What diff were you on? Wowhead shows it only drops on 10 man, but ive been doing 25 man rake in the gold.
I always do 10 for Dragon Soul because my alts are undergeared, and I'm just there for the mount. It's dropped 3 times for me now.
What diff were you on? Wowhead shows it only drops on 10 man, but ive been doing 25 man rake in the gold.
I always do 10 for Dragon Soul because my alts are undergeared, and I'm just there for the mount. It's dropped 3 times for me now.
Pretty ridiculous, don't think I've ever seen it drop a single time and I have close to 50 Ultraxion kills just on my rogue alone.
hey Entropia, how many Blizzcons have you been to?
Well I tend to think that any Legion stronghold will just be green everywhere, totally Fel infested. Kinda like Borg make everything green.
I just want to know why, after the green fire quest, my Orc Warlock didn't turn red. Did I not just consume a demon? Does it matter that I consumed its essence rather than its blood? So I can absorb a huge chunk of fel energy as long as it's not in liquid form?
If you can't even get to the second phase after three raid nights on the encounter I would probably just find a new guild or something.I'd like to ask this: How do you guys manage to stay positive during an entire raid night of wiping? Me and my guild had like 3 raid nights on Blast Furnace HC and it was nothing but a wipefest across 3 hours. The encounter is starting to wear me down.
Hell, at the moment, we can't manage even to get to phase 2 without getting wiped.
I'd like to ask this: How do you guys manage to stay positive during an entire raid night of wiping? Me and my guild had like 3 raid nights on Blast Furnace HC and it was nothing but a wipefest across 3 hours. The encounter is starting to wear me down.
Hell, at the moment, we can't manage even to get to phase 2 without getting wiped.
If you can't even get to the second phase after three raid nights on the encounter I would probably just find a new guild or something.
All but the first.
http://www.mmo-champion.com/threads/934126-World-First-Boss-Takedowns-A-Comprehensive-ListPatch 2.0.10 had a single line of "SSC bosses received some additional tuning and polish" and then everything but Vashj dropped dead within a week.
http://www.mmo-champion.com/threads/934126-World-First-Boss-Takedowns-A-Comprehensive-List
Hydross and Leo (with 3 resets in between) before the patch, then 2 bosses on patch week, Lurker week-ish after. Aside from the top 10, there are no statistics (correct me if wrong) on if the top 400 guilds cleared them painlessly post-patch relative to other expac raids.
http://www.mmo-champion.com/threads/934126-World-First-Boss-Takedowns-A-Comprehensive-List
Hydross and Leo (with 3 resets in between) before the patch, then 2 bosses on patch week, Lurker week-ish after. Aside from the top 10, there are no statistics (correct me if wrong) on if the top 400 guilds cleared them painlessly post-patch relative to other expac raids.
Just did the Nagrand scenario for the first time as alliance.
Where the hell are all the Human soldiers? I get there being a ton of Draenei soldiers but I saw more Night Elves than Humans.
They were all at Admiral Taylor's garrison.
I skipped Spires of Arak so I still don't know what exactly happened there. Will do it soon.
I'd like to ask this: How do you guys manage to stay positive during an entire raid night of wiping? Me and my guild had like 3 raid nights on Blast Furnace HC and it was nothing but a wipefest across 3 hours. The encounter is starting to wear me down.
Hell, at the moment, we can't manage even to get to phase 2 without getting wiped.
Nevertheless Blizz wasn't done designing raids around how far you could take class stacking. If you didn't have a 5+member rotation of bloodlust/drums you weren't getting past Brutallus, for example. They also weren't yet with the idea of opening raid bosses on the PTR, as BT's opening week embarrassingly showed.
I agree with the other posters though that not getting into Phase 2 after so many attempts is really problematic. What exactly is the issue?
Now T7 in comparison to past bosses is straight embarrassing.
http://www.mmo-champion.com/threads/934126-World-First-Boss-Takedowns-A-Comprehensive-List
Hydross and Leo (with 3 resets in between) before the patch, then 2 bosses on patch week, Lurker week-ish after. Aside from the top 10, there are no statistics (correct me if wrong) on if the top 400 guilds cleared them painlessly post-patch relative to other expac raids.
Patch 2.0.10 had a single line of "SSC bosses received some additional tuning and polish" and then everything but Vashj dropped dead within a week.
Do you guys remember that the official WoW site used to have this page were they show what enemies killed people the most and what items picked up the most etc.
I miss that.
It's kind of a shame that the 1-60 questing is stuck in the Cata era "avoid players having more than 2 quests in their log at all times" design.
I haven't gone through this in a few years now, but Durotar after the Troll Intro is basically:
- Receive two quests.
- Complete quests and return to hub.
- Same two NPCs now give two more quests in the same location (or very close).
- Complete quests and return to hub.
- Repeat.
As 1-60 mobs essentially melt on contact now, this is a pretty boring experience comprised mostly of traveling back and forth to a quest hub.
It's kind of a shame that the 1-60 questing is stuck in the Cata era "avoid players having more than 2 quests in their log at all times" design.
I haven't gone through this in a few years now, but Durotar after the Troll Intro is basically:
- Receive two quests.
- Complete quests and return to hub.
- Same two NPCs now give two more quests in the same location (or very close).
- Complete quests and return to hub.
- Repeat.
As 1-60 mobs essentially melt on contact now, this is a pretty boring experience comprised mostly of traveling back and forth to a quest hub.
When it comes to zone design I don't really mind the gradual push that Cataclysm zones have where you move across the zone. There are actually certain benefits to that style that provides a more cohesive story to zones. By comparison Draenor is kind of a mess when it comes to in world storytelling.It's kind of a shame that the 1-60 questing is stuck in the Cata era "avoid players having more than 2 quests in their log at all times" design.
I haven't gone through this in a few years now, but Durotar after the Troll Intro is basically:
As 1-60 mobs essentially melt on contact now, this is a pretty boring experience comprised mostly of traveling back and forth to a quest hub.
It's not like anyone even quests anymore. Most people just dungeon level.
BRF drops getting a hotfix buff.
Did the follower missions that reward archaeology fragments get removed? Don't think I have seen any since that first week after 6.1.
BRF drops getting a hotfix buff.
https://pbs.twimg.com/media/CAE5sN9UIAE5Y8g.png:large[IMG][/QUOTE]
Makes sense. The ilevel boost Highmaul -> BRF wasn't the best flow
I need to item restore some BRF gear now lol.
Sim stuff? Maybe you missed it but all BRF gear is going up by five ilevels this week.Need some gear help again.
Thoughts?
Sim stuff? Maybe you missed it but all BRF gear is going up by five ilevels this week.