Oni Link 666
Member
I'm wondering if those spectral cats will be tamable. If they are, they can sort of be the spirit beast for those who aren't BM or just aren't lucky enough to get one. They look awesome.
Retro said:Not anymore.
Well if you wanna run 4 or 5 characters I don't see how you can complain about there being so much work to do. I don't see why everything in the game should come free just to accommodate people that want a ridiculous number of alts. If you can't spend 15 minutes/day with each character to farm up some ridiculously easy money, then why have that many characters to start with?etiolate said:Farming it up for two 80s means no epic for my 80 that has all the gathering and gold professions. Meanwhile, I have two other 70s in the stables. One being a Druid, which needs about 3 respecs.
Angry Grimace said:So my wife says there's no quitting
funkmastergeneral said:Because after leveling up my warrior to 80, I realized just how much better Blizz got at designing zones and quests in TBC and WotLK.
border said:Well if you wanna run 4 or 5 characters I don't see how you can complain about there being so much work to do. I don't see why everything in the game should come free just to accommodate people that want a ridiculous number of alts. If you can't spend 15 minutes/day with each character to farm up some ridiculously easy money, then why have that many characters to start with?
borghe said:I've been thinking of doing a druid or hunter once this guy hits 80 just for fun... but man... the thought of going through classic wow again so soon (I just started my current guy in Dec).
flsh said:Old Azeroth is very outdated. The quests aren't fun and the zones are designed very badly sometimes. It's funny that outland and northrend are brilliantly designed for riding when 99% of the time people use flying mounts when playing them (well, now 0% in outland).
Blizz should simply make each quest give 20% more XP. It'll put people where they want to be faster. Barely anyone loves leveling, so why make it a chore?
You mean like recruit a friend? or leveling a character today for healing/tanking and only learning at the highest levels when you finally do instances?
If people can't be bothered enough to learn their class while leveling, what makes you think they'd be bothered enough at 80 to go to an external website and look at how to play the class?flsh said:If people can't manage a class they can read the perfect rotations at elitist jerks.
borghe said:Recruit a friend is triple experience, but only when you are grouped together, within the same level range, and it overrides rest XP so in fact is only 50% more xp than fully rested xp. granting levels only works for someone who is under your level.
as for the "leveling today for end game tomorrow" mentality, you still HAVE to learn fundamentals to the class just to level effectively. The more you speed that up the less efficient (and effective) you require the players to be. The more you slow it down the more efficient (and effective) you require the players to be. This isn't a criticism or request, just a fact. This same thing was true when blizzard sped up 1-60.
I mean shit, why doesn't blizzard just start everyone at 55 now like the DK? Why even bother with ANYTHING in Old Azeroth anymore? The answer is because all of the above. You HAVE to learn to play your class, and learning to play your class while in an instance, or even worse a heroic and everyone else is dying in the meantime because of you... well, blizzard isn't doing their player base any good by doing that. Sure the same thing can still happen now, but at least by forcing the leveling process for the 70 levels before that there is less likely a chance of it happening now.
borghe said:If people can't be bothered enough to learn their class while leveling, what makes you think they'd be bothered enough at 80 to go to an external website and look at how to play the class?
funkmastergeneral said:You'll get to the point where people are leveling so fast that they don't learn the class while doing so, imo that's the important part of leveling.
Oni Link 666 said:I'm wondering if those spectral cats will be tamable. If they are, they can sort of be the spirit beast for those who aren't BM or just aren't lucky enough to get one. They look awesome.
RAF is 50% more than rested. Rested is 200% XP (double), RAF is 300% (triple). 300% is 50% more than 200%.flsh said:20% is NOT that much faster. It takes off all the fluff, and you still have outland and northrend to level as they are now (I only talked about old world, but you know that already ). Also, you don't have that much rested xp when leveling. It takes me 1 hour to blow through it. Most of the XP is from quests which aren't affected at all by rested (oh how I wish). Also, RAF gives you 100% more XP than rested (since one is 300%, one is 150%), it is twice as fast. And it doesn't run out.
