Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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BurntPork said:
4850 is too power hungry at 40nm, and I doubt that it could be called "underpowered" with that. We're looking at a 4650.
A 4650 is a DDR2 part. You're probably thinking of the 4670? I don't think it has enough juice to run PS360-level graphics on two displays (a 720p and a 480p) at once ( have one). It also has so little bandwidth that antialiasing is unusable on it.
 
AceBandage said:
Supposedly (read RUMOR) they'll be holding a conference before the end of the year that will highlight some Wii U stuff.


Didn't Reggie just make a comment a few weeks ago about more Wii U news at the end of the year or early Jan 2012?
or am I remembering that wrong?

I just assume that Nintendo is trying to make it through this Xmas with all focus on Zelda SS and everything 3DS. After the holidays season is over, they can start slipping out Wii U news a little bit at a time building Hype for E3


Chopper said:
Well, yeah, it's obvious. But what struck me was my source's lack of enthusiasm about the whole thing. He's also self-professed Nintendo fan, but is adamant they will really struggle to attract a market this time round.

I wonder what he had to say about the Wii when that was first announced...
 
bgassassin said:
Nah. Reaffirmation of what most expect. Some view it negatively and some don't.

<---- *Doesn't view it in a negative manner*

Hmm, OK. I thought something concrete came about in the thread. I'll just stick to what I know from the reports on the dev kits and work from there.
 
bgassassin said:
You should. Anyway they made that breakdown before it was known the dev kits were underclocked.
At the higher clock, it would probably be enough to keep the framerate stable.

And don't tell me if I should give a shit.

@M3d10n: It probably won't ever need to do that, but since we're talking about a closed system and optimized hardware, it might be possible.

Anyway, I'll promote my guess to the 5670 in the final unit.
 
BurntPork said:
At the higher clock, it would probably be enough to keep the framerate stable.

And don't tell me if I should give a shit.

@M3d10n: It probably won't ever need to do that, but since we're talking about a closed system and optimized hardware, it might be possible.

Anyway, I'll promote my guess to the 5670 in the final unit.
Wut? Isn't that, like, the entire point of the system? Weren't both Zelda and the bird demos doing this?
 
Log4Girlz said:
Microsoft would be able to shoulder the cost :D
I think you mean that they have been, right?
BurntPork said:
I don't give a shit right now. Besides, it was 720p and barely 30FPS. Unless you think these guys, who are experts, got it wrong that is...
Wait, is this about the Zelda demo? Please tell me this isn't about the Zelda demo.
 
M3d10n said:
Wut? Isn't that, like, the entire point of the system? Weren't both Zelda and the bird demos doing this?
I forgot the bird demo. :/ Still, it's a closed system, and higher parts are too hot at 40nm. It's based on the 5670 with 400SPs.

Saint Gregory said:
Wait, is this about the Zelda demo? Please tell me this isn't about the Zelda demo.
Okay, I won't tell you.
 
BurntPork said:
At the higher clock, it would probably be enough to keep the framerate stable.

And don't tell me if I should give a shit.

@M3d10n: It probably won't ever need to do that, but since we're talking about a closed system and optimized hardware, it might be possible.

Anyway, I'll promote my guess to the 5670 in the final unit.

It's your account to sacrifice how you want. Just remember you have a tendency of that emotion spilling well beyond this thread.

Besides if the first kit did have a 4870, it could perform at or below a 4770 if clocked to around 600Mhz (and assuming the memory clock to be reduced as well).
 
BurntPork said:
Okay, I won't tell you.
I don't want to harp on this because I'm sure this has been brought up a million times before but both the Zelda and Bird demos were meant to demonstrate the controller not the console. Nintendo wisely chose to use demos that were at least somewhat visually impressive because I can only imagine how bad the reaction would have been if they used Wii games to demo it.

They had nothing ready at E3 to show the capabilities of the system so trying to analyze those demos is a waste of time.
 
Saint Gregory said:
I don't want to harp on this because I'm sure this has been brought up a million times before but both the Zelda and Bird demos were meant to demonstrate the controller not the console. Nintendo wisely chose to use demos that were at least somewhat visually impressive because I can only imagine how bad the reaction would have been if they used Wii games to demo it.

They had nothing ready at E3 to show the capabilities of the system so trying to analyze those demos is a waste of time.
That doesn't change the fact that it couldn't even maintain a stable frame rate with PS360-level polygon counts and effects.
 
M3d10n said:
A 4650 is a DDR2 part. You're probably thinking of the 4670? I don't think it has enough juice to run PS360-level graphics on two displays (a 720p and a 480p) at once ( have one). It also has so little bandwidth that antialiasing is unusable on it.

