Oh, little mentioned with this new LFG system is that just doing a random regular Wrath dungeon while leveling will get you 2 Triumph badges a day, so even while leveling you can build badges.
I really want to know what they're doing to show these movies. I can't even get Shadowmourne equipped in WoWmodelviewer, I can only look at the axe by itself.
holy crap, are those Lich King whispers part of having the weapon equipped? Man if I got ever got that I would totally start playing with sound on again!:lol
holy crap, are those Lich King whispers part of having the weapon equipped? Man if I got ever got that I would totally start playing with sound on again!:lol
I really want to know what they're doing to show these movies. I can't even get Shadowmourne equipped in WoWmodelviewer, I can only look at the axe by itself.
I'd love to know, as well. Boub says he uses a sandbox, but the only ones I've seen available don't work anymore. And he's certainly been able to find things that the average look through the MPQ or Model Viewer doesn't initially show.
holy crap, are those Lich King whispers part of having the weapon equipped? Man if I got ever got that I would totally start playing with sound on again!:lol
It doesn't say that either. All it says is that "they're whispers from the lich king to the player and aren't played constantly." One can conclude that they're random whispers that happen occasionally as you use the weapon. l2read.
My guess is, based on the context of what Arthas is saying, they are whispers you get at scheduled intervals during the "soul-collection" stage of the Shadowmourne quest.
My guess is, based on the context of what Arthas is saying, they are whispers you get at scheduled intervals during the "soul-collection" stage of the Shadowmourne quest.
I don't know, seems like they're just random emotes you get while wielding the weapon (similar to the shades of frost ghost things that appear in the 5mans).
Eh, it was annoying enough when Yogg was whispering me all the damn time in Howling Fjord. I can't see Blizz adding vocal whispers as a regular occurrence just for equipping the item.
Eh, it was annoying enough when Yogg was whispering me all the damn time in Howling Fjord. I can't see Blizz adding vocal whispers as a regular occurrence just for equipping the item.
Eh, it was annoying enough when Yogg was whispering me all the damn time in Howling Fjord. I can't see Blizz adding vocal whispers as a regular occurrence just for equipping the item.
It's pretty much just Frostmourne but with a different name.
They really should have just let you get Frostmourne. The point being, if you have Frostmourne, you killed the Lich King, which means that Frostmourne isn't bound to his will anymore so it's pretty much the same thing but a lot cooler.
Corrupted Ashbringer does that. Then again, you can't GET Corrupted Ashbringer anymore.
It's pretty much just Frostmourne but with a different name.
They really should have just let you get Frostmourne. The point being, if you have Frostmourne, you killed the Lich King, which means that Frostmourne isn't bound to his will anymore so it's pretty much the same thing but a lot cooler.
I'm not one for lore... but... I believe Shadowmourne is a different weapon, period. I think that the beginning of the questline even speaks to this stating something along the lines of: "A Rumor of a new weapon exists." Something like that.
But, for speculation's sake:
Having Frostmourne unattainable is, to me, awesome. There has to be SOME line that we cannot cross. Maintaining Frostmourne and keeping a "Lich King" within the storyline is best... I don't care how badass Deathwing is...... the "Lich King" will be the franchise's token villain. For storyline progression's sake... I'm not sure "Warcraft" can exist without one.
I'm not one for lore... but... I believe Shadowmourne is a different weapon, period. I think that the beginning of the questline even speaks to this stating something along the lines of: "A Rumor of a new weapon exists." Something like that.
But, for speculation's sake:
Having Frostmourne unattainable is, to me, awesome. There has to be SOME line that we cannot cross. Maintaining Frostmourne and keeping a "Lich King" within the storyline is best... I don't care how badass Deathwing is...... the "Lich King" will be the franchise's token villain. For storyline progression's sake... I'm not sure "Warcraft" can exist without one.
Shadowmourne is made in Frostmournes image, from Arthas' old hammer when he was a paladin. It's the same concept and same powers, likely a little less. It's just enchanted and made in such a way that it is shielded from the wielder so it cannot take control of him like it did Arthas.
Except the new lich king would be a good guy, maintaining the scourge while also fighting succumbing to it. It will not be a threat anymore.
Well, that's easily remedied lore-wise. There's not really a lot of clarity as to where Frostmourne even came from; in any case, the Sword Frostmourne is not an actual part of the Lich King the same way that the Helm of Domination is.
It wouldn't have been hard to explain via lore how the Sword could be freed from the Lich King's grasp and used by players, it's more that Blizzard didn't want to. I personally think it's kind of lame to have a policy where players can't have the real legendary stuff because it's "too legendary." Kind of silly, really. It's a loot whorish game; give us teh lewtz.
