Allnamestakenlol
Member
Does anyone else's game look somehow worse after the update? It's like my graphics settings have been lowered a notch or two, except everything is maxed in the menus (no hairworks).
Yeah my fps was terrible in that area. r9 290 here.
So I'm getting a weird "grid" looking effect in certain scenes and when LOD levels change as I walk towards certain things. I also just got a new GPU, so I'm concerned that it's a problem with that, but I saw it on my old GPU as well so I think it may be the game. This is what I mean (I'll link possibly spoiler-y pictures);
In the green force field
In the wall behind Geralt
In the light on the wall
Again, in the light
What is this? Is it the game or my GPU? Like I said, I saw it on my old 760, but I'm seeing it more on my new 970 after this last patch. It's only in certain scenes, but I'm seeing it more and more.
Edit: Okay, so apparently it's called "dithering". Is this caused by a fault in my GPU, or the game?
Okay, thanks. I'm glad it's not my GPU, but I hope it's something CDPR can patch soon, since it's pretty distracting.It's the game.
So I'm getting a weird "grid" looking effect in certain scenes and when LOD levels change as I walk towards certain things. I also just got a new GPU, so I'm concerned that it's a problem with that, but I saw it on my old GPU as well so I think it may be the game. This is what I mean (I'll link possibly spoiler-y pictures);
In the green force field
In the wall behind Geralt
In the light on the wall
Again, in the light
What is this? Is it the game or my GPU? Like I said, I saw it on my old 760, but I'm seeing it more on my new 970 after this last patch. It's only in certain scenes, but I'm seeing it more and more.
Edit: Okay, so apparently it's called "dithering". Is this caused by a fault in my GPU, or the game?
Coil whine.Getting some god-awful squealing sound from my pc when alt-tabbing out of full screen mode after the patch. Never heard anything like it.
My menu was always capped to what I presume was 30 even though it hovered around 27/28 according to afterburner and fraps. It didn't feel sluggish though so I'm not sure what was going on there. It says 60 now yet it feels the same.
ohhh myyyy goddddd. I am writing this just incase another poor soul like me hasn't realized it.
Turn sharping to low.
EVERYTHING looks so much more quality now. The trees, grass foliage don't look "cheap" anymore! HNNNGGG this game looks amazing now. Now I just keep switching back and forth with the depth of field.
Please tell me I'm not the only one experiencing stuttering with v-sync on. Frame rate staying at 60fps. Noticeably worse when having the green toxin effect around the screen.
playing on sngle 980 ti and i7 4770k
What did you have it on before...?
I wasn't, but I just hit Skellige and it got really bad.Please tell me I'm not the only one experiencing stuttering with v-sync on. Frame rate staying at 60fps. Noticeably worse when having the green toxin effect around the screen.
playing on sngle 980 ti and i7 4770k
Ok after carefully inspecting certain areas I can definitely say my fps went down quite a bit with some spots going down to low 50-60 when they normally were in the 70's. Not entirely sure if maybe certain settings weren't working correctly before this patch or not but I can't exactly remember anything looking worse or better now after the patch.
were their any issues with shadows possibly on high not working correctly before the patch? I might have to set it to medium to sustain the same fps before the patch.
970 oc with everything on ultra besides shadows and foliage being set to high.
That's a pretty big drop.
I've been playing off and on since this afternoon and haven't seen any obvious performance degradation on my OC'd 970 with the new patch. I played normally but I did jump on Roach and spent about 15 minutes travelling a crossed Velen to see if If there was any FPS fluctuation that was out of the ordinary. Nothing jumped out at me.
how you v-syncing?
don't use the in-game v-sync [like... ever?].
just force it through nvidia control panel - as well as maximum pre-rendered frames, etc. etc.
Nah, it's correct. A matter of less than 30 PPI.
EDIT: Here, I'll even show you the numbers. the 34" 3440x1440 has a PPI of 109.68. The 27" 1920x1080 has a PPI of 81.59.
So I been playing on Ultra, locked at 30fps on a 780ti at 1080p and I just can't any more. I need to get 60. What are some of the more demending settings, without a huge visual hit?
I'm so close to just ordering a 980 ti.
Turned the hairworks to just Geralt, NPCs density and foliage on High. Getting high 40's-50 now! Wow, I'm almost there.
I figured out what happened for me, after the patch the game put my TextureMipBias settings to -1 which lowered my fps quite a bit so by setting it back to 0 everything was fine once again
Game is crashing left and right because of nvidia drivers, even when browsing with chrome the driver crashes multiple times a day, can´t play the game this way. I will either wait for a driver update or rollback to a older driver.
Completely turn off hairworks. You've scored 5FPS there.
What does it do? The difference?
Why do everyone seem changing it to 0?
Any 770/780/780Ti owners that can comment if new drivers helped at all?
In visual terms it means that it uses the more detailed mips closer to the camera. This means that textures will look more detailed and sharper. The side effect is that it leads to more texture aliasing (such that even the decent AA solution in the game cannot compensate for it) and places a heavier load on the gpu.
Whatever level you choose is up to personal preference. I'd say negative numbers are really only better when you use resolutions higher than 1080p.
Getting some god-awful squealing sound from my pc when alt-tabbing out of full screen mode after the patch. Never heard anything like it.
How come RTSS doesn't show any frame limiting options?
I noticed my fans spinning up more than they used to before the patch when alt-tabbing so I checked on CPU-Usage, and I just about doubled while Alt-Tabbed out to desktop.
It sat at around 32% on 1.04 and now it goes up to 60+% on 1.05
I got it from here http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html from the 6.20 download location
shrug pretty sure I did, even the setup says 620, anyways, I got another version from a msi redistDid you click on the proper download link?
Getting some god-awful squealing sound from my pc when alt-tabbing out of full screen mode after the patch. Never heard anything like it.
Do you just check cpu usage by alt tabbing to the task manager? If so when I check mine it stays around 17%
Wonder if thats the cause of my problems with this new patch.
Do you just check cpu usage by alt tabbing to the task manager? If so when I check mine it stays around 17%
Wonder if thats the cause of my problems with this new patch.
I have an FX8320 @ 4.1ghz and GTX670
Physx on CPU or GPU?
What does it do? The difference?
Why do everyone seem changing it to 0?
Is there any LOD settings available in the .ini file? I have performance to spare and I'd love to extend the range of higher quality models. Some of the cutscenes seem unnecessarily marred by assets being loaded as the camera turns to a character. Jewelry, tattoos, detailed hair, sometimes take a brief moment to load, which destroys any improved visuals the higher detail model adds.