I actually really like archeology so far, in concept. I like the little stories, I like the prospect of a sort of gambling based profession, but my ultimate gripe is that it's just so unpolished. There needs to be mroe things in it.
They don't need to coat the land in epics, but offer more tangible rewards. BoA items with a decent range would be a good starting point flat levels or 9-10 level don't cut it, run them 1-85.
In general I just feel like it should be a total marzipan of loot from various cultures instead of a few gimmicks with a gigantic carrot held on a very very far away string. Everything from PvP gear to big boxes of tradeskill items would be nice.
I think a lot of their professions have a very good baseline, and have some super fun elements to them, but they just need to be taken a little further. It's a bit sad how much lost potential there is for some professions.