-Pyromaniac-
Member
ah yeah that's better than what I've seen, not bad at all.EloquentM said:
ah yeah that's better than what I've seen, not bad at all.EloquentM said:
Cite.BurntPork said:And the reason they're not clickable is Nintendo being cheap. Basically, they don't want to have to replace the controller when the stick buttons break.
EloquentM said:has anyone made a comparison video or taken comparison shots?
EloquentM said:has anyone made a comparison video or taken comparison shots?
Fixed for accuracy.-Pyromaniac- said:The reason the sliders aren't clickable is the same reason Nintendo hasn't had a real online infrastructure yet for their console. They have been extremely successful without following their competitor's footsteps.
I take it you don't play shooters though. Because if you do, it's not a small deal, it's a big one. Simply no button can replace it and offer the same level of comfort/naturalness.InfiniDragon said:I personally don't give a damn about clicky sticks as long as there's a button or function to match it (hated those things since the DualShock). And since this thing has a 6 inch touch screen on it...yeah I don't care.
yeah...some spin.rpmurphy said:Fixed for accuracy.
-Pyromaniac- said:I take it you don't play shooters though. Because if you do, it's not a small deal, it's a big one. Simply no button can replace it and offer the same level of comfort/naturalness.
yeah...some spin.
Yep it allowed people to change cameras etc. You could see there is much more detail in it all too. Birds feathers look much better with more detail to the individual feathers, Self shadowing added etc. Many of the flowers etc look much better tooEloquentM said:that second picture is nice.
here's some off screen footage of the new build of that bird demo from e3 at the show floor
http://www.youtube.com/watch?v=gVKMMYFbVgk
looks like you could tweak the camera angles and look around the environment in the demo in SD resolution via the controller.
just about every FPS known to man uses it. Other games use it for things like opening up menus (when other buttons are all occupied with other things), taking cover, etc...Shin Johnpv said:I have to be honest I didn't even realize the 360 controller had clickable sticks till I just tried it out. I know I've run into PS2/3 games that use them, but I can't think of any 360 ones that do. I'm sure there are ones and my brain is just playing tricks on me.
I still think the demo reel looks pretty IMO but the added detail/effects to the floor show build probably would have had a more lasting impression on me.antonz said:Yep it allowed people to change cameras etc. You could see there is much more detail in it all too. Birds feathers look much better with more detail to the individual feathers, Self shadowing added etc. Many of the flowers etc look much better too
It was a night and day difference that im guessing was just poor timing as for when they had to make the demo reel.
I don't know what world you live in but it's very easy. And you don't have to hold the click down, you just have to press it once while holding the direction you want to move.Fourth Storm said:Clicky sticks suck! Having to press it down while also trying to angle the stick to move your character is a pain in the ass. I, for one, am happy Nintendo has not included this convention into their plan. For what? There are more natural ways for a character to duck. Always been a mouse and keyboard man myself anyway...
Fourth Storm said:Clicky sticks suck! Having to press it down while also trying to angle the stick to move your character is a pain in the ass. I, for one, am happy Nintendo has not included this convention into their plan. For what? There are more natural ways for a character to duck. Always been a mouse and keyboard man myself anyway...
This.Fourth Storm said:Clicky sticks suck! Having to press it down while also trying to angle the stick to move your character is a pain in the ass. I, for one, am happy Nintendo has not included this convention into their plan. For what? There are more natural ways for a character to duck. Always been a mouse and keyboard man myself anyway...
-Pyromaniac- said:I don't know what world you live in but it's very easy. And you don't have to hold the click down, you just have to press it once while holding the direction you want to move.
There is absolutely no more natural way to run in a shooter than using the stick click. And I never understand people who say they prefer keyboard, it's a totally different control scheme. Not talking about mouse and keyboard. On consoles, while playing shooters, there is absolutely, factually, no better way to handle it than the click sticks.
I almost want to call it a fact over an opinion, but I'm being generous. Even if you don't like it, I don't see how you can be happy that nintendo left it out. It's an extra option. Those are good to have.
The bird in the show floor demo also seems to have a slightly higher polycount, if you look at his wing.The M.O.B said:Just this
Conference vid on top, show floor demo on bottom.
Big difference being the tree has self shadowing.
-Pyromaniac- said:I don't know what world you live in but it's very easy. And you don't have to hold the click down, you just have to press it once while holding the direction you want to move.
There is absolutely no more natural way to run in a shooter than using the stick click. And I never understand people who say they prefer keyboard, it's a totally different control scheme. Not talking about mouse and keyboard. On consoles, while playing shooters, there is absolutely, factually, no better way to handle it than the click sticks.
I almost want to call it a fact over an opinion, but I'm being generous. Even if you don't like it, I don't see how you can be happy that nintendo left it out. It's an extra option. Those are good to have.
