Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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It seems me a very stupid and un-accurate article.

A lot of those improvements are already possible without WiiU (FUS DO RAH available thanks to the wonderful microphone of WiiU), and other ones are not viable by a several reasons (if Dark Souls don't allow to write your own message, only choose from words, obviously they won't let you draw dicks in the message).

The best use that I may see from that article is to manage inventory or extra info in the games that you cannot pause (because are online based, etc). For the game that can pause, i prefer to pause and take my time instead of switching my view from the TV to the tablet without pause.

I'm not saying that the tablet is useless, but there are much better ways to use it. This article is another crappy "how Natal will enhance the already existant games".
 
Ok guys, what style should the next Zelda take?

I expect the next one for 3DS and am hoping for a Wind Waker style.

If you mean the Wii U one, I am hoping for a sequel to Four Swords (in the style of Rayman Origins)

The style from the short demo-clip would be highly acceptable as well
 
So far I only see one 3rd party games I may buy on WiiU instead of XBOX next christmas :

Ass Creed to get a constant MAP opened.


Of course, if graphical upgrades approach that of a good PC port...

I expect the next one for 3DS and am hoping for a Wind Waker style.

If you mean the Wii U one, I am hoping for a sequel to Four Swords (in the style of Rayman Origins)

On the contrary, i'd gladly see them keeping a Link to the past perspective, but this time with full blown cell shading (maybe a cross between Wind Waker vivid style and Skyward sword more nuanced one) but making a very classic Zelda, like an HD Legend of Zelda.
+ a fun MP ala Four Swords.

WiiU Zelda needs to compete in some form with action adventure games like uncharted and ass creed and mass effect.
 
Ok guys, what style should the next Zelda take?

Since there's usually two Zelda games per Nintendo console, one should be like the E3 demo, the other should be in the Wind Waker style complete with an open ocean again. Top that off with an HD Collection (WW/TP/SS) early in the life cycle to make the wait for the first a little easier.

If they want to do any top down stuff, do that on 3DS instead.

I wonder if we'll get a port of Resident Evil 5 now that a Nintendo system can render its logo.

I'm sure they'll port it with no visual upgrades as another "test" to see if the console will get a port of Resident Evil 6.
 
I used to think you were just trolling till I saw other people trashing things you said about the other consoles that weren't negative. That was all I needed to see to make your postings more lolworthy.

Your spamming isn't all that either, buddy.

Posting for the sake of it, the same things over and over and over again.
 
Since there's usually two Zelda games per Nintendo console, one should be like the E3 demo, the other should be in the Wind Waker style complete with an open ocean again. Top that off with an HD Collection (WW/TP/SS) early in the life cycle to make the wait for the first a little easier.
Goddamn man... This would be so so good.
 
Pretty funny you take stuff from a guy posting on a forum and ignore everything he is saying that you don't like.

You're kidding right?, the irony of it all :D

Anyway how about giving your prediction on the specs below? Common don't be scared :)

Give details like number of SPU's ect. Lets see who's closer, you are the "lolworthy" people..

CPU:
GPU:
eDRAM:
RAM:
Internal Storage:
Media: Blu-ray derivative discs capable of holding 25GB per layer.
Misc.: 4 USB slots, 1 HDMI connector, 1 power connector, 1 SD slot, 1 Wiibar slot
 
You're kidding right?, the irony of it all :D

Anyway make yourself useful and fill in the blanks for below, if you're going to constantly come into this thread with your negativity then at least commit yourself :)

Give details like number of SPU's ect

CPU:
GPU:
eDRAM:
RAM:
Internal Storage:
Media: Blu-ray derivative discs capable of holding 25GB per layer.
Misc.: 4 USB slots, 1 HDMI connector, 1 power connector, 1 SD slot, 1 Wiibar slot

Don't bother. He won't respond.
 
Since there's usually two Zelda games per Nintendo console, one should be like the E3 demo, the other should be in the Wind Waker style complete with an open ocean again. Top that off with an HD Collection (WW/TP/SS) early in the life cycle to make the wait for the first a little easier.
I think (and hope) they'd go with original styles for both games if two games were to happen again next generation.

