MDX said:No, sorry. Both MS and Sony went for the 10 year plan. Both sold consoles for a loss and still were sold above mass market prices. Thats not balanced. The Wii was a balanced system but was simply overshadowed by having two leading console manufactures who wanted to leapfrog over a generation.
PounchEnvy said:Steel Battalion with four Wii U controllers (to control one mech).
Believe.
It's good to hear another confirmation, but I thought Iwata had already addressed this issue a few days after E3?bgassassin said:I saw you mention that elsewhere MDX, I'll read up on that when I get the opportunity.
Matt Ryan from Nintendo of Canada
This is a small part of a long read about multiple Nintendo-related things.
http://www.examiner.com/canada-nint...ames-friday-launches-wii-u-anniversaries-more
I smiled.
ciD_Vain said:It's good to hear another confirmation, but I thought Iwata had already addressed this issue a few days after E3?
ecosse_011172 said:
pramath said:So apparently, the Wii U will support more than one tablet controller after all.
No one at Nintendo really has a fucking clue, do they?
pramath said:So apparently, the Wii U will support more than one tablet controller after all.
No one at Nintendo really has a fucking clue, do they?
Wait, did they really not get as to why Nintendo moved Star Fox from 9/11 to 9/9? it's so obvious.pramath said:So apparently, the Wii U will support more than one tablet controller after all.
No one at Nintendo really has a fucking clue, do they?
DaSorcerer7 said:Nintendo never said that it couldn't.
Shiggy said:Right, they are just not planning it as the device is damn expensive.
Edit: Oh well, why do we even bother with that interview, it's a guy from Nintendo Canada. He knows as much as the people at Nintendo UK or Nintendo BeNeLux, which often is as much as we know.
He didn't say anything either way as far as selling them goes. I'm sure Nintendo will wise-up eventually.Dreamwriter said:You guys are missing an important point in return for a dollop of hope - Nintendo still has zero plans of ever releasing the controllers for sale as separate from the system. It will still be sold as one touchscreen controller, one system (plus a Wii Remote and a Nunchaku). This guy is really just re-phrasing something Miyamoto said - *if* some development team decides they want to make a game that works with two controllers, *then* it might be possible for one person to bring their controller to a friend's house. If that became popular, then Nintendo might consider selling controllers separate.
But here's the question, how many developers would even think of making a game that uses two touchscreen controllers, when the only way for a consumer to play it would be for two people who both own Wii-U's to join at one location? It's hard enough to get developers to supports an official peripheral if it doesn't come with the system. What's more likely is the games that are designed for multiple Wii-U controllers will do it by being online, so that each player plays from their own home.
The device? It's a controller, with a screen not some advanced tablet.Shiggy said:Right, they are just not planning it as the device is damn expensive.
Edit: Oh well, why do we even bother with that interview, it's a guy from Nintendo Canada. He knows as much as the people at Nintendo UK or Nintendo BeNeLux, which often is as much as we know.
Maxrunner said:Do we have confirmation that the packag will include the wiimote plus and nunchuk??
KrawlMan said:http://www.officialnintendomagazine.co.uk/29257/darksiders-2-wii-u-preview/
Found it.
Also, the information about its visuals matching the "top-spec pc version" don't appear to be backed up by any quotes from the developer that I noticed. Not to mention that contradicts what Vigil previously said in that they weren't looking to "bump up" the Wii U version in any way (unless of course the "top-spec" pc version is basically identical to the PS3/360 version).
Dreamwriter said:You guys are missing an important point in return for a dollop of hope - Nintendo still has zero plans of ever releasing the controllers for sale as separate from the system. It will still be sold as one touchscreen controller, one system (plus a Wii Remote and a Nunchaku). This guy is really just re-phrasing something Miyamoto said - *if* some development team decides they want to make a game that works with two controllers, *then* it might be possible for one person to bring their controller to a friend's house. If that became popular, then Nintendo might consider selling controllers separate.
But here's the question, how many developers would even think of making a game that uses two touchscreen controllers, when the only way for a consumer to play it would be for two people who both own Wii-U's to join at one location? It's hard enough to get developers to supports an official peripheral if it doesn't come with the system. What's more likely is the games that are designed for multiple Wii-U controllers will do it by being online, so that each player plays from their own home.
