Wrath of the Lich King: Alpha leak compendium; title music suite, abilities, pictures

Alex said:
well, changes to soul link and putting +healing on demon armor instead of fel armor aren't really going to effect anything but pvp, especially not with the other buffs they've gotten.

I think theyre doing a good job thus far, big fixes to stuff like Feral Druid and Shadow Priest, and good tweaks to the rest. I'm pretty pleased.

Really really curious to see the booster shot Paladin gets, considering they're on the bottom of about everything at the moment, and the best spell they got in BC was Crusader Aura. :lol

What :D Paladins have gone from being pretty much worthless to becoming best healers(single target, mana regen), best 5-man tank och imba dps as Retri.

And you want them to get even better, ok.
 
border said:
Except that now everybody in PVE has to choose between a damage buff and a healing buff, when previously they could have both with Fel Armor. Warlocks never really have mana problems, so the mana regen crap is a pretty poor substitute for the healing bonus.

The healing buff really isn't that useful for PvE. As a healer, let me tell you no one is going OOM from tossing heals on a life tapping Warlock. It really only matters in PvP when you need the largest possible heals you can get due to MS effects.
 
i think in BC warlocks had the bests sets, T4, T5, and T6 all looked pretty good, very stylish

i think priest T6/s3 is my favorite set of the expansion tho, best shoulders in game

warrior T6/s3 was also very sexy, but still not as good as T3
 
border said:
Damn, warlocks of all specs are eating a mega-nerf. Good luck to Blizzard trying to keep this information off their forums and out of the public eye. It's one thing to keep new buffs and abilities under wraps, but the entire class will likely be seething about this from now until the time WotLK comes out.

Yeah, as someone who has played a warlock since launch, I am not really happy with these warlock changes. At the rate they are going, three more patches and soul link will not only not share damage with our pets, but will instead increase damage on the warlock. Fair enough I don't really mess around around with Arena so that might explain where they are coming from.
 
Warlocks are enjoying success on TR because season 2 gear isnt stacked with armor penetration

melee simply rapes locks in live

war/lock/druid is popular on TR, but nowhere near as popular live, i guess its not that suprising considering war/lock/druid was probably the most popular 3v3 team in s2

and a lot of successful lock/druid/rogue teams on TR as well for countering PMR
 
jakershaker said:
What :D Paladins have gone from being pretty much worthless to becoming best healers(single target, mana regen), best 5-man tank och imba dps as Retri.

And you want them to get even better, ok.

Best healers? Are you insane? In what, Karazhan? They're no clip at all on Priests and Shamans in T5-T6+, and I really don't care about 5 mans for class balance, everything rocks in a 5man, and Retribution isn't something I'll ever speak of as I dislike the spec (although certainly not the people who play it, I just dont like melee much),, sorry for not being clear I'm merely speaking for Holy in current model raids, bgs and arenas. Holy is downright antiqued.

Watching old team mates on the TTR, it was sad to see them outsed from even their 5's niche. I think there's like 1 Paladin in the entire top 20 for all brackets in arena, and he was ret.

Of course, even if they hand them the key to the city, I'll never go back, so I guess it really doesn't matter what they do to them.

I still don't want to play as much arena anymore, but it's not like I really played all that much to begin with I realized, hour and a half a week? Still made Gladiator with that during S2, so I'm going to find it hard to justify stopping entirely. Just need to swap to my Priest where I can really enjoy myself BY HAVING ABILITIES.
 
yacobod said:
Warlocks are enjoying success on TR because season 2 gear isnt stacked with armor penetration

melee simply rapes locks in live

war/lock/druid is popular on TR, but nowhere near as popular live, i guess its not that suprising considering war/lock/druid was probably the most popular 3v3 team in s2

and a lot of successful lock/druid/rogue teams on TR as well for countering PMR

I dunno, of course I quit during mid-S3, but Warlock teams still gave me a hell of a lot more trouble than the alternatives.

Still, I wouldn't have a lack of faith in a class like Warlock coming out at all poorly or oddly. I'd be consider with offspecs to get a booster shot. I thought it was sad to watch the entire Druid populace swap back to Resto (even though it's the only Druid spec I personally like).
 
Alex said:
Best healers? Are you insane? In what, Karazhan? They're no clip at all on Priests and Shamans in T5-T6+, and I really don't care about 5 mans for class balance, everything rocks in a 5man, and Retribution isn't something I'll ever speak of,. I'm merely speaking for Holy in current model raids, bgs and arenas.