I doubt they'll copy the visual styles of both games again.
 
We need a new game based on the Wind Waker universe.

I mean, Tetra and Link were still searching for the "new" Hyrule. I supose that the new Hyrule was the world of Spirit Tracks, as a lot of characters are related. But I would love to see how they arrived there and all that stuff.

Oh, by the way, If we're going to get two Zeldas on WiiU, the "mature" one should be one that tries to show why the hero of time didn't appear to fight ganondorf - as the intro in Wind Waker talks - One Legend of Zelda where you're supossed to fail or just the gods think that you are late.

Just imagine being able to see the building of the tower of the gods in Wind Waker, Ganon's tower appearing near hyrule from the sacred realm / twilight realm and the huge migrations to the highest mountains so the gorons, hylians, etc can survive.
 
Oh, by the way, If we're going to get two Zeldas on WiiU, the "mature" one should be one that tries to show why the hero of time didn't appear to fight ganondorf - as the intro in Wind Waker talks - One Legend of Zelda where you're supossed to fail or just the gods think that you are late.

This is already explained. I am not sure I should explain it as it would potentially derail this thread into oblivion. But anyway, at the end of OOT, Zelda sends Link back to his original time period (Child Link's timeline). At that point, the Hero of Time ceases to exist in the "Adult Timeline." Since WW takes place in the "Adult Timeline" (this has been confirmed several times by Aonuma), he didn't appear to fight Ganon since he no longer existed.
 
This is already explained. I am not sure I should explain it as it would potentially derail this thread into oblivion. But anyway, at the end of OOT, Zelda sends Link back to his original time period (Child Link's timeline). At that point, the Hero of Time ceases to exist in the "Adult Timeline." Since WW takes place in the "Adult Timeline" (this has been confirmed several times by Aonuma), he didn't appear to fight Ganon since he no longer existed.

Yeah, I know that wasn't related at all and the thread would go into oblivion, but just one more comment about that. I always thought that there were two timelines. One where link goes again to the past / present - and then Majora's mask happens - and another one where link stays as an adult after beating ganondorf in the world of Ocarina of Time.

EDIT:
The second one would be the one I was thinking about. Btw, everything on that post was wet dreams for me. I always would like to see a truly sad Zelda - Twilight Princess wasn't enought sad - and one where you're actually rejected to be the real hero or just the hero that will be able to solve an irresolvable problem. Something like that happens near the beginning of Skyward Sword and I really liked it a freaking lot.
 
Whatever happened to that mystery tech demo that IGN mentioned after Nintendo's E3 presentation that was shown to them behind closed doors?
 
Your spamming isn't all that either, buddy.

Posting for the sake of it, the same things over and over and over again.

Spamming? bg's been pretty good about engaging in conversation and contributing to this thread (be it opinions or guesstimates with sound reasoning) without going wild in one direction or another. I don't see what you're talking about.

FWIW, I'd take that kind of "spam" versus snarky quips based solely on one person's opinion in the face of facts more or less laid down for all to see & educate themselves with.
 
Your spamming isn't all that either, buddy.

Posting for the sake of it, the same things over and over and over again.

I couldn't agree more - this continuous posting of informed, researched and thought provoking speculation relating to the hardware in a hardware speculation thread, of his own making nonetheless, is spamming of the worst kind.

What this, and indeed every, thread needs more of is Luckyman popping in at random every few days to say LOL nintards living in dreamland.
 
:) I'm retarded, don't mind me.

It's still 230k pixels more to draw without AA.
Nah, this thread has seen its fair share of retardation but an honest mistake is just that. Don't be too hard on yourself.
 
Your spamming isn't all that either, buddy.

Posting for the sake of it, the same things over and over and over again.

Have you been reading the same threads we have? Because with a comment like that I don't think you actually have. Maybe you just have him confused with another poster because that's the exact opposite of BG.
 
Your spamming isn't all that either, buddy.

Posting for the sake of it, the same things over and over and over again.
lolwut?
You must be confused, because he actually contributes.
All Luckycharms does is come in here with the same "lol stupid ntards" bullshit.
There's a HUGE difference.
 