I have a 4670. I can assure that it is more than able of trouncing the PS360. Unreal games pretty much run at 1080p@60fps.
 
jett said:
I have a 4670. I can assure that it is more than able of trouncing the PS360. Unreal games pretty much run at 1080p@60fps.


And this is in a completely unoptimized setting.
Inside of a console, it would dominate.

royalan said:
Then whose fault is it?


We're comparing tech demos that were likely not optimized (in fact they weren't, we've already seen that effects and such were added to the E3 version of the bird demo late in the game), to retail games that have giant budgets...
You don't see a problem with this?
 
I'm setting myself up for this but why are people judging the final capability of hardware by a tech demo on unfinished hardware?

Also, when have we ever seen the limits of any console before release?
 
BurntPork said:
That doesn't change the fact that it couldn't even maintain a stable frame rate with PS360-level polygon counts and effects.

This is hardware that even now still isn't seemingly finalised, and was definitely unstable at the time of E3.
 
royalan said:
Then whose fault is it?

The reason I added automatically was because I'm not saying it isn't the hardware, but that you can't say it was the hardware and that's it.

Could be the amount of time they spent to create the demo. Could be the amount of effort placed on the controller interaction over the demo "playability".

There's no way to place legitimate blame like BP is doing.

DeaconKnowledge said:
I'm setting myself up for this but why are people judging the final capability of hardware by a tech demo on unfinished hardware?

Also, when have we ever seen the limits of any console before release?

This only applies to Nintendo's console.
 
We're comparing tech demos that were likely not optimized (in fact they weren't, we've already seen that effects and such were added to the E3 version of the bird demo late in the game), to retail games that have giant budgets...
You don't see a problem with this?

I wasn't inferring anything. Just asking a question.

I can't tell a graphics chip from a potato chip, I usually go back to work when this thread delves into chips and cpus. :p

EDIT: I personally always wondered why they even bothered with the demos. There was nothing impressive about them, and they didn't even show the controller's abilities off in an interesting way (unless changing camera views with a screen on the controller is going to be the next big thing). Add to that the fact that the hardware and demos apparently weren't even optimized, and you have to wonder what the point of it all was.

I swear Nintendo really is its own worst enemy...
 
royalan said:
I wasn't inferring anything. Just asking a question.

I can't tell a graphics chip from a potato chip, I usually go back to work when this thread delves into chips and cpus. :p


Well, it's basically like DefectiveReject said. The hardware we saw at E3 was basically just a place holder.
Obviously rushed out for a showing. The tech demos they showed were not up to par of a full retail release (the actual live demo was actually quite a bit better than the video they showed at the conference, for example).
Most of what we've seen running on the system are alpha games and Wii engines running in HD.

royalan said:
EDIT: I personally always wondered why they even bothered with the demos. There was nothing impressive about them, and they didn't even show the controller's abilities off in an interesting way (unless changing camera views with a screen on the controller is going to be the next big thing). Add to that the fact that the hardware and demos apparently weren't even optimized, you have to wonder what the point of it all was.

I swear Nintendo really is its own worst enemy...


They were basically just a "Hey! Developers! We can run your engines!" demos. That was basically it.
They showed off the fact that they could run all the same effects that developers swoon over.
 
BurntPork said:
I'm talking about a heavy underclock. RV700 is such an old, inefficient architecture that Nintendo should be ashamed for choosing it.

And this is a moot point, since there's no chance of Nintendo going 28nm.
Lol. No.
 
BurntPork said:
Based on the recent rumor about 2 controller support, the GPU may be final.

I believe most of what they are going to do with the GPU is done as well. The last factor(s) are the clock speed which may be due to deciding whether they go with 40nm or 28nm.
 
royalan said:
I wasn't inferring anything. Just asking a question.

I can't tell a graphics chip from a potato chip, I usually go back to work when this thread delves into chips and cpus. :p

EDIT: I personally always wondered why they even bothered with the demos. There was nothing impressive about them, and they didn't even show the controller's abilities off in an interesting way (unless changing camera views with a screen on the controller is going to be the next big thing). Add to that the fact that the hardware and demos apparently weren't even optimized, and you have to wonder what the point of it all was.

I swear Nintendo really is its own worst enemy...

As strange as it might be to say it, I think it was the 3DS's fault. Compared to their competition, nintendo is just not that big. I got the impression that they spent a year or so solely focusing on the 3DS while the Wii successor was on the back burner. Oh I'm sure they were testing out ideas and thinking about it, but I don't think they have the infrastructure to focus on two major hardware products at the same time.

As a result, eveyrthing to do with the Wii U other than the controller was rushed. They probably predicted the Wii to hold out at least until the end of this year, but it ran out of steam way much more quickly than anticipated. So they rushed out a Wii U presentation without having anything at all really nailed down. I really wish nintendo would invest in their own company more. I think they could be bigger than they currently are.

