For me the lore has just got too out there and crazy. I guess i'm more a fan of the simple horde vs alliance stuff.
Yeah, it's been pretty sky-high, crayola fantasy lately. It's lacking in the good character stories and at least relatively down to Earth war-themes of prior iterations. Just tryin' to out-do itself too much, I suppose, not like it's a rare occurrence for games and movies.
They want to return to character building and return to Horde vs. Alliance in MoP, they say a *lot* of things though :lol So much backpedaling over the years. Some of the best bits of Cataclysm were like the Ashenvale campaigns and stuff though, with the Horde fucking with the Night Elves and vice versa, so we'll see. Hopefully not so much in the way of an Old God who is really a Dragon who is really a Titan.
It would be neat to see less super natural bits for big plot points. Like Varian losing it over the course of the expansion and turning a splinter of the Alliance against everyone, razing some outposts or a city maybe along the way and that winds up as the last big wave of the expansion. And hey, maybe not axe him off, maybe keep him on, keep developing him as a much needed meaningful NPC faction, game really needs some more interesting fodder enemies too.
They already do some of this stuff, but it's mild and always left in the background to stew. Like everything with Sylvannas and what happened to Cairne at the start of the expansion, etc.