Don't read the comments tho
https://www.youtube.com/watch?v=n7wb5I0knI0&list=PLgJ7tVBD78M3MeUPxrH6h98GokaU5Hp74
https://www.youtube.com/watch?v=n7wb5I0knI0&list=PLgJ7tVBD78M3MeUPxrH6h98GokaU5Hp74
So my ToT raptor egg turned out to be the same one I already had (green).
>_>
Hey you should just be happy you got that direhorn. lol
intemporal island
I assume this is a peculiarity from translation. What language version are you playing?
I've been trying to get these Forager's Gloves off a mob in Kun-Lai for about 2 days now. Must've killed him at least 5-6 times by now. Still no item. Supposedly it's a 10% drop rate but you'd figure I'd have it already.
Yeah, that's how I got mine.Eh, you'd prolly be better off killing those Ordon dudes around where Huolon shows up.
So, where I can level up faster 85 to 90?
I cant find those worms in the intemporal island
Both our resto shamans have taken hiatus at the same time. So now we only have potentially 2 healers.
Might need to seriously consider talking to my friend's 14/14H Aussie guild if this keeps up.
Ugh I hate the pvp part of the legendary quest so god damn much.
You gotta pvp?
"Sharp knees"I'm so glad the new female Orc model is fixing the bow legged problem
Yeah you've got to win Silvershard Mines and Battle of Kormogu. I luckily did Silvershard in one but my friends stuck on 3 characters trying to win it.
Whoops double post.
I can already tell what a huge problem in WoD is going to be. Blizzard has done a great job this entire expansion of scaring away melee dos from any serious raiding through poorly thought out bosses that make it very hard for a raid leader to bring anything but a top melee dps who is also incredibly good at their class. But WoD is taking away maneuverability for casters, so melee will likely be very, very good in Blackrock Foundry again.
The problem I already foresee is that so many heroic raiders will have switched from their melee dps role to a ranged during MoP to have a higher chance at finding a guild, and Mythic guilds will have trouble finding the melee raiders they need for when they start that. I'm already seeing several guilds on forums just now realizing 'Oh shit, we need melee' and putting up recruitment for WoD, but I just wonder if Blizzard did any permanent damage to the playstyle.
My current guild did 4 melee dps for the first 5 bosses in heroic the other day, and it went fine. But it was also 4 melee dps, tooting my own horn, with raid awareness. And I just wonder how much of those there will be in the first tier of WoD.
They're making casters, including healers, stand still much more often and hard cast stuff. Instant casts will be few and far between.
It has absolutely nothing to do with how the classes are designed, it's just a boss per boss basis. Wotlk was melee -> ranged -> melee -> ranged every tier.
They are actively going to be taking out maneuverability from casters because that's been a big issue why ranged outperforms melee in every role. They got too out of control with it, and they've been saying pretty much everyone but hunters is going to be more turret-based.
Like Kil'Jaeden's cunning is either going to be completely gone or completely reworked. Like I was saying though, the people I'm talking abuot are lapsed WoW players who could be heroic players but were too freaked out by all the ranged dps requests. Obviously someone who raids regularly on a heroic level can still perform most boss fights, but it does require having a raid leader who is experienced enough in the content to know what they can bring.
The most difficult thing I've ever done in WoW -- Figuring out when a Oceanic guilds raid time starts
its like 350 for me lolI checked the ping before applying, and it's only 70ms. So not bad at all.
We meet again, Molten Front.
Ooh... I like Icecrown!Rösti;111547882 said:
DAYUUUUUUUUUUUUUUUUM.gawd damn