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World of Warcraft |OT4| "Why do we keep playing? It is simply in our nature."

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Westlo

Member
Huh, the stage 3 BS weapons are ilevel 502.

Trying to think of what I'll price my axe at, assuming I get an LFR weapon in the next 15 days lol. 30 days to make, 21 living steels, ~30 Spirits of Harmony. Maybe 30k?

If I saw a 502 weapon on the AH for 30k I'll buy it with the intention to flip it, Especially in 5.3 when I can up its ilevel to 510.


I see those 476 ilevel xmas tree daggers go for 30k on the AH....
 
I'm thinking about re-subbing so I have a few questions about healing sham and healing pally

What's the best way to lvl to 90 as a healer? Dungeon finder or questing?

How are healing sham/pally seen in the pvp meta game right now?

What about pve and looking for raid?

Have either classe changes since last xpac?

And is the new pet system really like Pokemon?
 

mclem

Member
Just about downing the third door!

It'd be nice to kill Horridon before 5.3...


I need to have a word with some of my guild, though. Some are underperforming, which is fine, and they claim to just not know why, which is fine, but I have a problem with the fact that they're not then converting that into going out and finding a willing expert to help them out. There's a ton of resources out there, and lots of people willing to help as long as you approach it the right way.


What's the best way to lvl to 90 as a healer? Dungeon finder or questing?
I'm quite happy to quest in tank spec, but I'm weird. Probably Dungeon Finder for you.

How are healing sham/pally seen in the pvp meta game right now?
Can't speak for PvP

What about pve and looking for raid?
I don't think there's any healer that is generally believed to be a bit underpowered; different healers bring different advantages to different fights. As long as you're competent, you'll be fine.

Have either classe changes since last xpac?
Well, there's been the broad changes to every class (new talent system, stats changes, that sort of thing). I can't really speak for specific changes to specific classes... despite playing a pally, I'm a tank through-and-through.

And is the new pet system really like Pokemon?
Kind of. It's not quite as deep as Pokemon, but it's much deeper than I expected it to be at the outset.
You'll start with L1 pets (whichever you currently have at the start, minus a few that can't logically fight, no matter how much you feel you should be able to Alliance Balloon an enemy to death).
There's a long quest chain that starts at the trainer which loosely guides you through a progression sequence (no storyline aspect to it - at least as far as I've got - but a sequence of being led to zones to encounter gym leaders pet trainers). In the interim each zone has a 'pet level' as well as the 'player level', detailing what wild pets you'll encounter there for levelling and capture purposes.
Battles involve one pet at a time from a pool of three that can be swapped in and out at will. Each pet has three ability slots which can be toggled (before battle) between one of two abilities each (so six abilities total), and there's a good range of abilities out there; each of the six unlocks as you proceed through levelling the pet. There's pet and ability classes, again like Pokemon, where a given abilities' class is strong against a given pet's class; pet classes also give special unique passive traits.
What else is there? Oh, there's pet rarity levels; pets can be grey, white, green or blue, and rarer pets have higher base stats - but are understandably less common. There's a small chance of getting Battle Stones from a successful fight which can be used to upgrade a pet instantly to rare of the given class (or, if you have a flawless one, *any* class). And I've not got to the endgame, but I'm aware that legendary pets actually exist; a three-on-one fight against a ridiculously tough enemy. Not sure if they're capturable, though.

Blizzard have been doing a good job of adding to pet battle content as the patches have come through; they're showing real commitment to the feature, which is nice. I'd like to see a pet quest chain that isn't simply 'go beat the elite trainers', though. Where is WoW's Team Rocket, and how the hell would they actually justify its inclusion?
 

TimeKillr

Member
Just about downing the third door!

It'd be nice to kill Horridon before 5.3...


I need to have a word with some of my guild, though. Some are underperforming, which is fine, and they claim to just not know why, which is fine, but I have a problem with the fact that they're not then converting that into going out and finding a willing expert to help them out. There's a ton of resources out there, and lots of people willing to help as long as you approach it the right way.

I feel the same way you do for this. Fortunately our weak elements have phased out of our group and now I'm feeling pretty good about it.


I'm quite happy to quest in tank spec, but I'm weird. Probably Dungeon Finder for you.

You're not weird - tank spec is the best leveling spec bar NONE right now for all the tank classes. Vengeance makes us crazy killers, and the best thing about it is - you run into an area, aggro EVERYTHING, and kill much faster than if you were 1 on 1. I tried leveling as frost with my DK, and while it was relatively fast and effective, I ran into huge problems in the crazy rabbit place in Four Winds. I switched to Blood and bam, I'm 100% undefeatable. As in it's impossible to kill me - at level 88 I aggroed the entire place and ended the fight with 100% life that barely dropped below 80.

