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World of Warcraft

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KernelPanic said:
It's not really about killing classic characters as much as killing people that are too supposed to be too powerful to fight. WoW seems to imply you can kill anything or anyone if your gearscore is high enough.
The ultimate badass heroes of the WoW universe will likely be there to weaken or strike the killing blow when it comes time for Arthas and the rest to die, so no it's not entirely saying that.

People need to take the game less seriously -- it's an amusement park ride that bends the rules a bit to let players interact with major story figures. Keeping all the villains locked away in a tower to never be touched is what basically every other MMO is forced to do. Play Lord of the Rings Online if that suits you better.....I'm sure you'll never kill Sauron or the Ring Wraiths or whatever.
 

Tamanon

Banned
Man, the PTR is pretty barren right now. I guess when there's no raids to do besides maybe Noth:lol nobody cares that much. Damn I just want that LFG system already.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Another point to make, from a more balanced perspective is that the Gods of the Warcraft are almost directly lifted from Norse gods, who if you recall, all got killed, maimed and even eaten at regular intervals, sometimes at the hands of mortals.

Don't be surprised at all if Blizzard cooks up some kind of "force" behind the Old Gods (Chief Old God :lol), more Elemental Lords (Neptulon), Nozdormu (who is obviously the chief of the unfinished Twilight Dragonflight storyline), the Emerald Dream, and something more mavolent than Sargeras for later. Titans are hardly infallible or unassailable in terms of storyline. He just happens to be a really powerful one.
 

Tamanon

Banned
So we got another dedicated tank for our 10-man sideproject, so I'm swapping my offspec to resto again. I normally use Grid and GridClickSets and have had good experiences healing. Does anyone heal using mouseover macros instead? Is there an advantage you find in doing so?
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Tamanon said:
So we got another dedicated tank for our 10-man sideproject, so I'm swapping my offspec to resto again. I normally use Grid and GridClickSets and have had good experiences healing. Does anyone heal using mouseover macros instead? Is there an advantage you find in doing so?
I do. I just never liked click healing.

So I use mouseover macros for 1-5 and a few shift modifiers with Clique and my extra buttons for dispelling and disease removal.
 

Acosta

Member
Mannoroth died (killed by a single orc no less, yes, a cursed one, but with Mannoroth's own blood and without the support of an army).

Grom died.

Cenarius "dies" (at least he was slaughtered by an army of demonic tainted orcs, not by a single one.

Gul'dan, destroyer of dreams, the most powerful warlock in the history of Azeroth, dies.

Medivh dies, three times :p

Terenas dies, so does Uther.

Warcraft I-III sees important and history changing characters dying constantly. WoW is not a parenthesis from the RTS, it´s a much more important game and it's story arc is a follow up. Taking on count there will never be a "Warcraft 4", WoW is the scenario for any future lore development of this universe.

There are still plenty of powerful beings that could be a menace for Azeroth without jumping to Sargeras. Deathwing for next expansion, then Queen Azhara and whoever is behind the esmerald dream nightmare. And there are no problems introducing new characters and arcs, especially now that WoW is so established. There are not going to be a lack of enemies to face at all in the next years.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Acosta said:
Mannoroth died (killed by a single orc no less, yes, a cursed one, but with Mannoroth's own blood and without the support of an army).

Grom died.

Cenarius "dies" (at least he was slaughtered by an army of demonic tainted orcs, not by a single one.

Gul'dan, destroyer of dreams, the most powerful warlock in the history of Azeroth, dies.

Medivh dies, three times :p

Terenas dies, so does Uther.

Warcraft I-III sees important and history changing characters dying constantly. WoW is not a parenthesis from the RTS, it´s a much more important game and it's story arc is a follow up. Taking on count there will never be a "Warcraft 4", WoW is the scenario for any future lore development of this universe.

There are still plenty of powerful beings that could be a menace for Azeroth without jumping to Sargeras. Deathwing for next expansion, then Queen Azhara and whoever is behind the esmerald dream nightmare. And there are no problems introducing new characters and arcs, especially now that WoW is so established. There are not going to be a lack of enemies to face at all in the next years.
There will be a Warcraft 4. They'll just make up more shit to kill in it. Why would they stop making the incredibly profitable Warcraft RTS games?
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Orbitcube said:
Because they could focus all their energy on the even more colossally profitable Warcraft MMO.
Meh, development isn't exclusive to a single title. They are making Starcraft II and Diablo III.