Jaded Alyx said:Extraordinary levels of deja vu in this thread.
What misconception, and why did it need elaboration? Nintendo has no plans to ever support 2 controllers on one machine, they have no plans to ever sell controllers separately. Heck, as of E3 they had not even tested to see if 2 controllers would work on one system. No major developer would ever make a game to support 2 controllers because of that, and without any big games by big developers using the feature Nintendo wouldn't ever have a need to sell controllers separately. It's a chicken-and-egg scenario.bgassassin said:I agree that it's essentially a rehash from Miyamoto and Iwata, but like he said there's been a misconception and it seems that it needs elaboration like this.
Dreamwriter said:What misconception, and why did it need elaboration? Nintendo has no plans to ever support 2 controllers on one machine, they have no plans to ever sell controllers separately. Heck, as of E3 they had not even tested to see if 2 controllers would work on one system. No major developer would ever make a game to support 2 controllers because of that, and without any big games by big developers using the feature Nintendo wouldn't ever have a need to sell controllers separately. It's a chicken-and-egg scenario.
Hiltz said:Yeah, Iwata did comment on this topic before:
"Theres a cost issue. Technically, it is possible for the Wii U to support multiple Wii U Controllers."
For the record, Miyamoto said that "Our basic premise is that you can use one with a system. We are doing research about if someone brings their controller to their friend's house and they want to play together on Wii U to whether or not something like that would be possible."
ecosse_011172 said:
That... or the profit margin to low.MDX said:My basic feeling is that Nintendo wants to create value towards the controllers.
Similar to how people currently view tablets... or even the wiiboard. Thats why they have been so coy about using multiple controllers per console.
By making them rare, hard to get, they get to of course charge more money for them per unit... as long as the console becomes popular.
The WiiU controller has to feel special, and not like some typical ubiquitous controller you buy for consoles.
The issue is, people (especially Nintendo fans, Wii users) expect to use multiple controllers on a console. So here is where Nintendo will have to come out with some strong one tablet controller games where others use the Wiiboard or Wiimotes to play alongside. And at the same time convince third parties to come out with their single player focused FPSs.
[Nintex] said:Wait, did they really not get as to why Nintendo moved Star Fox from 9/11 to 9/9? it's so obvious.
On something with no price where the parts aren't finalized?BurntPork said:That... or the profit margin to low.
They probably have some type of idea about how much it'll cost. How else could they say that it's too expensive to sell separately?ShockingAlberto said:On something with no price where the parts aren't finalized?
MDX said:My basic feeling is that Nintendo wants to create value towards the controllers.
Similar to how people currently view tablets... or even the wiiboard. Thats why they have been so coy about using multiple controllers per console.
By making them rare, hard to get, they get to of course charge more money for them per unit... as long as the console becomes popular.
The WiiU controller has to feel special, and not like some typical ubiquitous controller you buy for consoles.
The issue is, people (especially Nintendo fans, Wii users) expect to use multiple controllers on a console. So here is where Nintendo will have to come out with some strong one tablet controller games where others use the Wiiboard or Wiimotes to play alongside. And at the same time convince third parties to come out with their single player focused FPSs.
Well, this was someone from Canada. Still not a good excuse, but Canadians obviously aren't going to care quite as much.[Nintex] said:Wait, did they really not get as to why Nintendo moved Star Fox from 9/11 to 9/9? it's so obvious.
EskimoJoe said:I'm sure this has been asked a few times, but anyone know when we can expect to learn more? Any Nintendo events coming up soon?
BurntPork said:Well, this was someone from Canada. Still not a good excuse, but Canadians obviously aren't going to care quite as much.
EskimoJoe said:I'm sure this has been asked a few times, but anyone know when we can expect to learn more? Any Nintendo events coming up soon?
I know. Really, people in any part of the world should be able to understand. I'm just saying that... Actually, what am I saying? That guy's just dumb.Ichor said:I'm Canadian and live in a small town of 5k people. I still knew friends whose relatives died. We might not care as much, but we shouldn't be that stupid/oblivious.
Iwata said he wouldn't discuss more details on price and launch games untill next year so unless they plan to show some third party stuff I'm not expecting to see the Wii U show up untill a SpaceWorld like event in January/February or GDC.EskimoJoe said:I'm sure this has been asked a few times, but anyone know when we can expect to learn more? Any Nintendo events coming up soon?
