...arcade games featured "next gen" graphics?
The death of arcades came at a time where console games "caught up" to arcade games as far visuals go. Current arcade games often look worse that console offerings!
Though when I see pics of the Unreal 3 engine (which is possible on present hardware, just a tad expensive for the mass-market), and the new pics of the Heavenly Sword game, there is no reason why arcade games have to look horrible, despite the fact that current console hardware is quite advanced.
I think the biggest reason why we don't see arcades featuring the latest graphical technology is because that prevents easy ports to consoles.
On one hand, it's great for arcade developers because you can make money off of the arcade version at first, and then on the home version.
But on the other hand, people like myself often wait for the arcade perfect home version, and would rather save $5 checking the game out and spending that money for the home version.
I'm a graphics whore, so if I saw an arcade game with next gen graphics, say an F1 racer that looked like the real thing...there'd be little stopping me spending a good $15 on it. The same applies to an amazing looking fighting game. I'm not talking about graphics that look a bit better, but a whole generation better (which I think is possible, just costly, but arcade machines have the luxery of being 4-6 times the price of consoles) .
The death of arcades came at a time where console games "caught up" to arcade games as far visuals go. Current arcade games often look worse that console offerings!
Though when I see pics of the Unreal 3 engine (which is possible on present hardware, just a tad expensive for the mass-market), and the new pics of the Heavenly Sword game, there is no reason why arcade games have to look horrible, despite the fact that current console hardware is quite advanced.
I think the biggest reason why we don't see arcades featuring the latest graphical technology is because that prevents easy ports to consoles.
On one hand, it's great for arcade developers because you can make money off of the arcade version at first, and then on the home version.
But on the other hand, people like myself often wait for the arcade perfect home version, and would rather save $5 checking the game out and spending that money for the home version.
I'm a graphics whore, so if I saw an arcade game with next gen graphics, say an F1 racer that looked like the real thing...there'd be little stopping me spending a good $15 on it. The same applies to an amazing looking fighting game. I'm not talking about graphics that look a bit better, but a whole generation better (which I think is possible, just costly, but arcade machines have the luxery of being 4-6 times the price of consoles) .