And I didn't even talk about granting levels, just people (and I know plenty did it here) dual boxing, putting 1 character on constant follow and only using one character. I have mates who did it and they learned how to play their class in outland.
ahh... what an EXCELLENT response. Well, not excellent so much as totally expected from someone, and I really don't mean offense by this, who seems very much like "let me get to 80 as fast as possible and I'll figure out how to play the class then". The problem is that it's not just about hitting 2, 2, 4, 2, 3, proc 5, 2, 4, 2, 3, proc 5, etc. Anyone who thinks that's really all there is to the game well... I hope I never guild with them. That would fall under playing the game ineffectively. let's look at my warrior. am I fighting melee or casters? am I fighting a single mob or many. are there any mobs I have to worry about burning down quickly? do I have to screw around with crowd control? runners? obviously this stuff matters SOMEWHAT less in a raid than solo or an instance.. but this all goes towards knowing how to effectively play your class.. and chances are if all you are looking to do is spam a keystroke sequence in a raid, when shit turns bad (you might have even caused it), you won't know what the hell to do besides just wiping.Because it takes about 2 minutes to do it? You write it down, see it works, enjoy the class.
not much shorter than what I was trying to say, but still to the same point. because 1-60 is so ridiculously easy right now you have a shitton of 80s who don't know how to play their classes. Yet they are still 80 and have blues and purps so they really think they know how to play and get pissed (and defensive) when people make suggestions for improvement. "I got this far just fine. Pretty sure I know what I'm doing." No, because if you did we wouldn't have wiped just now. /kickTomServo said:Most of the people playing now at 80 have no idea what they're doing.
The only thing I PUG anymore is VoA, and almost every other warlock in those PUGs makes me /facepalm. We've brought in PUG players into 10 man raids (since we only schedule 25 mans) and unless they're from another one of the handful of competent guilds we almost always end up giving them the boot. Last week it was a holy priest who wanted us to stack up so he could use holy nova on Saph.
Everyone thinks they're a progression raider now, and I don't mind that at all. It really doesn't affect me. It's just funny to see players doing such a terrible job yet be closed to suggestions because they're in epics and think that makes them experts on their class.
borghe said:RAF is 50% more than rested. Rested is 200% XP (double), RAF is 300% (triple). 300% is 50% more than 200%.
correct. I did forget to add that. my wife is a RAF, but she hardly ever wants to group with my alt I made to group with her and mostly just wants to solo except for the occasional instance run. To her credit though, she has little to no interest in raiding at the end game. It's just about having fun right now.TomServo said:RAF is also 300% on quest xp, which is where it really takes off.
Kyoufu said:When can we expect to see 3.1 go live? I really really want dual-spec!
I think the PTR shelf life is historically around 4 weeks if I remember correctly.Kyoufu said:When can we expect to see 3.1 go live? I really really want dual-spec!
Epix said:Has anyone actually managed to get on the PTR yet?
I went ahead and took a look. It's too buggy to really say what's going on in there at the moment. After I flew back into Dalaran and all the NPC's suddenly dissapeared and my character suddenly gained the ability to fly under his own power, I decided to go do something else for while, although it was slightly amusing.Epix said:I think the PTR shelf life is historically around 4 weeks if I remember correctly.
Has anyone actually managed to get on the PTR yet?
Angry Grimace said:...my character suddenly gained the ability to fly under his own power...