I'm leveling a prot Pally right now and while single target dps is relatively low (because I'm lazy and I like to have few buttons so I exclusively use hammer instead of CS) but when I aggro groups it's ridiculous. If I *ever* run into any sort of problems (which I never do because of Seal of Insight scaling with AP, thus scaling with Vengeance!) I just pop a WoG that's conveniently massively buffed by SotR and I'm back to full health. It's just ridiculous.

Warriors have Victory Rush that makes them very strong also. I don't know about Bears, but I assume they have something similar.

I don't think there's any healer that is generally believed to be a bit underpowered; different healers bring different advantages to different fights. As long as you're competent, you'll be fine.

Apparently resto Druids were a bit underpowered at 5.0, but they're fine now as they've been massively buffed.
 

mclem

Member
You're not weird - tank spec is the best leveling spec bar NONE right now for all the tank classes.

I should clarify: I've *always* been fine levelling in tank spec from Wrath onwards (Vanilla tanking wasn't really viable; I only 'got' TBC tanking quite late in the levelling process)

Now it's good, but back then... it was pretty damn rough at times!
 

TimeKillr

Member
I should clarify: I've *always* been fine levelling in tank spec from Wrath onwards (Vanilla tanking wasn't really viable; I only 'got' TBC tanking quite late in the levelling process)

Now it's good, but back then... it was pretty damn rough at times!

Oh god yes - that I agree. Tank leveling pre Cata was a nightmare. During Vanilla you just didn't do any sort of damage, and the same mostly applies to TBC tanking.
 

ZenaxPure

Member
I'd like to see a pet quest chain that isn't simply 'go beat the elite trainers', though. Where is WoW's Team Rocket, and how the hell would they actually justify its inclusion?

BFD, Silithus, Ahn'Qiraj, Ragnaros, Azjol-Nerub, Ulduar, The Cataclysm, Wrymrest Temple Deathwing was merely a setback, heroes across Azeroth can take on the new epic quest chain to stop the Twilight's Hammer true goal: to steal every battle pet from every tamer on the planet! New solo battle pet dungeons added, solve all the warp-pad puzzles you can handle and stop the Twilight's Hammer from experimenting on 3 new Legendary Battle Pets that are capturable after putting an end to the Twilight's Hammer's evil plot for the last time.

Eh, I'd play it.
 

Tarazet

Member
You're not weird - tank spec is the best leveling spec bar NONE right now for all the tank classes. Vengeance makes us crazy killers, and the best thing about it is - you run into an area, aggro EVERYTHING, and kill much faster than if you were 1 on 1. I tried leveling as frost with my DK, and while it was relatively fast and effective, I ran into huge problems in the crazy rabbit place in Four Winds. I switched to Blood and bam, I'm 100% undefeatable. As in it's impossible to kill me - at level 88 I aggroed the entire place and ended the fight with 100% life that barely dropped below 80.

I'm leveling a prot Pally right now and while single target dps is relatively low (because I'm lazy and I like to have few buttons so I exclusively use hammer instead of CS) but when I aggro groups it's ridiculous. If I *ever* run into any sort of problems (which I never do because of Seal of Insight scaling with AP, thus scaling with Vengeance!) I just pop a WoG that's conveniently massively buffed by SotR and I'm back to full health. It's just ridiculous.

Warriors have Victory Rush that makes them very strong also. I don't know about Bears, but I assume they have something similar.

I leveled in the first week of Pandaria as a bear tank by questing. There are a number of things that made it awesome:

- No need to hit cap in the zones, so just stack crit like crazy for all the rage you ever wanted and good damage too!
- 40 yard range on FFF with the glyph to pull distant mobs
- Thrash applies an instant, hard-hitting and long-lasting AE DoT that makes it easy to drag mobs around
- Mass Entanglement lets you CC entire packs at range if you don't want them on you
- Bear Hug for great single-target burst
- Heal with your Rage, and it's boosted by attack power/Vengeance

I pretty much just carried around Darkmoon Firewaters with me and ate everything on the map.
 

Berordn

Member
The only issue about leveling as a tank is that there's a pretty big gear divide when you're starting on dailies. It takes forever to kill anything since you just don't get enough vengeance.

Other than that it's great.
 

Westlo

Member
22k in Gem sales in the last 12 hours, what a license to print money after resets...