Would have been cool for bf3 and mw3

Dual analog + fps = no.

Have you been reading the same threads we have? Because with a comment like that I don't think you actually have. Maybe you just have him confused with another poster because that's the exact opposite of BG.

Maybe advanced dyslexia has caused confusion. "Luckyman" = "bgassasin"? If you turn your head on a 49.2 degree angle and drink rubbing alcohol, I could see that happening.
 
We need a new game based on the Wind Waker universe.

I mean, Tetra and Link were still searching for the "new" Hyrule. I supose that the new Hyrule was the world of Spirit Tracks, as a lot of characters are related. But I would love to see how they arrived there and all that stuff.

Oh, by the way, If we're going to get two Zeldas on WiiU, the "mature" one should be one that tries to show why the hero of time didn't appear to fight ganondorf - as the intro in Wind Waker talks - One Legend of Zelda where you're supossed to fail or just the gods think that you are late.

Just imagine being able to see the building of the tower of the gods in Wind Waker, Ganon's tower appearing near hyrule from the sacred realm / twilight realm and the huge migrations to the highest mountains so the gorons, hylians, etc can survive.


I want this Zelda game. Completely.
 
854 x 480, hmmm... means they could stream Wii games right to the controller in the original resolution. That would be nice. Judging from the E3 promo, the controller has its own "sensor bar" so you could play any Wii game on it, although it might be a little bit awkward to aim on such a small screen.

Except Wii's resolution is 640x480 anamorphic widescreen. ie the 640 horizontal pixels are stretched into a 16:9 widescreen aspect ratio. I'm sure Nintendo will optionally present a way to fill the controller screen - though there probably will be some kind of distortion. (like playing DS games on 3DS).

It does make me wonder though if this touch screen thing is more trouble than it is worth and will only complicate matters and increase development, production and hardware costs without necessarily making it better (as indeed stereo-scopic 3D has done in the case of the 3DS).

Speaking only for myself, a hypothetical $249 "souped up 360" with 720p/1080p Mario, Kart, Zelda, Starfox etc is enough for me to shell out the cash.
 
Except Wii's resolution is 640x480 anamorphic widescreen. ie the 640 horizontal pixels are stretched into a 16:9 widescreen aspect ratio. I'm sure Nintendo will optionally present a way to fill the controller screen - though there probably will be some kind of distortion. (like playing DS games on 3DS).

If its an issue, they can always play it on their TV.


It does make me wonder though if this touch screen thing is more trouble than it is worth and will only complicate matters and increase development, production and hardware costs without necessarily making it better (as indeed stereo-scopic 3D has done in the case of the 3DS).

Hells no... the tablet controller is what gots me excited about the WiiU.


Speaking only for myself, a hypothetical $249 souped up 360 with 720p/1080p Mario, Kart, Zelda, Starfox etc is enough for me to shell out the cash.

You'll get that no matter what.... three to four years after the console is released.
 
Am I the only one hoping that the Wii U's GPU falls around the 800SPU mark? I'm figuring that should MS & Sony go as all out as possible for consoles designed in 2012, their SPU count could fall in between 1000 - 1200 (based on AMD Radeon HD6850/70 tech). It's just a hunch on where I feel they could go next gen and if WiiU comes close enough, I'd feel pretty assured without the need for any other information.

I'll admit though, that all of this, both reasoning and means for assurance are based around my casual understanding of GPU functions. I'm all up for a crash course on how everything works and why high SPU counts don't necessarily mean better things on a GPU design if anyone wants to get into that.

800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
 
800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.

Why is that unavoidable? We don't know the cost/price.
 
800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.
The only question is how easy will porting be?

I'm of the mind that if the 360 can get ports from a modern PC, the WiiU should be in a much better position.
 
800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.


Plenty of rumors/speculation that MS will "cheap it out" next gen.
So anything is possible.

Oh, wait... that could mean that the WiiU will be the top dog graphics console next gen...
 
800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.

Define what you consider a "big gap" because I really don't think there is going to be a "big" gap. I think there will be a noticable difference, but it won't kill multiplatform chances. Saying there will be a big gap to me is basically saying that the system will be left behind, which I just do not see happening.
 
