Anoregon
The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
The thing is, there's lots of potential solutions to this that I can see, but I'm not aware of any real precedence for this sort of thing, so I'm curious how Blizzard would do it:
* Remove all weapons drops from Timewalking dungeons for all levels
* Implement changing loot tables based on participant level
* Just not care and have weapons drop that aren't of use for 100+ players
* Something else.
It would probably take too much effort for the payoff, but a solution could be to have a timewalking vendor that allows you to swap 101+ TW weapon drops for artifact relics? Relics pretty much take the place of weapon drops entirely in Legion, so it would make sense. Or just make 101+ timewalking dungeons drop relics in place of the weapons? The code for that shouldn't be too hard, as TW dungeons already check what level you are when you get loot anyway. I would hope that A flag that says "if level over 100, drop relics instead of weapons" shouldn't be that hard to implement.
Alts shouldn't be able to match main characters progress for less effort.
The character you spend the most time playing should be the most progressed, yeah. Catch-up mechanics are important to keep them reasonably viable, though.