Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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RedSwirl said:
People in that other thread said that this meant the Wii-U and next Xbox would be a lot closer together than originally thought. Care to explain why?

They're making a lot of assumptions. Six core what? Two GPUs, really? What model / architecture forms the basis? We don't know enough to compare. If the RAM is true, I would think that would be good for Wii-U... but even then, we don't know how they're handling memory on each machine, unified / shared / dedicated, what memory access the GPU(s) have. Net processing grunt could be completely different.

If it launches in 2012 though that may have ramifications in terms of what's available from AMD and in terms of fabrication... these companies and plants have road maps, so you can make some inferences from the timing of the console. If they're bundling in a Kinect, then that would make things interesting.

Personally, I'd like to see the 360 successor and Wii-U in not too distant ballparks. I think it would do the industry good to have several platforms to play with, and I am not in any mood to buy more than one £300+ machine any time soon, so the cheaper to acquire more than one the better. They need to be 'powerful enough' not 'as powerful as possible' imo.
 
For the Kinect crowd, Microsoft has to keep the next Xbox affordable. The only manufacturer I honestly see going all-out with their hardware is Sony. They're a hardware company first, while MS and Nintendo are software companies making strong inroads on the expanded audience.
 
Jorok Goldblade said:
For the Kinect crowd, Microsoft has to keep the next Xbox affordable. The only manufacturer I honestly see going all-out with their hardware is Sony. They're a hardware company first, while MS and Nintendo are software companies making strong inroads on the expanded audience.
Given how PS3 broke the bank, I think we're going to see Sony go in a more conservative direction too and be within the same general ballpark. They'll probably be able to have the highest spec due to launching a or so year later, but these 3 machines are probably all going to be within spitting distance and we're most likely going to see games developed around the lowest common denominator and ported up. PS2/GC/Xbox probably makes a good relative comparison for ports.
 
Jorok Goldblade said:
For the Kinect crowd, Microsoft has to keep the next Xbox affordable. The only manufacturer I honestly see going all-out with their hardware is Sony. They're a hardware company first, while MS and Nintendo are software companies making strong inroads on the expanded audience.
Not really. In terms of software, Sony and Microsoft are much closer to each other, than MS is to Nintendo.

However, the point is that Kinect, although a hardware, is directed toward a demographic that mostly consist of non-core gamers; So, even though they don't make much out of hardware, if they want to use Next Box to push the Kinect, it has to be cheap.

But, why not use the 360 to push Kinect? I guess in a short time 360+Kinect will hit a very cheap price which is appealing to casual gamers. It only remains to be seen if they can somehow market the old 360 to appeal to new users and keep developers interested enough to build games for it. Though, seeing how bomba is every software on the system, I don't see this strategy going much far.
 
FreeMufasa said:
WiiU
N7uTk.png


Xbox 3

5saTe.png
Hahahaha nice, this means next gen is almost here.
 
If the new Xbox rumors are true then I hope Nintendo is listening and it inspires them to match the NextBox's RAM with the Wii U.

I think they realize now how important it is for their hardware to stay comparable with the competition, and now that it seems like MS isn't going to go with something crazy like 4-6gb RAM, a bump up from 1 - 1.5 to a full 2 seems very reasonable.
 
royalan said:
If the new Xbox rumors are true then I hope Nintendo is listening and it inspires them to match the NextBox's RAM with the Wii U.

I think they realize now how important it is for their hardware to stay comparable with the competition, and now that it seems like MS isn't going to go with something crazy like 4-6gb RAM, a bump up from 1 - 1.5 to a full 2 seems very reasonable.
Given Nintendo's history, I think they'll opt for generally smaller but speedier RAM pools versus Microsoft. Say 1GB GDRR5 vs 2GB DDR3 for main RAM for example.
 
FreeMufasa said:
WiiU
http://i.imgur.com/N7uTk.png[IMG]

Xbox 3

[IMG]http://i.imgur.com/5saTe.png[IMG][/QUOTE]

No man, no!

SSJ1/100% Frieza was the HD gen! From the looks of things, if the xbox3 is a bit scaled back and the wii U is a moderate boost from last generation, then I'd say they're android 18 and ssj1 vegeta, respectively.

Of course, that led to...

[IMG]http://img.photobucket.com/albums/v684/Guek/tumblr_lbqrboWkOH1qe5v1q.gif
 
Neoriceisgood said:
Dear god, was the voice acting in DBZ really that wooden?!


I can't believe I watched that in front of my parents...

Don't worry man, we've all been there. I used to come home from school everyday to watch DBZ for hours, I hit the party late though because I watched it on Cartoon Network. But the DBZ history is the glue that binds us gamers together...embrace it!

Anyway, I really doubt Wii U will go over 1GB, my hunch is DDR3 too, GDDR5 just doesn't feel legit to me.
 