I'm not saying WCIV is coming out any time soon; it fits with Blizzard's glacial pace of development. But there's no reason they would simply not make one at all.
 
Angry Grimace said:
Meh, development isn't exclusive to a single title. They are making Starcraft II and Diablo III.

I'm not saying WCIV is coming out any time soon; it fits with Blizzard's glacial pace of development. But there's no reason they would simply not make one at all.
Oh, sure. Once SC2 and/or D3 are done, then work on Warcraft 4 would probably start. But at the moment there's no chance of a WC4 coming out. And work probably wouldn't start from either team until mid 2010 at least. With SC2's 3-part structure and D3 being Diablo, we're not going to be seeing anything else from those teams in a long while.
 

Yaweee

Member
Angry Grimace said:
Meh, development isn't exclusive to a single title. They are making Starcraft II and Diablo III.

I'm not saying WCIV is coming out any time soon; it fits with Blizzard's glacial pace of development. But there's no reason they would simply not make one at all.

One of the recent interviews talked about Warcraft IV, or the present lack thereof.

J. Allen Brack: Well, I think right now, even the thought of StarCraft II hitting the shelves excites a lot of people. Probably a lot of the same individuals involved in that would have to be involved in something like a Warcraft IV. So I wouldn't rule anything out, but I think we're a long ways off from any... even thinking about it at this point.

In addition to all of the obvious WC4 people working on Starcraft 2 already, I'm guessing there's also a lore issue of when WC4 would even take place. You can't set it in the future without giving away what happens in WoW, and I don't think it would take place concurrently with the WoW events, either.


I wish there were a way to view quest dialog and descriptions later in-game. I know some other MMOs allow you to do that.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Yaweee said:
One of the recent interviews talked about Warcraft IV, or the present lack thereof.



In addition to all of the obvious WC4 people working on Starcraft 2 already, I'm guessing there's also a lore issue of when WC4 would even take place. You can't set it in the future without giving away what happens in WoW, and I don't think it would take place concurrently with the WoW events, either.


I wish there were a way to view quest dialog and descriptions later in-game. I know some other MMOs allow you to do that.
Lore = details. Really.

Idea: Blacksmithing plan called, "Functional Frostmourne Replica" :lol :lol
 
man you sure are in love with yourself. Not only do you feel the need to post your dps meters here on GAF constantly, but you need to brag to your friends in whispers after the fight :lol

What on Earth would you do if you tanked, brag about your threat generation?
 

Xabora

Junior Member
funkmastergeneral said:
man you sure are in love with yourself. Not only do you feel the need to post your dps meters here on GAF constantly, but you need to brag to your friends in whispers after the fight :lol

What on Earth would you do if you tanked, brag about your threat generation?
If I did tank, oh yeah. But I can't tank worth crap, and people told me not to ever tank again. :lol
But yeah, they brag to me too about their stuff. (Its a server thing I think)

>_> But I have been hoping someone would at least post some too. :(
 
DPS meters are a good tool but I don't givea shit who's at the top. When I'm running meters the only thing I'm worried about is if someone is waaaaaay below where they need to be, then they'll get called out.

Due to the nature of the game, with the vast difference between classes and spec, latency, and nature of the fight, of course there will be fluctuations in DPS. I'm normally sitting around the top 5 to 7 or so of my guild, but as an enhance shaman I know I won't be touching equally geared hunters or mages anytime soon.
 
The 8th seems like a good guess for 3.3. I'll be busy studying/writing papers, but I'm guessing the first few days will be total server fubar anyway
 
border said:
The ultimate badass heroes of the WoW universe will likely be there to weaken or strike the killing blow when it comes time for Arthas and the rest to die, so no it's not entirely saying that.

