That's the typical "advertising box" to make piles in retail stores, as ads. Not the real CE, I suppose.
I think you're right but the actual box is pretty big as well, close to that size.
That's the typical "advertising box" to make piles in retail stores, as ads. Not the real CE, I suppose.
Yeah, your edited text is the thing: It's all about the perceived, objective size, as all game worlds are about the illusion of the space and it's a complicated mix of things like FOV, movement speed and the scale of trees and buildings. It's not just about the numbers. But anyways, if you have a map ~equal to GTA V and no means to travel it but by walking or on horseback, it will feel HUGE.
That's the typical "advertising box" to make piles in retail stores, as ads. Not the real CE, I suppose.
It's the actual box size. The angle makes it look huge, but you can get a good sense of it watching Major Nelson move around it here:I think you're right but the actual box is pretty big as well, close to that size.
Day one patches are hardly rare sadly enough. And even the Witcher games has needed to have some patches to improve performance and ease other issues. The original for example use to have a loading issue that could be bad for some. That was eventually done away with a patch.
About the framerate in the video with Hairworks
![]()
There's been lots of talk about the size of the Witcher world map and It's been constantly compared to Skyrim, GTA V and other popular open world games. There's also been at least one comparison picture with GTA V that has a ridiculously wrong scale.
The Witcher's map is split into three separate open world locations and to make things even more complicate, each location maps are in different scale, so comparing them as a whole is quite difficult.
By comparing different buildings, landmarks and travel distances in several videos, I've resized the three area maps to be approximately in same scale and composed them to a single world map with uniform scale. I've then used this composed map to compare it to GTA V's map. As you can see, the Witchers world isn't as big as some may thing. It'll still feel huge, as you don't have fast sports cars, helicopters and airplanes to travel around it.
SCALED WITCHER WILD HUNT MAP: (click view image to see full resolution)
COMPARED TO GTA V: (click view image to see full resolution)
Oh please. Your comparison makes whole of Novigrad smaller than the runway in GTA 5.
Gog.Anyone know how Nvidia codes work for this? Would it be a GOG or Steam download?
Anyone know how Nvidia codes work for this? Would it be a GOG or Steam download?
Gog.
Oh please. Your comparison makes whole of Novigrad smaller than the runway in GTA 5.
Oh please. Your comparison makes whole of Novigrad smaller than the runway in GTA 5.
Considering everyone who's played some of Witcher 3 says Novigrad is probably the biggest city they've ever encountered in a game... yeah that comparison can't be right.
Considering everyone who's played some of Witcher 3 says Novigrad is probably the biggest city they've ever encountered in a game... yeah that comparison can't be right.
Considering everyone who's played some of Witcher 3 says Novigrad is probably the biggest city they've ever encountered in a game... yeah that comparison can't be right.
Sorry, but how dense can people be? Just look at the 30min gameplay video where Geralt arrives at the city of Novigrad and rides up to the river and turns right. It's not that long distance and it's about halfway through the city from south to north.
Is it me or is there no CA in any of these gameplay shots? I remembering seeing it in a few older shots. They either removed it, or give us the option to remove it in the options. If it's the latter then I hope that applies to consoles too. CA has absolutely no place in a game like this imo.
Is it me or is there no CA in any of these gameplay shots? I remembering seeing it in a few older shots. They either removed it, or give us the option to remove it in the options. If it's the latter then I hope that applies to consoles too. CA has absolutely no place in a game like this imo.
Nobody has said that. They HAVE said it is one of the largest cities in an open world RPG, which really isn't hard. Still, the city is a fraction the size of Los Santos from GTA V or Paris from AC Unity. If you expect it to be bigger then prepare to be disappointed.
No it's still there. Look at that screenshot with the Hairworks wolves for example. There is an ability to turn it off on PC, I hope there is one on consoles as well for your sake as no one should be playing with that mess of an effect on![]()
Since when did video games have a way of standardizing the size of a kilometer...?
Nobody has said that. They HAVE said it is one of the largest cities in an open world RPG, which really isn't hard. Still, the city is a fraction the size of Los Santos from GTA V or Paris from AC Unity. If you expect it to be bigger then prepare to be disappointed.
I would say about 1/3 the way across from north to South if you include the Temple Isle part at the top of the city, but yes. The city is not THAT large by any means. If you were driving across it in a car from GTA for example, it would take about 15 seconds to cross the entire city![]()
Considering everyone who's played some of Witcher 3 says Novigrad is probably the biggest city they've ever encountered in a game... yeah that comparison can't be right.
Considering everyone who's played some of Witcher 3 says Novigrad is probably the biggest city they've ever encountered in a game... yeah that comparison can't be right.
The Witcher 3: Wild Hunt - Retail PC Version FAQ : http://forums.cdprojektred.com/threads/35369-The-Witcher-3-Wild-Hunt-Retail-PC-Version-FAQ
A lot of you have been asking about the GOG.com code being in the boxed version of the game. The answer is YES! Please check below for more details regarding this fact.
