My fury warrior has three buttons. Four if you count execute.
What
To say "3 buttons lol" is just hyperbole, either you're intentionally being reductive or you actually have no idea what you're talking about, either is pretty ridiculous in this context.
What
This has been my experience as a hunter too (mostly BM). I just miss being able to use rapid fire and both crows and stampede at the same time. Sting was used mostly out of habit. Otherwise, it's such a minor adjustment compared to what I've been hearing in other classes.I dunno, my hunter didn't feel significantly different rotationally. Yeah I don't put serpent sting up at the start of a fight, oh god the humanity, but otherwise it's juts the 800 cooldowns you don't have anymore, which is awesome. Otherwise it's the same as it was for me.
So, cooldowns aside:
-Kill shot (Only legitimate rotational loss imo, and only for Surv).
-Don't serpent sting once per fight. Who gives a shit.
That's all.
BM still has Kill Command, Steady, Arcane, Kill Shot and the Talent tier (Barrage/Glaive toss). That's minus precisely 1 button from live, which was serpent sting and BARELY useful. You still have Bestial Wrath and Frenzy stacks for CD management (both pretty short) Dire Beast, Stampede, AMOC, all talented you may or may not be using, but not too different from before. This is seriously like, minus Rapid Fire, Minus Serpent Sting, and MAYBE minus stampede if yo udon't want the CD.
Survival is still Cobra, Arcane, Black Arrow, Explosive, Barrage/Glaive talent. Exact same number of primary rotation buttons as BM. No major CD to speak of besides talents, only real loss there.
MM is Chimera, Steady, Kill, Aimed, Glaive/Barrage, and has Rapid Fire for a CD along with talents.
None of these rotations are any simpler than they were realistically, you're short like one infrequently used button for your main rotation and then you're out some DPS CDs which were stupid as fuck on hunters (Seriously, macro them together or make like 4 keybinds, they were stupid).
To say "3 buttons lol" is just hyperbole, either you're intentionally being reductive or you actually have no idea what you're talking about, either is pretty ridiculous in this context.
This has been my experience as a hunter too (mostly BM). I just miss being able to use rapid fire and both crows and stampede at the same time. Sting was used mostly out of habit. Otherwise, it's such a minor adjustment compared to what I've been hearing in other classes.
I dunno, my hunter didn't feel significantly different rotationally. Yeah I don't put serpent sting up at the start of a fight, oh god the humanity, but otherwise it's juts the 800 cooldowns you don't have anymore, which is awesome. Otherwise it's the same as it was for me.
So, cooldowns aside:
-Kill shot (Only legitimate rotational loss imo, and only for Surv).
-Don't serpent sting once per fight. Who gives a shit.
That's all.
BM still has Kill Command, Steady, Arcane, Kill Shot and the Talent tier (Barrage/Glaive toss). That's minus precisely 1 button from live, which was serpent sting and BARELY useful. You still have Bestial Wrath and Frenzy stacks for CD management (both pretty short) Dire Beast, Stampede, AMOC, all talented you may or may not be using, but not too different from before. This is seriously like, minus Rapid Fire, Minus Serpent Sting, and MAYBE minus stampede if yo udon't want the CD.
Survival is still Cobra, Arcane, Black Arrow, Explosive, Barrage/Glaive talent. Exact same number of primary rotation buttons as BM. No major CD to speak of besides talents, only real loss there.
MM is Chimera, Steady, Kill, Aimed, Glaive/Barrage, and has Rapid Fire for a CD along with talents.
None of these rotations are any simpler than they were realistically, you're short like one infrequently used button for your main rotation and then you're out some DPS CDs which were stupid as fuck on hunters (Seriously, macro them together or make like 4 keybinds, they were stupid).
To say "3 buttons lol" is just hyperbole, either you're intentionally being reductive or you actually have no idea what you're talking about, either is pretty ridiculous in this context.
Well, and there's that compared to where we were on the charts before.The damage output is just horrendous though.
Heirloom from Garrosh is 100% only under the condition that you have not gotten an heirloom on that character and difficulty before. For example, my paladin has gotten flex, normal, and heroic boa before 6.0 so she has 0 guaranteed heirlooms. My priest got a flex heirloom but not a normal or heroic so now in 6.0 she has 2 guaranteed heirlooms, 1 from Heroic and 1 from Mythic but not from normal since she already got a flex heirloom. The general drop rate for heirlooms was also increased though.healed heroic garrosh, didn't get a ww heirloom that I thought was 100%.
Sad times.
Yes. Your first heirloom will be the staff on your priest.So for heirloom drop, is it guaranteed I'll get a piece that'll be usable for that character? Am thinking of doing normal run and getting a heirloom on my priest....but hoping its a staff or a 1her that I can use on him.
The first Heirloom you get on each character and difficulty is always for your currently selected loot specialization (3 total per character), you can also get mace and offhand on priest, but after that it's randomSo for heirloom drop, is it guaranteed I'll get a piece that'll be usable for that character? Am thinking of doing normal run and getting a heirloom on my priest....but hoping its a staff or a 1her that I can use on him.
The drop rate for all the heirlooms was increasedQuestion: does anyone know if heirloom drop rates in general have been upped? Or is it only for that initial spec-appropriate heirloom?
What should I do with 53k timeless isle coins?
Save 47k more and buy the mount, obviously.
which one?
Heavenly Golden Cloud Serpent. Actually a pretty cool mount. Requires exalted with Emperor Shaohao though (or at least it used to when I got it).which one?
Heavenly Golden Cloud Serpent. Actually a pretty cool mount. Requires exalted with Emperor Shaohao though (or at least it used to when I got it).
edit: beaten multiple times
Yeah, I basically solo grinded the whole thing and it was a pain. But the mount is actually pretty cool I think.I'm trying to grind that right now. I think I'm about 5000 into revered. Yuck.
I have like 120k coins. Mostly grinding for the charms so I can upgrade all of the gear I have
Is there a Timeless Isle equivalent in WoD? If there is I may end up transferring to a PvE server. Going to Timeless Isle was literally one of the worst experience I've ever had in WoW.
Don't think anyone is gonna defend Fury, shit got gutted. Though, you also really should be counting Execute.
Normal (formally known as flexible) and Heroic (formally known as Normal) are loot based so you can kill a boss multiple times without worrying about locking yourself out, mythic which was heroic is still lockout based.
Lmao, that's great. Love the skymirror stuff in shrine. Almost every night I log on there are people are running around as some weird, big ass model.
Hahah shiiiiat. Yeah, my hunter feels crappy =[New Hunter mount.
New Hunter mount.
New Hunter mount.