People need to take the game less seriously -- it's an amusement park ride that bends the rules a bit to let players interact with major story figures. Keeping all the villains locked away in a tower to never be touched is what basically every other MMO is forced to do. Play Lord of the Rings Online if that suits you better.....I'm sure you'll never kill Sauron or the Ring Wraiths or whatever.

And boy to people bitch if smooth victory aint in the package on this one.

If I did tank, oh yeah. But I can't tank worth crap, and people told me not to ever tank again.
But yeah, they brag to me too about their stuff. (Its a server thing I think)

>_> But I have been hoping someone would at least post some too. :(

They do, but since they're below the people bitching performance-wise, it's ok.
 

Acosta

Member
Angry Grimace said:
There will be a Warcraft 4. They'll just make up more shit to kill in it. Why would they stop making the incredibly profitable Warcraft RTS games?

No. Warcraft RTS profits are nothing compared to WoW and Blizzard won't risk to alienate their users with a RTS when most of the actual WoW players don't care for that genre. Starcraft it´s the only RTS Blizzard need (much more successful than any Warcraft). It won't happen.
 

speedpop

Has problems recognising girls
Remember when WoW was first announced and people were afraid it was going to alienate Warcraft fans who grew up with the RTS formula?
 
DPS (and healing) meters are kinda overreated but they do let you know who's really underachieving.

For some reason I do much better in PUG raids than guild raids. I did VoA 25 and Ony10 for the first time as a PUG this week and did much better numbers than I ever did with the guild. RL even friendlisted me, as I outDPS'd people with much better gear.

Ony10 as a PUG was scary we wiped the first two times 1 minute into the fight and our tank ragequit. I was so close to leaving but I thought I'd stick around. RL got a much better tank and we downed her 3rd time with only 1 death.

I got my Stormrage helm and decided to use it (slight upgrade over T8 helm). I always liked the look of the Stormrage set. I look like Bullwinkle now. I rolled a 1, luckily no one else wanted them :lol
 

Tamanon

Banned
I was so pissed as I pugged VOA10 last night on my moonkin. Had a bear tank at first, and should've known it would be bad when he kept accidentally hitting his Start button and alt-tabbing. Next bad sign was that my moonkin and his godly 5k dps pulled aggro off Koralon. I have honestly never pulled aggro before on a single target fight.:lol

So the Protadin stepped in to tank, but suddenly the bear forgot how to play and he wouldn't help eat the burning fists or he would sit in fire and then bitch for a battle rez only to do it again.

Ah well, 45g on three wipes, gear gets expensive to maintain!
 

Kyoufu

Member
Guess I'm saving my chunk of gold for Primordial Saronites so I can get past the first stage of the Shadowmourne quest! :(

Was planning on spending the gold on GDKP runs for my lock, but oh well ;/
 

Tamanon

Banned
Kyoufu said:
Guess I'm saving my chunk of gold for Primordial Saronites so I can get past the first stage of the Shadowmourne quest! :(

Was planning on spending the gold on GDKP runs for my lock, but oh well ;/

Primordial Saronites are probably going to be going for 8-10k apiece on the AH.:lol
 
Tamanon said:
I was so pissed as I pugged VOA10 last night on my moonkin. Had a bear tank at first, and should've known it would be bad when he kept accidentally hitting his Start button and alt-tabbing. Next bad sign was that my moonkin and his godly 5k dps pulled aggro off Koralon. I have honestly never pulled aggro before on a single target fight.:lol

That's funny I pulled aggro on my boomkin during a guild run VoA10 last week as well. Not really sure what happened, I think the many starfire crits in a row during lunar eclipse might have something to do with it :lol Somehow the healer kept me alive long enough for tank to get him off.

I rarely watch threat meters during raids since I've never come close enough to pull aggro.
 

hobart

Member
Re: Meters

The trick is to know what each meter is telling you. Using it as only a barometer... telling you a portion of the story... is important. I've had many many raiders do the WRONG things because they were too focused on the meters -- too focused on damaging and not paying attention to the "99" other major components to a fight.

