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[Wired] 2024 Was the Year the Bottom Fell Out of the Games Industry (Yes, they blame gamers for failures of DEI games and Sweet Baby)

LectureMaster

Gold Member



As the industry faltered, games suffered. High-profile releases like Suicide Squad: Kill the Justice League were commercial failures. While there were many reasons for this, online right-wing groups reduced it to a single mantra: “go woke, go broke.” By their logic, if a game does poorly and has even a whiff of diversity—be it regarding gender, sexuality, or race—that disappointing performance is the fault of diversity, equity, and inclusion (DEI).


In March, harassment toward a small consultancy company called Sweet Baby Inc. reached new heights as bad actors organized through Discords, Steam forums, and other online spaces. Branding themselves as Gamergate 2.0, online mobs harassed developers using tweets, DMs, YouTube videos, and Twitch streams. They targeted anyone with any connection to Sweet Baby and other consultancies—a fairly wide net, as consultants are often brought on to advise on accuracy, sensitivity, and more. Their mission was fighting against “wokeification.” The realities of the economic issues impacting games they love had no place in their tactics; the specter of diversity had more pull than analysts and experts.

Games with Black leads and characters were derided as forced. Female characters deemed unattractive or masculine were suffering from “DEI chin.” Dragon Age: The Veilguard, was criticized by far-right trolls for its customization options, which allow players to create characters with top surgery scars or play with a nonbinary companion. After reviews were released, conspiracists latched onto clichéd phrases or other language as proof that studio BioWare was instructing reviewers how to talk about their game.

Even not-yet-released titles faced bombardment. Compulsion Games’ South of Midnight, about a young Black woman in the Deep South, drew ire from the anti-DEI crowds on platforms like X, where they’ve photoshopped the heroine to make her looks less “repulsive” and put forth conspiracy theories about Sweet Baby’s influence on the game’s developmen


Looking ahead to 2025, Ball says he hears more pessimism generally, but “it just sucks to contemplate, let alone predict.” If there is one plus, he says, it’s that there is “a lot more hiring happening than is generally believed. Downside is, it’s not nearly compensating overall, especially at indies.”

As 2024 comes to a close, the industry is operating—from the outside—with a business-as-usual mindset. In early December, developers gathered in Los Angeles to celebrate at The Game Awards. On stage, host Geoff Keighley made a small speech, amid game announcements, accolades, and a performance from Snoop Dogg.

“The sad reality is that over the past few years the gaming industry has suffered significant and unprecedented industrywide layoffs,” Keighley said. “Those affect the games we get to play and, even more important, the people who make the games we love. We can debate and certainly disagree with the reasons why, and honestly as a show we kind of struggle with how to address these topics in a constructive way.”

 

LectureMaster

Gold Member
m5Mz0C8.jpeg
 

Neilg

Member
I think a lot of people here look at firms like sweet baby as the problem - but they're a symptom of the real problem imo.
It's that many big budget games aren't being led by a singular visionary anymore - there are too many cooks in the kitchen. Creative decisions happen by committee and outside of forced DEI, it's very hard to put a finger on why a game lacks soul - but as a result of this watered down design by committee approach, there's always some element like this forced DEI to point the finger at too because one investor thought it would make things safer.

The fact is, there aren't many creative visionaries that can demand a budget of 250m to play with who will also be left alone long enough to pull something off. The investors would be terrified of that person fucking it up, so they demand its a team process and everyone gets a say, and it sucks the passion out of the process which absolutely can be felt in the final product.
 

Vick

Gold Member
This article..

Sylvester Stallone Facepalm GIF


Absolutely miserable. Keep pretending a bunch of alt-right folks mocking games online is responsible for colossal flops, losses of hundreds of million dollars and studios closures instead of merely acknowledging the core market of this fucking medium is now tired of this horseshit they've been trying to inject for a decade, and has finally learned to instinctively recognize and reject the poison.
 

xrnzaaas

Member
The flops will only increase in 2025. Developing even indie games has become very expensive and they may take several years to finish. This means that even a single commercial failure can bring down an entire studio. I can only hope that more studio leads will start to think whether it's worth it to chase after the modern audiences, knowing already it's a minority not really interested in buying games.
 
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Those God damn far right gamers! They just want to play as straight, buff KKK members with that hate diversity!

For real though. How about we just make normal games again that aren't unnecessarily diverse and gay?? Take a game like Far Cry 2 for example. One of the most diverse games ever made. It's a masterpiece. So as far as I'm concerned Wired.com can eat a gay dick, since they want that so badly want to be the norm.
 
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DonkeyPunchJr

World’s Biggest Weeb
no one, absolutely no one outside their little retarded circle is reading AND believing this shit.
I canceled my Wired subscription a couple years ago. I swear like 90% of it is either barely disguised advertisements or far-left leaning fluff.

The last straw was some big 2 page article about the ethics of deciding what should be the default emoji skin color.
 

