Really? Can someone post that?VaLiancY said:An undocumented change. There is another log.
Epix said:Why the ret pally nerfs? WHY!!!!?
Flesh Into Gear said:Well, the changes aren't exactly final yet so hopefully we'll see some changes to this. There is really no reason to nerf ret pve dps at all. We're already near the bottom of the list as it is, and making Exorcism affect all targets does not make up for this, especially because that move was supposed to help our dps after Naxx.
Despite ret being near the bottom of the barrel pve dps wise and pretty poorly represented in arenas people are still calling for nerfs :/
border said:I suppose the most interesting thing though is the "aquatic mount". I wonder if it will let you swim, or just skim over the top of the water?
eh, this sucks, BUT it's understandable... Titan's Grip as implemented was fairly ridiculous (in a totally fun absolutely loved it kind of way).border said:Titan's Grip now reduces all your damage by 10%. So unlike the previous hit penalty they had on it, you can't really try to offset it by stacking +hit.
the blizzcon/TCG loot achievements have ALWAYS been achievements of strength and unrelated to in-game achievements. My guess is Blizzard will make it that you can get to 100 mounts without any of those.border said:I don't mind 100 mounts being harder than the first 50 -- but you shouldn't have to farm rare raid drops or buy the TCG shit or go to Blizzcon to get there.
I don't really feel like doing the math, but I'm sure someone more dedicated will come up with a guide to show whether or not you can get to 100 without the ultra-rare stuff.
border said:Titan's Grip now reduces all your damage by 10%. So unlike the previous hit penalty they had on it, you can't really try to offset it by stacking +hit.
Getting killed by a Ret Paladin before Hammer of Justice even wears off was retarded. I'm glad they nerfed them, though it's a shame they couldn't just find a way to tone down the burst damage while letting them do sustained DPS over time.
border said:I don't mind 100 mounts being harder than the first 50 -- but you shouldn't have to farm rare raid drops or buy the TCG shit or go to Blizzcon to get there.
I don't really feel like doing the math, but I'm sure someone more dedicated will come up with a guide to show whether or not you can get to 100 without the ultra-rare stuff.
I forgot that ground mounts are supposed to start "swimming" with this patch -- I wonder what the motorcycles is going to do? If it deploys a set of propellers, I will definitely buy one.
I never understood why blizzard made the flying mounts considerably better than the ground only mounts. to me it makes more sense to make give SOME exclusive functionality to ground mounts vs. everyone just going right to a flying mount and never looking back. I mean I get why... ground mounts have to be usable in classic wow, which wasn't built for a 310% movement speed... still... they ought to have some incentive for people to alternate between the two, just to make the game more interesting.flsh said:You don't even use ground mounts anymore..
borghe said:I never understood why blizzard made the flying mounts considerably better than the ground only mounts. to me it makes more sense to make give SOME exclusive functionality to ground mounts vs. everyone just going right to a flying mount and never looking back. I mean I get why... ground mounts have to be usable in classic wow, which wasn't built for a 310% movement speed... still... they ought to have some incentive for people to alternate between the two, just to make the game more interesting.
At least I'm not a pet collector!Do you really care so much for a mount stable you wont use?
Epix said:Why the ret pally nerfs? WHY!!!!?
Tamanon said:Loving the priest changes!
firex said:wait, how the hell will that work? Unique (30) but requires 40 to combine into the legendary mace?
Where is the nerf, in your opinion? Affliction looks fine to me. 3% hit to all spells, +3% spell damage from Malediction, +30% Shadowbolt crit on a proc. Immolate won't get a damage bonus from Haunt/Shadow Embrace, but is it really that big of a deal? Consider how often Eradication will proc, and how often you'll end up with instant Shadowbolts (Nightfall + Glyphs) that now have like 40-50% crit chance.TomServo said:Affliction is getting hit with the nerf bat, and hard. That is unless there's undocumented changes regarding the raw damage each ability puts out. "Simplifiying" their rotation is removing a substantial number of things that built upon each other to push them over 7K dps on Patchwerk.
It's not OP. Fury Warriors are OP. Elemental Shaman are (becoming) OP.Kyoufu said:Because its OP?
