Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

nope you're both actually wrong. Why else would the 3 red lights even exist if MS didn't know about the problem beforehand. It was all a charade and everyone fell for it hook line and sinker.

think about it for a second.

Haha. I think they had 1.1 billion reasons why they didn't know beforehand.
 
So Microsoft is building a high powered console because of input from 3rd parties and you think those third parties aren't going to focus on that console?

"Hey Microsoft, spend billions of dollars building this high tech console so we can up port WiiU stuff. Thanks"

What would be the point of them all wanting that power if they aren't going to use it and build games based around the specs they are convincing Microsoft to incorporate?

Some might at first but long term? Not if it doesn't have better sales than the others. Why should they?
 
Very unfortunate if true, but also expected.

Wii did really well for Nintendo, and they are after money, pleasing NeoGAF members is not a priority.

I'll keep a copy of Animal Crossing HD very close to my heart though.

Exactly.

It's going to be "weak", it's going to cost $300 or less, and it's going to sell like crazy.



But I'll keep it real. I couldn't care less about third parties on Nintendo consoles. I don't buy Nintendo consoles for third party games. I buy them for first party games. I wasn't pissed that the Wii wasn't getting as many third party games as 360/PS3, I was pissed that I couldn't play Super Mario Galaxy in 720p, like my 360 games. I was pissed that I couldn't play Brawl online, like my 360 games.

As long as PS4/720 continue to enjoy awesome third party support, Nintendo just needs to take a step forward power-wise (this will be a HUGE jump, even if it is on par with 360) and continue to make their incredible first party games. That will make me happy :)
 
So Microsoft is building a high powered console because of input from 3rd parties and you think those third parties aren't going to focus on that console?

"Hey Microsoft, spend billions of dollars building this high tech console so we can up port WiiU stuff. Thanks"

What would be the point of them all wanting that power if they aren't going to use it and build games based around the specs they are convincing Microsoft to incorporate?

"EA, Activision, DICE, and Epic" = all the third parties?
 
"EA, Activision, DICE, and Epic" = all the third parties?

Well, Ubisoft has made it pretty clear that tech is a big part of their focus with the massive development teams they have, so they'll likely be along for the ride also.

That's pretty much it when it comes to western publishers who matter.
 
What would be the point of them all wanting that power if they aren't going to use it and build games based around the specs they are convincing Microsoft to incorporate?

Because they like to make money.
They will squeeze out the competition with their AAA(A) titles.
To recoup costs they need to also consider porting the game to the WiiU.
Hell, they might make it for the WiiU and sell it as premium ports on the HD2 twins.
Either way, they want to be dominant on all platforms.
 
So Microsoft is building a high powered console because of input from 3rd parties and you think those third parties aren't going to focus on that console?

"Hey Microsoft, spend billions of dollars building this high tech console so we can up port WiiU stuff. Thanks"

What would be the point of them all wanting that power if they aren't going to use it and build games based around the specs they are convincing Microsoft to incorporate?

Iwata laughs (and gives them money)
 
It's going to be "weak", it's going to cost $300 or less, and it's going to sell like crazy.
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences (my primary complain). If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.
 
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences. If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.

Well, one isn't true because if nothing else developers would need to tamper off from this gen first, so the first year or two should have rock-solid support.

The latter.. is really up to Nintendo.. and I guess your interpretation of last-gen experience. *Shrugs*
 
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences (my primary complain). If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.

But hey, $10 off retail games

that NEVER fucking drop in prices several years after release

*sees NSMBWii $40+ USED at GameStop yesterday*
 
Exactly.

It's going to be "weak", it's going to cost $300 or less, and it's going to sell like crazy.



But I'll keep it real. I couldn't care less about third parties on Nintendo consoles. I don't buy Nintendo consoles for third party games. I buy them for first party games. I wasn't pissed that the Wii wasn't getting as many third party games as 360/PS3, I was pissed that I couldn't play Super Mario Galaxy in 720p, like my 360 games. I was pissed that I couldn't play Brawl online, like my 360 games.

As long as PS4/720 continue to enjoy awesome third party support, Nintendo just needs to take a step forward power-wise (this will be a HUGE jump, even if it is on par with 360) and continue to make their incredible first party games. That will make me happy :)

That's what I've been saying.
Nintendo games in HD will be enough to buy the console.
We're literally going from Gamecube to Wii U.

