Basileus777
Member
As much as I hate the focus on "worldbuilding" in western fantasy and fantasy games, I see this fauxRPG trend as the opposite extreme, where writers just eschew worldbuilding entirely in favor of Capitalized Class Names and familiar J/MMORPG systems (loot, parties, bosses).
In effect they're saying "us gamers right? let's move on to the character drama then", except the character drama is never anything special, with the exception of works like Maoyuu. What sets Maoyuu apart is that the writer used the energy saved by not worldbuilding to give economics lessons, effectively trading one responsibility for another. I think that's fine. I don't like it when writers stretch themselves thing trying to cover everything *COUGHGRRMCOUGH*, but the recent string of fauxRPG LNs is just deplorably lazy.
/endrant
This mostly just feels like the next step in self-insert power fantasy. Make a story where a real life person gets transported into a fantasy world and amazes everyone, and here are numbers going up to make it even more awesome!