Oh wait, was that a rhetorical question?
Angry Grimace said:Well those notes settle it. I think I'm done with this game.
They changed a bunch of shit for no reason other than changing shit means that the programmers can send billable hours to their employer. I'm tired of them fucking changing shit all the time for no goddamn reason other than changing shit is fun. It's just tiresome the game can't play the same way without every player having to go in and revamp their trees as though the poopsockers won't just go in and find some exploit within 20 minutes anyways.funkmastergeneral said:What is so horrible about those patch notes that I'm missing?
What does Warrior need changed? Other than the fact that it's boring.border said:It wouldn't be Patch Notes Day without someone threatening to quit playing the game (see also: Warrior Forum).
Angry Grimace said:They changed a bunch of shit for no reason other than changing shit means that the programmers can send billable hours to their employer. I'm tired of them fucking changing shit all the time for no goddamn reason other than changing shit is fun. It's just tiresome the game can't play the same way without every player having to go in and revamp their trees as though the poopsockers won't just go in and find some exploit within 20 minutes anyways.
The solution for me is to not play anymore; I hadn't even read them yet when I decided that. Wall of text of lame changes means I've had enough. Combine that with them taking several months to put any new content out and I'll switch to non-online games.
I think you're partially misinterpreting why I'm getting fed up. It's just another instance of the designers doing something that pisses me off; namely, changing shit all the time for no good reason. The whole "lal we're balancing the classes" shit is tired because it never works. Cutting edge, spreadsheet EJ poopsockers are going to pretty much destroy any semblance of balance Blizzard puts in game within minutes.funkmastergeneral said:How long have you been playing? Blizzard has been doing this everytime a new patch comes out since 2004. Class revamps were a regular occurance, and actually quite look forwarded to by people. I guarantee every single change has reasoning behind it, for class balance. The problem Blizz has right now is trying to balance an overpowered class (death knights, pallies) in arenas, BGs, and PVE content. It's very difficult and they'll never find a perfect balance, but these changes are done to try to do it.
Angry Grimace said:What does Warrior need changed? Other than the fact that it's boring.
My (rarely used anymore) main is a Warrior tank and my only problem with it is that rage is a pretty antiquated, boring mechanic and there's nothing fun about getting 10 mobs showing up you have no rage. Warriors are pretty viable tanks; both AoE and Single target wise.LAUGHTREY said:As a warrior tank I can tell you that we're second best or tied at everything. We're not the best at at least one thing like the other 3 classes.
I don't know about Fury or Arms, but I hardly see them doing mega ownage DPS either.
Angry Grimace said:If they REALLY don't want DK's dual wielding, then why bother even allowing them to equip one handed weapons at all? DWing isn't even viable after this; Howling Blast is unreachable, Obliterate's damage is pathetic with a one hander, and now you can't DW and have the Ghoul at the same time if you want Howling Blast.
The stupid part is that DWing wasn't even really more powerful than 2H'ers. It just happened to be more goddamn fun.
Epix said:Is the PTR accessible now? Are character copies working?
Hence another gripe; the patches never seem to make anything MORE fun, they just make certain builds less fun.J-Rzez said:I'm a Blood Tank so this didn't bother me as much, but yeah, they just totally destroyed DW DPS DK's. Switching up HB, changing up a couple abilities to proc only on MH swings, etc. Right now just by looking at it, as far as I remember, I don't think anything got destroyed that bad in years.
Blood builds should become more interesting for DPS though, with the perma-pet more accessible. And they buffed Scourge Strike? Really? That hit hard before.
Also, glad to see DK's blood plague doesn't remove hots anymore, it must of been killing those developers that resto druids had a hard counter for once in the game.
Destro Lock changes look tempting to start playing one, and the Rogue changes still look laughable at best. Wars getting a 10% nerf to TG is odd, I didn't think that needed attention or anything, but that's how Blizzard makes other specs/trees viable by instead of buffing them usually they nerf the fucking lights out of another spec/tree.
