I'm talking about how the Warlock board is supposed to have someone gathering info to present to the devs and the worthless fucker barely posts there...
And honestly, the class just isn't good enough in pvp; neither pet class is. It's like we're weaker than the non-pet classes (because we have pets) but at the endgame our pets are a joke, so we may as well not have them.
Also in mass pvp, good luck avoiding the ambushes and chain stuns from the shit tons of rogues out there, they focus on warlocks first if they know what they're doing, because of the total lack of defense against a melee (without a succubus). Or they just sap you, kick the succubus and destroy her in a few seconds.
Pretty much any class played to their best skill level beats a warlock, except paladins and hunters (mages are a tossup). I mean, if you're beating shamans they must have no fucking clue, tremor totem = for all practical purposes immunity to fear and seduce, grounding totem = extra immunity that can also absorb a DOT or curse of tongues, drain mana can be interrupted (and no shaman in their right mind is going to waste their shock timer on anything else but earth shock against a warlock). Paladins are different since you can drain mana and eat their buffs with felhunter or just use the succubus to seduce them to get range. Warriors easy? Not if they go berserker stance and use berserker rage, then switch to battle and hamstring you. Then you're right in their range and they WILL kill you faster than you'll kill them.
In group pvp, as long as the rogue is a retard (and let's face it, most rogues are) they aren't a problem, but if the person playing them has half a brain? Yeah, have fun on the corpse run, you'll be hit first and it'll take focus fire from everyone else on the rogue for you to survive. It's different if they ignore you, then you DOT them and they can't vanish or bandage and everybody smacks them down.
Mages are different, you can sort of handle them by diverting their attention with curse of tongues/agony and DOTs and hoping they're too focused on dispelling curses to do a lot of offense. And having a felhunter out to dispel polymorph and spell lock them, or a succubus out for seduction instead of spell lock isn't bad. Nuke-wise if they go arcane/fire they don't have much of a problem beating you.
As far as druids go, you're best off using the felhunter (for eating HOTs) or imp, the succubus isn't really worth it. And pray that they focus on dispelling curses as well, it's different if they just spam moonfire (most alliance druids I fight in pvp do this, and you can beat them). Otherwise good luck killing them, they're just too mana efficient as a healer and can melee you if they want, and just root and get out of fear range and heal.
Only hunters are really easy pickings since you can fear the pet and seduce the hunter, and then kill the pet (if you want to be an asshole, and I do every time I see a night elf hunter) and the hunter is pretty much screwed. Even viper sting isn't a problem, since you can just lifetap and hang in the dead zone so they can't harm you. And they're especially easy to kill as an affliction warlock (which is ironic, cause affliction really sucks in pvp for the most part).
Trust me, warlocks really really suck in pvp. I'm not saying you suck, it's pretty obvious by your post that you know what you're doing. But the class's skillset has a lot of counters for pretty much every trick we have, and if you play ANY other class to 60 and pvped with the same kind of micro and just general strategizing that you have to put into your warlock to win, you'll win a lot more of your fights. I do this on my shaman, mage and hunter now (even though hunter really does suck at pvp for the most part despite their damage). I used to think we were great, and in duels we ARE an ok pvp class. But compared to pretty much every other class we just have no real pvp spells aside from seduce/fear/drain mana/soul link (and quite frankly, the soul link build gimps you to hell and back for pve).
And honestly, the class just isn't good enough in pvp; neither pet class is. It's like we're weaker than the non-pet classes (because we have pets) but at the endgame our pets are a joke, so we may as well not have them.
Also in mass pvp, good luck avoiding the ambushes and chain stuns from the shit tons of rogues out there, they focus on warlocks first if they know what they're doing, because of the total lack of defense against a melee (without a succubus). Or they just sap you, kick the succubus and destroy her in a few seconds.
Pretty much any class played to their best skill level beats a warlock, except paladins and hunters (mages are a tossup). I mean, if you're beating shamans they must have no fucking clue, tremor totem = for all practical purposes immunity to fear and seduce, grounding totem = extra immunity that can also absorb a DOT or curse of tongues, drain mana can be interrupted (and no shaman in their right mind is going to waste their shock timer on anything else but earth shock against a warlock). Paladins are different since you can drain mana and eat their buffs with felhunter or just use the succubus to seduce them to get range. Warriors easy? Not if they go berserker stance and use berserker rage, then switch to battle and hamstring you. Then you're right in their range and they WILL kill you faster than you'll kill them.
In group pvp, as long as the rogue is a retard (and let's face it, most rogues are) they aren't a problem, but if the person playing them has half a brain? Yeah, have fun on the corpse run, you'll be hit first and it'll take focus fire from everyone else on the rogue for you to survive. It's different if they ignore you, then you DOT them and they can't vanish or bandage and everybody smacks them down.
Mages are different, you can sort of handle them by diverting their attention with curse of tongues/agony and DOTs and hoping they're too focused on dispelling curses to do a lot of offense. And having a felhunter out to dispel polymorph and spell lock them, or a succubus out for seduction instead of spell lock isn't bad. Nuke-wise if they go arcane/fire they don't have much of a problem beating you.
As far as druids go, you're best off using the felhunter (for eating HOTs) or imp, the succubus isn't really worth it. And pray that they focus on dispelling curses as well, it's different if they just spam moonfire (most alliance druids I fight in pvp do this, and you can beat them). Otherwise good luck killing them, they're just too mana efficient as a healer and can melee you if they want, and just root and get out of fear range and heal.
Only hunters are really easy pickings since you can fear the pet and seduce the hunter, and then kill the pet (if you want to be an asshole, and I do every time I see a night elf hunter) and the hunter is pretty much screwed. Even viper sting isn't a problem, since you can just lifetap and hang in the dead zone so they can't harm you. And they're especially easy to kill as an affliction warlock (which is ironic, cause affliction really sucks in pvp for the most part).
Trust me, warlocks really really suck in pvp. I'm not saying you suck, it's pretty obvious by your post that you know what you're doing. But the class's skillset has a lot of counters for pretty much every trick we have, and if you play ANY other class to 60 and pvped with the same kind of micro and just general strategizing that you have to put into your warlock to win, you'll win a lot more of your fights. I do this on my shaman, mage and hunter now (even though hunter really does suck at pvp for the most part despite their damage). I used to think we were great, and in duels we ARE an ok pvp class. But compared to pretty much every other class we just have no real pvp spells aside from seduce/fear/drain mana/soul link (and quite frankly, the soul link build gimps you to hell and back for pve).