As for the "There must be a King" part, there's no reason to believe that the King has to be a totally evil bastard. Likely candidates: Darion Mograine, Bolvar Fordragon, Tirion Fordring (less than the former 2). In fact, I'm expecting a shitty retcon in which Arthas accepted the merger with the Lich King for noble purposes and was restraining the Scourge already.
hobart said:
I'm not one for lore... but... I believe Shadowmourne is a different weapon, period. I think that the beginning of the questline even speaks to this stating something along the lines of: "A Rumor of a new weapon exists." Something like that.
But, for speculation's sake:
Having Frostmourne unattainable is, to me, awesome. There has to be SOME line that we cannot cross.
Maintaining Frostmourne and keeping a "Lich King" within the storyline is best... I don't care how badass Deathwing is...... the "Lich King" will be the franchise's token villain. For storyline progression's sake... I'm not sure "Warcraft" can exist without one.
But that doesn't make any sense, really. We can't have Frostmourne, but we can kill Arthas, Illidan Stormrage and Kael'thas Sunstrider (maybe :lol)? World of Warcraft by it's nature is going to murder every single possible villain and piece of lore, so what's the big deal?
It wouldn't have been hard to explain via lore how the Sword could be freed from the Lich King's grasp and used by players, it's more that Blizzard didn't want to. I personally think it's kind of lame to have a policy where players can't have the real legendary stuff because it's "too legendary." Kind of silly, really. It's a loot whorish game; give us teh lewtz.
As for the "There must be a King" part, there's no reason to believe that the King has to be a totally evil bastard. Likely candidates: Darion Mograine, Bolvar Fordragon, Tirion Fordring (less than the former 2). In fact, I'm expecting a shitty retcon in which Arthas accepted the merger with the Lich King for noble purposes and was restraining the Scourge already.
Maybe the Doomhammer should be a rare drop off Thrall ....
Blizzard is slowly killing the story of their franchise, turning every classic villian they ever had as a raid boss that is farmed for t3h l33tz. It just cheapens the whole thing.
I'm curious to see how Arthas and the Lich King storyline concludes but I have a feeling I'll be disappointed the same way I was with Illidan.
As for the "There must be a King" part, there's no reason to believe that the King has to be a totally evil bastard. Likely candidates: Darion Mograine, Bolvar Fordragon, Tirion Fordring (less than the former 2). In fact, I'm expecting a shitty retcon in which Arthas accepted the merger with the Lich King for noble purposes and was restraining the Scourge already.
Halls of Reflection sound files, Uther mentions that the without a Lich King, the Scourge would just run rampant over the entire world. Also given the what Jaina says in the Halls of Reflection, she wants to find Arthas in the Lich King and try and convince him not to continue on as the Lich King. And then with Uther letting slip that there still may be a part of Arthas in the Lich King. So considering that, it's very plausible that Blizz are going to put a 'redemption' plotline into the Arthas fight, and make him look like a (sort of) good guy in that he's been restraining the Scourge from completely taking over the world.
Blizzard is slowly killing the story of their franchise, turning every classic villain they ever had as a raid boss that is farmed for t3h l33tz. It just cheapens the whole thing.
What other option is there? Only kill bosses new to World of Warcraft and make all old characters allied NPCs? Or draw things out and make the villain always live to fight another day like Blofeld?
I guess I just don't see the "killing the lore" complaints about the game. World of Warcraft is a huge game with a story that, in theory, spans years, the entire planet, and multiple worlds/planes/dimensions or whatever the hell they are. Some old characters are allies, some old characters are villains that get killed, some old allies turn into villains, while tons of new allies and enemies are introduced. WoW and its three expansions are like the story that you'd see across Warcraft 4, 5, 6, and 7 (or 4/5 and their expansions); you wouldn't expect everybody to survive from Warcraft 2 to Warcraft 5, so you shouldn't expect it across WoW's expansions. How many of Warcraft 1's characters survived through Warcraft 3?
Maybe the Doomhammer should be a rare drop off Thrall ....
Blizzard is slowly killing the story of their franchise, turning every classic villian they ever had as a raid boss that is farmed for t3h l33tz. It just cheapens the whole thing.
I'm curious to see how Arthas and the Lich King storyline concludes but I have a feeling I'll be disappointed the same way I was with Illidan.
They aren't classic villains. 90% of these characters were invented in Warcraft III. You make it sound like they are killing Magneto off permanently.
The alternative is not killing any of these guys because they are "Too sacred to fight." That would be fucking lame and there wouldn't be any story. Dying is what happens to villains. It's not really a big deal. They wrote the lore, they can write more when they make Warcraft 4.