MKW, NSMBW, SMG1&2, SSBB, DDCR, WSR all managed to sell shit loads of copies in a underpowered console. Now imagine the numbers with a HD console...

Someday in a few years or decades we will hit the graphical wall. Nintendo is slowly approaching to it and eventually they will be there while the other two are like running to see who crashes first and that day, we will see who's the last one standing.

I just don't get the rush... :/

philosophical shit right there :P
 
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences (my primary complain). If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.

No, no, that´s not proven at all. If the system sells it will get downscaled games, 3rds need the money. Don´t think it will be the same situation like SD/TEV Wii versus HD Twins ;) And Zelda will look beautiful. We had 3 Zelda Games running on similar archaic architecture. WiiU will be 20x times stronger at least with modern shaders :P
 
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences (my primary complain). If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.

[/eyeroll.gif]

I don't know what you're expecting in terms of gameplay from PS4/XB3. Unless you're just talking about cinematic experiences, which is a different matter altogether.
 
It's also going to have Wii-like 3rd party support and last-gen Zelda and Metroid experiences (my primary complain). If this is Nintendo's idea of "going after the hardcore" well, I find it extremely disappointing.

I'm not sure if technology has anything to do with it. They could have done WAY more with Zelda on the Wii. Case and point, Xenoblade.

As for going after the hardcore... if by hardcore they meant dudebros, they're fucking up big time.

But hey, $10 off retail games

that NEVER fucking drop in prices several years after release

*sees NSMBWii $40+ USED at GameStop yesterday*

I swear Twilight Princess was $59.99 from launch until they released their Players Choice line. God damn.
 
Can you imagine Metroid Other M, with super HD graphics!?

Still the same shitty game, but shiny! The gameplay is still awful despite those lovely textures!
 
Can you imagine Metroid Other M, with super HD graphics!?

Still the same shitty game, but shiny! The gameplay is still awful despite those lovely textures!

So it WILL be exactly like this generation!
 
Can you imagine Metroid Other M, with super HD graphics!?

Still the same shitty game, but shiny! The gameplay is still awful despite those lovely textures!

I would die happy if Nintendo does something like Aliens Colonial Marines atmosphere/graphics wise for a Metroid game *drools*

The gameplay was ok
the story.. not so much. Keep Sakamoto away from the franchise from now on :S
 
[/eyeroll.gif]

I don't know what you're expecting in terms of gameplay from PS4/XB3. Unless you're just talking about cinematic experiences, which is a different matter altogether.

It's not only about gameplay, it's about environments, immersion and all the possibilities than open for Nintendo to create a more dynamic and alive world in a Zelda game.
 
It's not only about gameplay, it's about environments, immersion and all the possibilities than open for Nintendo to create a more dynamic and alive world in a Zelda game.

This is very important. I think a lot more people realized this after SS, and hopefully Nintendo thinks the same.
 
It's not only about gameplay, it's about environments, immersion and all the possibilities than open for Nintendo to create a more dynamic and alive world in a Zelda game.

With no condescension at all, I'll agree that it's about that for some people. I'll grant you that.
 
[/eyeroll.gif]

I don't know what you're expecting in terms of gameplay from PS4/XB3. Unless you're just talking about cinematic experiences, which is a different matter altogether.

Environmetal interactivity has been getting a push this gen (destructability/deformation and climing etc), AI hasn't really impressed in a while imo, numbers of models on screen at once had been generally pretty low. These are a few of the things I'd like to see continue to be improved as well as all the pretty things like cloth/hair/grass, particle effects, lighting, shadowing.
 
Honestly, what are the chances of getting Battlefield 3 and Skyrim on Wii U at all?

What are the chances of getting western 3rd parties developing for WiiU would be a better question. To this I'd say the chances are fairly slim since they never cared about nintendo in the first place.
 
my question is thus.

we have nintendo going huge gen leap - wii to wiiu(whatever it is named)
and going small leap 360/ps3 (~2x the power maybe a bit more or less)

we have rumor of microsoft going batshit crazy for specs


what is sony going to do?

follow microsoft spec wise or follow nintendo?

ie batshit crazy MS spec or moderate (~5x ps3 power-full games 1080p 30/60fps)

or so they hedge their bets and go between the two.
 
Skyrim? Next to no chance, I would wager.

Battlefield 3? I dunno.

