When is this ever guaranteed? That definition has jumped between console makers more than once.
It's almost a dudebro requirement to hate on Nintendo consoles and the games on it.
When is this ever guaranteed? That definition has jumped between console makers more than once.
Ok guys, what style should the next Zelda take?
Ok guys, what style should the next Zelda take?
I expect the next one for 3DS and am hoping for a Wind Waker style.
If you mean the Wii U one, I am hoping for a sequel to Four Swords (in the style of Rayman Origins)
Ok guys, what style should the next Zelda take?
I wonder if we'll get a port of Resident Evil 5 now that a Nintendo system can render its logo.
6 months after e3 and no new tech info on Wii U...
I used to think you were just trolling till I saw other people trashing things you said about the other consoles that weren't negative. That was all I needed to see to make your postings more lolworthy.
Goddamn man... This would be so so good.Since there's usually two Zelda games per Nintendo console, one should be like the E3 demo, the other should be in the Wind Waker style complete with an open ocean again. Top that off with an HD Collection (WW/TP/SS) early in the life cycle to make the wait for the first a little easier.
Pretty funny you take stuff from a guy posting on a forum and ignore everything he is saying that you don't like.
You're kidding right?, the irony of it all
Anyway make yourself useful and fill in the blanks for below, if you're going to constantly come into this thread with your negativity then at least commit yourself
Give details like number of SPU's ect
CPU:
GPU:
eDRAM:
RAM:
Internal Storage:
Media: Blu-ray derivative discs capable of holding 25GB per layer.
Misc.: 4 USB slots, 1 HDMI connector, 1 power connector, 1 SD slot, 1 Wiibar slot
Since there's usually two Zelda games per Nintendo console
I think (and hope) they'd go with original styles for both games if two games were to happen again next generation.Since there's usually two Zelda games per Nintendo console, one should be like the E3 demo, the other should be in the Wind Waker style complete with an open ocean again. Top that off with an HD Collection (WW/TP/SS) early in the life cycle to make the wait for the first a little easier.
Oh, by the way, If we're going to get two Zeldas on WiiU, the "mature" one should be one that tries to show why the hero of time didn't appear to fight ganondorf - as the intro in Wind Waker talks - One Legend of Zelda where you're supossed to fail or just the gods think that you are late.
This is already explained. I am not sure I should explain it as it would potentially derail this thread into oblivion. But anyway, at the end of OOT, Zelda sends Link back to his original time period (Child Link's timeline). At that point, the Hero of Time ceases to exist in the "Adult Timeline." Since WW takes place in the "Adult Timeline" (this has been confirmed several times by Aonuma), he didn't appear to fight Ganon since he no longer existed.
Your spamming isn't all that either, buddy.
Posting for the sake of it, the same things over and over and over again.
Your spamming isn't all that either, buddy.
Posting for the sake of it, the same things over and over and over again.
Nah, this thread has seen its fair share of retardation but an honest mistake is just that. Don't be too hard on yourself.I'm retarded, don't mind me.
It's still 230k pixels more to draw without AA.
Your spamming isn't all that either, buddy.
Posting for the sake of it, the same things over and over and over again.
Your spamming isn't all that either, buddy.
Posting for the sake of it, the same things over and over and over again.
lolwut?Your spamming isn't all that either, buddy.
Posting for the sake of it, the same things over and over and over again.
Would have been cool for bf3 and mw3
Have you been reading the same threads we have? Because with a comment like that I don't think you actually have. Maybe you just have him confused with another poster because that's the exact opposite of BG.
We need a new game based on the Wind Waker universe.
I mean, Tetra and Link were still searching for the "new" Hyrule. I supose that the new Hyrule was the world of Spirit Tracks, as a lot of characters are related. But I would love to see how they arrived there and all that stuff.
Oh, by the way, If we're going to get two Zeldas on WiiU, the "mature" one should be one that tries to show why the hero of time didn't appear to fight ganondorf - as the intro in Wind Waker talks - One Legend of Zelda where you're supossed to fail or just the gods think that you are late.
Just imagine being able to see the building of the tower of the gods in Wind Waker, Ganon's tower appearing near hyrule from the sacred realm / twilight realm and the huge migrations to the highest mountains so the gorons, hylians, etc can survive.
854 x 480, hmmm... means they could stream Wii games right to the controller in the original resolution. That would be nice. Judging from the E3 promo, the controller has its own "sensor bar" so you could play any Wii game on it, although it might be a little bit awkward to aim on such a small screen.
