Seeing as I'm only a 61 Dk at the moment and have yet to touch upon the northrend goodness, all this is just based on what I've read and heard.
I do like that there seems to be less need of CC now in normal and heroic dungeons, as a former Moonkin in TBC I welcome the change with open arms and am looking forward to some fun PvE again, after almost having to give up on it. It's hard enough getting a tank and a healer for a group, CC should never have been a CRITERIA.
I always thought of it as if you needed CC then you were just a bad or lazy tank (hence why I loved prot paladins, mostly the only ones I could ever hope to group with), it was bad enough trying to get in a party as a balance druid with all the people laughing at the spec, but when you don't even have any real CC you could pretty much just forget about trying as there were plenty of mages and rogues on the server that could make the run sooo much easier.
On the other hand though, I can't say I'm all that happy about blizzard yet again catering to the lazy angry people who barely play the game but still wants to be rewarded for their (non)effort. No it's not suppose to be a chore, but it is an RPG and even more important an MMORPG, you are suppose to progress and actually have to you know play the game and somewhat interact/socialize with other players to archieve something, you can't just have everythng handed to you on a silver plate. If all u wanted was a soloable game where you can just have loot thrown at you with no effort there's plenty of Diablo clones out there as well as the original.
I'm fairly certain that most of these people play this game with the wrong mind-set, having never played an MMORPG before, they don't really care for the MMO aspects of it, but still they whine and try to shape the game to their liking, moving if further and further away from the genre it's suppose to be. Soon enough this might just be another Diablo 2 clone with a warcraft skin.
It's pretty sad when you can't enjoy the game for what it is, instead having to insult others by calling them nerds or no-life. Like you're desperately trying to justify yourself playing the game, as if you would actually be ashamed of it. "Hell no, I only log into this game and play 1 hour a day tops, you know got more important stuff like making out with my imaginary girlfriend and chill downtown maybe pop a smoke or 2", and yet you pay for the game every month, buy the expansions and play it. You're just as much of a nerd as the guy who spended 4 hours downing that raid boss. It's an MMORPG, if you're not an MMO-type of gamer maybe you should try something else that works better with your schedule. You're not forced to play wow by any means, there's plenty of games out there that are easy to just get into and play when you have some spare time, Counter-strike, Gears of Wars, Diablo 2 just to name a few.
Whether or not people think it's blizzards fault this game is going they way it is, it's just as much if not more the fault of the players.
Strayed off a bit from my opening lines but to get to the point, I do enjoy Wotlk so far and I'm feeling positive from what I've heard about the changes they've made to buffs/instances/raiding, the more specs viable the more diverse the game gets, and the more fun the experience. Never raided before, but the sound of 10-manning Naxxramas sometime doesn't seem that far off now.
Only thing I'm still think blizzard went wrong with, is seperateing PvP and PvE. Just feels wrong that the big fat Axe Of Northern Death and Decay you received after slaying the big bad nasty spider won't do you much against people who farmed arena points in the Dalaran Sewers. But oh well that's what wow has turned into, no reason to ponder on it when it's not gonna change.