Blizzcon tickets already sold out
They sell them in 2 batches. Last night was the first batch, Saturday is the second batch.
Got my legendary meta gem today although I suspect the dps spreadsheets have its value skewed, no way one thing socketed to my helm gives me 6000 dps.
They really did put a lot of Agi on Plate items back then, dangit.
Got my legendary meta gem today although I suspect the dps spreadsheets have its value skewed, no way one thing socketed to my helm gives me 6000 dps.
The thunder forge quest leading up to it is simply brilliant though. I got the DPS flavor so I can't speak for the tanky/healy flavors of the quest but it was a proper challenge, lots of stuff going on and you really have to know how to keep yourself alive with a ton of mobs trying to stop you. I swear I heard some unique music going on as well. So good!
Someone nice enough to list what you get for the legendary quests? I got my first legendary gem for the weapon. Next is a prismatic socket for weapons (but can only have one total legendary gem while dual wielding, right?). And then it's a legendary meta gem? I wasn't aware of that one. I saw 5.3 has legendary capes. Having ilvl 600 stuff seems pretty ridiculous, honestly. Especially with how common it seems people will be able to get them since LFR drops the stuff necessary.
Anyhow, just sort of curious. Since I'm still working on Test of Valor I've got some time before I run into my next reward.
Next is a prismatic socket for weapons (but can only have one total legendary gem while dual wielding, right?).
The guild invite spam you get at alt leveling is absurd.
18/20 secrets.
Potentially, I can be done with this nightmare by Saturday night, but I'm not betting on it. Next week should be a given, though.
My Shaman got the 522 gloves from Nalak, but My Monk is still 0/3. Item Level is currently 512. Weakest link are my 496 boots.
Anyone taking bets for when 5.3 is going to drop?
I just join one of the spammers if they have a non-idiotic name and are level 25 for the perks. Completely ignore guildchat until I'm going to my real guild.
Blizzard Live Q&A starts soon.
http://www.mmo-champion.com/content/3226-Live-Developer-Q-A-Patch-5-2-and-Beyond
Comment From Jon
Will there be a final legendary weapon in mop? Or will we just get legendary power through many different items?
5:55
Fargo: Oh hellz yeah. You're getting a glorious orange item. Wrathion is true to his word.
Newsbot9@Newsbot9@CM_Zarhym Do you feel that delivering the reputation-based story quests as in 5.1 was a success, and will it be used again? #WoWCiL
6:15
Fargo: Love this question! We got a very positive response to the way 5.1 story quests rolled out over time as you did dailies. It was pretty time-consuming from a development standpoint but was totally worth it, as opposed to - for example - adding 40 new randomized blue bangs instead. Expect to see more like that in the future.
Whatever happened to Koltira Deathweaver? As a Death Knight, that's one plotline that's left me hanging. Mograine can't be to happy about one of his best getting kidnapped either...
6:21
Fargo: Poor Koltira. I guess you should NEVER cross Sylvanas... you'll be chained beneath Undercity for multiple expansions! He's one of those plotlines we'd like to return to... eventually.
Third edit, the burning question finally answered!
Started playing the Stater Edition this evening, got up to level 8 as a Human Warrior. Any advice for absolute newbies?
Still, I prefer something like Isle of Thunder or Firelands with growing hubs and sets of dailies and oodles of achievements to work on within them. I'm pretty certain I'm in the minority.
My problems with ToT are documented on a previous page, I don't hate the isle in the least but I don't feel like I was actually making "progress" through the isle when the first set of dailies is the same no matter what stage of the isle you are on.
This week was very lucky for me and I finished up my last Secrets of the Empire on the very last LFR boss. The quest after that is tooooough. It was nice to get the legendary item of the patch, but the following quest after that......more LFR collecting.......UGH
The comments that the developers are happy with the structure of MoP, the reputations grinding, and the general alt-unfriendliness have clinched it for me. I'm out. MoP broke me of what could be considered either a strong addiction or a torrid love affair with this game. My one thing keeping me hanging on was that they might course correct after this expansion and perhaps inject a way for someone of my play style to have some fun in the game. I'm not seeing that happening now with the current climate of developer commentary.
