Angry Grimace
Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
Well, the problem here was that somehow, the bone skeletons came to life before we had even pulled any of the mobs in the room. Which meant that there wasn't anywhere to tank them without pulling the mages in teh front corners and we couldn't just tank them right there because the tanks needed to be able to position them in such a way that they didn't either the melee or each other cleaved to death. We eventually did it but it was a pain in the ass.FLEABttn said:I'll be able to give you a better explanation next weekend but...
Once the giant skeletons are active, they are not linked to the other mobs. You can pull them separately.
Now that we know that those skeletons come to life, we'll try and figure out that pull minus the wipe.
Speaking of non-helpful responses. I don't think you even understand what the problem was; There wasn't anywhere to fight them at without pulling more mobs (specifically the mages, which also pull those puny Damned ) and both of them were up. You can't simply, "just kill them." That doesn't even make sense. It's not a question of, "can we kill these bone guys" since as individual mobs they are trivial, it's the positioning at the beginning since they were already up. You also can't drag them out of that front room without them leashing.Kyoufu said::lol
How about just killing them for rep? I hope you're not really serious. :/
What we ended up doing was running in and killing the first two trash packs and running out really fast so that we would have room to actually tank them without a stupid Mage guy frostbolting us to death. My point is more that I'm pretty sure you aren't supposed to get the bone guys active until you've killed those first two bone sentinels.
The problem is not, "this is hard," it's "this is really annoying if you don't have a rogue to disarm the trap." It's just time consuming.