Azwethinkweiz said:You're doing something very wrong if she's evade bugging. I haven't seen Ony evade bug in almost a year.
Someone might of zoned back in afther death, that'll cause her to try to go after them, and hence evade begins.
Azwethinkweiz said:You're doing something very wrong if she's evade bugging. I haven't seen Ony evade bug in almost a year.
On a PVP realm, you can be attacked by the opposing faction. If you're Alliance, a Horde character can attack you and kill you whenever they want (except in the starting zones, which are safe for noobs to run around in). It's the most popular realm type because you really develop hate and competition for the opposing faction.thundersabre said:First of all what are the differences between normal, pvp, and rpg realms?
Second what is a good realm to join? I'm new to this MMORPG thing and I'd like some advice.
lol what?Sirpopopop said:On the other hand on a high pop server there will be a plethora of options for you with regards to the end game.
Liu Kang Baking A Pie said:lol what?
On high pop servers, the raiding guilds are full or queued up with applications unless you're a healer, and your only option is to hope some group of not-good-enough 60's are organized enough to make a try for MC to wipe at the first few pulls for a month. Even if you're a warrior and have all of the best blues, you're not welcome in the big guilds that will just take someone from another guild that has 2/8 of their Tier 1 set and some MC experience.
The best hope is to get into a good guild on a low pop server that's ready to raid hard once they get enough people at 60. That low pop server will be high pop one day, and you will be there leading the raid charge. Like you said, the server grows, and raid options appear.
Anyway, you assuming that all anyone wants to do at 60 is raid further perpetuates the same tired argument that 60 is for raiding and there's nothing else to do in this game, etc etc. I'd think that someone completely new at MMORPGs isn't interested in that just yet.
I think someone got tailwhipped up onto the walls or something, she'd turned around for a second and got out of position for some reason (one of the priests resisted a fear, i think). However it happened, it was incredibly frustrating. Still, pretty good going considering that we had about 3 people in the raid who'd even been into the zone before.Azwethinkweiz said:You're doing something very wrong if she's evade bugging. I haven't seen Ony evade bug in almost a year.
Mr Pockets said:fyi...PVE server horde can't run around in alliance towns without
A) Getting severely ganked by guards
B) Getting auto-flagged for pvp in cities and getting ganked by players AND guards
C) Auto-Flag when they attack a guard or defend against a guard and get ganked by players/guards
At least on my server there are a lot of raids that happen where people PVP in the towns, out in the open, etc.
Lots of flagged people around if you want a fight.
etiolate said:It's weird and slightly confusing on Normal servers. I think I went into this like level 15-19 sorta outpost town, a Tauren one. Everything was marked as red,but didn't say PVP. Then i figured they were just hostiles, the Grimtotems, but they respawned almost instantly. I killed like 60 of them. It was weird. I also thought you got HK for killing PVP marked NPCs, but I got none for taking out this Troll herbalist in The Crossroads.
ErasureAcer said:I just made a Paladin on Thursday night or so and am up to level 22. I think this class is really fun. So I'll ask everyone what they think the funnest class is?
Liu Kang Baking A Pie said:RP realms are for role-players that like to get serious about their characters. The assumption is that these realms are more mature, but they're not.
As someone mentioned, those Grimtotem guys are just mobs. Also, you don't get honour for killing PvP flagged NPCs. If you did, people would just farm it.etiolate said:It's weird and slightly confusing on Normal servers. I think I went into this like level 15-19 sorta outpost town, a Tauren one. Everything was marked as red,but didn't say PVP. Then i figured they were just hostiles, the Grimtotems, but they respawned almost instantly. I killed like 60 of them. It was weird. I also thought you got HK for killing PVP marked NPCs, but I got none for taking out this Troll herbalist in The Crossroads.
Wow, calm down. And for the love of god, don't use the word "epeen" again.Sirpopopop said:Oh look, Liu Kang acting like a jackass again. Drop the attitude, you're nothing special. Just another sarcastic fuck who probably trolls the Raid & Dungeons forum a bit too much. Like all those people you have an epeen way too big for your bloated head.
epmode said:Wow, calm down. And for the love of god, don't use the word "epeen" again.
I would like to see where I demeaned anyone or acted like a dick in that post of mine you quoted. He's right, you need to chill.Sirpopopop said:Calm down?
Let's see, the way Liu always expresses his opinions through demeaning someone else. So I call him out on this, and now I'm being told to can it?
Sorry, no dice. I have no problems being civilized when the situation calls for it, but when someone feels like acting like a dick, well... I might as well push back.
As for using the word "epeen" it's a good word to describe people who think they are the shit because they killed some mob AI that can't even compare to some of the insanely difficult mobs that EQ threw at you. I get it, Liu is in a pretty nice raiding guild. Just don't let the fact you are in such a guild color the way you talk to the rest of us.