The only way the Wii U gets its own conference in 4 months is if it coming out before e3 and nothing recent has even hinted at that, some rumors suggesting even a later summer/fall release. E3 it is.Smiles and Cries said:so we are realistically 4 months away from a new Nintendo Conference clearing up the WiiU story. How long before we should expect really good leaks?
1T-SRAM might be inevitable if WiiU is serious about BC.TunaLover said:But some early reports from IBM (IIRC) say that the system will use "tons" of eDRAM, how fit the new 1T-SRAM report?
oatmeal said:I want the double L/R buttons back damnit.
(EDIT)
The Gamecube L/R triggers with the secondary click...
For clarity.
We already had September-tonBlack-Wind said:Something is happening in 4 months?
What about Oct-TON?
Arent they gonna have one this year?
I would hope that would be for Wii U given the recent 3DS day.
Doubt it. Full reveal so close to release doesn't make sense. They'll need at least six months lead time, if only to counter leaks. If we're really looking at a late summer/ early fall launch, I'd expect a Wii U conference in February, maybe even sooner.Gamer @ Heart said:The only way the Wii U gets its own conference in 4 months is if it coming out before e3 and nothing recent has even hinted at that, some rumors suggesting even a later summer/fall release. E3 it is.
What, we can only have one TON a year?Sadist said:We already had September-ton
I was thinking more along the lines of what the vita had at this years TGS. OS talk, launch details and more. If a GDC Wii U talk does happen, I doubt it will be anything except names of services, visions, and a brief software tease.wsippel said:Doubt it. Full reveal so close to release doesn't make sense. They'll need at least six months lead time, if only to counter leaks. If we're really looking at a late summer/ early fall launch, I'd expect a Wii U conference in February, maybe even sooner.
Smiles and Cries said:you guys are expecting very little WiiU news then?
I thought with Skyward Swords out of the way the WiiU was free to openly Hype up devs because the Wii was done with its lifecycle by then.
I really don't see another 6-8 months of no news, unless Nintendo is secretly revamping everything expected about the WiiU
Console games have larger teams and longer development cycles, so a "tease" won't do. Everything would leak between the tease and the planned reveal.Gamer @ Heart said:I was thinking more along the lines of what the vita had at this years TGS. OS talk, launch details and more. If a GDC Wii U talk does happen, I doubt it will be anything except names of services, visions, and a brief software tease.
OrangeGrayBlue said:I think it will be entirely re-revealed at GDC. Slightly different controller, slightly different system, overall improved visuals, abd they'll go in depth about the features the system has. I'll go ahead and say that a price and release date will be announced at GDC as well. Then, at E3, they'll maybe give us another nugget or two about the system side of things, but almost exclusively talk about software, just as they did at TGS with the 3DS.
I'll also go ahead and guess that the launch price will be $349.99
OrangeGrayBlue said:I think it will be entirely re-revealed at GDC. Slightly different controller, slightly different system, overall improved visuals, abd they'll go in depth about the features the system has. I'll go ahead and say that a price and release date will be announced at GDC as well. Then, at E3, they'll maybe give us another nugget or two about the system side of things, but almost exclusively talk about software, just as they did at TGS with the 3DS.
I'll also go ahead and guess that the launch price will be $349.99
disap.ed said:I doubt that things like price will be announced at a game developers conference, also the price is definitely too high. I expect a Nintendo World in January / February, but not sure if they will unveil a price (depends when the system will be released).
disap.ed said:I doubt that things like price will be announced at a game developers conference, also the price is definitely too high. I expect a Nintendo World in January / February, but not sure if they will unveil a price (depends when the system will be released).
OrangeGrayBlue said:I think it will be entirely re-revealed at GDC. Slightly different controller, slightly different system, overall improved visuals, abd they'll go in depth about the features the system has. I'll go ahead and say that a price and release date will be announced at GDC as well. Then, at E3, they'll maybe give us another nugget or two about the system side of things, but almost exclusively talk about software, just as they did at TGS with the 3DS.
I'll also go ahead and guess that the launch price will be $349.99
AniHawk said:after the 3ds, i think they're going to make it $299.99 and pack in a huge game. if they mean business, it'll be new super mario bros. mii.
AniHawk said:after the 3ds, i think they're going to make it $299.99 and pack in a huge game. if they mean business, it'll be new super mario bros. mii.
Yeah, the show-floor demo looks noticably better, even with lower quality off-screen captures.StreetsAhead said:I believe that's direct feed from the e3 conference, yes.
(Note that the footage there and the on-floor demo were noticeably different graphically in some places, too.)
OrangeGrayBlue said:How is the price too high? It's $50 below what the 360 launched at and $250 below the PS3. I expect all three of the next consoles to launch between $350 and $450. No one is going to think about crossing that after sony's backfire this gen.