Every class and their cat has a counter to fear.Evlar said:Priests lack crowd control? :lol
man psychic scream is so focking opEvlar said:Priests lack crowd control? :lol
scoobs said:I dont really understand the death strike nerf... weird.
thetrin said:My buddy and I hit 75 today, and I'm curious where we should be heading when we hit 80. I have the level flowchart, but the zones aren't named.
Which zones are available at 80?
I assure you it will not do that. I assure you it will say that you can't carry any more and force you to solve them. There is no purpose at all in doing this other than making it even more of a fucking pain in the ass to get the bullshit epics that you will never get anyways. They didn't like that people just stocked Troll relics to try and proc Zin'rokh, despite the fact that it made the grind to 450 take insanely long and NEVER WORKED BECAUSE ZIN'ROKH IS STUPID RARE.Halycon said:I'm trying to figure out if that means that, once you reach the cap no more dig sites of that race will show up, or just that you won't be able to interact with the fragments. Probably the latter.
Basically no stockpiling fragments (for whatever reason). Gotta solve it with what you have if you want more.
I see Blizzard really has their priorities sorted out.
...good for you?SnakeswithLasers said:I'm specced arms...
Dipindots said:Personally I'm kind of glad that they're not letting us use bloodlust in arena... I think that It's kind of unfair for teams to not have such an amazing ability that benefits your entire team when some teams get it. It's a pretty big game changer...
I run with a mage in 3's too, I just think that it's a little too powerful for arena.
Angry Grimace said:...good for you?
I don't understand your what you're getting at; you almost never have enough rage to prioritize Heroic Strike as Arms.
Macattk15 said:Yes. Frost Mages are ridiculous. Who needs resilience when you can control people so well!!!!
If you had PvP gear on, you'd be even more unstoppable.
And as far as I know, PvE Frost still doesn't match up to PvE Fire or PvE Arcane, but is much closer than it used to be.
People would avoid leveling up, collect a billion fragments and collect all their shards before leveling up to where the extra Dwarf areas opened up in Eastern Kingdoms.DeathNote said:"Archaeology fragments now have a hard cap of 200 per race. Players will not be able to collect additional fragments until they complete artifacts to take them down below 200 fragments. "
What does this mean? You can farm one race? Or they will pop the same way just won't allow you to gather?
thetrin said:Considering almost all of the changes to Blood besides DS were buffs, I'm okay with it.
Bisnic said:Really? I did a heroic Lost City run yesterday with my guild. One of the DPS was an Arcane mage with better gear than me, i was Frost. I end up doing much more damage than him overall in the end. Especially on moving fights like the first and last boss. The difference was huge here. The only time he beated me on Recount was against some trash pulls and that was mostly due to bad luck with procs for me.
I think a lot of people still underestimate frost mages in PVE. I guess i can understand since they sucked for the past 6 years.
Gotta love being able to solo the Problim quest in Tol Barad, even if freeze and chill effects dont work against him. Mirror Images + Water Elemental + 14-15k DPS = Dead Problim in a matter of seconds and the only thing that get hit are my images & elemental, which i can just resummon if i feel like it. :lol
Dance In My Blood said:People would avoid leveling up, collect a billion fragments and collect all their shards before leveling up to where the extra Dwarf areas opened up in Eastern Kingdoms.
This leaves you with a bunch of Troll fragments at 450 for Zin'Rokh.
Yeah. I'm in a similar position. I hate it but if I stop now this shit will win.Macattk15 said:I saved up 900+ fragments for when I hit 450. No Zin'Rokh. I made an Excel SS that I have been keeping up to date on my journey to Zin'Rokh. 2979 fragments later.
No Zin'Rokh.
Fuck Archaeology.
Macattk15 said:
There is a reason you don't see Frost on there ... just as you don't see Arms on there.
This is very clever rationale I did not even consider this.Won said:I think the Arch change has more to do with the endless amount of Fossil stuff that everyone has, but no one needs. Sooner or later Blizzard sure wants to add new "content" to Arch and they don't want everyone log in and solve 300 projects right away. :lol
Of course it would be cool if that means Fossil sites don't appear anymore. Would be a decent fix to Arch without having to redesign anything.
Flib said:Isn't frost right there between fire and assassination rogue?
Dance In My Blood said:Yeah. I'm in a similar position. I hate it but if I stop now this shit will win.
Macattk15 said:Have you raided at all as Frost with equal geared Mages of other specs? One of our mages was raiding as Frost and did fine for a bit, but as the fight progressed the Fire mage just pulled further and further ahead.