Well if you go by developer comments it's probably the other way around, DICE has said no BF3 and Bethesda said Skyrim is a possibility.

my question is thus.

we have nintendo going huge gen leap - wii to wiiu(whatever it is named)
and going small leap 360/ps3 (~2x the power maybe a bit more or less)

we have rumor of microsoft going batshit crazy for specs


what is sony going to do?

follow microsoft spec wise or follow nintendo?

ie batshit crazy MS spec or moderate (~5x ps3 power-full games 1080p 30/60fps)

or so they hedge their bets and go between the two.

Just by the timing of how info is coming out/leaking Sony is probably going to release the last or at the very least finalise their machine last (unless they monyhatted some nintendo ninja's and thats why we havent heard as much) so I would expect them to be alot closer to MS than in between WiiU and Nextbox.
 
The gameplay was ok
the story.. not so much. Keep Sakamoto away from the franchise from now on :S

The game play was cumbersome. It should have stayed 2.5D like Sakamoto wanted. Keep Hayashi away from Metroid. And you away from Sakamoto. Everyone is happy.

Storyline? MGS4 storyline was atrocious. FFXIII story line was not only the horrible but 40 hours long. But whatever. If the game is good. The game is good. We need a sidescrolling Metroid on 3DS from Sakamoto's team.
 
Video game graphics.

They all pretty much suck, don't they? Video games don't look very good. It's a matter of pretending that they look good by using imagination and slowly coming to the realization that they don't.

So the new consoles are going to have graphics that suck, all of them. It'll just take some time to realize that. After all, the actual graphics of any game won't change overtime, just people's perceptions.

Yeah whatever.

You know, I'm starting to wonder if getting 3rd party support on a Nintendo system even matters. Nintendo is going to make their games and third parties will make their own games for some system at least. If you wait it out to afford another system, you'll be able to get all the games eventually.

The only way you'd be bumping up against a small library is if you were buying games all the time which would mean you'd have a lot of money to spare. In which case, it would be easy to save it up and get a new system.

After all, if there were droughts on the GameCube and Wii because Nintendo didn't pace their games, then there will still be droughts of Nintendo games even if 3rd party games are there.

I guess it would be nice though to have Japanese 3rd party games on the Wii U. But that's mainly just because I'm guessing that having all the Japanese games on one console would be better for the industry over there. Japanese development split between Wii and PS360 was a total mess. But if I recall, the Japanese developers weren't the ones clamoring for more power so maybe the Wii U is okay for them.

Western 3rd parties? Who needs them? They're probably not going to implode if they don't release games on the Wii U. And if it really comes to that, they'll do something.

Really though, I'm surprised that in a group of Nintendo fans, there would be so many people who are interested in Western 3rd party games. I mean, Nintendo systems haven't had those kinds of games in years. Surely the people who like them would be less inclined to like Nintendo systems.
 
The game play was cumbersome. It should have stayed 2.5D like Sakamoto wanted. Keep Hayashi away from Metroid. And you away from Sakamoto. Everyone is happy.

Storyline? MGS4 storyline was atrocious. FFXIII story line was not only the horrible but 40 hours long. But whatever. If the game is good. The game is good. We need a sidescrolling Metroid on 3DS from Sakamoto's team.

Honestly I think the pieces for a solid narrative were there in Other M, it was just hampered by some mistakes in the delivery. Some poorly written dialouge, and and a silly contrived way to keep Samus from using her powers really hurt the overall plot(which I thought was pretty interesting myself). There's a lot of good things going on in that game, but it just lacks the execution in some areas. I'd love to see Sakamoto get another crack at it on consoles with a better team behind him. Either way though, he needs to get to work on a new 2D/2.5D Metroid for WiiU or 3DS, particularly one that moves the series past Fusion's story.

In short, I don't get why people would want Sakamoto away from the franchise. Considering we have now seen the extent of Team Ninja's fall with the release of Ninja Gaiden 3 it seems pretty clear that there was a lot of blame to be thrown at them that was initially being put on Sakamoto.
 
It's not only about gameplay, it's about environments, immersion and all the possibilities than open for Nintendo to create a more dynamic and alive world in a Zelda game.

That has more to due with inherit game design, art and audio than aggressive technical graphics. Not that a lot of horsepower can't help but by and large as we've seen especially this gen, is that it's not a huge limiting factor. Amnesia, Silent Hill 2, Metroid Prime, MM and LttP are far more immersive and atmospheric than 90% of anything that has been released on HD consoles this gen.

