's some type of update that shuts it off for a second or something. The only feature it should be second to is the ability to play games. I want Nintendo to show a full commitment. If a feature like this shuts off online, it shouldn't even be included.

/OPINION
 
LeleSocho said:
no you should haven't stopped at the first sentence because you and i aren't everyone... not even the entire gaf it's everyone, not everyone are tech savvy that can see the differences from a AMD5850 and a AMD6970 so not everyone can see the differences between ps360 and U so why the people should buy something now that was offered in an (semi) equal way 5-6 yrs ago from other machines?

Is this comment for real? The poster you're responding to is aware that GAF isn't anyone. His problem with your comment (and i shar this sentiment) is that you're just assuming that you know exactly what everyone is thinking about this product.

How can you honestly sit there and say "you and i aren't everyone" and then just go on and assume that you know exactly what everyone is thinking.
 
adroit said:
However, there are some limitations: While the Nintendo 3DS is communicating with the Wii or the Wii U, the Wii or the Wii U will not be able to access the Internet, and this technical restriction will remain unless we add some special hardware.
Obvious solution: Add "special hardware" to Wii U
Probable Nintendo solution: Do nothing
 
BurntPork said:
Anyway, no feature should lock out online for any reason at all. If something like this shuts off online, it sends me the message that using a 3DS as a controller is more important than online, or that they don't see a reason why both should be used together. There's no excuse for either of these ideas. Online should be on the entire time that the console is on, unless there's some type of update that shuts it off for a second or something. The only feature it should be second to is the ability to play games. I want Nintendo to show a full commitment. If a feature like this shuts off online, it shouldn't even be included.
Except all Iwata said was that it would be technically possible (obviously), not that it'll ever be important. In fact, it might never, ever happen. So what message did it send, exactly?
 
saunderez said:
Obvious solution: Add "special hardware" to Wii U
Probable Nintendo solution: Do nothing
I think the problem is that the DS family (DS, DSi, 3DS) is designed to use "ad hoc" mode for local wireless. I think the simplest solution would be to change the firmware for the 3DS to add the option to use infrastructure mode for local wireless. Then the communication would be via the owner's existing wireless network and both the Wii (U) and 3DS would be able to access the Internet (and each other) at the same time.
 
adroit said:
I think the problem is that the DS family (DS, DSi, 3DS) is designed to use "ad hoc" mode for local wireless. I think the simplest solution would be to change the firmware for the 3DS to add the option to use infrastructure mode for local wireless. Then the communication would be via the owner's existing wireless network and both the Wii (U) and 3DS would be able to access the Internet (and each other) at the same time.
Not a good idea for latency reasons.
 
AdventureRacing said:
How can you honestly sit there and say "you and i aren't everyone" and then just go on and assume that you know exactly what everyone is thinking.

I think his observation is an important one when it comes to analyzing demographics. People that read and post on NeoGAF represent a pendulum that swings very far to the "hardcore" and "core" demographic. Contrast to someone on the opposite side of the pendulum of "super casual" that may post on the Good Housekeeping forums regarding what game to buy for their kids.

The area in between both of these demographics represent the majority of the market or potential market and largely do not distinguish that great of a difference between the graphical fidelity of the different consoles.
 
BurntPork said:
Note: I am about to state my opinions. It's just that writing "I think" and such over and over gets annoying, which is why I don't do it much. Got it? Good.

The two were developed around the same time, so chances are that they have each other in mind, so to speak.

Anyway, no feature should lock out online for any reason at all. If something like this shuts off online, it sends me the message that using a 3DS as a controller is more important than online, or that they don't see a reason why both should be used together. There's no excuse for either of these ideas. Online should be on the entire time that the console is on, unless there's some type of update that shuts it off for a second or something. The only feature it should be second to is the ability to play games. I want Nintendo to show a full commitment. If a feature like this shuts off online, it shouldn't even be included.

