Son of Godzilla
Banned
Pets haven't attacked a CC'd target while Defensive unless ordered to since pre-3.0, but please keep claiming otherwise and informing us of how much of a sin that would be.
LAUGHTREY said:If you really think defensive means it won't attack until YOU attack, and not what it actually does which is attack whatever attacks you first OR whatever you attack first and then just sticks to that target like glue unless told otherwise.
So you start the faction champs fight and you get hit by the warlock which is going to be CC'd the whole fight and your ghoul goes immediatly for it since you're still running in and breaks all the CC on it. Or in the middle of faction champions the target you and your ghoul is on dies and something that is being CC'd hits you between CCs and your ghoul goes straight for it, and since you don't even pay attention it breaks all the CC put on that target from now on.
But yeah, you're right. You don't even have to pay attention to your pets at all, because that makes sense from just about every standpoint, just put something in the game that you don't even need to pay attention to or control at all to do a good chunk of your damage for you. That makes complete sense. Why do they even have an attack button on the pet bar anymore?
Yeaaaah you don't know what you're talking about, so go ahead and think what you want, I don't care. You wouldn't make it in any of my raids though.
Dunno, again I don't use Gearscore.kinoki said:I just checked my gearscore for the first time ever now that you linked that. 3052. Is that good?
Johnlenham said:
Just nevermind dude. I don't feel like seeping trade chat in here.LAUGHTREY said:Yeaaaah you don't know what you're talking about, so go ahead and think what you want, I don't care. You wouldn't make it in any of my raids though.
kinoki said:I just checked my gearscore for the first time ever now that you linked that. 3052. Is that good?
TipTacEntropia said:Hey xab,
What mod is that to make the tooltips prettier?
Wow-heroes gear score is not the same thing as the Gearscore addon. I haven't checked it recently, but I believe that Wow-heroes gearscore accounts for enchants and gems and such and many people thus consider it far superior.Bisnic said:To be honest... with only 3052, pugs who swear by gearscore will not want you into any raids. Heroics, people don't really care about that unless maybe in the new 5 mans heroics.
Angry Grimace said:Wow-heroes gear score is not the same thing as the Gearscore addon. I haven't checked it recently, but I believe that Wow-heroes gearscore accounts for enchants and gems and such and many people thus consider it far superior.
My personal thought is, a GS that verified Enchants and Gems on a perclass basis would be a lot more instructive than a raw sum of itemlevels, which is all that GS does (it provides slightly different weights to different slots, but it gives Greatness the same ranking as Mirror of Truth, for example).
I think he was talking about the one that wowhead has now, but the score layouts are similar, i.e. Xabora's linked character has a 2800 something, and he's got two items under ilvl 232.Bisnic said:Oh, he was talking about the score from Wow-heroes? My bad then. Yeah, definitely not the same thing.
Shit; this just reminded me that I think you're right about the pet targeting though. Now that I think about it, I'm pretty sure my IT macro does have a /petattack macro in there so the behavior I'm thinking of is probably just that. But even then, it's not like it makes a huge difference in overall pet management. But I'll admit I was probably wrong on that point.LAUGHTREY said:So they made it easier for the nubs who can't even write a /petattack macro into their rotation.
Good for them? It still doesn't change the fact that if you aren't paying attention to what 1.5k of what your DPS is doing you're retarded.
Battered Hilt just dropped!Battered Hilt Droprate
We do not provide specific drop rates on the forums. The Battered Hilt has had three different drop rates now since the release of patch 3.3, none of which do we intend to share on the forums.
Yes, getting the hilt is rare and also intended to provide a more casual-friendly weapon. This doesn't mean a player who is not raiding should expect to get an ilevel 251 weapon within eight days of the patch's release, much less be angry when he or she doesn't.
Awesome... We had some kind of mass internet outage and pushed our raid tonight back to tomorrow (primarily because our hunter just couldn't get on for more than 20 seconds). Lot of connection problems recently, but nothing's seemed like too much of a challenge so far.Tamanon said:Saurfang-10 down tonight, got a nice cloth healing headpiece for my offset. That fight is much easier with a hunter.
Haven't gotten there myself, but I've been told that getting a mage to put up Amplify Magic is pretty helpful, although I assume you were already doing that. Hoping to get the Axe out of there since it doesn't look like even with the buff to the Hilt it's going to drop any time soon.KernelPanic said:We beat Deathwhisper and the Gunship Battle on 10man for the first time tonight.