Well, I think what you have to keep in mind realistically is that in any previous expansion it would have went like this: Expansion launch -> 5-6 months later we get ToT isle and dailies without anything inbetween. 5.1 and it's daily hub was meant to be a small scale thing to fill the void so you don't have to wait long periods of time before any new content whatsoever.
Basically, don't think that they chose to do something like 5.1 INSTEAD of doing something like ToT or Firelands, think of it like they decided to go with ToT AND 5.1, instead. The 5.1 and 5.3 quest hubs are small scale by design since they can crank something like that out quickly while they continue to work on stuff like ToT or Firelands, which involves an entirely new zone (IoT/Molten Front), lots of achievements, tons and tons of quests, and so on. It's really a win-win for us as the players.
So yeah, completely get why they go from smaller content patches to larger patches to help keep the flow of content coming.
Nah I understand, I just felt like it was worth pointing out. Like I said, I too enjoy the big hubs with achievements and the like but I will sure as shit take a small thing like 5.1 over the vast void of nothingness that would have been there before.
5.1's sense of progression with 5.2's wildly superior environment design would be ideal, but they probably can't spare the world designers for something of that magnitude more than once an expansion.
Any idea if there's a plan to have patches lead up closer to the next expansion with their quicker pacing? Have they spoken much on that? I just went back a bit on their patch release dates to see what to possibly expect.
There were roughly nine months between Hour of Twilight and Mists of Pandaria's release. I think that huge gap is partially when they lose a number of regular subscribers (who then come back eventually with the next expansion, hopefully). But if they keep that same pace and 5.4 is the end does that mean we could get 5.3 in about a week or two, placing it just over two months after 5.2. And then it's usually around four months for a large patch to hit. So possibly August for 5.4?
Does that mean we'll get another nine-ish months after that for the next expansion? Or will there be a small 5.5 with some extra content that's possibly less story focused to hold us over?
Just sort of thinking ahead and curious how it'll play out.
I wouldn't be terribly surprised if 5.4 had more than just the new raid but another similar extra zone for dailies, new faction, etc. It's either that or perhaps they'll just pile on a bunch of new scenarios or a handful of new dungeons with the raid? Suppose they could do that instead, similar to Hour of Twilight. Have to say, those three instances added in HoT were some of my favorites and I've been largely unhappy with the MoP dungeons so it'd be pretty neat if they put out a few real winners at the end.
What is the general consensus of MoP dungeons? Don't mean in difficulty but simply appeal. I thought Wrath had the best followed by Cata and MoP falls below those. BC's were too brutal for me to really say I enjoyed, heh. So many deaths!
The comments that the developers are happy with the structure of MoP, the reputations grinding, and the general alt-unfriendliness have clinched it for me. I'm out. MoP broke me of what could be considered either a strong addiction or a torrid love affair with this game. My one thing keeping me hanging on was that they might course correct after this expansion and perhaps inject a way for someone of my play style to have some fun in the game. I'm not seeing that happening now with the current climate of developer commentary.
Just figured it might hit quite soon is because the client said it was downloading patch information. I'm guessing Tuesday after next.As for when 5.3 comes out, I imagine it's soon, but, the PTR version isn't labelled as "release" yet (or MMOC hasn't reported it anyway, I don't really get on the PTR myself to check) so it's probably still a few weeks away.
They said no new dungeons in MoP
my 3rd level 90 has the highest ilevel out of all my characters.... and has probably done 1/8th the amount of LFRs....
The only think I'm annoyed at in regard to this 3rd 90 is that I went all out for ret dps and it sucks, thankfully I got lucky with some healing drops (went to holy spec while doing empress and got sha touched mace for doing 5k dps lol) so I can switch that and hope they get buffed.
How do healers organize in LFR? Do they actually talk or do their own thing? Man I missed my Mage channel from back in my raiding days, we didn't use vent (but still was up "their") but that channel was so fun
Still dat schedule... fuck that, never again.