As soon as I get my mage to revered with shado pan, with my stock of sha crystals... i'm gonna go hard next reset. is that when the last LFR opens too?
 

Westlo

Member
Grats! Leveling Jewelcrafting is quite a gold sink though.

My Warrior has been a JC since they nerfed Engineering bombs so it's been pretty good. Man I missed the days of Iron Grenades working on all levels.

Also you'll make your money back on leveling JC now back pretty quickly if your server is normal and especially if your JC is also a transmute spec alch.

I buy all Golden Lotus below 85g, have a supplier sending me 20 a day for 1600g, transmute say Alexandrite + golden lotus into Vivid Wild Jade's that sell for 150g is easy money, get a decent amount of 2x procs and only ever got a 5x transmute proc once for MOP Rare gems...
 

ZenaxPure

Member
Wonder what they mean by promotion. Can't exactly do an annual pass like D3 considering the game is f2p. Wonder if it's just for participating in the game at launch or something like that.
 

Robin64

Member
I hope it's not for being in beta because that will ultimately be down to luck.

There might be a starter pack of cards for $10 or something at launch, who knows.
 

strafer

member
They better watch out, he will fuck shit up.

MO6cDrZ.jpg
 

Slayerx

Member
The chamber in dark heart of Pandaria scenario is so epic it hit me right in the feels *.*

I think I am in love with this new pvp guy Blizzard hired back in August.
http://wow.joystiq.com/2013/04/09/potential-patch-5-3-pvp-changes-from-twitter/
So this looks like a separate queue list could be considered for the larger, more epic battlegrounds, perhaps to cater to those who want the full experience of a longer Isle of Conquest or Alterac Valley and don't enjoy the shorter, more PvE focused versions.

Edit:
Darkspear Revolutionary
Slayerchan amuses me greatly.
 
Haven't gotten a single piece of loot from bonus rolls yet. Got a few pieces as regular drops, but yeah.

:( Hang in there.

Now that Nalak is unlocked, I assume that we'll be seeing 5.3 pretty soon. Maybe a couple of weeks.

Anyone unlocked him on their server yet? If so, did you take him down? If so, did you get loots? :D
 

cdyhybrid

Member
Welp, turned out to be a decent night by the end. Got 4 upgrades, including my first coin loot in a mace off Animus. However, I have no offhand to go with it -.-
 

Tarazet

Member
I've maxed out Skinning, Leatherworking, Mining, and Jewelcrafting, and gotten pretty far with Blacksmithing. Now I'm doing the Tailoring and Enchanting thing, and I find it much more painful running Stratholme and BRD repeatedly. But I suppose it should feel like more work, seeing how it's leveling two production professions at once..
 
Welp, turned out to be a decent night by the end. Got 4 upgrades, including my first coin loot in a mace off Animus. However, I have no offhand to go with it -.-

Nice work.

Before I left work today, I got either two or three secrets of the empire and a chestpiece that's an upgrade from my old RF chestpiece. I'll try to run the last part of ToT LFR when I get home.

I think I have five coins left. I'll use one on Primordius and Dark Animus, and save the other three for Nalak, Oondasta and one on the off chance I actually get to get to the Zandalari Council this week on normal. (Hahahahahaha, I won't.)
 

Finaika

Member
I'm just sitting on mine until the patch to be honest. If I will cap before the patch comes I will use some, but otherwise seems to make more sense to hold on to them for now.

Will the Mogu charms be more effective on the next patch or something?
 

ZenaxPure

Member
Will the Mogu charms be more effective on the next patch or something?

Yes, all bonus rolls (mogu and elder charms) are getting RNG protection. Longer you bonus roll without getting loot the higher your chance is to get loot the next time (will probably cap out at 100% at some point, but we don't know for sure how the scaling will work). Blizz also confirmed in a tweet that it's saved on a boss by boss basis, so, if you just spam the same boss over and over and keep using charms on them at some point you're guaranteed to get loot.

They said if the system works out well they will apply it to the regular LFR loot system as well.

Edit: Actually just went back and re-read the tweet and it sounds like the normal non-coin chance at loot rng protection might end up being in 5.3 as well but they "can't commit to anything" right now and bonus rolls won't be saved on a boss by boss basis? Dunno for sure I guess since they also said right after it they hadn't got the details ironed out yet.
 

CassSept

Member
Brawler's Guild had been updated with new bosses, up to Rank 10. Notable new bosses include Blingtron 3000 and... "The Bear and the Lady Fair" :D
 

Robin64

Member
Played a fair amount of PTR last night. Things are working now.