Well I haven't hit 80 quite yet, but so far it's competitive at the least. I'm at 72, so I have most of the relevant talents; I have yet to try Blood but on a dummy I hit ~1550 as Frost 2H, 1650 as 32/30something DW, and about 1350 if I concentrate real hard on Unholy on keeping Unholy Blight up at all times and spamming Scourge Strike hoping for the glyph to proc. Someone give me a better rotation and I'll try it, but even with the disease extending talents, the diseases fall off too fast if I don't get lucky with SS glyph procs.firex said:I liked Blood more than Frost 2h just because Frost 2h's DPS was laughably bad in my experience. Way, way too proc/burst based. But Blood also has you reapplying diseases because of all the heart strike/blood strike/obliterate in the rotation. I never liked Unholy because it just never grabbed me, but I guess Unholy 2h could be similar but with scourge strike instead of oblit.
firex said:Destro lock sounds pretty fun now, and I always liked that spec the most. but I'm not busting out my old 8/8 Nemesis warlock on another server so I guess I can buy heirlooms for an alt or something and kind of re-learn it from level 1 as destro.
firex said:While I'm sure affliction got nerfed, I kind of like reducing its dot rotation. Now they just need to add something in (like siphon life should vastly increase the damage done by corruption) and maybe find a way to make it so you have another nuke to cast after your dots are up.
Perhaps I'm missing something you're saying; Frost Strike uses runic power and is used as a dump AFTER Obliterate (which uses UF runes). You're supposed to take Annihilation and spam both Obliterate AND Frost Strike.firex said:The problem I had was, even as deep frost, Oblit did more damage than Frost Strike unless I had all the cards lined up (cinderglacier proc, killing machine, diseases up). and the sad truth is even as 2h frost HB would do more damage usually than FS if diseases are up.
but the way Blood works, I pull with IT, PS right after, then oblit, heart strike, heart strike, repeat with death coils/rune strikes thrown in when I have the RP to dump them.
Frost Strike doesn't need diseases for extra damage either. I'm not certain how you end up in a situation where you have to take either or. Also, I'm pretty sure Blizzard is trying their hardest to not allow DK's to do disease-less rotations. I don't dislike the diseases, I just dislike a situation where I have to monitor them intently and am fucked if/when they fall off.firex said:well, it's just that as an RP dump, FS was still pretty weak and with the relatively short frost rotation, I had more opportunities for oblit spam on enemies than I did FS spam. although it's probably different in raids when stuff won't die so fast. And it takes too much setup/one crappy runeforge (compared to fallen crusader, imo) to make FS better than oblit.
then again I went with a deep frost/little bit of unholy (enough to get epidemic at least) build so I could basically spam oblit since that's 2h frost's main damage/RP building skill. With diseases lasting that long it's easy to do PS->IT->BS x2->Oblit->FS->Oblit x2->FS spam, and even easier after 3.1.
but blood had a simpler rotation and I liked death coil as an RP dump. I mean it's basically bound to the same rules as FS, does a little less damage, but it's ranged and doesn't need diseases for extra damage. although the 3.1 glacier rot will probably make FS a lot stronger.
I'm not sure I see a huge nerf to Frost's DPS on the way if you aren't in a classic DW build; Howling Blast does get a nerf, but I personally don't use HB as deep frost without a Rime proc anyways, and the buff to Glacier Rot and disease duration essentially leaves Black Ice's damage bonus unchanged in most cases. Plus BotN gives a FS damage bonus now, so I imagine it's pretty similar. I don't get the removal of DK Auras though.trupclow said:I may be in the minority, but I'm a 2H frost spec'd dk. It started out as an experiment by the guild, wanting to see if the icy talons buff would help out the rest of our dps and make up for the dps I would lose by respeccing. Eventually I found that my dps really wasn't much different from my unholy 2H dps. Last night I was at 5.2k dps on patch and 2nd on the meters and I'm usually among the top dps for our raids.
Unfortunately, it looks like I'm going back to Unholy after the patch. Frost was a lot more fun to play than unholy.
I believe there's a command line that does it without an addon. I used one to pull back to absurd lengths but I have forgotten it already.VaLiancY said:What's the mod that pulls the camera further back? I'm installing new addons like a madman.
We already do... So nothing is changing in our rotation it's stillMareg said:Holy cow I just looked at the enhancment shaman changes !!!
For real ????
Holy bejesus buff. I think I'll just push my lvl 50 shaman all the way to 80 in time for Ulduar. these changes are just ridiculous. Enh-shamans are going to be spaming that stormstrike key like no tomorrow :lol