SF Kosmo

Al Jazeera Special Reporter
I don't think the games market is shrinking, but there are a number of factors contributing to why the industry itself is contracting.

1) Productivity increases. This is the most benign reason, but improvements in tools and greater standardization make it possible for fewer people to do the same amount of work.

2) AAA games have more competition from alternatives, not just indie games, but older games, GaaS games, etc. New AAA games aren't most of what people spend their time on anymore.

3) The market is just riskier than it used to be. It's very execution dependent. If your game is good then people will buy it, but even just mediocrity can be catastrophic when gamers have so many excellent games to choose from.

Culture war shit on both sides probably plays some factor but it gets overstated, particularly because these people want to claim credit. If these games are failing for political reasons then it validates not only the consensus of their points but their mighty unified power in the marketplace. In reality I think this is a much smaller factor in what is going on.
 
This article..

Sylvester Stallone Facepalm GIF


Absolutely miserable. Keep pretending a bunch of alt-right folks mocking games online is responsible for colossal flops, losses of hundreds of million dollars and studios closures instead of merely acknowledging the core market of this fucking medium is now tired of this horseshit they've been trying to inject for a decade, and has finally learned to instinctively recognize and reject the poison.
Well said.
 

EN250

Member
I am to blame for not supporting trash games? Look, I'm not even part of le white evil race but I'm so tired of the stereotypes created by this dumbasses with excuses of trying to cater to the mythical "modern audience"

In latam we don't give a fuck about race or "social issues" because there are way more important things holding the countries back (mainly politicians fucking up), Americans trying to shoehorn their perceived problems to the world is one of the most annoying things out there, racism died in the 80s-90s, move on and stop taking the bait from those who want to divide you and make gains in troubled waters...
 

Imtjnotu

Member
I am to blame for not supporting trash games? Look, I'm not even part of le white evil race but I'm so tired of the stereotypes created by this dumbasses with excuses of trying to cater to the mythical "modern audience"

In latam we don't give a fuck about race or "social issues" because there are way more important things holding the countries back (mainly politicians fucking up), Americans trying to shoehorn their perceived problems to the world is one of the most annoying things out there, racism died in the 80s-90s, move on and stop taking the bait from those who want to divide you and make gains in troubled waters...
It reads like the articles that bitch about the WNBA wage gap and it being fair...

What a trash ass joke of an article
 

Fbh

Member
They are upset that "online trolls" attacked, disliked and boycotted games involved with Sweet Baby Inc, because that's evil and "far right" and a disgrace to the industry.
Meanwhile they gave Hogwarts Legacy a 1/10 in a completely unprofessional review with blatant false information, all because they don't like the person who wrote the books on which the game is based.

irony GIF
 
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DonkeyPunchJr

World’s Biggest Weeb
The whole DEI thing was sold to companies as “modern audiences are diverse, they want characters that look like them, there are so many new stories we can tell with diversity, we need to end straight white cisgender able bodied men as the default!!!!”

Maybe they should blame this imaginary Modern Audience for not showing up after the whole gaming industry was retooled to appeal to them.
 

Danny Dudekisser

I paid good money for this Dynex!
You can either look at all the plausible, potential reasons for games' recent failures - DEI or otherwise - or you can continue to fail until your studio goes under. This is no different than any other time in gaming, except that you feel like it's your strongly held values being trampled this time. That doesn't change what the market wants.
 
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RyRy93

Member
I'm more liberal than conservative. Sort of a middle of the road kinda person..

But even I don't want to see your woke shit in games. And then they blame some made up right wing gaming communities?

Why is this even a political debate lol
You can’t be in the middle these days, that makes you a nazi and a snowflake at the same time
 

MagiusNecros

Gilgamesh Fan Annoyance
Spending hundreds of millions of dollars on one game isn't sustainable when the games are bad or filled with poison pill propaganda. Makes it very easy for consumers to bankrupt big companies that either do not understand their audience or are catering to an audience that isn't large enough to sustain them.

If your audience wants Hamburgers and you serve them Hot Dogs don't be surprised when very few buy your Hot Dogs...when they go somewhere else to get a Hamburger.
 

tkscz

Member
The whole DEI thing was sold to companies as “modern audiences are diverse, they want characters that look like them, there are so many new stories we can tell with diversity, we need to end straight white cisgender able bodied men as the default!!!!”

Maybe they should blame this imaginary Modern Audience for not showing up after the whole gaming industry was retooled to appeal to them.
So much this.

Where was this modern audience we hear of so much? Why didn't they buy these games? Oh wait, they did but their numbers are incredibly small.

The modern audience we never stop hearing about are small groups of far leftist who all live in northern California and coastal Oregano and Washington. They are also always broke, so can't afford the games they champion. So that shrinks an already small audience.

So when companies spend $200 million on a game that will sell to at the most one million people, they run into the issue of these games not making a profit. It has nothing to do with people who dislike DEI, and everything to do with trying to sell to an audience whose numbers don't equate to what you need to profit.
 
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