Teknopathetic
Member
Liu Kang's not quite known for his intelligent and well thought out posts.
There is no fun in PVP in World of Warcraft.fallout said:Um, who said anything about honor grinding? I play this game for fun, not as a fucking job.
There is no fun in PVP in World of Warcraft.
I'm in 100% agreement. My guild has just recently started organized AB and we're 7-0 so far. It's a lot of fun.Teknopathetic said:For those of us who only PvP a couple times a day at most (you know, those with restraint/lives/self-respect/other shit to do), a few matches of AB goes down nice.
Err ... I just said "who's talking about honor grinding" and you quote those who do nothing but spend all day playing in BGs. Brilliant. The below quote basically sums up what I love and what my guild does.Liu Kang Baking A Pie said:There is no fun in PVP in World of Warcraft.
You know, you can still do these things. And not on the massive let's-storm-IF-and-crash-the-server-scale. Get like, 30-40 guys together, then get a group of rogues to run into IF and take out some heavily geared 60. Chances are, you'll find some guy everyone hates. That'll suck a good portion of themFerrio said:I liked the game alot better before battlegrounds. Outside PVP was fun. I'm not talking about ganking, I'm talking about groups of people going at it it ruthlessly. It wasn't even (so you could actually win even if one side was UBERed out, by pulling #'s), it wasn't on the same territory all the god damned time.
Actually, this is one of those things where I'm not singling you out. I do react like this to just about anyone with this mentality. I still wonder why you're an unnecessary dick sometimes, but this isn't one of them.Liu Kang Baking A Pie said:I do like that you're all jumping over me because you've been waiting for the opportunity to do so.
Auctioneer. It does more than that though ... you can scan the AH and keep up-to-date on what the current market price of an item is. It'll even undercut the market for you when you place it on the AH.Joe said:what's the add-on that tells you how much a vendor will give you for an item by just placing your mouse over it?
PVP, atleast Battleground is pretty damn boring. It's fun for a bit, but jesus christ it's the same god damn thing over and over.
thanks a lot.fallout said:Auctioneer. It does more than that though ... you can scan the AH and keep up-to-date on what the current market price of an item is. It'll even undercut the market for you when you place it on the AH.
Joe said:thanks a lot.
anyone have any idea why i cant get past the "retrieving character list" screen? its been like that for like 20 minutes, pretty annoying. anyone having similar problems?
The only difference is that you're going to get rewards at least 8 times in a full BWL clear. It'll take 80 successful ABs to even get close to Honored or Revered, which yields nothing spectacular.Ramirez said:lol how is it any different than running MC/BWL,etc. a million times,at least PVP can change from game to game,those instances are always going to be the same experience.
Couldn't agree more.Liu Kang Baking A Pie said:To me, the PVE game rewards skill far more than the PVP game, even if both are flawed in their own ways.
Liu Kang Baking A Pie said:To me, the PVE game rewards skill far more than the PVP game, even if both are flawed in their own ways.
No ... PvP rewards hanging out in BGs all day every day. The GM on my server routinely afks out of BGs and is useless from what I hear from alliance players.Fusebox said:PvP rewards reflexes and quick-thinking
LOL!Fusebox said:PvP rewards reflexes and quick-thinking
fallout said:No ... PvP rewards hanging out in BGs all day every day. The GM on my server routinely afks out of BGs and is useless from what I hear from alliance players.
Once again, PVP of any sort does not reward reflexes and quick-thinking. It rewards PVE gear progression and class/race choice.Fusebox said:*sigh*
I'm not talking about farming for rep or going AFK just to get BG equipment, I'm talking about being rewarded by a dead enemy and a cracking good time fighting another real player.
Once again, PVP of any sort does not reward reflexes and quick-thinking.
The problem with this argument is that no one would have BWL gear without knowing how to play their class because PVE progression is far more skill based than PVP progression.Ramirez said:So if a guy had BWL gear and didn't know jackshit on how to play his class he could beat someone in UBRS type gear,but really knew how to play his class?
Being successful in PVP requires being on Ventrilo or Teamspeak with a properly geared and accomplished guild that can follow orders and play their class. I know this because my guild is 7-0 in organized AB PVP after recently getting free weekdays off from PVE raiding since we're farming MC and almost done with BWL.Fusebox said:No wonder you don't enjoy PvP dude.
Between all the different classes, talent trees, play styles and most importantly human thinking theres far more for a good player to adapt to and think about in any PvP battle than PvE.
Ha! Ha!Fusebox said:PvP rewards reflexes and quick-thinking
Heh, apologies. I know where you're coming from, it was just the way the discussion has been going. A distinction usually needs to be made between PvP and honor grinding.Fusebox said:*sigh*
I'm not talking about farming for rep or going AFK just to get BG equipment, I'm talking about being rewarded by a dead enemy and a cracking good time fighting another real player.
I said that PVE rewards skill more than PVP, not that PVE rewards skill only. PVE is equally time-rewarded and broken in terms of balance, and the General forums reflect the casual population's disgust at it. However, PVE does reward skill more than instanced PVP, even if it doesn't take very much.Apple Jax said:Why is it that the mages in my guild are getting MC gear over me? ...DKP... and DKP isn't rewarded on a per skill basis... nope... it's awarded on a time spent basis. Just like our friend PvP.
Liu Kang Baking A Pie said:LOL!
firex said:the "excitement and fun" disappears after you've pvped a bunch for weeks or even months and most of the combat comes down to the same strategy for x class vs another class every time. there is really no difference between the way i handle a fury or arms warrior, or any rogue spec, etc. for each class in pvp. the combat isn't as hectic as FPS or RTS games either, so there's a lot less twitch (or if you want to look at it another way, a lot less variability). it only comes down to player skill to a point - the average, competent player can beat x classes they're supposed to beat, especially if they have better gear.
I said that PVE rewards skill more than PVP, not that PVE rewards skill only. PVE is equally time-rewarded and broken in terms of balance, and the General forums reflect the casual population's disgust at it. However, PVE does reward skill more than instanced PVP, even if it doesn't take very much.
Teknopathetic said:"And WOW pvp is an abortion. Normally PVP uses more skill, but there's so much ganking and twinking in WOW that skill is not really involved."
In 10-29 BGs that's true. Putting a high level enchantment on a character is only really effective at those levels. Once you get in the high 30s/early 40s, that firey enchant is an annoyance at best and at 50-59, it's commonplace.
I liked the game alot better before battlegrounds. Outside PVP was fun. I'm not talking about ganking, I'm talking about groups of people going at it it ruthlessly
Not even at 60, it starts around 30.