Not a chance in the world, in my opinion. The fact is, you don't need an expansion to focus on PvP. PvP players just fight each other regardless of what level they are. You wouldn't even need more levels, just more gear levels.Door2Dawn said:So does this mean the expansion will be more PvP focused since it's really about Alliance vs Horde?
That was another of the rumours I had read; that they are not going to create more hero classes because they felt it didn't work.Alex said:What the hell, it starts at level 1, that's so dopey.
Neat that it's tri-spec, though.
Everyone but the Cataclysm races then.RPGCrazied said:Pandaren
Draenei
Dwarf
Gnome
Human
Night Elf
Blood Elf
Orc
Tauren
Troll
Forsaken
who can be monks.
Loxley said:Posted in the gaming forum, but whatever.
Alex said:Whoa, talents are really revamped I guess, multiple choice now rather than trees?
McNei1y said:You play wow? Start a new character and join my reroll for no reason phase.
Looking forward to Blizzcon details tomorrow. Hopefully there's a lot of new expansion info.
Angry Grimace said:The interesting question is that giving Pandaren to both Horde and Alliance with no particular difference in appearance destroys the Horde/Alliance PvP silhouette argument. Can faction betrayal be far behind?
PvE Scenarios
PvE Scenarios are a way to give new interesting content that doesn't make sense in a dungeon content.
Scenarios are more about reusing parts of the world in interesting new ways, and introducing new types of PvE gameplay that we've never seen before like PvE battlegrounds.
They are short instances for a few players, the amount of players can vary depending on the scenario, some of them can be for 3 players.
You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.
It will be a staged experience where you will try to accomplish some greater goal
For example, a scenario might require you to kill 25 kobolds in stage 1, then find and return 4 goldshire children, and then kill the boss.
Developers would like to do PvE battlegrounds, where you will have to slay 50 alliance/horde soldiers, destroy 6 towers and the barracks, and then defeat the enemy General.
They could replace group quests.
It uses the same queue system as the dungeon finder
Since there is no role requirements, queues should be instant.
Challenge Mode Dungeons
Complete a dungeon in x minutes
To earn Bronze, Silver, Gold medals.
Gear levels are normalized, all your gear will be brought to the same level to make the competition even.
You can't just get better gear to overpower it.
It will reward sweet looking gear with no stats, and valor points!
Challenge Mode will reward you with very unique looking gear to show off how awesome you are to your friends
A new challenge dungeons UI will be added, you will be able to check your medals, your ranking, show what rewards you can unlock, etc ....
Pet Battle System
You will be able to collect, level, and battle with companion pets.
It will be accessible to all players.
Works with almost every pet
Pet Customization, you will be able to name your pet, give them visual abilities, etc ...
There will be "Wild pets", you can find them in the world and engage in battle with them. You will then be able to get that pet and add it to your Pet Journal.
Pets have random stats, some of them will be very good at tanking, some will have a CC ability, etc ...
Some pets will only be found during a specific season, while it's raining, or during the day or the night. Some of them will only spawn in the spring, when it's raining, in elwynn forest at night!
Most pets will become tradable, even after it's leveled, etc ...
Pets will be account wide
Your pet journal will display info on all your pets, including stats, skills, and also drop locations and lore info for the pets you don't have yet!
Winning battles earns you experience, and levels your pets.
You will learn new abilities. Every pet can use 3 abilities in a battle at one time.
Every time you level you will also increase the stats of your pet.
You will level multiple pets to build your team.
You have 3 battle slots, one for each pet in your team.
Pet Battle System - Battle
PvE and PvP Battles
It will be turn based.
A simple combat system.
Fight with a team of 3 pets
Queuing system, you will be able to find a fight pretty fast depending on the level of your pets.
Pet Battle System - Customization
You will finally be able to name your pets, and see that name in battle.
Items for your pets, you will have an item slot for your pet and might be able to socket gems in those items, etc ...
Individual builds of abilities and different teams.
Masters and Masters abilities, there will be different NPC pet masters in the world who will let you earn abilities when you beat them. For example, beating the master of mechanical pets will get you a new ability for your pet!
G-Fex said:course i play wow
McNei1y said:What faction are you... You Horde?!
I'm pumped they're bringing World Bosses back.
EDIT: PVP battlegrounds. A Dota type BG = Azshara Crater. I wonder how thats going to be... Its cool they're bringing that BG back though.
I can't get my head around it all. I have a 60 day card here waiting to be activated but now I don't want to, I'd rather go for the yearly pass and get D3 for free! Is there a time limit on when the offer expires? If I use this card and then sign up for a year will I still get the benefits?sn1pes said:I'm a relatively newer player (not even to 85 yet on my main), but these announcements alone have sold me on the annual pass deal. So good.
Einchy said:Hmm, not sure if I like the new talent system. I like having a bunch of attacks. :/
Angry Grimace said:I don't understand why you would select blood tap that's crappier than regular blood tap over Runic Empowerment or Runic Corruption. Perhaps they meant to remove the cooldown from Blood Tap?
Also, DKs now have that abilities that the Lich King used on you - Remorseless Winter.
The third option is no demons at all. You just have to summon one back and murder it to maintain the buff.McNei1y said:wow. The Warlock tier spells/talents/whatever you call them are pretty cool. New demons or two demons at once... hmm!!!
Hero said:Death Knights look like they might be OP again. Remorseless Winter? Fuck yeah.
Also Vendetta grants Rogues a 30 yard strike. lol.
My guess it that almost none of it is ready beyond at a basic level.Alex said:I wish theyd show some monk gameplay, even if they dont say much about the abilities and stuff and it's kind of rough. Maybe the animations aren't ready yet though.
Then again, we don't really know anything about what demons will be able to do at that point. That's pretty far away.McNei1y said:Warlock two demons is pretty ridiculous now that I think about ways of using it. Felguard + Felpup/Succubus for extreme CC/interrupts. Take that fools.
Angry Grimace said:Then again, we don't really know anything about what demons will be able to do at that point. That's pretty far away.
True, but for the most part, we aren't seeing the spec skills so it seems like you don't have much to do when really you will.Freyjadour said:Rogue "Talents" look like a lot of really ass-y PvP shit until 90. Fantastic.
It's better than lying and saying its better to toggle a mode.CarbonatedFalcon said:Blizzard admits they're not creative enough to keep up the type of hard-mode design that went into Ulduar.
Hahahaha, I knew it.