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World of Warcraft |OT4| "Why do we keep playing? It is simply in our nature."

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Tamanon

Banned
Did my first heroic scenario and wiped a couple times on the end boss of Dark Heart. But for the reward I got a 516 2H Mace for my Pally(upgrade from his 471 blue) and some 516 bracers. So good. Pallies are so dependent on their weapon, this helped a ton.
 

ZenaxPure

Member
Did my first heroic scenario and wiped a couple times on the end boss of Dark Heart.

That one is probably the hardest boss in a H scenario if you don't know what you're doing. Whoever has threat on the slimes when they come pretty much has to grab a green orb or they will die and whoever is doing the most dps needs to make sure they grab the orange orb each time (especially if you want to make the bonus timer).

I love the hallway before him though, the way the slimes interact with each other is so much fun. It's so awesome to whittle down one medium slime until he is about to die and then grab as many other slimes as you can and kill them all with the original slime.
 
That one is probably the hardest boss in a H scenario if you don't know what you're doing. Whoever has threat on the slimes when they come pretty much has to grab a green orb or they will die and whoever is doing the most dps needs to make sure they grab the orange orb each time (especially if you want to make the bonus timer).

I love the hallway before him though, the way the slimes interact with each other is so much fun. It's so awesome to whittle down one medium slime until he is about to die and then grab as many other slimes as you can and kill them all with the original slime.

I've done that one and don't remember a thing. Then again I think I did it in regular for the 5.3 quest so we probably just farted our way through it.

I've found the one that takes place in the snow to be the most difficult. People always die, occasionally fully wipe, and it's just an absolute mess. I still don't know the best way to do the final stage. It appears to me that most the mobs will keep attacking the NPCs so it's best to burn one down at a time while dodging the attacks from the boss. And destroy the rage banners. I think it tends to go to hell when people run in and AoE so then threat on everything goes everywhere and people start dying. I've found all the other heroics considerably easier.
 

ZenaxPure

Member
I've done that one and don't remember a thing. Then again I think I did it in regular for the 5.3 quest so we probably just farted our way through it.

Yeah, it doesn't matter on normal obviously. On heroic, though, the boss has the most HP out of any H scenario boss I believe. Mostly because the orange orb will reset all the cooldowns of whoever grabs it, it's pretty fun doing it and sustaining over 200k dps since your cooldowns are up almost the entire fight :p

I've found the one that takes place in the snow to be the most difficult. People always die, occasionally fully wipe, and it's just an absolute mess. I still don't know the best way to do the final stage.

I was specifically speaking about the boss, but, yeah I think Blood in the Snow is probably the hardest one overall. It absolutely has the hardest bonus timer, you just can't do it if you have 1 dps who is terrible and people who don't know how to skip trash.

I will be honest for the final boss I just stand in the healing circle in the middle and AOE like crazy, works out fine.
 

Enosh

Member
did a 25 man ToT pug on my shaman yesterday, usually raid 10 mans, but saw the pug advertizing 2 days ago in ToT about this run and thought, why the fuck not ^^ turns out it had mostly alts and former raiders from one of the servers best guilds in it, did 11/12 in like 5h, had to call at lei shen since it was late
was really fun, got like 5 upgrades out of it (3 for MS, 2 for OS)

overall I have to say Dark Animus, Ji Kun and surprisingly Twins seem a lot harder on 25 man, granted Dark Animus was mostly due to no one having a proper idea how to handle the adds in a 25 man setting so took some trial and error

the rest we 1 shoot without problems, Horridon especially seemed faceroll due to having so many interrupters and dispellers while still having the same number of adds
 

TheYanger

Member
Last boss in blood in the snow is a joke. nothing will aggro you until you hit it, so rather than AE - single target. especially the banners initially. The boss will just fight the NPC forever if you don't touch him.

Don't get me wrong, it's the hardest scenario overall (and DEFINITELY the hardest bonus timer), but the boss itself is fine. The trash is more likely to kill you in my experience, mcuh more unavoidable damage.
 

mclem

Member
The nerf to the HP of the adds on Horridon was a weird surprise (none of us read the notes) last night when we started this weeks run. They die soooo fast now.

That's a weird experience, 'cause I tend to regard our guild as something like the lowest common denominator of raiding: When there's a nerf, it's *for us*... but we've been downing Horridon for weeks on end with no problem whatsoever.