Yes, Warcraft isn't the most complicated game in the world. But it's only not complicated if you are paying attention to your surroundings. Unfortunately... there isn't a meter that details how much of a good job you are doing overall... haha. That meter is generally the HP meter of the boss and if/when it hits zero ;)

The point about latency, mods, class, gear etc. etc. etc. is really a wonderful one. There are so many different components that effect DPS. Not to mention........... being consistently, say, #6 in DPS is NOTHING to be ashamed of. Do your job and be proud of it!
 

Kyoufu

Member
Tamanon said:
Primordial Saronites are probably going to be going for 8-10k apiece on the AH.:lol

yup :( Hopefully the guild will help me with them too.

If they drop in 10mans too then it shouldn't be too bad to get all 25.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Kyoufu said:
yup :( Hopefully the guild will help me with them too.

If they drop in 10mans too then it shouldn't be too bad to get all 25.
The only drop in 10 mans on heroic if it's anything at all like the other tiers.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Acosta said:
No. Warcraft RTS profits are nothing compared to WoW and Blizzard won't risk to alienate their users with a RTS when most of the actual WoW players don't care for that genre. Starcraft it´s the only RTS Blizzard need (much more successful than any Warcraft). It won't happen.
That doesn't make even a slight lick of sense, business wise or logically.
 

Tamanon

Banned
Kyoufu said:
yup :( Hopefully the guild will help me with them too.

If they drop in 10mans too then it shouldn't be too bad to get all 25.

Our guild's DK who is getting it first(does consistently highest DPS) is getting help from the guild bank first with any that drop and he's got 3 80s he's going to use to farm Frost badges to buy them himself too. He does absolutely silly dps as Unholy, I can't wait to see how much he shames the pure DPS classes after getting Shadowmourne.
 

Epix

Member
Kyoufu said:
yup :( Hopefully the guild will help me with them too.

If they drop in 10mans too then it shouldn't be too bad to get all 25.
I've got about 50k saved up so I'm hoping for 2k each :/
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Epix said:
I've got about 50k saved up so I'm hoping for 2k each :/
By Week 4, yes. Just don't buy any until you're ready to go for the next part of the quest.
 

Tamanon

Banned
I dunno if they'll be down to 2k by then. Since so many are required and very few bosses will be available, guilds might not really release them to the AH in enough numbers to drop the price that much.

Maybe if they weren't also used for recipes too.:lol

Although I think they'll be down to 2k by the time you can finally complete the quest at least.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Tamanon said:
I dunno if they'll be down to 2k by then. Since so many are required and very few bosses will be available, guilds might not really release them to the AH in enough numbers to drop the price that much.

Maybe if they weren't also used for recipes too.:lol

Although I think they'll be down to 2k by the time you can finally complete the quest at least.
It really depends on the drop rate.

I personally don't think it's fair they don't drop in 10 man, but that's Blizzard's decision and not mine.
 

speedpop

Has problems recognising girls
Stayed in Azeroth for the last 58-60 levels and hit the Plaguelands after smacking around in Silithus and Winterspring. WPL isn't too bad but once I enter EPL for some reason I get an aneurysm and want to quit.

Forgot about the insane jump between simple quest gear when you hit Outland though. I must've been carrying my 2H Mace around for the past 25-30 levels without ever changing it and suddenly I get a new one that rapes everything. I've gone from 2K health to 4K within the span of 60->61. Ridiculous.

Also Flight Form is such a hack. I can't believe how easy it is to be a Herbalist now.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
speedpop said:
Stayed in Azeroth for the last 58-60 levels and hit the Plaguelands after smacking around in Silithus and Winterspring. WPL isn't too bad but once I enter EPL for some reason I get an aneurysm and want to quit.

Forgot about the insane jump between simple quest gear when you hit Outland though. I must've been carrying my 2H Mace around for the past 25-30 levels without ever changing it and suddenly I get a new one that rapes everything. I've gone from 2K health to 4K within the span of 60->61. Ridiculous.

Also Flight Form is such a hack. I can't believe how easy it is to be a Herbalist now.
I don't really get how Gathering Herbs doesn't break Flight Form but mining does.
 

Macattk15

Member
Tamanon said:
Our guild's DK who is getting it first(does consistently highest DPS) is getting help from the guild bank first with any that drop and he's got 3 80s he's going to use to farm Frost badges to buy them himself too. He does absolutely silly dps as Unholy, I can't wait to see how much he shames the pure DPS classes after getting Shadowmourne.

