Xbox has announced a multi-year agreement with AMD to co-engineer new silicon chips for the next-generation of Xbox consoles

I'm hoping they're doing something different than a traditional console, because that shit's going the way of the dodo. Let me play what I want, where I want.
 
I dunno about that, man.


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We shall see.
 
Purely based on more and more reports of the consoles being unavailable in various and seemingly in a growing amount of regions.
I mean, who knows why that is happening? Series consoles are still receiving support and new games, and the systems are still available for purchase. I'd just not listen to the overzealous brand boys and their crazy ideas about gaming if I were you. They only represent a very small portion of gaming fans around the world.
 
Who tf is Kepler?
The best leaker out there that doesnt try to drive you to a site wanting to get clicks

So reliable you have Eurogamer make articles on his leaks

https://www.eurogamer.net/digitalfo...-specs-leaks-emerge-but-how-capable-can-it-be

Wait this is going to be a pc (several pcs) running different stores and playing old xbox games using thoses stores? what about the games not available on steam / xbox store? new software bc app for those ? paging HeisenbergFX4 HeisenbergFX4
I have gone dark on future info, all in due time :)
 
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The handheld isn't bound to one store, it also doesn't play Console Xbox Games, but it doesn't stop them trying to sell you on the fact it does, the traditional console will run a proprietary xbox OS that does not run Steam or Windows games.
How do you reconcile the quotes below to your bolded claim?

"This is all about building a gaming platform that's always with you ... "That's why we're working closely with the Windows team to ensure that Windows is the number one platform for gaming."

It's all getting unified. Xbox = Windows Gaming. They would certainly customize Windows for the console, but a proprietary Xbox OS is extremely unlikely.
 
I mean, who knows why that is happening? Series consoles are still receiving support and new games, and the systems are still available for purchase. I'd just not listen to the overzealous brand boys and their crazy ideas about gaming if I were you. They only represent a very small portion of gaming fans around the world.
Heisenberg4X seems to know. Based on their posts they only seem to be interested in releasing new hardware into a very niche market. Doesn't sound like they want to appeal to the masses like the series consoles
 
The way I see it, MS decided to spend money one last time to build a machine that can maintain the old Xbox library while function with Windows. It would never make its money back but I guess Microsoft feel it is better to do this than to risk getting lynched by its fans.
winning tv land GIF by #Impastor
 
Heisenberg4X seems to know. Based on their posts they only seem to be interested in releasing new hardware into a very niche market. Doesn't sound like they want to appeal to the masses like the series consoles
He's legit, I was talking about others... Next gen seems like it will be different in a lot of ways for all platforms.
 
It's an Xbox with access to other stores. Microsoft can't legally transfer Xbox game licenses to PC.
The licensing part makes sense. But what about from a technical standpoint? Do you think/know if it will still be a purpose built OS? Or customized Windows OS with a console like UI?
 
Third-party storefronts on the next Xbox officially confirmed.

I don't know if it'll be storefronts, actually.

The wording in the video definitely makes it sound like they're leaning into the console side of this thing...well, consoles mainly benefit from having a closed ecosystem, especially with regards to storefronts.

I had to check, but you can access Steam games on devices without needing access to the store itself, you just need to have the Steam client installed. Until they say otherwise, this is what I'm suspecting MS are doing regarding access to other storefront games: they're probably going to have launcher clients pre-installed & configured, and have users sync their libraries on the new devices. There'll be some kind of specific Windows install as a partition accessed by a hypervisor layer to extend Xbox OS functions. That way if you launch a Steam game (for example), it's running in that hypervisor layer, and I guess it'd act like an instant mode switch activating Windows environment functions required to run Steam games on the device.

That should then let the Steam client launch and run the game. Xbox OS-side apps & programs save state to some partition of system memory the Xbox OS runs in (maybe a combination of RAM & SSD? NVRAM like Optane would've been a good choice but that's not made anymore; other NVRAMs are much faster but way more expensive & less capacity per dollar). When you want to access your actual Xbox games, it switches back.

I guess the trick would be in figuring out how to keep the state of applications in both environments aware of one another, so the user can refresh themselves of "oh yeah what was I playing on Xbox Game Pass before I hopped over to play DOTA 2 to Steam?". It shouldn't be too hard tho, since the Windows stuff will (most likely) be extensions running on top of Xbox OS through a hypervisor layer. I'm assuming they'll also modify the Xbox OS kernel to enable something like this, too.

Even so, it's going to require an increase in reserved RAM for the OS...maybe it's time they took a page out of SIE's book and added some cheap DDR system RAM for most OS tasks, swapping in things between that and the reserved area of main RAM only when needed. But in general, I think it's the only way they can:

1: Deliver full Xbox library compatibility with their time constraints​
2: Bring some type of value to Xbox they know PlayStation isn't going to do (in part because they can't, unless they decided to put Windows in PS6, which would undermine the PS OS and probably require SIE to be more conservative with certain customizations & APIs, and that'd only likely piss off Mark Cerny & limit his design vision)​
3: Ensure some measure of "security" for their own storefront (limiting access of things like Steam to just launcher/client support, but not the actual storefront itself, being installed & accessible on their system)​

Worth mentioning, I'm still a bit more curious if that's the extent of what they're planning to do with the hardware. I'm assuming they'll develop a reference APU and model, and still license OEMs to make variants that can adjust some things here and there. But will the OEMs have a financial incentive outside of just selling the hardware itself? If not, then won't that require MS to price their model relatively high, so as not to undercut profit margins of OEMs severely (otherwise the OEMs could just walk)? Will OEMs be able to customize the frontend in any way?