It's nice to be occasionally reminded that other people are toiling below you :)
 

mclem

Member
Rösti;66991061 said:
big-fightx1s8c.jpg

I thought those models came in with Wrath. Where are they in Vanilla?
 

ZenaxPure

Member
Last boss in blood in the snow is a joke. nothing will aggro you until you hit it, so rather than AE - single target. especially the banners initially. The boss will just fight the NPC forever if you don't touch him.

Does the scenario end if you simply kill the boss or do you have to kill everything around? The only reason I really AOE is because it's not that threatening if you hang out in the healing circle and I just assumed you had to (well and as an assassination rogue I have nearly infinite energy rupturing all the adds but that's a rogue thing obviously). I've never really done it any other way to be honest, never really thought about what triggered the ending since that stage is fairly simple.

Archaedas in Uldaman although texturized differently.

Model also appeared in the absent minded professor quest in vanilla (Alliance only iirc, you escort a dumb dwarf around), and, I believe one of the blizz employs used/s it as his avatar gif on the official forums. But yeah, it's been around forever, I think it's mostly obvious just at how old it looks lol.
 

Bisnic

Really Really Exciting Member!
Man I'd forgotten how shitty vanilla Stormwind was, there's a reason everyone used to hang out in Ironforge.

It's not like the new one changed anything of the old Stormwind except blowing up the park and changing the castle. And adding a giant harbor. The parts that you think are shitty are still there.
 

Bisnic

Really Really Exciting Member!
I miss when everyone was hanging out in Ironforge.

The ironic thing is that, since Ironforge is crossrealm, the area around the bank and AH has more people than the non-crossrealm Stormwind of my server.

Now, if they could add Transmo/Item Upgrade/Reforger npcs in Ironforge, i would probably stop going to Stormwind.
 

Loxley

Member
It's not like the new one changed anything of the old Stormwind except blowing up the park and changing the castle. And adding a giant harbor. The parts that you think are shitty are still there.

I guess by "shitty" I meant "uninteresting". There was no real reason for players to congregate there over Ironforge - which everyone latched onto way more than the other cities (poor Darnassus).
 

Berordn

Member
I guess by "shitty" I meant "uninteresting". There was no real reason for players to congregate there over Ironforge - which everyone latched onto way more than the other cities (poor Darnassus).

It also helps that it was a short distance from Blackrock Mountain which was where the majority of the endgame stuff was. It just clicked.
 

Ultratech

Member
Last boss in blood in the snow is a joke. nothing will aggro you until you hit it, so rather than AE - single target. especially the banners initially. The boss will just fight the NPC forever if you don't touch him.

Don't get me wrong, it's the hardest scenario overall (and DEFINITELY the hardest bonus timer), but the boss itself is fine. The trash is more likely to kill you in my experience, mcuh more unavoidable damage.

Pretty much my experience with it every time I've done it.

If you're gonna wipe, you'll do it on the trash packs. Boss is stupidly easy.

But to beat the bonus timer, you basically have to keep going quickly and not pull unnecessary stuff.

I've almost gotten it once or twice with some good DPS.
 

Tarazet

Member
We had to call our raid last night because my internet suddenly was having 4 second pings and was failing to connect to the realm. It was embarrassing having to tell them via vent that I couldn't play because my internet was being stupid..
 

davepoobond

you can't put a price on sparks
no more arena teams is pretty cool. though, i liked having a name for the team that was funny :(

should make it easier to just do it with whoever you like, though.


and they are working on another expansion, omg omg omg omg :p
 

RPGCrazied

Member
Of course they are working on a new expansion. Don't think we'd have a blizzcon this year if they weren't. Titan is scrapped for the time being. I don't think they would do a convention just for the last StarCraft 2 expansion.
 
With About 7 hours played on my pally I'm already 41, love the new leveling lol. Makes things so quick for people who want to jump on new tools after a long break (given you have heirloom and guild XP bonuses).

Would going Holy around 80 be smart or stupid? I plan to go holy endgame and I figure doing dungeons here and there from 80-90 should help me understand holy. Or just wait for 85 to go holy because loot is a ton better?
 

Berordn

Member
With About 7 hours played on my pally I'm already 41, love the new leveling lol. Makes things so quick for people who want to jump on new tools after a long break (given you have heirloom and guild XP bonuses).

Would going Holy around 80 be smart or stupid? I plan to go holy endgame and I figure doing dungeons here and there from 80-90 should help me understand holy. Or just wait for 85 to go holy because loot is a ton better?