Tried a couple of times on Saurfang and got him down to 5% at one point. Not sure what happened, people were prolly too tired.
Healers kept getting marked though.
You can always give hard modes a shot....sometime next year.Akim said:Man the first wing of ICC is too easy. My guild isn't hardcore at all and we clear it in like 2 hours. Ahhhhhhhhhhhhhhhhh.
I switched due a few things, one being a role guild needed due to unholy.Angry Grimace said:Xab, I'm surprised you switched to Unholy. You seemed like a Frost guy from Wrath-launch to now....what happened? (P.S. I'm still using your threatmeter, even though you haven't updated it since 3.0.8. It still works :lol)
You don't even use your own threatmeter? :lolXabora said:I switched due a few things, one being a role guild needed due to unholy.
And yay it still work. :lol I had to start using omen due to my threat gen.
Also, my keyboard is now damaged.
Liu Kang Baking A Pie said:Random Dungeon Finder.
Sometimes it's healers, but most of the time it's a tank drought. Most people are either intimidated by it or don't even care to try. The gear requirements can also turn off potential tanks.yacobod said:i took a 4-6 week break and just came back after 3.3, i notice when i use the random dungeon finder on my warrior i can grab groups as a tank in a minute or less, when i use it on my hunter as dps only it takes around 10 minutes to find a group
i imagine healers using it also get grps really fast as well
Loxley said:Hey guys, just got back into the game after about a three-month hiatus. Thing is, now that 3.3 is out, I have no idea what I should do :/ When I left, I had pretty much fallen out of the loop and way behind the gear curve. Here's a link to my Death Knight's armory. As you can see, his gear all-around is, eh, terrible (those tank shoulders I'm wearing fall under the "They were better than what I had" category).
Any advice on where I should go from here? I'm actually still apart of my raiding guild that I was in when I left, so I guess the potential for me to raid is there, albeit not immediately. I just ran Wintergrasp this morning to re-familiarize myself with it, thankfully we won
Oh, and if any of you happen to also play as a DK, feel free to give me any gear advice, what I should or should not be focusing on. I've looked at a few class guides, but at this point I'm not sure what is and is not outdated since 3.3.
explodet said:I'm in a weird spot with my paladin tank. I've got enough gear that I could tank the new 5-mans easily, but it's so damn hard to find raiding spots for quick raids like Onyxia and VoA. You only need 3 tanks max for 25 mans, and in pick up raids those slots fill up fast.
I suspect that that's what all the tanks are doing - hanging out in LFR instead of LFG.
vilmer_ said:Ret Pally brothers, I picked up the Tyrannical Beheader last night, but I'm not sure it's a valid upgrade over the Orca-Hunter's Harpoon. The strength bonus has upped my overall attack power, but I lost a ton of hit rating, which I need to be at 263 correct?
funkmastergeneral said:The only reason you'd use the harpoon is for hit, and at this point in the game reaching the hit cap is should not be an issue. I've been trying to unload hit for awhile =/
funkmastergeneral said:Why are you in half pvp gear half pve gear?
Wrekt said:A few months ago a RL friend talked me into transferring to Blackwing Lair. I started out on Mal'Ganis at launch and moved to Black Dragonflight when the queues got too long near the start of WotLK.
What a fucking joke of a battlegroup. I queue'd up for a random dungeon this morning before work and got Heroic HoR. Sounded good until I looked up at the group list to see who I would be healing. We had 2 Warriors with 29k hp. I look at their sprites and both are wearing shields. I inspect them and they are both wearing a mix of pvp shit and def gear. Both of them have prot specs active. I take a look at the other dps and quickly realize that if even by some miracle we made it to the gauntlet, there would be no way of beating the timer.
I just dropped group and cleaned out my bank and mailbox .
explodet said:I'm in a weird spot with my paladin tank. I've got enough gear that I could tank the new 5-mans easily, but it's so damn hard to find raiding spots for quick raids like Onyxia and VoA. You only need 3 tanks max for 25 mans, and in pick up raids those slots fill up fast.
I suspect that that's what all the tanks are doing - hanging out in LFR instead of LFG.
