charlequin
Banned
cuevas said:Before people used to complain they never saw the content, now they get to do the easy content they complain hard modes aren't real content. The heroic fights are completely new experiences.
The bigger thing for me is that the number of people who are actually butting their heads against the "hard modes are too hard, easy modes are too easy" problem is still pretty small. Wowprogress shows only 17% of all raiding guilds have cleared Nefarian even once; only 25% have cleared Al'Akir, and only 33% have cleared Cho'gall.
(They also have 15% having downed heroic Halfus, so there aren't that many people clearing normal but stalling out before even trying heroic.)
mclem said:Random guess of the day: I think the Zul'Aman *timed* run - assuming it returns
One of the announcements about the new dungeons specifically mentioned a timed run of Zul'Aman, I believe.
ToyMachine228 said:You can fault them if you'd like, but Blizzard is interested in keeping that crowd occupied.
I'm sure they are, but there's only so much you can actually do to keep your most voracious consumers of content busy. If people burn through what you put in front of them and then scoff at the idea of hard modes, even though the entire purpose of hard modes is to add something different and more prestigious for voracious players to do with themselves... well, I don't think falling over yourself to make "new" content for them as fast as possible is necessarily an efficient use of time.