cyberheater said:Which is what I'm expecting.
best way to be pleasantly surprised.
Time the change your sauces. The correct answer is 42.My sauces say 57
My sources also say 360 level.
I don't need anyone to believe me because I don't get off on Internet Celebrity..
I wonder how many people here seriously thought this thing would come even close to running UE4...
Nintendo fans never fail to amuse.
I do actually, and the Insider told me: "Expect around XBox 360, more or less."
Time the change your sauces. The correct answer is 42.
My insider sources say there'll be a free pre-order bonus: a man-sized Bee Mario costume. You'll be able to re-enact your favorite Super Mario Galaxy moments. Or pretend that you're the girl in that old Blind Melon music video. Or pretend that you're Chris Farley pretending to be that girl in the music video. The possibilities will be endless!
I wonder how many people here seriously thought this thing would come even close to running UE4...
Nintendo fans never fail to amuse.
I do actually, and the Insider told me: "Expect around XBox 360, more or less."
My sources say there will be a Mario game within the first three years after Wii U's launch.
Yea it's crazy to me that people thing epic would forget the pc market where they need a engine that's scalable.What's really amusing are the idiots who don't seem to realise that UE4 is what it says it is, an engine not a specific level of graphical fidelity. It'll run on anything with the functionality to accept the engine, much like UE3 runs on an Iphone 3G. There's nothing being added to API's such as OpenGL and DX that should make any new engine incompatible with current hardware. I'd be surprised if 360 isn't technically capable of running UE4. Wether any developer would bother is another question. As I doubt we'll see anyone down porting PS4/720 games to that console.
->
Yeah, because these posts in a crazy thread like this where every info is being discussed for 10 pages aren't a cry for attention. Everybody is allowed to write in every thread he or she wants, but don't act like you know much more than the people here and then say stuff that everybody knows already.
But again, I am happy to be wrong Nibel. And I hope the Wii U is closer to what you want than what I expect.
"Where's the tea?"Whats the question though
Is it?Again, this is not just me, this seems to be consensus of a number of "insiders" who have posted on this thread.
(and uber: no cool internet points for me. I'm at a loss regarding ducky-pooh.)
No. Let's say that for a give scene the vertex/pixel shader workload ratio is X/Y, where X + Y = 1 (i.e. 100% shader performance; for simplicity we assume our scene is entirely shader-bound). Now, if we added another view with its own camera at the same scene (again, for simplicity) amounting to 45% the res of the original view, we'd get 2 * X + 1.45 * Y. Now, since we don't know what the original X/Y ratio was, we can't tell how much exactly the overall workload increased. But we know it will be between 1.45x (for X = 0, Y = 1) and 2x (for X = 1, Y = 0). So, at the very minimum, our shader workload increased by 45%, but it could be by 100% just as well.
Fair enough. I'm glad you're tracking my posts.
Like I said. I would be happy, no, ecstatic to be wrong. But the fact remains, that in the year and half that we've known about this console, no one has stepped up and said. "Yes, this console will be significantly more powerful than the current gen consoles."
Including Nintendo, including Ideaman, who is apparently trustworthy.
I find it amazing, that despite everything that's been heard, some people insist on clinging to some fantasy that Wii U is going to rival the next gen consoles, and not the current gen. When this strategy makes no sense for Nintendo, not for pricing, not for getting current gen ports.
All of a sudden, just so some people can do some tech spec. dick waving, it's no longer good enough that Nintendo is putting out an HD console that is going to have some fantastic looking first party content, and likely will get a lot of the third party content that the Wii missed out on last gen.
I am sure that Wii U will probably have upgraded specs, as in slightly faster processors, more RAM, than the current gen consoles. But given the fact that a lot of the launch lineup will be ports, and that the console will be rendering two screens, it's ridiculous to expect the games to blow away XBox 360 and PS3 games. It's likely that they'll look on par.
Again, this is not just me, this seems to be consensus of a number of "insiders" who have posted on this thread.
But again, I am happy to be wrong Nibel. And I hope the Wii U is closer to what you want than what I expect.
"Significant" is a completely subjective term. Honestly nothing you've said there is specific enough to even discuss IMO.
Is like some think that Unreal, is like some kind of visuals-tool and that you can only render games with x million polygons, x amount of textures, etc.What's really amusing are the people who don't seem to realise that UE4 is what it says it is, an engine not a specific level of graphical fidelity. It'll run on anything with the functionality to accept the engine, power won't be an issue, much like UE3 runs on an Iphone 3G. There's nothing being added to API's such as OpenGL and DX that should make any new engine incompatible with current hardware and WiiU will obviously have better functionality in its GPU then 360/PS3. I'd be surprised if 360 isn't technically capable of running UE4. Wether any developer would bother is another question. As I doubt we'll see anyone down porting PS4/720 games to that console.
