It's bad. It's not fun. It removes every interesting part of the combat system and replaces it with a menial chote of a system. It makes no sense narratively. It shifts genres into horror because it can, and fails spectacularly at it.
It has literally no reason to exist, except for a example of the horribly non-playtested game design that encompasses all of Final Fantasy XV.
It overstays its welcome, but it's blown way out of proportion.
NoPeople making such a big deal about Chapter 13 is just hilarious.
Hyperbolic gamers nowadays. It felt too long but thats it. It was nice change from the rest of the game.
I liked the dungeon design..Felt like I was playeinga demo of FF7remake: midgar
Wtf is happeningExactly. But corridors = bad! People nowadays and their open world boners smh
Exactly. But corridors = bad! People nowadays and their open world boners smh
Exactly. But corridors = bad! People nowadays and their open world boners smh
I honestly did not think Chapter 13 was that bad, but I was heinously overleveled for it, so any of the handicapped forced combat wasn't an issue for me, but I could see it being an issue for someone else. All they need to do is condense it, it has the right amount of interaction between characters and suspense to be pretty good, it's just too long.
No
Stop being the person who's such a huge fan of something that anything overly negative about it must be hyperbole. GAF's overuse of this term as of late is annoying as hell.
I just played through this chapter tonight. Felt like a holdover from FF13, which was one gigantic boring hallway, but still better than the entirety of said game. Didn't find it nearly as awful as everyone says it is. Mind you, I was level 59 when I did it.
It should stay the way it is. It evokes similar emotions to those of the characters in the game. Everybody is going through a rough time, why shouldn't the player? It was the only part of the game that I was really afraid of seeing the Game Over screen, and I was genuinely concerned for the characters given their situation. There is no need to change it.
If you think the hate this chapter is getting is hyperbolic then please tell me what do you think is the worst videogame level you've played this year, cos in all the 70 games i've finished this year there isn't a single one that tops running around in grey, samey looking corridors for 2 hours collecting keycards like in a lowbudget PS2 Action game while no story happens until the very and and while you're utilizing a shitty stealth system that consist of press square to hide or a weapon that got 3 actions, being press circle for ten seconds to kill, press triangle and wait 10 seconds to kill or hold square to kill
Then what is the "worst level of final fantasy history" because nothing really comes to mind that can match chapter 13.
Still baffles me how it got through QA like that. Biggest shitshow in FF in a long time. Even chocobo racing in FFX was more fun.
I think that already exists somewhere.Holy crap lol.
Final Fantasy 15.
15 chapters.
QUICK, someone do a meta-analysis of the game and a chapter-by-chapter breakdown..!!
- DOORS THAT OPEN TOO SLOW!!!
I liked 13......it was just a tad too long. But the whole point of the chapter I loved.
No
Stop being the person who's such a huge fan of something that anything overly negative about it must be hyperbole. GAF's overuse of this term as of late is annoying as hell.
- Boring one-button fights
They should just remove all the story bits and make another movie. The entire time I had only the vaguest idea why I was doing what I was doing, what the enemy's motivation was, etc.I find it an incredible waste of resources in trying to patch the story bits in the game. There's a fun combat/hunt system there that patches should target in fixing, improving and bringing to the forefront.
The story? It's done. It can't be fixed. It had far too many problems.
Unless of course they just want to delete stuff. In which case, please delete Ravus, Dragoon lady, the Emperor and most of chapters 9-13. It all sucks.
I find it an incredible waste of resources in trying to patch the story bits in the game. There's a fun combat/hunt system there that patches should target in fixing, improving and bringing to the forefront.
The story? It's done. It can't be fixed. It had far too many problems.
Unless of course they just want to delete stuff. In which case, please delete Ravus, Dragoon lady, the Emperor and most of chapters 9-13. It all sucks.
Blasphemy.I hated forced Blitzball in FFX.You shouldn't have to play that every playthrough.Its annoying & long.
They should patch in a sidequest where you find Nomura as an in-game character and he explains all the plot holes to you and what really happened.
That or a FFXV.VIII DLC
Seriously it's frustrating that all this stuff has to be explained somewhere, just that they didn't bother to cook up a competent narrative to fit the content they had done in a game. Plenty of options where they could have used narration or still images or existing cutscenes to explain who these people were.
I feel that people are exaggerating too much about this section of the game. Even though it is terrible. In the end you can just agro everything, run to the end of the corridors and. It's not like the game was getting good before this part and this caused a screeching halt. This was more of you already drove off a cliffone shot everything with the space time dimension magic thingyand this is when you hit the bottom.starting at chapter 9
But yea, as bad as this level is it isn't Dragon Age Origins The Fade level of bad.
The thing I think a lot of people are missing in the OP's article is that the author agrees with literally everything posters like this are saying, and that's exactly why they want it to stay in, because it's such a trainwreck that it's fascinating in how awful it is.
The way I'm reading the article in the OP is that asking for Chapter 13 to be patched would be like asking for Tommy Wiseau to redo The Room. Like, yeah, The Room is horrible. But isn't it fascinating because it's horrible? Wouldn't making a "good" version of The Room take away something from it?