And really weird we don't have any idea about what maintenance is tomorrow. Usually we have at least an idea if it's rolling restarts or extended by now.
And really weird we don't have any idea about what maintenance is tomorrow. Usually we have at least an idea if it's rolling restarts or extended by now.
Yeah, but the PTRs also generally go down a couple of days (or the day) before the patch, don't they? I'd probably be looking at the 8th for the patch at this point.
Yeah, but the PTRs also generally go down a couple of days (or the day) before the patch, don't they? I'd probably be looking at the 8th for the patch at this point.
That's my guess as well. However, there's no harm keeping the test servers going up until an expected release date just in case some gamebreaking bugs manage to surface.
In any case, back to the Lore discussion, it's MUCH better in my opinion that Warcraft has an established lore and your guy gets to play a part in it.
Much better than say, the Star Wars MMO where they steadfastly refuse set anything in the time of the first three movies (i.e. episodes IV-VI) when people actually cared about the storyline and only do stupid shit about 104910241 years ago when they can make up any random Sith related storyline they want.
In any case, back to the Lore discussion, it's MUCH better in my opinion that Warcraft has an established lore and your guy gets to play a part in it.
Much better than say, the Star Wars MMO where they steadfastly refuse set anything in the time of the first three movies (i.e. episodes IV-VI) when people actually cared about the storyline and only do stupid shit about 104910241 years ago when they can make up any random Sith related storyline they want.
Oh God, I hope the patch doesn't come out yet ... I'm fully swamped with exams until mid-December. I only say that because I always end up logging on anyways, damnit!
If it comes out the 8th I'll be sorely behind, I have exams for the next two days. I hope Blizzard is reading this...
Having Frostmourne unattainable is, to me, awesome. There has to be SOME line that we cannot cross. Maintaining Frostmourne and keeping a "Lich King" within the storyline is best... I don't care how badass Deathwing is...... the "Lich King" will be the franchise's token villain. For storyline progression's sake... I'm not sure "Warcraft" can exist without one.
Blizzard is slowly killing the story of their franchise, turning every classic villian they ever had as a raid boss that is farmed for t3h l33tz. It just cheapens the whole thing.
Just remember that there was no Kalimdor, Night Elves, Tauren, Druids, Titans, Sargeras, or Burning Legion until Warcraft III.
New heroes and villains have risen up and eventually fall throughout the Warcraft franchise. All you have to do is look at creation of Med'an for that.
markot said:
Too bad most of the warcraft story is told in comics and books and not in game anymore >_<
Much better than say, the Star Wars MMO where they steadfastly refuse set anything in the time of the first three movies (i.e. episodes IV-VI) when people actually cared about the storyline and only do stupid shit about 104910241 years ago when they can make up any random Sith related storyline they want.
To be fair, it would be kinda stupid if Darth Vader or The Emperor ended up being a raid boss or something.
Even adopting the normal MMO stuff to an older Star Wars universe is gonna seem really weird. Going into dungeons.....fighting raid bosses.....tanking and spanking.....loot drops. Star Wars Galaxies didn't even have any of that, did they?
They aren't classic villains. 90% of these characters were invented in Warcraft III. You make it sound like they are killing Magneto off permanently.
The alternative is not killing any of these guys because they are "Too sacred to fight." That would be fucking lame and there wouldn't be any story. Dying is what happens to villains. It's not really a big deal. They wrote the lore, they can write more when they make Warcraft 4.
It's not really about killing classic characters as much as killing people that are too supposed to be too powerful to fight. WoW seems to imply you can kill anything or anyone if your gearscore is high enough.
The end of WoW will be a 25-man raid on Sargeras....... :-/
Oh God, I hope the patch doesn't come out yet ... I'm fully swamped with exams until mid-December. I only say that because I always end up logging on anyways, damnit!
If it comes out the 8th I'll be sorely behind, I have exams for the next two days. I hope Blizzard is reading this...
The first week is usually pretty fucked anyways, since 19571098109254180948 people log on and the servers explode and Dalaran looks like this:
2. Trade: Whinyplayera: FUCK THIS SHIT BLIZZARD YOU FUCKED UP WHY DO I PAY FOR THIS ARRRGH
2. Trade: Whinyplayerb: Fucking Blizzard get shit working now.
2. Trade: Qqmoar: WTF My DPS is totally different now for no apparent reason FUCK THSI GAME!!!11
It's not really about killing classic characters as much as killing people that are too supposed to be too powerful to fight. WoW seems to imply you can kill anything or anyone if your gearscore is high enough.
The end of WoW will be a 25-man raid on Sargeras....... :-/