That's kind of a chicken strategy, although I've never heard that... I never liked things like that :lol It's sort of like when people would reset Heroic Utgarde Pinnacle because they didn't want to have to actually run through the gauntlet (even though it was never hard, and I mean in ilvl 200 gear it wasn't hard). Halls of Reflection is going to get hit with the nerf bat though because people want to faceroll heroics.Fularu said:A common strat among bad tanks is to duo tank the instance. It makes it extremely easy and is prety much fool proof. After that one of the two tanks can go DPS spec and have fun.
I'm still amazed at the number of warriors whinning about HoR though, taking care of all the adds as a warrior is super easy provided you always know where your healer is standing (and no, the LOS strat is terrible for warriors )
Agreed. Tanks are sort of foundation for any raid. More so than healer, because tanks need more than anyone to know what's going on. The kind of PUG raid that fails is the kind that just picks up some random tank spamming trade chat.Start your own raids, problem solved (and I'm dead serious). If you'Re expecting other people to ask you to come as a tank, you're wrong, people ask their friends or the tanks they know to be good before starting most raids.
Neither one of those is idea, I mean, Haste and Armor Pen on the Tyrannical Beheader sucks. But it's .1 slower and has a pretty significant chunk of Strength on it. It's kind of a judgment call in my mind depending on how much hit you need.vilmer_ said:Ret Pally brothers, I picked up the Tyrannical Beheader last night, but I'm not sure it's a valid upgrade over the Orca-Hunter's Harpoon. The strength bonus has upped my overall attack power, but I lost a ton of hit rating, which I need to be at 263 correct?
The reason there is no Strength ring is because you can't have more than 4 quest rewards? :lolQuote from Blizzard staff
No Strength DPS Ring @ Ashen Verdict
The reason we haven't added one is actually a frustrating technical issue that prevents us from having more than 4 rewards on a quest like this. We do intend to fix this though and add a strength ring in the future, we just aren't sure this will be done for the Ashen Verdict line or if it will have to wait until the next time we use a system like this in a future patch.
[...] There are a lot of restrictions on these rings and we don't expect players to understand how tricky some technical issues can be.
We have done the four ring system in the past and while players may be a bit more selective about their stats these days, we don't want players to expect every source of loot to have perfect itemization for every class and every spec. There are other alternatives if you are unhappy with this option.
Angry Grimace said:Lol@Blizzard:
The reason there is no Strength ring is because you can't have more than 4 quest rewards? :lol
Angry Grimace said:Lol@Blizzard:
The reason there is no Strength ring is because you can't have more than 4 quest rewards? :lol
Yep. These things aren't always as simple as dropping another item into a list.Fularu said:Rep based quest rewards are limited to 4 from a programming design pov. They're trying to fix it, but it's understandable. Keep in mind that it isn't 4 rings but 16 (friendly, honored, revered and exalted). The item reward maximum for a quest must be something like 2^4 which is 16.
Changing it to say 5 or 6 different things means changing the whole item allocation code for rings and going from a 16 possible depth of rewards to a 32 one could be trickier than you think.
For reference, at work, adding one value to one of our variable domains has such a huge impact that my evaluation of it, so far, is in the neigbourghood of 140 d/p (and that's just adding a single value to a known domain).
Hadoken said:I don't get this either. Arena quests (PVE) gives out 6 rewards...
I understand it's not simply as easy as "add item one" but it sounds really funny when you put it like "We can't make a necessary item because we can't have more than 4 quest rewards."Liu Kang Baking A Pie said:Yep. These things aren't always as simple as dropping another item into a list.
<3 Paladin tanking. It's so nice to be able to stick mobs on you like fly paper and have so many tools.Liu Kang Baking A Pie said:Sometimes it's healers, but most of the time it's a tank drought. Most people are either intimidated by it or don't even care to try. The gear requirements can also turn off potential tanks.
JoeFu said:Badge loot for ele shaman suck I'm not sure which ring to pick up, the one with the haste, or just the healing one.
Why make stuff so hard for shammies
My understanding was that it wasn't supposed to be a "nerf" to threat generation but more to keep Paladins from peeling off Death Knights when offtanking :lolexplodet said:I've gotten a few druid tanks in random ICC 5-mans, they've all done pretty okay for themselves.
And yeah, pally tanking is awesome. Even after the slight threat nerf.
Nothing like the Argent Defender animation popping up to tell myself or tell the healers to Pay More Attention.
JoeFu said:Badge loot for ele shaman suck I'm not sure which ring to pick up, the one with the haste, or just the healing one.
Why make stuff so hard for shammies