Since we're talking about the 'attunement', how was MoP at release for raiding? I played Wrath and TBC for raiding and only played the last two expansions here and there. I enjoyed how TBC's tiered system was, gearing through heroics and other ways then being introduced to Kara and other raids. When I started back up about a month or two ago I had no intentions of PVEing in the current setting but I think that's what i'm going to focus on once WoD comes out. How will the gearing process work and how did it work at the release of MoP?
Heroic dungeon gear was shit for raiding, you basically had to get some charity epics from reputation vendors, and only Klaxxi could deliver that with any speed as Golden Lotus rep was abysmal until they boosted the gain per daily. You basically had to grovel with the LFR peasantry to have a respectable kit of raiding gear.
It managed to get worse by expansion's end!
Bullshit.
There are no attunements or anything anymore, you just run the heroics (In WoD challenge mode dailies as well will be a good boost since they CAN give LFR quality gear), the first raid won't open for a couple weeks. If you've got mostly heroic dungeon gear, you're fine to do the first tier of raids. Beyond that, ti's just about how good your team is, some people will do it easily with less gear, some won't.
To say you need LFR gear to raid is preposterous - LFR doesn't even OPEN until after the normal mode has been out, so that actual raiders can carry people who won't bother to learn boss mechanics. This is the standard as long as LFR has existed.
First tier of MoP was excellent.
For perspective my personal timeline based on achievement dates:
9/25 - level 90
10/03 - first 3 bosses dead on normal (It didn't open until a week later).
10/07 - Last 3 bosses dead on normal
10/10 - First heroic boss dead
Nowhere in there was LFR a thing.
Normal mode opened on October 2, 2012. First part of Raid Finder and heroic difficulties opened on October 9, and second part of Raid Finder opened on October 16.[2] Raid Finder difficulty requires an average item level of 460. (From wowpedia)