Don't let Blizzard fool you, clearly DK's are pure DPS classes because Blizzard has yet to bring their DPS numbers down in line with other hybrids.
 

Bisnic

Really Really Exciting Member!
Angry Grimace said:
I don't really get how Gathering Herbs doesn't break Flight Form but mining does.

Skinning also doesn't break Flight Form.

I guess we have to blame the mining animation for that. Can't have a bird using a mining pick now, can we? :lol
 

Belfast

Member
Though I know it wasn't coming today, I still think they should've released 3.3 this week if they wanted to be "ready" next week (you know, the usual patch day shit and all that jazz). I really have no idea what else is holding them back beyond "timing."

On a personal level, I would've really preferred that it dropped today because I'll be at my parents' place for the holidays next Friday for three weeks and that means I have to use my laptop.

My laptop blows, and I'd rather that not be my first live server experience in the dungeon.
 

sykoex

Lost all credibility.
So why have so many people been theorizing 3.3's release being this week or next when that blue post said it was over a month out?
 

evlcookie

but ever so delicious
sykoex said:
So why have so many people been theorizing 3.3's release being this week or next when that blue post said it was over a month out?

They aren't doing anything on the PTR which either means it's winding down and they can release it or their patching a bunch of stuff into the PTR for more testing. Chances are it's the first one. And since icecrown is a gated system they don't need to worry about all the bosses working correctly just yet.
 

Belfast

Member
evlcookie said:
They aren't doing anything on the PTR which either means it's winding down and they can release it or their patching a bunch of stuff into the PTR for more testing. Chances are it's the first one. And since icecrown is a gated system they don't need to worry about all the bosses working correctly just yet.

Because setting its release for over a month out is retarded. I usually back Blizzard's decisions, but I don't feel there's any justifiable reason for the content to go live. The bosses are there, the loot is there, the graphics are there, the Dungeon Finder is well-tested and ready, the quest-tracking system is in place. The don't seem to be scheduling any more raid tests, either.

Either there's something internal they're waiting for or they're trying to plan around the holidays, which is, well... kind of their own fault. Just release the damn content because a lot of players are sick and tired of ToC (what is that, 5 months of a "diversion" now?).
 

Bisnic

Really Really Exciting Member!
Belfast said:
Because setting its release for over a month out is retarded. I usually back Blizzard's decisions, but I don't feel there's any justifiable reason for the content to go live. The bosses are there, the loot is there, the graphics are there, the Dungeon Finder is well-tested and ready, the quest-tracking system is in place. The don't seem to be scheduling any more raid tests, either.

Either there's something internal they're waiting for or they're trying to plan around the holidays, which is, well... kind of their own fault. Just release the damn content because a lot of players are sick and tired of ToC (what is that, 5 months of a "diversion" now?).

3.2 was released in early August, so make that 4 months. :p

Sure is alot of months for a patch that had such a small raid and 5 man instances which was exactly the same room 90% of the time.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Belfast said:
Though I know it wasn't coming today, I still think they should've released 3.3 this week if they wanted to be "ready" next week (you know, the usual patch day shit and all that jazz). I really have no idea what else is holding them back beyond "timing."

On a personal level, I would've really preferred that it dropped today because I'll be at my parents' place for the holidays next Friday for three weeks and that means I have to use my laptop.

My laptop blows, and I'd rather that not be my first live server experience in the dungeon.
Lots of things. We aren't necessarily privy to the internal politics and/or technical concerns on their end. My guess is that a Battlegroup-wide implementation of Cross-Server LFG (as opposed to the PTR's 2 realms) is a technical pain in the ass.
 

Evlar

Banned
Angry Grimace said:
Lots of things. We aren't necessarily privy to the internal politics and/or technical concerns on their end. My guess is that a Battlegroup-wide implementation of Cross-Server LFG (as opposed to the PTR's 2 realms) is a technical pain in the ass.
It may be difficult but I would expect it to be manageable. It is, after all, an expanded feature-set of the Battlegroup-wide battleground queues.
 
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