Nah out of all that mess she's alright.
I find it an incredible waste of resources in trying to patch the story bits in the game. There's a fun combat/hunt system there that patches should target in fixing, improving and bringing to the forefront.
The story? It's done. It can't be fixed. It had far too many problems.
Unless of course they just want to delete stuff. In which case, please delete Ravus, Dragoon lady, the Emperor and most of chapters 9-13. It all sucks.
Aranea is one of the best characters in the game stop this farce.She's still a non-factor, has an awful character design and exists for... no reason.
She might be the least bad useless character in the game but that's not exactly praise lol.
I think charitably it can be described as "atmospheric" so perhaps they should fix it by making it a movie. It's certainly not...like, fun I guess.
She's still a non-factor, has an awful character design and exists for... no reason.
She might be the least bad useless character in the game but that's not exactly praise lol.
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Aranea is one of the best things about this game.
Aranea is one of the best characters in the game stop this farce.
Wow, I didn't realize there was so much love for her.
Guess being the least bad has its perks.
I just played through this chapter and got the sword... it really wasn't that bad.
"If I had to suffer through it, so does everyone else!"
I mean you're right but she's like the one side character that's even vaguely memorable.She's still a non-factor, has an awful character design and exists for... no reason.
She might be the least bad useless character in the game but that's not exactly praise lol.
Same! don't get the hate. UC4 was more of a slog, imoI liked Chapter 13, nice change of pace, maybe a little bit too long.
I cared more hearing aboutIt's pretty easy to like her (and Iris) when she has more background info and motivations explained in the game than most of the main party.
Still baffles me how it got through QA like that. Biggest shitshow in FF in a long time. Even chocobo racing in FFX was more fun.
It's pretty easy to like her (and Iris) when she has more background info and motivations explained in the game than most of the main party.
I played it in Japanese. Well Miyuki Sawashiro IS Kurapika.Aranea is an easy character to like because Kari Wahlgren can lend credibility to a door knob. She'll make any character look about ten times cooler than they actually are.
It's not the worst thing ever. A lot of people exaggerate just how bad it is, but you can't deny that it could have been a executed a lot better. Trying to force stealth into a game where the movement is that restricted just isn't very fun.I just played through this chapter and got the sword... it really wasn't that bad.
Seriously? Sawashiro is legit as fuck. All the more reason to like AraneaI played it in Japanese. Well Miyuki Sawashiro IS Kurapika.
FTFY.The place is not even bad if you are high enough.
It's not the worst thing ever. A lot of people exaggerate just how bad it is, but you can't deny that it could have been a executed a lot better. Trying to force stealth into a game where the movement is that restricted just isn't very fun.
FFXV should have taken a cue from Skyward Sword. There's a similar section in that game where you're stripped of your tools and are forced to play stealth for a little bit. However, in that game Link moves a lot faster and you're doing stealth in an area you should already be familiar with. It's a more interesting challenge. FFXV just has you running through hallways and back tracking more than an RE game.
I'll be playing FFXV for the first time in a few days.
The knowledge that chapter 13 is going to be changed will be a time pressure on my playthrough, unfortunately. Hopefully I can just avoid whatever update that happens in, but yeah, I'm very curious to have the same experience that everyone else did. Partially for the reasons listed in the article. Seriously, that specific stretch of the game seems like an event in itself, and the conversation around it has been one of the more entertaining parts of reading the OT.
People who have played through it can tell me whether dramatically changing or even removing it would inherently make FFXV a better game, but would nothing be lost if SE simply streamlined it without really adding anything of substance? Would the people that hated it not miss it at all?![]()
while also pushing the player toward extremes of negative emotion that are intriguing to experience in their own right. Good art doesnt have to make us feel good, it just has to make us feel, preferably in a way that surprises and disarms us.
Jesus Christ people are over-exaggerating how bad chapter 13 is. It's slightly too long, that's it. It doesn't "break the game" and it's not "the worst thing in FF history". My god.
I don't mind being spoiled, but can someone (with spoiler tags) explain to me what exactly happens in 13 and why it's so frustrating?
Plus, you can brute force it with your defend button once you get the item in the area. That being said, it's really, really fucking bad. I was high as hell when playing it and still remember thinking "damn, this sucks."Jesus Christ people are over-exaggerating how bad chapter 13 is. It's slightly too long, that's it. It doesn't "break the game" and it's not "the worst thing in FF history". My god.
True. Calling it stealth isn't correct, but then why do they give you that hide mechanic? The whole area is weird like that. There are some enemies they want you to actively avoid like the Iron Giant patrolling the hangar, but then they force you to fight the little imps.I wouldn't call that stealth. I killed the little guys with dodge and the big guys with the big bang. There was zero need to hide.
I don't mind being spoiled, but can someone (with spoiler tags) explain to me what exactly happens in 13 and why it's so frustrating?
You lose all your powers and you wind up having to walk down a corridor for an hour and a half while avoiding enemies.
Plus, you can brute force it with your defend button once you get the item in the area.
It sucked when his [Ravus] existence was boiled down to three sheets of paper on the floor. To me, the story wasn't so much in need of cutting away the fat as it was already quite lean. It needed more meat and more marbling, more consistently. It's kind of weird that the better parts of the game are the ones where there is no narrative hook or reasoning other than it's just a fetch/kill quest that's there and listening to the radio is alright.I like Iris, given her role in the story makes a bit more sense.
But I was mainly coming from the angle of "fixing FFXV".
And given the current state of the game, I think it has to be an approach of slimming down the main story and cutting away the fat. Aranea might be a side character who is the least bad, but she doesn't really serve a purpose. Same with Ravus... who just kind exists to be a shitty boss.
The best part about the games story is the ending which works despite all the things it flubs along the way.
I think cutting out the fat, fleshing out the bros and Ardyn could actually do a lot to salvaging it.
I don't see why it's hyperbolic to call FFXV Chapter 13 the worst segment to ever be in a mainline FF game. There's only 15 games, something has to be the worst.
Because it's really not that bad, it's just wayy too longI don't see why it's hyperbolic to call FFXV Chapter 13 the worst segment to ever be in a mainline FF game. There's only 15 games, something has to be the worst.
I don't see why it's hyperbolic to call FFXV Chapter 13 the worst segment to ever be in a mainline FF game. There's only 15 games, something has to be the worst.
FFXV chapter 13 is better than Final Fantasy installment 13.
Oh come on man. That item is definitely not.....
...while given access to, hands down, the most broken thing in the game up until that point, and definitely one of the coolest.
I dont know why you would leave that part out, it's kind of the point of the chapter. Of course it sounds bad if you say it like that.