I'm bookmarking this thread (along with part 1 and 2) for further use when anybody from this hype-train tries to say that graphics don't matter in a future Wii-U thread.
It's time to admit that all of us are graphic-whores. We just come in different shapes and sizes.
Also, my avatar is now a duck. And not just any duck. 300 internet points for whoever correctly identifies my duck.
Wii U to be less powerful than the 360 confirmed."Around 360" is a damn fuzzy estimation of power. The Vita is also said to be "close to Ps3 power" or "practically a mini Ps3" by insiders rumors, yet I believe we all can agree that clearly it is considerably less powerful.
Fair enough. I'm glad you're tracking my posts.
Like I said. I would be happy, no, ecstatic to be wrong. But the fact remains, that in the year and half that we've known about this console, no one has stepped up and said. "Yes, this console will be significantly more powerful than the current gen consoles."
Including Nintendo, including Ideaman, who is apparently trustworthy.
I find it amazing, that despite everything that's been heard, some people insist on clinging to some fantasy that Wii U is going to rival the next gen consoles, and not the current gen. When this strategy makes no sense for Nintendo, not for pricing, not for getting current gen ports.
All of a sudden, just so some people can do some tech spec. dick waving, it's no longer good enough that Nintendo is putting out an HD console that is going to have some fantastic looking first party content, and likely will get a lot of the third party content that the Wii missed out on last gen.
I am sure that Wii U will probably have upgraded specs, as in slightly faster processors, more RAM, than the current gen consoles. But given the fact that a lot of the launch lineup will be ports, and that the console will be rendering two screens, it's ridiculous to expect the games to blow away XBox 360 and PS3 games. It's likely that they'll look on par.
Again, this is not just me, this seems to be consensus of a number of "insiders" who have posted on this thread.
But again, I am happy to be wrong Nibel. And I hope the Wii U is closer to what you want than what I expect.
I'm bookmarking this thread (along with part 1 and 2) for further use when anybody from this hype-train tries to say that graphics don't matter in a future Wii-U thread.
It's time to admit that all of us are graphic-whores. We just come in different shapes and sizes.
They do matter, but they are not as crazy important as 90% of gamers think they are. I played Terranigma a couple of months ago and that game with its 2D 16-bit graphics had more atmosphere than most games released today.
Power isn't everything.
Wii U to be less powerful than the 360 confirmed.
People seem hung up on a 3DS comparison (ie: rendering two comparable scenes and eating resources to arrive at roughly last gen results overall) but really I think a DS comparison makes far more sense (ie: secondary touchscreen, usually rendering 2D or a far less complex scene, horsepower mostly goes towards main screen).Also games don't have to render two scenes, developers can use the extra screen any way they see fit.
Nah, if you read the thread most posts..are off-topic.Well it's pretty obvious that the vast majority in this thread think otherwise because the overwhelmingly popular topic for 45,000+ posts has been about the power of Wii-U.
I have a hot sauce here guys.
WiiU will be able to hook up with Wii and use it's CPU and GPU. So the WiiU can power the Upad with the Wii and use the WiiU to power the TV display.
Hot sauce!
How does it hook up? With duct tape?
Easy one
http://www.youtube.com/watch?v=8tsdr4fCYvk&
now where are my points?!!!
out of curiosity... do you speak spanish?
People seem hung up on a 3DS comparison (ie: rendering two comparable scenes and eating resources to arrive at roughly last gen results overall) but really I think a DS comparison makes far more sense (ie: secondary touchscreen, usually rendering 2D or a far less complex scene, horsepower mostly goes towards main screen).
They do matter, but they are not as crazy important as 90% of gamers think they are. I played Terranigma a couple of months ago and that game with its 2D 16-bit graphics had more atmosphere than most games released today.
Power isn't everything.
You and other people who think that should read up on what a game engine actually is. There is no power requirement for running UE4.Sure, the iPad will run UE4...eventually. But I doubt UE4 will run on machines with the specs of currently available iPads.
I highly doubt Wii U will run UE4.
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Hell yeah! It's the Fresh Disc Duck
And no, I don't... Saw the advert here in the UK.
You and other people who think that should read up on what a game engine actually is. There is no power requirement for running UE4.
![]()
Hell yeah! It's the Fresh Disc Duck
And no, I don't... Saw the advert here in the UK.