Define what you consider a "big gap" because I really don't think there is going to be a "big" gap. I think there will be a noticable difference, but it won't kill multiplatform chances. Saying there will be a big gap to me is basically saying that the system will be left behind, which I just do not see happening.
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
 
800SPs its a little ambitious given the size of the chassis.

There's going to be a big gap between the Wii U and the other consoles, that's unavoidable.

I figured as much even if I was kinda hoping for a engineering wonder a la the Gamecube. The enhancements are more than great enough if things stick the way they've been rumored to.

That being said, what's your full opinion on the system just from rumors? (Edit) I saw your post above and want to clarify a little, do you think it's going to be/can be competitive technically with Xbox3/PS4?
 
It's going to be between a 2-4x upgrade in just about every respect. I can say that with some confidence.
2-4x was more-or-less the spread last gen (the ps2-xbox-cube one). Only that back then the feature-set overlap was nowhere as big as it will be this coming gen. Multiplats ahoy.
 
I apologize for the really late reply, completely forgot I posted in this thread. :P

While switching back and forth between controllers would be too much of a hassle to implement, those are some cool ideas for the Upad. Using the small screen as an overlay for your TV could have so many cool applications, I think Nintendo was definitely on the right track when the showed off that function at E3.

Too much work, eh? Guess I'd have to settle with them being used separately. Which is perfectly fine.

I'd say instead of the Wiimote, the touchscreen and stylus itself are going to be the main input devices. Scan the patient with the gyroscop sensors, then use the stylus/scalpel to perform the operation. Analog sliders could be used to finetune the visors (switching between xray, normal view, instruments and such.

That's definitely a great way to use the Upad, though, I still see a lot of uses for the Wiimote; there are your endoscopy and bone setting operations, for example, that are still very suited it to it (unless, you can do the same thing with the Upad). I trust the team behind the Trauma games to be able to come up with new and creative uses for both control methods either way. :P

Sadly, I think the Trauma Games might be done for.
They weren't exactly big sellers.
Really would put the tablet to good use, though.

Well, that sucks. :(

If Nintendo are actually able to get some kind of solid DD service up and running with reasonably expansive size limits, I don't see why the "Trauma" series couldn't resurface as a premium DD title. I'd expect a lot of second/third-tier series like that to go that way as retail dries up for all but the biggest titles.

If the only way for the series to survive is through DD, then I'm all for it.

Naw, Aonuma/Miyamoto have no problem with a realistic/dark-ish art style if it fits what they're trying to go for with the game's feel. In fact, in the Iwata Asks from back when TP was released, Miyamoto said he thought TP Link was the best Link design yet.
Nice post, btw.

Good to know, and thank you.

give me my twilight princess sequel, then something new.

This, please.
 
WiiU will be the PS2 of its generation confirmed ;)

I'd be happy with it being the PS2 of the gen. That means it would get all the 3rd party games (maybe slightly toned down, but not that noticeable).

I have a feeling this will be more of a Dreamcast to Sony and Microsoft's Gamecube and Xbox. Or, if we're unlucky, it'll be this gen all over again (Wii=Wii U).
 
I'd be happy with it being the PS2 of the gen. That means it would get all the 3rd party games (maybe slightly toned down, but not that noticeable).

I have a feeling this will be more of a Dreamcast to Sony and Microsoft's Gamecube and Xbox. Or, if we're unlucky, it'll be this gen all over again (Wii=Wii U).

Gonna be honest.

Even if it is a Wii-style dynamic again, I'd be okay with that. Not ecstatic, but okay.

Wii had a lot of games I liked and it justified owning the system. If the Wii U is that, but with graphics that match my ever-rising minimum standard, then neat. I'll play it.
 
2-4x was more-or-less the spread last gen (the ps2-xbox-cube one). Only that back then the feature-set overlap was nowhere as big as it will be this coming gen. Multiplats ahoy.
Oh, I know, the one potential issue is RAM imo. If Nintendo go with 1GB and Sony go with 4GB (the lower and upper bound for each respectively) then there's going to be some issues crop up as the generation progresses.
 
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