Well I don't care about PVP at all really, in PVE Pallys went from shit to being ace. Pallys can take pretty much any healers place and do it well, in raids and otherwise, and a good retri has no problem dishing out nice dps.

And you have to admit that pallas is pretty damn great these days from what they were before.
 
Alex said:
The healing buff really isn't that useful for PvE. As a healer, let me tell you no one is going OOM from tossing heals on a life tapping Warlock.
For solo'ing and small groups it's great, since I'm generally healing my self through Death Coils, Siphon Life, Drain Life, Shadoweave set bonus, healthstones, etc. Even bandages heal for over 500 per tick.

Soul-Link used to have a damage bonus associated with it, so I guess PVE'ers will be eating that nerf as well.
 
jakershaker said:
Well I don't care about PVP at all really, in PVE Pallys went from shit to being ace. Pallys can take pretty much any healers place and do it well, in raids and otherwise, and a good retri has no problem dishing out nice dps.

And you have to admit that pallas is pretty damn great these days from what they were before.
In any raid above mid-t5, pallies are easily the weakest healer.
 
I dunno what they were before, I went from Mage to Paladin in AQ40, and Paladins were the single best healing class in Naxxramas. Which is what we were entering by the time I was geared up. The antiqued Holy model for Paladins, along with the illumination nerf being retained even after Shaman totem and shield buffs and psychotic Druid and Priest spriit buffs has dropped the tank-healer niche down a few pegs, IMO.

But I've only speed clear experience on Paladin on any truly oldschool WoW content. I was just late AQ40-BT.

Paladins just need a new spell or two, a form of zero'd out mana management and LASTING FUCKING JUDGEMENTS to come back.

Resto Shamans are the masters, IMO. Plus they're FUN. I really want to see what they're going to do for Shamans as well, as I stopped mine at 65 before I took my break.
 
Ok I've been educated. Need to go online and tell those pallys healing in BT, MH and SP that they suck.
In reality it depends on which situation and which player when deciding a good healer. And these days you actually have viable alternatives and pallys are damn good and effective healers.
 
DK trainer:

u7btpvaltbklnlkzk3u8.jpg


DK mount certainly makes sense, but it's a tad dissapointing that it seems to just be the Undead mount in it's Lvl. 40 form at the least:

deathknight3yl3.png
 
wow, I wonder what they're doing with shamans. There's like nothing listed on the class so far. I kind of hope they're reworking their talents a little bit (mainly ele talents and reducing point costs on resto) and then they redo the totem system. I like the totem buffs but I hate the lack of mobility/ease of destruction for them. It's probably the least efficient buff system in the game. If they find a way to make totem buffs portable or lower the mana cost or something like that then shamans would be just about perfect.
 
jakershaker said:
Ok I've been educated. Need to go online and tell those pallys healing in BT, MH and SP that they suck.
In reality it depends on which situation and which player when deciding a good healer. And these days you actually have viable alternatives and pallys are damn good and effective healers.

Educated is a bad way to put it. :lol I'm not trying to come across as hostile, I'm not some whiny official forum douche,, but I certainly do think, as a person with way too much raid experience as several healers, that they need a shot in the arm for both raids and arenas as Holy.

Anyhow I'm pretty happy with how Blizzard handles class balance, and am now happy looking at the list at how they're handling spec balance as well. I'm really thrilled going over the Priest changes, specifically Shadow. Maybe I'll keep my Shaman as Resto, then keep my Priest as Shadow again

wow, I wonder what they're doing with shamans. There's like nothing listed on the class so far. I kind of hope they're reworking their talents a little bit (mainly ele talents and reducing point costs on resto) and then they redo the totem system. I like the totem buffs but I hate the lack of mobility/ease of destruction for them. It's probably the least efficient buff system in the game. If they find a way to make totem buffs portable or lower the mana cost or something like that then shamans would be just about perfect.

Nothing really on Rogues or Hunters either. I have a good feeling there'll be some really nice new totem mechanics in LK, they kept talking about shit like that. I still wonder if Shock Charges really will be a new Shaman mechanic. The spells using them were moved to NPC abilities, but I somehow doubt NPC's would gain a resource system., so maybe they're just Shaman class monsters or abilities.
 