More powerful hardware helps weaker dev's with lots of cash and people pull some semblance of that into their games. Strong artistic and intelligent developers with great design skills can do it on any hardware. Aside from features and UI, overly aggressive hardware power has got to be the biggest straw man in the gaming biosphere. Gamers and dev's hold it up to the spotlight and proclaim "look, here's what the possibilities are" all while they fail to deliver it beyond a skin deep visual, watch studios crumble due to increased costs/risk, and almost never tie it directly to how it effects the brain-to-gameplay experience.

I think it's about time we grow up and stop focusing so much energy on what HW power may or may not be. As long as it meets a certain baseline (for a fast UI and decent ports) that should be enough for a console, we should hope for a resurgence in the values and importance of gameplay as number one priority, not be fixated on how pretty the walls and textures could potentially look. Because that type of focus and priority in the minds of the enthusiast public is what created the situation for dev's to spend so much time, effort and money on visuals, as opposed to new and diverse gameplay and made it profitable to do. That is what creates the situation for dev's to simply borrow gameplay mechanics from one source, tweak a animation, and then sell 90% of the experience on pretty visuals and production values. And that's a sad situation for a medium that is supposed to be driven through gameplay and interactivity.

Anyway, rant over. In short I'll be happy with the Wii U being a minor bump over a 360. I just want from a "console experience" a totally smooth/fast lag free experience when using the device in any way. For me holding my dick for 10-20 sec loading screens at any time, for any reason negates any benefit I would see from "pretty graphics".
 
Sakamoto wrote that script, didn't he? And he was the one who INSISTED on it being THE BABY THE BABY THE BABY THE BABY the whole time.

Keep that dude away from writing anything in the next Metroid, please.
 
So, we're just headed for a repeat of the current generation all over again.

MS and Sony put out similar systems. MS focuses on Kinect (albeit more advanced this time). Nintendo puts out another system with a new way to play with lower power.

This time, I don't think Nintendo "wins" the sales battle. My guess is that MS ships with a tablet controller as well.

Again, I still believe this puts Nintendo in between a rock and a hard place with 3rd parties and forces them to team with Apple on a new console next time around.

Edit: Anth0ny beat me by a minute.

if4weWP2dzpZs.jpg
 
Really though, I'm surprised that in a group of Nintendo fans, there would be so many people who are interested in Western 3rd party games. I mean, Nintendo systems haven't had those kinds of games in years. Surely the people who like them would be less inclined to like Nintendo systems.

I think being a fan of a system is stupid personally. I'm a fan of games.
 
Really though, I'm surprised that in a group of Nintendo fans, there would be so many people who are interested in Western 3rd party games. I mean, Nintendo systems haven't had those kinds of games in years. Surely the people who like them would be less inclined to like Nintendo systems.

Well the issue is some people want to have a single console to play all the games they like and unlike me havent already resolved themselves into buying Wii U + PS4/720 (+ PC).
 
Well, this gaf in gamefaqs mode has been fun. Since we're basically no further than we were weeks or months ago, i'm gonna try to just wait for E3.
 
I still don't get the logic.

Game worlds can already be really damn huge (Just Cause 2 for instance). They can also be very damn interactive. (again Just Cause 2)

The hardware isn't a limiting factor anymore. And there's only so much you can do to improve the look of a bush or rock.

I really don't get it. Spending billions for what will amount to be a fairly minor visual change.
 
Well the issue is some people want to have a single console to play all the games they like and unlike me havent already resolved themselves into buying Wii U + PS4/720 (+ PC).

More or less impossible, imo. You're going to have to compromise somewhere since few people have infinite time and money. It's just a matter of trying to find where you come out the most ahead.
 
In short, I don't get why people would want Sakamoto away from the franchise. Considering we have now seen the extent of Team Ninja's fall with the release of Ninja Gaiden 3 it seems pretty clear that there was a lot of blame to be thrown at them that was initially being put on Sakamoto.
The gameplay was fine... The scenario, story and writing were UTTER SHIT. I'm sorry, he is responsible for a great deal of that.

If he were to make another Zero Mission or Fusion caliber game, I'd be down for his involvement, but he disappeared up his own arse for Other M and prolapsed one of the biggest story telling abortions I have ever experienced.

The locales, level design, characters and environments, action set pieces ...all good. Tainted by terrible voice acting, bizarro AI villain plot and where's waldo crap.

It's a decent game, but the next Metroid definitely needs to show they've learned a lesson or two. The prime games are so much more ambient and refined... Give me that atmosphere and care of attention to detail in 2d or 3d again and I'm happy.
 
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