SaitoH said:
ToyMachine228 said:Is that the first mention of this new dungeon?
Liu Kang Baking A Pie said:I would like to see where I demeaned anyone or acted like a dick in that post of mine you quoted. He's right, you need to chill.
Your assumed use of the challenge of EQ being too much for me as an elitist example of why I'm not so great is more of a demeaning, unnecessary insult than anything I said.
Like the EQ bosses that cant be killed at all without being exploited and drop no loot because they were never meant to be killable?Sirpopopop said:I just said there's no reason for you to act elitist when a lot of people who have played WoW have faced harder AI in other games.
dave is ok said:Like the EQ bosses that cant be killed at all without being exploited and drop no loot because they were never meant to be killable?
WoW encounters > any other MMO encounters.
Molten Core is boring as hell and is only there to teach people how to tank, heal, dps, and cleanse/decurse.
BWL addedmobs that require hate list manufacturing, learning to use LOS, deaggros that affect your total hate overall and not just at the moment, and dynamic encounters that change from week to week.
Weve been hard at work at Patch 1.10 and Im excited to bring you a small sneak preview of some of the content. Well be offering a series of quests for maximum level players so they can obtain a really good, class-specific armor set. This should prove to be a great way for non-raiding players to upgrade their gear. Here are some highlights:
Characters follow a new quest line to obtain an armor set
The armor sets contain 4 rare and 4 epic pieces
Some of the pieces can be obtained by soloing (including one of the epic pieces)
The most difficult pieces to obtain require a UBRS level group
We are adding new bosses to existing dungeons
Some of the existing dungeons are being re-itemized
Small Update from Tigole
To clarify one point:
Not all of the dungeons are getting *completely* re-itemized. What weâve been doing is going through some of the higher end dungeons and removing or replacing egregious drops, upgrading existing items or changing drop percentages. For example, there are many Green items in Blackrock Depths that will be removed, replaced or upgraded with blue items. To give another example, Magister Boots will become easier to obtain, as they are being moved off of the Postmaster and into a new, more traveled location.
Paladin Set
One Piece Known:
Soulforge Helm (epic)
Soulbound
Head (Plate)
556 Armor
+16 Strength
+17 Stamina
+17 Intellect
+12 Spirit
Durability 100/100
Equip: Increases damage and healing done by magical spells and effects by up to 14.
Equip: Increases your chance to get a critical strike by 1%.
Set Bonuses: (8 Piece Set)
(3) Set: +50 Armor.
(5) Set: Increases damage and Healing done by magical spells and effects by up to 12.
(6) Set: +6 All Resistances.
(8) Set: Chance on melee attack to increase your damage and healing by up to 140 for 10 sec.
Source: 1up.com
Warrior Set
One piece known:
Breastplate of Heroism (Epic)
Soulbound
Chest (Plate)
684 Armor
+21 Strength
+13 Agility
+26 Stamina
Durability 165/165
Equip: Increases chance to hit by 1%
Set Bonuses (8 Piece Set)
(3) Set: +50 Armor.
(5) Set: +20 Attack Power
(6) Set: Increases your chance to get a critical strike by 1%.
(7) Set: Increases your chance to parry an attack by 1%.
(8) Set: Chance on melee attack to heal you for 88 to 132.
Source: 1up.com
Warlock Set
One Piece Known:
Deathmist Wraps (Epic)
Soulbound
Hands (cloth)
54 Armor
+15 Stamina
+12 Intellect
Durability 35/35
Equip: Improves your chance to hit with spells by 1%.
Equip: Improves your chance to get a critical strike with spells by 1%.
Set Bonuses (8 Piece Set)
(2) Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: +8 All Resistances
(6) Set: When struck in combat, there is a 2% chance your attacker will flee in terror from you at a reduced movement speed.
(8) Set: +200 Armor
Source: 1up.com
(6) Set: When struck in combat, there is a 2% chance your attacker will flee in terror from you at a reduced movement speed.
God I love being a shaman. Tremor totem ftw (though to be fair, I still have a bitch of a time against warlocks).Ramirez said:Yea...just what warlocks need,more fucking fears for PVP -_-
Also, on Friday my guild killed Nefarian for the first time. I wonder if they nerfed him some in the last patch. Friday was only our second day of serios attempts on him. Once we got the transistion from phase one to phase two it wasn't that bad at all. I have to say that BWL is a lot more fun than MC. The fights are all a lot more interesting and you have an actual reason to pay attention cause a single mistake can wipe the raid.
Well, it doesn't cover all fear effects (I can't even recall which ones it does cover specifically) and it takes a second to kick in, so it can still interrupt you if you're trying to heal or something.Ramirez said:And all the shamans I play with complain about tremor totem never working,lol.