Tamanon said:
Although....it looks like the Death Knight Deathcharger has the speed of an epic mount before 60.

Ooh, I never noticed that. I wonder if it's an error or a mistake. Be hilarious to see 59 twink Death Knights pop up in locust like numbers.
 
naming that trainer Souixsie the Banshee is all sorts of awesome

paladins in pvp are so bad that my wife rolled and geared out a priest just to pvp with so she could actually DO something in PvP instead of being easily locked down and ignored.
 
she could actually DO something in PvP instead of being easily locked down and ignored.

If you largely play BGs, Holy Paladin is pure hell. No amount of equipment will do anything to save you from the stuns, fears, counterspells, etc. You have no instants, no defenses against casters or CC in general except for that retarded bubble, no methods of assault like shocks or mana burn, and no real way to assist your team besides cycling long cooldown blessings and standing still.

I put a lot of fervor into my whining there, but I always liked to just queue up for a BG without having to cart in my arena team to protect me. :lol I get so jealous of the well geared Disc Priests. With their shiny instants and fun spells. Even if Paladin was flipping awesome, in every situation it's still boring as hell, that's my quitting-level complaint, since I have other characters.

Hunters are slowly being phased out so that DKs can replace them.

Hunter is the only class whose tweaking I legitimately question. They're seriously fucking rollercoasters of balance.
 
Alex said:
Educated is a bad way to put it. :lol I'm not trying to come across as hostile, I'm not some whiny official forum douche,, but I certainly do think, as a person with way too much raid experience as several healers, that they need a shot in the arm for both raids and arenas as Holy.

Well I was being sarcastic. Those pallies I know that raid SSC/Eye and upwards have no problems performing the tasks handed to them, they can hold their own in both tanking, dps and healing. All classes need fixes but to say that paladins are broken(like they do on the official forums) and such is plain wrong. Probably just a bunch of pvpers (if pallies are broken there) that goes on a QQ rampage.
 
Alex said:
If you largely play BGs, Holy Paladin is pure hell. No amount of equipment will do anything to save you from the stuns, fears, counterspells, etc. You have no instants, no defenses against casters or CC in general except for that retarded bubble, no methods of assault like shocks or mana burn, and no real way to assist your team besides cycling long cooldown blessings and standing still.

I put a lot of fervor into my whining there, but I always liked to just queue up for a BG without having to cart in my arena team to protect me. :lol I get so jealous of the well geared Disc Priests. With their shiny instants and fun spells. Even if Paladin was flipping awesome, in every situation it's still boring as hell, that's my quitting-level complaint, since I have other characters.



Hunter is the only class whose tweaking I legitimately question. They're seriously fucking rollercoasters of balance.

Now you know how elemental shaman in BGs feel:P
 
Well it's not long now before we see:

Druids
-Druids no longer take damage
 
Tamanon said:
Have you ever tried to hit a bear druid on a rogue? It's basically that way already!
Dunno, I was too busy laughing at the rogue to look at my health bar.
 
Fragamemnon said:
naming that trainer Souixsie the Banshee is all sorts of awesome

paladins in pvp are so bad that my wife rolled and geared out a priest just to pvp with so she could actually DO something in PvP instead of being easily locked down and ignored.
as a rogue in bg's i love the pally buffs but come to think of it i do like the fort buff more :lol

Prot pallys are fun as hell to lvl though
 
One of the top healing raiders in the entire game (was an officer is Risen) was a paladin - on my server. Pal. healing is completely viable, up through and including BT/Sunwell.

Edit: PVE Pal. healing, to be clear.
 
People complaining about warlock "nerfs" are crazy. Who cares about not getting a damage buff with SL anymore... SL is now an 11 point talent!

Also: Demon Armor = Tanking/PvP, Fel Armor = DPSing/PvE

It was kind of overpowered the other way. Another HUGE warlock buff being that DW no longer makes warriors immune to fear, and a slight nerf being that Mage Armor halfs the time that corruption and UA will tick on them for.
 
GDJustin said:
One of the top healing raiders in the entire game (was an officer is Risen) was a paladin - on my server. Pal. healing is completely viable, up through and including BT/Sunwell.

Edit: PVE Pal. healing, to be clear.

How does one quantify being one of the top healers in the game? I'd love to see the metrics behind that.
 
