Left my guild yesterday and quit WoW...
game was taking too much outta me again, and not returning enough.
Lousy guild council made me stand outside of MC for 5 hours waiting like a goddamn idiot. I got there earlier than 75% of the raid, went down to MC, waited for my invite.... We had 4 hunters (including myself) online (3 inside), and they had 7 priests, 7 warriors, 7 mages, 5 paladins, 4 druids, etc in raid. Talk about over fucking healing... or rather sending a clear fucking message.
They were pretty aware I was outside too. I also needed to pick up gehennas' hand to finish up the aquementas quest... I requested to be let in for that in guild chat; no response.
I was the hunter with the highest DKP and at the top of our loot rotation... and wanted giantstalker shoulders badly. Instead, they went to the hunter with the lowest DKP, who moved up the loot rotation after the other hunter above him picked up on a strikers mark (bad move in my opinion; he already had a mandokir's sting), because I wasn't present at Sulfuron's kill...
And the reason for me been shafted? Because I was trying to push the issue of DKP revision... get the DKP values better examined and priced; stuff like bracers of trueflight (mail wrists with +1% hit) were priced at 40, compared to the Giantstalker bracers priced at 20 (with so much +% hit stuff, those are pretty shitty bracers).
Also they were pricing stuff like Zinrokh, the uber 2hd ZG sword at the same price as the offhand hakkari warblade (admittedly nice, but not that nice).
So invariably some usable and relatively desirable loot was getting disenchanted because members wouldn't pay the unfair prices; when confronted with the issue, one of the guild officers said: Hey, if they're not paying for it, then that means they DON'T WANT IT. And what's wrong with large brilliant shards? They're VERY USEFUL.
Also the damned idiots continue to sit on their inflationary DKP system and protect it like little bitches. They pay out 2 DKP for each epic item (regardless of what it is) as long as its paid for (it gets DEd if the item isn't paid for). And on average stuff costs around 40DKP. So they're handing out twice the DKP and taking half back in. They have ZG runs where they don't pay out DKP but take it back in; but that place is very unreliable in its epic drop rate... and even if epics dropped off every boss in there, it wouldn't be nearly enough to offset the inflation from Onyxia and MC everyweek.
Since before they started using this system, I've constantly suggested a zero-dkp system, which would take care of a good deal of problems.
They also have the gall to suggest that people sitting on big piles of DKP is a problem (just think about it; if someone is sitting on a big pile of DKP in a zero-inflation DKP system, it means they've contributed a large amount without recieving anything or much for their effort. Not so true with an inflationary DKP system tho), and that's why they were using their more 'simplistic' (most of the difficulty is in book keeping; keeping track of all the players present for each drop then recording that... true for any system) dkp system.
I was so optimistic going into the weekend as well... my turn for the leaf, I'm at the top of my class list, and the top DKP for my class... instead, I stood outside messaging people inside on the status of the run like a moron.
Combined with the fact I just don't know when to stop playing, and the fact that despite my many efforts for the guild (which I had been a part of since the first week), I'd been overlooked for an officer position (and thus had my say about alot of things reduced and flat out ignored)... while other junior members that were good at sucking cock and ACTING like they cared got moved up into officer positions.
I had so much invested into the guild too... and felt very much like a core member, seeing the guild rise from 14 member PVP for fun guild to a 150 strong MC raiding guild, recruiting a few key members as well as pushing for policy changes as well as teaching alot of my class members finer points on the class (including the supposed hunter leader; good guy, but not so knowledagble on hunters).
So, I guess in the end despite the promising start (upto major domo by our 3rd week of raiding, Ony kill first day 3rd try, hakkar kill), the leaders were more intrested in syncophants who would bend over and act like dolls than actual players.
I mean, there is a line between raid discipline and fun, and anal retentiveness and taking orders up the ass... and I do think certain guild leaders crossed it.
Oh well... I just need a break; I'll be ready to jump back in when server transfers are up; so I can move to the aussie server, where I might even be able to find a raiding group in my own timezone. Either joining an established guild where I don't have as much emotionally invested or be a key member (officer) in forming a successful raiding guild. Will also be intrested in seeing patch changes... linked auction houses... oh fuck yeah