Son of Godzilla said:So any other hunters out there? I'm really at a fucking loss for words when it comes to how we are supposed to deal with multi-mob fights. And it just so happend that mother fucking EVERY new fight in 3.1 is multi-mob.
Survival just feels terrible. It's like if Affliction had cooldowns on every single ability and if they used corruption lifetap wouldn't be useable for 30 seconds. Trying to wiggle around one fights where traps are really useful is just fucking terrible gameplay.
Those two goblin dailies don't contribute to actually building the thing? Lame.
I'm pretty iffy about it. I went from top guild dps to 3rd, and it's much harder to keep a steady stream of damage going in the ulduar fights because they have so much more movement. Something about the way it plays now feels kind of off (black arrow was a useless thing to add imo), but maybe I just have to get used to it. I guess I could try a new marksman spec, but I was really enjoying survival.