This was further evidenced by the fact that the onstage bird demo was a noticably crappier build and Iwata saying they put the zelda demo together in a very short amount of time. I think, for better or for worse, E3 2012 is going to be a full on re-reveal of the hardware.
 
I find it odd that after all this time noone leaked more specifics on the hardware yet.

This thread is filled with this for me btw:

This message is hidden because <name> is on your ignore list.

Guess who >:D
 
Coolwhip said:
I find it odd that after all this time noone leaked more specifics on the hardware yet.

This thread is filled with this for me btw:

This message is hidden because <name> is on your ignore list.

Guess who >:D


What'd I ever do to you?
;_;
 
H_Prestige said:
That's what I'm saying, the production costs aren't the same. They both targeted $250 as a retail price, but Nintendo significantly cheapened out on the hardware relative to Sony so they could sell with greater margin.
VITA had to launch almost a year after. Vita has a significantly bigger power envelop, it's bigger than PSP while Nintendo targeted smaller than the DSi. Is still $170 vs $250. And Vita has significant hidden costs, (Memory card needed with the system).
 
Coolwhip said:
I find it odd that after all this time noone leaked more specifics on the hardware yet.

This thread is filled with this for me btw:

This message is hidden because <name> is on your ignore list.

Guess who >:D
Jackass. Bragging about it is just childish.
 
daakusedo said:
He knows it's him!
I also know not to give a shit.

AceBandage said:
We all knew who it was. We just didn't want to be rude.
Thank you. That's why I still like you... Sorta. I did see when you were talking about me when I was banned. If you have something to say, say it to my face!
 
BurntPork said:
I also know not to give a shit.


Thank you. That's why I still like you... Sorta. I did see when you were talking about me when I was banned. If you have something to say, say it to my face!


I believe all I said was that you are self admitted bi-polar...
Anything other than that was said in jest, since I don't remember it.
:P
 
AceBandage said:
I believe all I said was that you are self admitted bi-polar...
Anything other than that was said in jest, since I don't remember it.
:P
You called me annoying. :(

Anyway, back OT... Wait, where were we again? Oh fuck it.

Uh... 5750 max.
 
BurntPork said:
You called me annoying. :(

Anyway, back OT... Wait, where were we again? Oh fuck it.

Uh... 5750 max.


Well, your constant stance switching is annoying, I won't deny that. I mean, even you must realize that by now.

I'll be the first to admit that I get out of hand (I was just banned for spamming after all), but I'm at least consistent with it.

Also, I'm still betting it'll be a high end 5xxx chip.
 
I don't think I saw it mentioned in this thread.

With all the talk about the next Xbox possibly coming out Holiday 2012...suppose the rumors are true. How do you think it'll affect the Nintendo and the Wii U?

Personally, I think the Xbox1080 launching in 2012 could be the best thing to happen to Nintendo for one important reason: It changes the narrative.

Regardless of specific specs, the Wii U is going to be an HD console and Nintendo is aiming for it to be powerful enough to receive ports. Launching at the same time as the Xbox1080 and well before the PS4 practically erases the "Us vs. Them" impression that formed between the Wii and the PS360 early on and stuck all gen. Sony will be the odd man out this time.

Launching along with the dominant hardcore console might also convince 3rd parties to take the Wii U seriously when developing multiplatform games. After all, rising costs mean devs will want to release their next-gen software on as many platforms as possible, and with the PS4 nowhere in sight that means the available platforms will be Xbox 1080, PC...and Nintendo's next gen console which is HD capable and built using compatible hardware.
 
Honestly, it really doesn't matter when the next XBox launches.
It's all on Nintendo.
Price, marketing, lineup.
These are what matters. The competition is pretty much a non-factor right now.

Nintendo needs to set a mass market price, they need to do heavy marketing that can connect with people and they need to have a line up that says "Buy me or you're fucked."
 
BurntPork said:
Thank you. That's why I still like you... Sorta. I did see when you were talking about me when I was banned. If you have something to say, say it to my face!
You really need to take these discussions more lightly. Moreover I guarantee to you WiiU won't embarrass you. Nor your dog.

There, I said it.

in_your_face_yo.mng

Thunder Monkey said:
I think it will be a GeForce 3Ti 3600 or something.

That's powerful isn't it?

*wags tail*
Hell yeah!
 
BurntPork said:
Thank you. That's why I still like you... Sorta. I did see when you were talking about me when I was banned. If you have something to say, say it to my face!

You're a remarkable figure, don't be surprised people still talk about your fascinating posts even when you're banned for them.
 
BurntPork said:
Thank you. That's why I still like you... Sorta. I did see when you were talking about me when I was banned. If you have something to say, say it to my face!
I talk to butts myself.

edit: Your butt has bad breath btw.

And a very limited vocab.
 
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