There's always a fall presentation but we don't always get new stuff. I'm guessing we'll get some Mario, Zelda and Mario Kart trailers this year. Maybe an update on Q1/Q2 3DS games like Paper Mario, Pokemon(?) and Animal Crossing and that's about it.Father_Brain said:None that have been announced, no. And there wasn't a fall conference in 2009, so it's not guaranteed that there'll be one this year.
[Nintex] said:There's always a fall presentation but we don't always get new stuff. I'm guessing we'll get some Mario, Zelda and Mario Kart trailers this year. Maybe an update on Q1/Q2 3DS games like Paper Mario, Pokemon(?) and Animal Crossing and that's about it.
Huawei Technologies discusses work on a first-generation smart memory that will pack 32 Mbytes of IBM embedded DRAM on a 45nm chip consuming 60W.
It will include an array of packet processing elements to drive data rates at rates up to 100 Gbits/second and achieve at least 250 million memory accesses per second.
Networking giants are racing to create a new generation of smart memories to speed packet processing, creating smaller, faster line cards for their network routers and switches. Big system makers are working separately on competitive implementations which could someday be used broadly in their products.
The device, which still requires some external DDR3 DRAM, is in a verification phase.
Another new feature of the POWER7 is that the L3 cache has been moved onto the chip. To be able to do this IBM chose to implement the 32 MB L3 cache in embedded DRAM (eDRAM) instead of SRAM as is usual. eDRAM is slower than SRAM but much less bulky and because the cache now is on-chip the latency is considerably lower (about a factor of 6). The L3 cache communicates with the L2 caches that are private to each core. The L3 cache is partitioned in that it contains 8 regions of 4 MB, one region per core. Each partition serves as a victim cache for the L2 cache to which it is dedicated and in addition to the other 7 L3 cache partitions
MDX said:Will Huawei Technologies be putting the eDRAM in the WiiU's CPU?
August 25, 2010:
And does this mean the WiiU will have 32MB for its CPU?
So if I understand this correctly, if the WiiU only has a CPU with 3 cores then it will only get 12MB of eDRAM, if it has 4 cores it should be 16MB.
http://www.electronics-eetimes.com/...t-memory-chip.html?cmp_id=7&news_id=222903369
DaSorcerer7 said:Great find
MDX said:Will Huawei Technologies be putting the eDRAM in the WiiU's CPU?
August 25, 2010:
And does this mean the WiiU will have 32MB for its CPU?
So if I understand this correctly, if the WiiU only has a CPU with 3 cores then it will only get 12MB of eDRAM, if it has 4 cores it should be 16MB.
http://www.electronics-eetimes.com/...t-memory-chip.html?cmp_id=7&news_id=222903369
I think it would depend on how Nintendo seeked to customize it. Ram chips are typically done in a set multiple amount. 16,32,64 etc so I dont think we would see 12mb though none of those amounts translate to an even split for a tri core.MDX said:Will Huawei Technologies be putting the eDRAM in the WiiU's CPU?
August 25, 2010:
And does this mean the WiiU will have 32MB for its CPU?
So if I understand this correctly, if the WiiU only has a CPU with 3 cores then it will only get 12MB of eDRAM, if it has 4 cores it should be 16MB. Though customized they could go an a strange amount
http://www.electronics-eetimes.com/...t-memory-chip.html?cmp_id=7&news_id=222903369
60W is way too much for Wii U's CPU. I'm probably misunderstanding it, though.MDX said:Will Huawei Technologies be putting the eDRAM in the WiiU's CPU?
August 25, 2010:
And does this mean the WiiU will have 32MB for its CPU?
So if I understand this correctly, if the WiiU only has a CPU with 3 cores then it will only get 12MB of eDRAM, if it has 4 cores it should be 16MB.
http://www.electronics-eetimes.com/...t-memory-chip.html?cmp_id=7&news_id=222903369
Think they are referring to the 8 core Power7 when they say 60w.BurntPork said:60W is way too much for Wii U's CPU. I'm probably misunderstanding it, though.
60W for 8 cores? That would be nothing short of amazing. Then again, I think that is what's being said.antonz said:Think they are referring to the 8 core Power7 when they say 60w.