Q: Do I need Internet access to install the retail PC version of The Witcher 3: Wild Hunt?
A: The initial, pre-premiere retail PC batch of The Witcher 3: Wild Hunt needs to download a file from our servers to allow play. This file will either be downloaded automatically during installation process or you can choose to download it manually from a dedicated website. Since we have no DRM in the game, this is a security measure we needed to incorporate so the game doesnt leak during the production process. No worries, the file will not be big. Copies of The Witcher 3: Wild Hunt produced after launch will not contain this security feature.
Q: Will there be any sort of serial number provided in the retail PC box?
A: The game does not require any serial code to install or play. However, each retail PC copy of Wild Hunt will contain an additional GOG.com game code for The Witcher 3: Wild Hunt. See below for details.
Q: What is the GOG.com game code found in the box used for?
The game code grants you access to a digital backup copy of The Witcher 3: Wild Hunt on GOG.com. You will also receive full software support, i.e. future updates, as well as all the additional content like the 16 Free DLCs, the FLAC & MP3 soundtrack, comics, wallpapers, art book, all voice over packs and more.
Q: Can I install and play the game without the GOG.com game code?
A: Yes you can install and play the game without the game code.
Q: Will I be able to install updates and the free DLCs without using the GOG.com game code?
We decided to offer software support, DLCs, and extra goodies only to gamers who confirm their purchase with the provided game code on GOG.com. This is the only way for us to differentiate between you, honest gamers who bought our game, and pirates who snatched it from the Internet.
Q: Do I need to become a GOG.com user to play the game I just bought?
A: You can install and play the game without becoming a GOG.com user.
Yeah, you are right. It's amazing how delusional some people are. So many here seems to have completely unrealistic expectations about the Witcher's map size. It's large, sure, but no where close to being so absurdly huge that Novigrad would be the size of Lost Santos or similar. There's gonna be a lot of disappointed gamers when the game is released. Not because the map is small, mind, but because of the completely overblown expectations.
Yeah, you are right. It's amazing how delusional some people are. So many here seems to have completely unrealistic expectations about the Witcher's map size. It's large, sure, but no where close to being so absurdly huge that Novigrad would be the size of Lost Santos or similar. There's gonna be a lot of disappointed gamers when the game is released. Not because the map is small, mind, but because of the completely overblown expectations.
And you are on the other extreme with your pic comparison...
Any news regarding PS4 footage?
Supposed to be sometime this week. I doubt we're getting anything today, however.Any news regarding PS4 footage?
Just that it is due this week.
Yeah hopefully we get to see it this week I can't wait to see it running on PS4Supposed to be sometime this week. I doubt we're getting anything today, however.
I strongly suspect that his comparison will turn out to be the most apt.
But also, these comparisons are dumb and people need to just get the fuck over this whole dick-measuring contest re: world map sizes.
We were apparently supposed to get Xbox footage last Friday but that never happened.Yeah hopefully we get to see it this week I can't wait to see it running on PS4
We were apparently supposed to get Xbox footage last Friday but that never happened.
We were apparently supposed to get Xbox footage last Friday but that never happened.
That stinks we are days away from launch and no official footage of your platform of choice... Why would they taking so long to show it!?We were apparently supposed to get Xbox footage last Friday but that never happened.
My 'source' is comments made in this thread, hence the word 'apparently'. I don't think it was posted on their official forums which is why I'm not sure if it's true.Source?
All i've read was that developer post on the CDPR forums saying PS4 is this week.
My 'source' is comments made in this thread, hence the word 'apparently'. I don't think it was posted on their official forums which is why I'm not sure if it's true.
I believe initially the devs said "in the coming days" which led people to think it would be out last week. Then later they specifically said "next week".
Yeah, you are right. It's amazing how delusional some people are. So many here seems to have completely unrealistic expectations about the Witcher's map size. It's large, sure, but no where close to being so absurdly huge that Novigrad would be the size of Lost Santos or similar. There's gonna be a lot of disappointed gamers when the game is released. Not because the map is small, mind, but because of the completely overblown expectations.
Well I played it and seen the entire map which they showcased it on the entire wall. I still don't know what u mean by 3 separate sections of the map and being linear. It is just one map. And you are missing a lot of the southern land mass as well as south east where vizma is. South of vizma is where white orchard is located. East portion of the map where that canal leads to are some mountainous area with a huge waterfall. Not to mention also north east and the mountain region up north.
I haven't been keeping up with the whole map stuff too much, but isn't Novigrad a city? And I recall watching a video where the developers rode on a horse right into Novigrad without any loading screens. Has that changed?The world is split into three parts you need to fast travel between. (Skellige Islands, Novigrad and White Orchard)
I believe initially the devs said "in the coming days" which led people to think it would be out last week. Then later they specifically said "next week".
Ah, that explains it. Thanks.https://twitter.com/MilezZx/status/593179475824791552
Yeah, as far as I know they said that they would show both console footage "in the coming days", but they didn't.
Although they will show PS4 footage this week, no mentioning of XONE footage.