madara said:Not one gave exp though, kinda sucked on that front.
How about reputation? I'm always on the lookout for seasonal quests that will raise my Horde rep, not for any real constructive purpose, I just like seeing them maxed out.
madara said:Not one gave exp though, kinda sucked on that front.
zarkand said:read above message
firex said:are you on a brand new server? Because the AQ war effort thing is something that lasts until someone forges the scepter and rings the gong. Then, get ready for 8 hours of crashing... assuming someone actually wants to ring the gong. I wouldn't be surprised if they do, since you can get a legendary mount out of it.
e: also, that legendary mount is just a black bug that people can get in the 40 man wing of AQ. And the AQ war effort event always starts up at some point on new servers. It's just an automatic thing from several patches ago. Feel free to ignore it, unless you really want to donate stuff and get commendation badges, and then turn those in for rep. Doing that is essentially the same as turning in cloth, but it can be a bit easier depending upon your professions.
John_B said:I'm wondering why with all the new and wonderful melee enchants, (+12 agi on cloak, +24 ap on bracers, +30 ap on gloves, +12 agi on boots) the best static one-hand weapon enchant is still +15 agility, and it's even worse than at level 60. They made a shitty +20 strength enchant, but why even bother with that? I mean +20 agility makes sense, you would get around the same amount of crit, as you did with +15 agility at level 60. The worst about is the enchant is even more expensive now, people are cashing in on those old shitty materials.
Maxrpg said:Your server is going through all the events really fast? lol!
madara said:Okay abit more calm now /giggle. The shock of dinging 40 and seeing 81 gold is need to train for riding was too much for person that had 23, now 13 gold after spell funds. Off to grind on some mobs for few days.
The ultimate dps to bring in Arena and the Tank that is always needed in raid instances. How is this being redundant?MrPing1000 said:As warriors are redundent I'm playing a blood elf mage alt atm. Fun, although it takes some getting used to having paper armour.
John_B said:The ultimate dps to bring in Arena and the Tank that is always needed in raid instances. How is this being redundant?
Lunar Festival = Chinese New Year. It all depends on what date CNY begins.madara said:Yeah I wondered why Lunar Festival started while V-day stuff was still going.
How are they superior for tanking, because they do more than double the dps? With no sunder armor, demo shout and disarm, the warrior is still much more needed in Karazhan than a druid is.MrPing1000 said:I'm in a pve guild, haven't started karazhan properly. Guild wants all warriors protection until we have it locked down + I'm a fury warrior at heart, a spec kinda shit for pvp. And I can't imagine too many people wanting warriors in PvP these days. And lets not forget that Druids are better tanks now.
firex said:the HWL stuff sucks, but the belts, bracers, and boots aren't bad at all. Those are actually epic... and it's gotta be intentional. since Blizzard wants to encourage arenas at 70, they put the better armor sets/weapons through the arenas. Also, the honor points for the level 70 gear aren't much more than for the 60s... maybe even the same, I can't quite remember. The real thing to dump honor points into is the jewels. I have yet to see better jewels... of course, they cost so much that it's a pretty hefty grind just getting them, but it's worth it moreso than the HWL/GM gear, and only costs honor points.
For the most part they should look identical, too. They might be palette swapped and that's about it.
ToyMachine228 said:First night our 3 on 3 Arena line up was Two Warriors, and me, A Paladin. We faired pretty well and had a winning record. Last night we through a Mage into the mix...A Warrior, Paladin and Mage. And we lost nearly every single game with the Mage. He's a good Mage too it just seems that Mages are the target all the time in Arenas being that they die so easy. Every game no matter what the Mage dies early on and from there you don't have a chance of winning. It's kind of strange that Mages are actually a detriment in Arena.
Good you know your role.LiveWire said:Oh well, at least I can make water and food and teleport places, right? :lol
expand on this unfair for the horde stuff.Alex said:Blizzard has got to put a faction cap or something in. Especially with all the new world PvP stuff, it's just not fair for the Horde.
You're kidding me. I've had absolutely no problems with world PvP since the expansion hit. If anything, it's been ****ing amazing.Alex said:Blizzard has got to put a faction cap or something in. Especially with all the new world PvP stuff, it's just not fair for the Horde.