Too bad they don't design dungeons that need maps anymore. It was pretty easy to get way-the-fuck-lost in Marudon or Wailing Caverns, but it seems like everything since BC is just a long curvy hallyway.Tamanon said:Huh, Blizzard FINALLY added dungeon maps to the game. Thank god.
The one place I remember getting lost a lot was when I first started playing and was trying to find the portal to get back into Dead Mines after a wipe :lolborder said:Too bad they don't design dungeons that need maps anymore. It was pretty easy to get way-the-fuck-lost in Marudon or Wailing Caverns, but it seems like everything since BC is just a long curvy hallyway.
no good reason != "we aren't releasing details to the players"Angry Grimace said:namely, changing shit all the time for no good reason.
I JUST went back to Wailing Caverns for the first time since 12/2004... worst fucking instance in the game due in no small part to a level design that makes no sense and no ability to really map the fucking zone out. I went through it for the achievement.. thankfully it was by myself and not dealing with "Can I get a run through WC?" and thankfully...... well.... I never have to do it again. :\ Even on my next main I create it has no chance of happening.Angry Grimace said:The one place I remember getting lost a lot was when I first started playing and was trying to find the portal to get back into Dead Mines after a wipe :lol
You being hopelessly addicted doesn't mean other people have the tolerance of Job for being fucked with nonstop. I was already pissed off that there's nothing to goddamn do as it is. It IS being done for no good reason because there's no reason to believe classes will be balanced after they finish it. Because they won't, never have been and can't be.borghe said:no good reason != "we aren't releasing details to the players"
I don't mean to sound condescending to you but every patch day there really is this sentiment "Yup, that about cancels my account" and to that I say Good. Cancel your account. Not because I'm being a dick or your being whiny, but because you are either going to play with the changes or cancel your account. or I suppose keep your account active and not play, but really.. what sense is that.
After 12 years though (going back to UO, then EQ, then FFXI, then COH, the Guild Wars, and finally WoW) it DOES get tiring hearing the same rhetoric on patch day. So much so that it's not even fun anymore to taunt with "Can I have your stuff?" Just quit. Login to the account management site, cancel your account, and move on.
BUT, don't kid yourself that any of this is being done for no good reason. Remember that this stuff is on PTR right now. AND because it's a major content release it could be up on PTR for a month or more. That's the last thing Blizzard needs is "We've added this nerf to PTR because doing this and this and this results in crazy damage that lets you down mobs in 4 seconds" only to find it spread like wildfire to the live servers and creating a problem for them. By keeping the reasons (and actual nerfs) quiet they can potentially bypass the actual exploits or imbalances from gaining even more visibility on the live servers before the PTR is published as a live update.
I JUST went back to Wailing Caverns for the first time since 12/2004... worst fucking instance in the game due in no small part to a level design that makes no sense and no ability to really map the fucking zone out. I went through it for the achievement.. thankfully it was by myself and not dealing with "Can I get a run through WC?" and thankfully...... well.... I never have to do it again. :\ Even on my next main I create it has no chance of happening.
Can you elaborate?Tamanon said:Huh, Blizzard FINALLY added dungeon maps to the game. Thank god.
Shit that's HOT!border said:When you press "M" in a dungeon you will see a map of the dungeon with the boss locations marked.
Angry Grimace said:You being hopelessly addicted doesn't mean other people have the tolerance of Job for being fucked with nonstop. I was already pissed off that there's nothing to goddamn do as it is. It IS being done for no good reason because there's no reason to believe classes will be balanced after they finish it. Because they won't, never have been and can't be.
border said:Where is the nerf, in your opinion? Affliction looks fine to me. 3% hit to all spells, +3% spell damage from Malediction, +30% Shadowbolt crit on a proc. Immolate won't get a damage bonus from Haunt/Shadow Embrace, but is it really that big of a deal? Consider how often Eradication will proc, and how often you'll end up with instant Shadowbolts (Nightfall + Glyphs) that now have like 40-50% crit chance.
Well the last month or so have been pretty lame. I haven't done anything on my main in weeks. It was pretty fun when there was still stuff to do.Tamanon said:Dude, you're the one who has been playing this whole time without having fun.:lol