Looks like War-Tools has yanked down their talent trees. Soon NeoGAF and the WotLK wiki will be the only ones who have not groveled at Blizzard's feet. And I'm not so sure about NeoGAF :P

dave is ok said:
People complaining about warlock "nerfs" are crazy. Who cares about not getting a damage buff with SL anymore... SL is now an 11 point talent!
Because they nerfed it to the point where they realized it wasn't worth 31 points anymore?

Another HUGE warlock buff being that DW no longer makes warriors immune to fear
That's nice, though my other class is a warrior -- so either way I am looking at an expansion that will see me eating some frustrating nerfs. Mace spec nerf, Overpower nerf, Death Wish nerf, Iron Will nerf. No wonder Blizzard doesn't want this information out there. It's kind of hard to get people hyped for an expansion when they realize that their classes will be seeing setbacks as soon as it's rolled out.
 
Alex said:
DK trainer:

u7btpvaltbklnlkzk3u8.jpg


DK mount certainly makes sense, but it's a tad dissapointing that it seems to just be the Undead mount in it's Lvl. 40 form at the least:

deathknight3yl3.png

Sucks for the dude that took that SS. He will be kicked out of alpha if Blizz gets ahold of it. There is enough information on the screen to go back and check logs to see who it was.
 
The Lamonster said:
I'm a lvl 33. If this game came out tomorrow, should I even bother with it? Or is this whole thing mostly geared to lvl 70's?

Well, the content is all level 70-80 stuff aside from the Death Knights who you get at level 55. It won't be coming out until late '08 or early '09.
 
border said:
That's nice, though my other class is a warrior -- so either way I am looking at an expansion that will see me eating some frustrating nerfs. Mace spec nerf, Overpower nerf, Death Wish nerf, Iron Will nerf. No wonder Blizzard doesn't want this information out there. It's kind of hard to get people hyped for an expansion when they realize that their classes will be seeing setbacks as soon as it's rolled out.
You still will have Berzerker Rage...

Warriors being immune to fear 100% of the time was broken.
 
Warriors will also have Bladestorm to give them Fear immunity. Should be fun for the warlock that has to gets hit by 4 Whirlwinds in less than 5 seconds.

Seeing has how warriors have seen almost nothing but nerfs since the game's inception, I guess this shouldn't be too big of a surprise.
 
border said:
Seeing has how warriors have seen almost nothing but nerfs since the game's inception, I guess this shouldn't be too big of a surprise.


yet warriors continute to sit on top of the pvp totem poll

gear keeps scaling, warriors always get better with gear, go figure
 
And if you're a warrior who falls behind in the gear race, you're hopelessly screwed... not to mention that solo survivability for warriors has always been very low...
 
Like I've said though, I don't really care about arena rankings. I just hate that the game is now apparently balanced around them. All the less prevalent classes got 90% buffs in this listing, whereas locks and warriors' changes were mostly nerfs.

Losing Death Wish's fear immunity should rattle things up for PVP though. If not, I'm sure they'll just take away Improved Intercept or change Enrage to a speed bonus rather than a damage bonus. :P
 
Kewk said:
How does one quantify being one of the top healers in the game? I'd love to see the metrics behind that.

He was a raiding healer in Risen - a guild that had some of the first boss kills in the US/World. I believe they were the #2 or #3 WoW guild in the US before they stopped raiding. The people in these guilds take raiding SERIOUSLY - you think they would give a heal slot to a healadin if it wasn't a viable raid spec? If his healing stats weren't able to keep up with Priests or resto druids?

The top guilds are MERCILESS about their raid line-ups, because they have to be. If Shadow Priests were consistently out DPS'd by Mages, they would replace them all (unless they had a specific skill that was needed). And healing slots are the same.

Anyone saying Pals aren't viable healers in any kind of PVE setting is just out of their element. They were viable in 40 man raids, are viable in 25 man raids... 10mans, 5mans, whatever. PVP is a different story.
 
yacobod said:
yet warriors continute to sit on top of the pvp totem poll

gear keeps scaling, warriors always get better with gear, go figure

And rogues scale with their ability to generate energy. Thats why blizzard isn't letting them do that anymore. I am looking at you AR/renataki nerf.

Either way i think its idiotic that a lvl 60 epic trinket is completely useless at lvl 75. Also its time to rename death wish because otherwise it just stupid.
 
So, will mages still suck?

(I haven't crushed dps numbers based on the rumoured talent and spell changes yet, but I have a feeling I already know the answer...)
 
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