They should choose Valve for steamworks.
Also give them the Metroid ip for a new iteration in wiiU with steamworks support and all the achievements crap that some of here like so much...:P
 
Neoriceisgood said:
Dear god, was the voice acting in DBZ really that wooden?!


I can't believe I watched that in front of my parents...

Oh don't worry, they probably remember some of the crap they watched in front of their parents when they were little, and it had just as bad writing, but without the excuse of being translated from another language.

Obsoive.
 
Deguello said:
Oh don't worry, they probably remember some of the crap they watched in front of their parents when they were little, and it had just as bad writing, but without the excuse of being translated from another language.

Obsoive.

Oh snap, he brought the Clutch.


The XboxX's hexacore, (possibly AMD?) sounds like a powerful beast, however, from what I understand the Power7, if thats what Nintendo will really base their CPU from, can match it with less cores. So CPU wise, there might not be much of an advantage for the Xbox.
And regarding the RAM, will 1.5 vs 2 gigs make much of a difference?

But here is the 800 pound gorrilla question people have to consider at some point:

Will developers overall produce their games for the lowest common denominator?
In other words, can developers with their increasingly growing budgets, not consider supporting the WiiU, just because it might have a little less muscle?

I dont think so.
 
MDX said:
Will developers overall produce their games for the lowest common denominator?
In other words, can developers with their increasingly growing budgets, not consider supporting the WiiU, just because it might have a little less muscle?

I dont think so.

Devs have been developing for the lowest common denominator for the past decade. It's called console gaming :-P
 
guek said:
So the question came up a page or so ago and I've been kind of mulling it over...

So what do you guys think nintendo would have to do in order to "win the hardcore market" or take it from microsoft?

And I mean within reason. They simply can't subsidize a $900 console for $250, nor can they afford to moneyhat every single third party for exclusives.
Collect all seven dragon balls and ask Shenron.


But it will be beyond his power.

ClovingSteam said:
By competitors, he means the 360 and PS3.
I know.
 
Man Buu saga was so confusing, I had to stop and think about the actual relative strength of the three examples posted.
 
ClovingSteam said:
If you did then why did you respond as if he was referring to next gen consoles?
He said that it would have "at least" 3x as much RAM as current consoles, and I said "at most" and said that the range would be 1-1.5GB. PS3 and 360 have 512MB (0.5GB).
 
BurntPork said:
He said that it would have "at least" 3x as much RAM as current consoles, and I said "at most" and said that the range would be 1-1.5GB. PS3 and 360 have 512MB (0.5GB).

Ahh my apologies. Reading comprehension isn't my strong suit :(
 
^That according to your source wsippel? They've been keeping info from you lately.

BlackNMild2k1 said:
But then he clarified his "sure"

Ok. Missed that part since I went straight to asking if it could be more than 1.5GB.
 
Deguello said:
Oh don't worry, they probably remember some of the crap they watched in front of their parents when they were little, and it had just as bad writing, but without the excuse of being translated from another language.

Obsoive.

..


What did I just watch?

60s animation?
 
guek said:
Devs have been developing for the lowest common denominator for the past decade. It's called console gaming :-P

Thats right!
So take the 360 and PS3 as an example: $399 vs $599
When it comes to third parties, which console was the better deal?

All the WiiU has to do is be in the same ballpark of the new Xbox, and it will get the same 3rd party support. If it will be the less expensive console, it will be the better deal.

Then the only thing a buyer has to consider is first and second party support. And what extra features, tablet/motion controls vs kinect/?, to be the deciding factor.

Microsoft could flip the script, sell the box for a loss, and come out with the less expensive console which would leave Nintendo in a awkward position. I wouldnt be surprised if MS plays hardball with the price and come out with a system for $299, to reach the mass market faster than Nintendo.
 
H_Prestige said:
No, how the software sells on it and whether or not the revenue justifies continued Wii U porting.

Wii had great software sales too, even for third party games.
 
Shin Johnpv said:
I hope they up the ram to the 1.5 - 2 gb range before release.
If the tablet controllers are just terminals I would pray for at least that much unless there's something about the display tech that they're using that doesn't require another memory pool for the tablet output to reside.
Andrex said:
Wii had great software sales too, even for third party games.
Those were just "tests" though. Too bad we never figured out what the passing grade was supposed to be :/
 
Shin Johnpv said:
I hope they up the ram to the 1.5 - 2 gb range before release.

Me too. I hope the reaction to the rumors that Xbox3 will have somewhere in the ballpark of 2 GB of ram will convince Nintendo to include more memory in the WiiU. Conversely, I also hope it convinces Sony to go above and beyond what the competition is offering.
 
H_Prestige said:
3rd party support will ultimately be determined by sales.
Not initially it won't, 1st party incentives and developer ease of use will be the determining factors. If Wii U sales can't start pulling their own weight a couple years in, then support will decline. You're actually looking at this backwards.
 
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