First thing you need to do is Blood in the Snow, which is a Scenario where you help Moira defeat some Frostmane trolls near Ironforge. It's a fairly basic one as far as Scenarios go, but even on normal it had an optional objective. A dwarf was tied up in a camp with about 30 trolls all dancing around him. We could choose to rescue him, so we gave it a go but every single troll came to fight us and we died *very* quickly. Decided to leave that one for now.

You then need to do Heart of Pandaria, which was slightly more fun. Starting in the new dig site in Vale of Eternal Blossoms, we had to defeat a few mobs and whatnot as always, then came the task of collecting artifacts around the site. Needing 250 it seemed daunting, but getting combos of scroll -> book -> vase gave a bonus of 15. Went quick when we figured it out. After that, they blow open an entrance and you go into a square chamber. There's a Titan keeper in there and the whole thing is very Titan in construction. Glass floors, giant cogs in holes going miles down, celestial statues, the usual. In the middle is a giant box hanging from the ceiling by celestial chains and inside is a dark swirling mass. This is
the essence of Y'Shaarj.
Then boss fight and done.

After those are done, you can finally head to Sen'jin to meet with Vol'jin. He, Thrall and Chen are all there and task you with collecting resources in Northern Barrens. Not many at this point, just a couple of fights worth to get the idea.

There are four themed camps in Northen Barrens, each dealing with a different resource: Meat, lumber, stone and oil. Just killing mobs or opening crates in those camps gets resources. Each mob drops a Lesser Charm, too, which is true of every mob involved in this campaign. Occasionally a boss mob appears. The latest PTR has them working like the Isle of Thunder ones in that anyone can fight them and gain credit, even without being in a group. I like this. Sometimes you can escort a friendly caravan to gain a load of resources at once and sometimes a Kor'kron caravan will overturn, dropping hundreds of lootable crates. It's all quite nicely done.

Anyway, once you return a few resources, Garrosh's forces attack Sen'jin. Once you've defeated them, Vol'jin decides to go and claim Razor Hill. Chen goes with him, Thrall goes elsewhere.. There are three bosses to take down in Razor Hill, two were easy but one seemed a bit too hard. He was in a spot where other mobs would keep spawning and they all hit hard. Still, once that's done, you earn the title "Darkspear Revolutionary" and open the weekly quest to collect 150 of each resource. This awards a Mojo, which is used to transform the Latent Kor'kron gear into gear suitable for your class.

Chen also offers one final quest here, going to Kun-Lai to help an old man up the mountain. I won't spoil this, but it's a nice quest and awards 502 boots.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
I'm almost convinced that sigil drop rates are bugged. How can wisdom have like an 80% drop rate in terrace and HoF, yet I'm lucky to get a single power from all 6 MSV bosses, using a bonus roll every time.
 

Draxal

Member
I'm pretty sure the bonus roll system is supposed to ignore quest items... in LFR when you win a sigil, the popup looks a lot like a bonus roll reward.

I official forumed it, and somebody else confirmed receiving one from a bonus roll.

I think it's just really rare get from using a charm, since it's competing against all the other loot in the bonus roll, while it is usually just a bonus roll otherwise.
 

ZenaxPure

Member
Whoo, looks like Blizz fixed the Troll boat at the docks on Isle of Thunder, finally able to get the last scroll for The Zandalari Prophecy lore-walker achievement.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
I official forumed it, and somebody else confirmed receiving one from a bonus roll.

I think it's just really rare get from using a charm, since it's competing against all the other loot in the bonus roll, while it is usually just a bonus roll otherwise.

Yeah, I've only gotten sigils from bonus rolls 2, maybe 3 times ever, so definitely rare. One of the times it worked was recently and I actually had already recieved a sigil from the boss kill itself, so I ended up with 2 from one boss (wisdom, of course.)

At this point There is no 476 loot that I want so any elder charms I have are just burned on the low chance I get one of the last 2 sigils of power I need.
 

mclem

Member
I misbehaved slightly yesterday.

Just to set the scene: The Internet was down. I was keeping in touch with my raid, but after contacting my ISP, they said they couldn't put an expected time on a fix, other than it'd be before the morning. Not expecting to raid that night, then, I put food in the oven.

Then the internet came back.

Now, the raid needs me - their backup tank is only there due to my absence. So I rejoin and we go to Sha of Fear. And we pull. And then I realise: Sha's a long fight, and my food will be ready before then.

http://www.youtube.com/watch?v=zaYL_UmajOI
 
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