There is a reason you don't see Frost on there ... just as you don't see Arms on there.
Bisnic said:Im not talking exclusively about raids when i talk about frost mages. And im just talking from my own experience where my DPS was pretty high and i was never outdps by a huge margin like your chart. And that chart is from what? Many runs from the same people, all equally geared & skilled, that tried every single specs with their best glyphs and talents? I think its too early to believe such a chart can be 100% accurate. The game has only been out for a month. Then again, im not a hardcore raider who was ready to raid on week #1 and that bought ever 359 epics and rare gems available on the AH.
And does your frost mage think about using Frostfire Orb everytime its up for plenty of Fingers of Frost procs? Of using his pet Freeze(if he even have the talent, which is pretty good)? Of using Frostfire Bolt only when both Brain Freeze & Fingers of Frost is up? Of using Deep Freeze everytime its available? That crit is more useful than haste? PVE frost mage is pretty new for most people who were used to Arcane and Fire in WOTLK, so that's why im asking.
Not feral druids starting next patch :\markot said:Every class and their cat has a counter to fear.
The Lamonster said:How does Guild rep work? I had been earning a ton of it on my main in a smaller guild - but on my alt, where I only run dungeons for exp, I am earning next to nothing in a different larger guild.
I want to be Honored by the time my alt guild reaches level 10 so I can purchase heirlooms.
Is this because Guild rep is only awarded for questing and not dungeons, or is it because Guild rep is capped somehow and all of the members in this larger guild are having a hard time earning it?
So I just have to be in a group with at least one guild member or do we all have to be guildies?Azwethinkweiz said:If you do dungeons by yourself, no. If you do guild dungeon runs, you get rep.
New meta gems have been added: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.
Macattk15 said:Read the chart. It's a compilation of all the classes median damage across all the 25 man encounter bosses. I'd have to say the chart is decently accurate. Whether the numbers are exact or not ... who knows .... but from my personal experience .... it HAS been SV Hunters at the top ... with strong representations by Warlocks and Rogues (we don't have any Spriests).
I'm not saying don't play PvE Frost. If that is what you like, then its your choice to play it. As for the particular abilities that the mage .. I have no idea ... he's not retarded so I'm sure he used Frostfire Orb whenever.
I'm not saying you can't outdamage people as Frost. Hell I can outdamage people as Arms. At high levels of play (which you may or may not be interested in) Fire is the highest spec for DPS as taken from the Top 20 Fire Mages damage parses across the 25 man fights.
Have you tried PvE Fire in a raid or 5 man?
You were responding directly to me saying, "Wow, they weren't kidding about making Heroic Strike just a rage dump. Guess Slam is as crucial as it was predicted" by saying "Slam isn't good for fury."Angry Grimace said:...good for you?
I don't understand your what you're getting at; you almost never have enough rage to prioritize Heroic Strike as Arms.
Oh come on you guys are already virtually immune to snares. You can even shift between feral forms now.TurtleSnatcher said:Not feral druids starting next patch :\
don't know how much the designs will go for, but the base gem is still the same as it is currently (shadowspirit diamond). no reason aside from demand for these to be way more than the current BIS (chaotic for mages). And honestly... +x INT is obviously more desirable than +54 Crit, but most probably aren't going to pay 2-3x the current chaotic price when the mat(s) are exactly the same.funkmastergeneral said:They will be expensive as hell though.
but what is 12-14K? certainly not sustained in heroics...Bisnic said:I havent done any Cata raids yet, but i just find it hard to believe that i can go from high DPS in heroics, to shitty DPS in raids according to that chart. I already do 12-14k DPS in heroics with only 2 epics, a green wand, and the rest of my gear being half 333, half 346 with a bunch of green gems, hell my pants still have no sockets for gems... If i cant do over 16k DPS in a 10 man/25 man raid with better gear and rare gems later, there is something wrong.
they already said the designs will be non-binding world drops. my guess is the only gouging might happen the first week tops. After that week they won't cost much more than the other shadowspirit designs (recognizing the greater demand, but knowing that people will just opt out for their second best stat instead of paying double or triple)moojito said:Aye, I gave up on herbing and mining on my goblin mage since I was levelling up far too quickly. I'd constantly have to go back to the previous zone to get them caught up.
As far as the metas go, if they're a relatively rare drop then the lucky few will be gouging hard at the start, while they can. I remember I got into the meta thing very late and was still selling them for ~700g each.
The Lamonster said:So I just have to be in a group with at least one guild member or do we all have to be guildies?