It honestly doesn't matter too much when you start because endgame healing is always different from leveling as a healer. If you wanted to just pick up Dual-Spec and try both for a while it would make sense, but leveling as a healer from 85+ would just take forever.
 
It honestly doesn't matter too much when you start because endgame healing is always different from leveling as a healer. If you wanted to just pick up Dual-Spec and try both for a while it would make sense, but leveling as a healer from 85+ would just take forever.

I see what you're saying. Maybe ill just stack some holy gear on the way to 90 to get ready for dungeons.
 

Sciz

Member
Eh, they'll probably dig out a new race or two for it. Those are relatively easy compared to classes.

I'd be surprised. The only reason we got the pandaren is because they couldn't very well do Pandaria without them. Aside from that, they only produced a handful of new animation skeletons thanks to the player revamp being such a colossal project.
 
I'm going to start playing again, well, for a while anyway, the moment the new player models release. Perfect time for me to level a Horde character 1-90 on a new server.
 

TheYanger

Member
I guess by "shitty" I meant "uninteresting". There was no real reason for players to congregate there over Ironforge - which everyone latched onto way more than the other cities (poor Darnassus).

The reason people congregated in Ironforge was because Ironforge had the only Auction House for most of vanilla. Players didn't choose the city, Blizz did. I want to say it was because Stormwind ran like dog poo back then when tons of people were around, while IF did not.
 

XenodudeX

Junior Member
Agreed. I hope they don't add anymore classes or races at this point. I am happy with what they have.

Yeah they can't even balance the brand new class properly, adding another would just make it even harder.

They should add more races though, nothing wrong with them.
 

Bisnic

Really Really Exciting Member!
High Elves for alliance,Ogres for horde.

New races is a huge money maker for Blizz.
High elves seems like an obvious choice for Alliance(especially with many of them being friendly NPCs), but that would look like a lazy job since they will basically be blood elves with blue eyes and maybe different racial abilities.
 

Berordn

Member
High elves seems like an obvious choice for Alliance(especially with many of them being friendly NPCs), but that would look like a lazy job since they will basically be blood elves with blue eyes and maybe different racial abilities.

To be fair, so are Pandaren. They've already crossed the bridge of no longer have faction specific silhouettes, it might be time to open up high elves as playable, especially with how active they've been this expansion.
 

ZenaxPure

Member
High elves seems like an obvious choice for Alliance(especially with many of them being friendly NPCs), but that would look like a lazy job since they will basically be blood elves with blue eyes and maybe different racial abilities.

Whatever man, would give them a chance to make a new elf (non night elf) model that isn't terrible.
 

Kenai

Member
For this expansion it will be the new models.

I could see that in a way, but I doubt you'd need to buy the new expansion for them, which might be a grey area. It always seems like there's been something at the character creation screen that says "requires *insert current expansion here*".

High elves seems like an obvious choice for Alliance(especially with many of them being friendly NPCs), but that would look like a lazy job since they will basically be blood elves with blue eyes and maybe different racial abilities.

I'd fully expect High Elves to look significantly different after the racial model updates, and since they are actively working on those, I can't think of a better time.

To be totally selfish though, I'd prefer Furbolgs for Alliance and Ogres for Horde, although that would mean Blizzard would have to come up with another Horde race for Druids. That alone makes them unlikely, plus the art that a new set of Druid animals forms would need. That'd be a LOT of new art all at once.
 

ZenaxPure

Member
I could see that in a way, but I doubt you'd need to buy the new expansion for them, which might be a grey area. It always seems like there's been something at the character creation screen that says "requires *insert current expansion here*".

Well, races aren't tied to expansions in MoP anymore either. If all you have is vanilla you can still be a Pandaren or Worgen.

Classes are still hidden behind expansions though, but that's it at this point outside of the new zones.
 

Berordn

Member
Well, races aren't tied to expansions in MoP anymore either. If all you have is vanilla you can still be a Pandaren or Worgen.

Classes are still hidden behind expansions though, but that's it at this point outside of the new zones.

It's not even classes anymore, since Wrath is part of the battlechest. Just monks at this point.
 

Enosh

Member
The reason people congregated in Ironforge was because Ironforge had the only Auction House for most of vanilla. Players didn't choose the city, Blizz did. I want to say it was because Stormwind ran like dog poo back then when tons of people were around, while IF did not.
wasn't IF known as "lagforge" :D

well can still means it ran better ^^
 
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