Except Wii's resolution is 640x480 anamorphic widescreen. ie the 640 horizontal pixels are stretched into a 16:9 widescreen aspect ratio. I'm sure Nintendo will optionally present a way to fill the controller screen - though there probably will be some kind of distortion. (like playing DS games on 3DS).
It does make me wonder though if this touch screen thing is more trouble than it is worth and will only complicate matters and increase development, production and hardware costs without necessarily making it better (as indeed stereo-scopic 3D has done in the case of the 3DS).
Speaking only for myself, a hypothetical $249 souped up 360 with 720p/1080p Mario, Kart, Zelda, Starfox etc is enough for me to shell out the cash.
Am I the only one hoping that the Wii U's GPU falls around the 800SPU mark? I'm figuring that should MS & Sony go as all out as possible for consoles designed in 2012, their SPU count could fall in between 1000 - 1200 (based on AMD Radeon HD6850/70 tech). It's just a hunch on where I feel they could go next gen and if WiiU comes close enough, I'd feel pretty assured without the need for any other information.
I'll admit though, that all of this, both reasoning and means for assurance are based around my casual understanding of GPU functions. I'm all up for a crash course on how everything works and why high SPU counts don't necessarily mean better things on a GPU design if anyone wants to get into that.
800SPs its a little ambitious given the size of the chassis.
There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
The only question is how easy will porting be?800SPs its a little ambitious given the size of the chassis.
There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
800SPs its a little ambitious given the size of the chassis.
There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
800SPs its a little ambitious given the size of the chassis.
There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
Nintendo releasing a small and moderately powered console in early 2012 has set the course.Why is that unavoidable? We don't know the cost/price.
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.Define what you consider a "big gap" because I really don't think there is going to be a "big" gap. I think there will be a noticable difference, but it won't kill multiplatform chances. Saying there will be a big gap to me is basically saying that the system will be left behind, which I just do not see happening.
800SPs its a little ambitious given the size of the chassis.
There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
I guess if its 4x what the Wii U will be then sure that would be pretty significant... but im leaning more towards 2x which will be not nearly as significant.
2-4x was more-or-less the spread last gen (the ps2-xbox-cube one). Only that back then the feature-set overlap was nowhere as big as it will be this coming gen. Multiplats ahoy.It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
So somewhere between a Dreamcast -> PS2/Xbox gap, eh?
Yeah, I'm pretty happy with that.
While switching back and forth between controllers would be too much of a hassle to implement, those are some cool ideas for the Upad. Using the small screen as an overlay for your TV could have so many cool applications, I think Nintendo was definitely on the right track when the showed off that function at E3.
I'd say instead of the Wiimote, the touchscreen and stylus itself are going to be the main input devices. Scan the patient with the gyroscop sensors, then use the stylus/scalpel to perform the operation. Analog sliders could be used to finetune the visors (switching between xray, normal view, instruments and such.
Sadly, I think the Trauma Games might be done for.
They weren't exactly big sellers.
Really would put the tablet to good use, though.
If Nintendo are actually able to get some kind of solid DD service up and running with reasonably expansive size limits, I don't see why the "Trauma" series couldn't resurface as a premium DD title. I'd expect a lot of second/third-tier series like that to go that way as retail dries up for all but the biggest titles.
Naw, Aonuma/Miyamoto have no problem with a realistic/dark-ish art style if it fits what they're trying to go for with the game's feel. In fact, in the Iwata Asks from back when TP was released, Miyamoto said he thought TP Link was the best Link design yet.
Nice post, btw.
give me my twilight princess sequel, then something new.
WiiU will be the PS2 of its generation confirmed![]()
I'd be happy with it being the PS2 of the gen. That means it would get all the 3rd party games (maybe slightly toned down, but not that noticeable).
I have a feeling this will be more of a Dreamcast to Sony and Microsoft's Gamecube and Xbox. Or, if we're unlucky, it'll be this gen all over again (Wii=Wii U).
Oh, I know, the one potential issue is RAM imo. If Nintendo go with 1GB and Sony go with 4GB (the lower and upper bound for each respectively) then there's going to be some issues crop up as the generation progresses.2-4x was more-or-less the spread last gen (the ps2-xbox-cube one). Only that back then the feature-set overlap was nowhere as big as it will be this coming gen. Multiplats ahoy.