Will the entire OEM thing be based around similar silicon, but primarily running Windows with Xbox-like UI elements like the ROG Xbox Ally? If so how much do they sell for compared to MS's "traditional" Xbox? Since such devices would have storefront access as well as launcher/client access, what does MS's system have to balance against that aside from native support for Xbox games? Does MS price their device super low in comparison (similar problem as with Series S & X), or price it high? How does MS determine the best level for volume production of their system in that type of environment? Do OEM Xbox PCs running that same silicon and Windows 11/12/whatever get to have OEMs implement custom drivers? How does Microsoft guarantee performance targets are hit on those devices if OEMs can design custom drivers? Is MS at all worried that such OEM "Xbox" Windows PC gaming devices basically make a "traditional" Xbox running Xbox OS primarily, obsolete?

And that's before jumping into other questions like will the next Xbox console have PC-like modularity for specific types of upgrades over time, etc.
 
Announce a silicon partnership and ship within 18 months? I don't think so, my money is on 2027 earliest. There is no way they beat Sony to market by two years when they are essentially releasing on the same tech platform customisation aside.

I'd be surprised if they beat them to market by six months to be honest, after all everything points to Sonys partnership having several years head start.
 
Heisenberg4X seems to know. Based on their posts they only seem to be interested in releasing new hardware into a very niche market. Doesn't sound like they want to appeal to the masses like the series consoles
Isn't the strategy they did with XSX? thinking it would be a Pro console alongside a normal console that would itself compete with PS5?

Are they going to underestimate Cerny once more?
 
Announce a silicon partnership and ship within 18 months? I don't think so, my money is on 2027 earliest. There is no way they beat Sony to market by two years when they are essentially releasing on the same tech platform customisation aside.

I'd be surprised if they beat them to market by six months to be honest, after all everything points to Sonys partnership having several years head start.

Next Xbox is in development for quite some time...
 
The licensing part makes sense. But what about from a technical standpoint? Do you think/know if it will still be a purpose built OS? Or customized Windows OS with a console like UI?
There's not much difference under the hood between Xbox OS and Windows anyway, from a technical perspective getting Xbox One/Series games working on Windows would be easy. It's just the legal issues of 3rd party developers not allowing transferable licenses.
Announce a silicon partnership and ship within 18 months? I don't think so, my money is on 2027 earliest. There is no way they beat Sony to market by two years when they are essentially releasing on the same tech platform customisation aside.

I'd be surprised if they beat them to market by six months to be honest, after all everything points to Sonys partnership having several years head start.
This is just an announcement, they have been working with AMD for many years.
 
It's an Xbox with access to other stores. Microsoft can't legally transfer Xbox game licenses to PC.

Is it really going to be other stores? Maybe it is just other client launchers of the other storefronts, because that just feels like it makes more sense to me.

If it's other storefronts directly....I don't see how the Xbox Store survives much longer, and I don't see how the system is priced less than $800 minimum if it's offering roughly equivalent performance between a PS5 Pro and what the PS6 might land at (but the PS6 itself, I'm not expecting would cost more than $599, maybe even $549, when it finally releases).

Especially if the alternative storefront access is truly straight upfront, not tied behind Game Pass in some what or what have you. Just feels like it's the only way it'd make financial sense for MS when it comes to other storefronts being accessible. But if it's the client launchers of other storefronts (rather than the storefronts themselves), then that starts sounding like more sense in something still aligned (mainly) with a traditional console.

Like, there's still some risk to bleeding Xbox Store and even Game Pass traffic in that case, but it's nowhere near as severe as if the storefronts themselves are accessible right on the same hardware.
 
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How do you reconcile the quotes below to your bolded claim?



It's all getting unified. Xbox = Windows Gaming. They would certainly customize Windows for the console, but a proprietary Xbox OS is extremely unlikely.

No it isn't, the handheld is, otherwise the handheld would play your digital Xbox Library natively, it doesn't.
 
Announce a silicon partnership and ship within 18 months? I don't think so, my money is on 2027 earliest. There is no way they beat Sony to market by two years when they are essentially releasing on the same tech platform customisation aside.

I'd be surprised if they beat them to market by six months to be honest, after all everything points to Sonys partnership having several years head start.
Oh Come On GIF
 
No it isn't, the handheld is, otherwise the handheld would play your digital Xbox Library natively, it doesn't.
Currently, you are correct. The Rog Ally isn't the end game though. It's a stop gap. If MS is serious about "Play Anywhere" then that's the route this will eventually go. The bigger hurdle will be licensing issues. Not technology.
 
Why would anyone not want next gen consoles as soon as possible? I'm all for shorter generations and more up to date gaming experiences.

I agree tbh. If the ps5 pro had upgraded cou silicone and was more like a light ps6...I would have loved that. Im sure they could come up with more significant upgrades than just gpu silicone.
 
Two years of absolute gaming bliss with non stop bangers? I'd take that over what Xbox and PS5 has been so far this gen.
I loved my dreamcast and saturn but it's not close to the amount of bangers I've been playing nonstop. At least back then I had time in between games to live life and wait for the next big title. These days I'm literally ignoring games because there's so much stuff coming out. There's been several AAA games that I just don't have time for. Some stuff I move to the front of line others have to wait. Playing Nioh 2 currently because I never got around to it when it came out.
 
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