I'm pretty bored. I log in, do my garrison stuff and log out.
End game content sure is fun.
Well that's the thing. Garrison's aren't really end-game content. I'm not sure what exactly I'd call them (besides economy-destroying monstrosities).
I mentioned this all in another post but here it is again:
Heroics aren't very repeatable. Pet Battles haven't been expanded much and seem to be restricted to the fairly hardcore (I can't beat the garrison bosses without spending a decent amount of time acquiring and/or leveling the exact right team). Archaeology has been left for dead, besides being unbearable without flying. Brawler's Guild is recycled. Gathering as an activity has been killed off due to the free resources you get from the garrison - so the raw mats aren't worth the time. Crafting professions have all been time gated - there's not really anyway to acquire advantages there, so they feel pretty hollow. Fishing was killed with the alchemy hot fixes. Simple mob farming in Draenor isn't really a thing either with no potion of luck equivalent (along with the alchemy hot fixes). Aside from BoEs which are like winning the lottery, everything is worth nothing so you sell your shit for shit to buy shit you may not have that's worth shit.
Yeah, I think a lot of the current issues are tied to a dysfunctional economy and Blizzard underestimating how important it is with the half-assed job on professions and activities that relate to gold.
And there's probably some things I'm forgetting.
Hopefully some of this stuff gets addressed in patches and they add some new feature (like transmog was) as something new to do at end-game because garrisons and professions/economic activities aren't worth much beyond doing your daily CDs right now.
Sorry this was long-winded and a bit rambly, but I'm on my phone and not able to construct my thoughts in the most organized manner with it.