/OPINION


Serious question. How do you come up with the conclusions you make?
 
rpmurphy said:
Ok, let's assume that is true (if you or someone else can show what that "a lot" is in actual numbers, that would be great), that doesn't necessarily mean that those people will not use other devices to play games. Do you know of any usage stats or sales figures to support it? Besides, functionally, there are still major and obvious differences between a portable device and a console that I don't think that the mass market is ignorant to.
Of course they will use other system to play but they will not be influenced by the "MUST HAVE" thing because it will not provide an unique experience due to the fact that they have tried that same thing with other devices
everyone were curious about the touch screen of the ds or the wiimote and everyone wanted to try it at least once in a mode or the other, this factor simply there isn't in the Utablet
i don't really like the "nintendo is doom'd lulz" but this time I really see how the console can't create any appeal for both casuals and gamer (yeah i know stupid terms but you get the idea) the only thing i see to the console to be successful it's that the TPs can't afford the generational leap of the other two consoles so they'll choose U for the main platform
AceBandage said:
Far less than everyone. I really don't think the reason why most people buy iPods is for gaming.
wait... not ipods in general but only the touch one

P.S. I have a question, what I'm writing... it's understable? It's my first time in an english forum so i'd like to know if my sentences were good enough to be understood
 
I for one, would completely careless about an eventual 3DS connection with the Wii U.

In past gen's, adding a screen to a control layout seemed like a good idea, GC-GBA, Wii-DS, but for the Wii U is it really necessary given the fact that the controller itself already has a screen?

Pointless, in my opinion.
 
Cmd. Pishad'aç said:
I for one, would completely careless about an eventual 3DS connection with the Wii U.

In past gen's, adding a screen to a control layout seemed like a good idea, GC-GBA, Wii-DS, but for the Wii U is it really necessary given the fact that the controller itself already has a screen?

Pointless, in my opinion.

I think it's more or less about the idea that some people would already own something able to be used as a 2nd controller for the system, not an additional screen for one player.
 
Thanks for finding that quote/link. Well if Iwata says it won't work, then I guess Nintendo isn't trying hard to get it to work, because it should be rather simple. It's just as well, though. Wii U+3DS has the same inherent problems as PS3+Vita does. Namely, the requirement to own both, and the lack of lag-free video. It wouldn't be popular with devs or publishers even if it could work.
 
LeleSocho said:
no you should haven't stopped at the first sentence because you and i aren't everyone... not even the entire gaf it's everyone, not everyone are tech savvy that can see the differences from a AMD5850 and a AMD6970 so not everyone can see the differences between ps360 and U so why the people should buy something now that was offered in an (semi) equal way 5-6 yrs ago from other machines?
and that's the same with the tablet... like i said it's nothing new... every single experience that can be done with the Utablet can be also done with a ds... or a 3ds... or an iPad... or on PSVita... there's nothing new in it so it will not attract any people
in this matter of contention the Vita was better because no one have thought of a rear trackpad ok maybe it's not a breaktrough like the motion controls or the touchscreen on the ds but at least it's something

Your posts reak of fanboy. These statements make no sense. It's such a shame to see this type of stuff become so common on GAF.
 
saunderez said:
Obvious solution: Add "special hardware" to Wii U
Probable Nintendo solution: Do nothing
No the Nintendo solution would be, pack it in with Animal Crossing 64 part 6 and allow players only to trade items they already own in Animal Crossing 64 part 5.

LeleSocho said:
no you should haven't stopped at the first sentence because you and i aren't everyone... not even the entire gaf it's everyone, not everyone are tech savvy that can see the differences from a AMD5850 and a AMD6970 so not everyone can see the differences between ps360 and U so why the people should buy something now that was offered in an (semi) equal way 5-6 yrs ago from other machines?
and that's the same with the tablet... like i said it's nothing new... every single experience that can be done with the Utablet can be also done with a ds... or a 3ds... or an iPad... or on PSVita... there's nothing new in it so it will not attract any people
in this matter of contention the Vita was better because no one have thought of a rear trackpad ok maybe it's not a breaktrough like the motion controls or the touchscreen on the ds but at least it's something
That's because friend, the AMD HD6xxx series is a refresh of the HD5xxx series so there's like almost no difference between them in the first place. If Nintendo somehow went with a HD5850 they'd blow away the competition. That's a card that runs the GTAIV iEnhancer mod, Crysis 2 and Witcher 2 on ultra settings at 1080p. I should know, I have one.

Remember the 360 came out when ATi was still rocking X800's and moved to X1800's. The RSX GPU in the PS3 is somehow even worse than the Xenos so in the unlikely case that Nintendo slammed a HD5850 in their machine they would be ahead of their competition by 4 or even 5 generations of graphics cards.
 
Connectivity between handheld and home console has always been an under-supported and gimmicky concept with Nintendo. Nintendo just focus on more important matters because we all know that just like with every home console (even on Sony and Microsoft platforms), there's going to be problems that come up. Some issues can be seen coming a mile away while others just sit and fester waiting to for a proper solution to be found.
 
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