Xbox has made "largest investment in Game Pass to date" this year, countering recent criticism of subscription service's value

IbizaPocholo

NeoGAFs Kent Brockman

This year has marked Xbox's "largest investment in Game Pass to date", according to ID@Xbox boss Chris Charla.

Speaking to Eurogamer, Charla discussed the current state of the subscription service in the face of recent criticism, noting positive sentiment from developers and a desire to return for future projects.

"The majority of partners who've had a game in Game Pass want to bring their future titles to the service," said Charla. "As a result, we've signed deals with more than 150 partners to expand the catalogue. We continue to engage with hundreds of partners each year to review upcoming titles.


"Last year, we worked with over 50 teams to sign their first Game Pass deal. This year marks our largest investment in Game Pass to date, and we remain focused on delivering the most exciting and diverse catalogue in gaming."

Xbox has received criticism for Game Pass in recent months. Arkane Studios founder Raphael Colantonio described the service as "an unsustainable model that has been increasingly damaging the industry for a decade".

In a back and forth on social media on the "cannibalisation" of sales, Larian director of publishing Michael Douse added "smaller teams with new or riskier" games can benefit from Game Pass, but he prefers "Sony's 'lifecycle management'" method of adding games following initial sales.

Former PlayStation boss Shawn Layden discussed the perceived profitability of Game Pass in a discussion with GamesIndustry.biz. "There's a lot of debates going on," he said. "Is Game Pass profitable? Is Game Pass not profitable? What does that mean? That's really not the right question to ask anyway.

"You can do all kinds of financial jiggery-pokery for any sort of corporate service to make it look profitable if you wanted to. You take enough costs out and say that's off the balance sheet and, oh look, it's profitable now. The real issue for me on things like Game Pass is, is it healthy for the developer?"

Meanwhile, Football Manager boss Miles Jacobson recently told Eurogamer player numbers for the series have skyrocketed since being added to subscription platforms.

"We built a whole business model around it," he said. "You can't just turn around and do this - this was before we launched on the subscription platforms, we'd been talking about it. And we'd been working out what we were going to do for five years - it was a five-year journey before we went with the first experiment, and then we did another experiment, and then we did another experiment, and then we learned from those experiments, and that's when the full strategy was put in place."
 
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
 
Show the numbers without Xbox live fake numbers.
Besides Xbox fanboys I don't know anyone who subscribe to gamepass.
I know people with fixed incomes that subscribe be to game pass for the value for their kids. Regardless of what you think, this happens.

These are not fanboys. They are parents who very casually game when they have an hour at night and don't want to pay 1/5th of the consoles cost for new games. They chose an Xbox because it was economically more feasible for them at the time.

This narrative here that nobody is paying for it is really quite false. Just because you want something to be the case doesn't make it so.

I'm not saying the model is successful, but the interpretation of it based on an enthusiast forum isn't probably correct either.
 
I still sub to ultimate .. I mean between my multiple gaming pc's, my Xbox Series X, my sons Series S and my Steam Deck (which I use for streaming game pass)... I get quite a value from it

See I am the type of person if I like a game I want to keep it, so gamepass is more for me a service where I try a lot of games.. if I really like one I buy it.. and gamepass gives me a huge discount when I decide to do so... if I buy 1-2 games in a month gamepass pretty much paid for itself in what I saved on those games.
 
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
For M$ the logic makes sense to continue, especially if you have infinite money to fuck around forever. If I would be M$, I would try try the same.....just suck the sales market dry till you are the last man standing and than everybody have to bow to you! Imagine all the future opportunities to educate devs and gamers! ;) Its a wet dream for everybody who loves power and control.
 
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
Well tbf, it's all they have at this point. If they were to announce the cancellation of Gamepass tomorrow the console would basically be Dead by the end of the month.
 
He has to invent something or resort to falacy to project something in order to not look bad. It has being a thing since back then when numbers doesn't look good they either change metrics, stop reporting or inflate them with something else.
 
They just have to outlast the anti-subscription sentiment, and the bad xbox press. People forget things so fast now. XBOX could turn it all around in the next few years. They just need to churn out good games and constantly. Drip feeding their games onto other systems is a way to bring awareness.

Overall, I doubt they can put the genie back in the bottle and go back to exclusives, but they could delay games on other systems and still be a force in the industry if they play their cards right.
 
Wrong. We know MS behavior for quite a long time, and it is a company that loves to throw in everyone faces any number that validades their products are leaders and the rest of the market will bow to them and so on and so forth. The fact that we do not have direct numbers for Xbox division as a whole for quite a long time is VERY telling.
 
xbots-gamepass.gif
 
I would be much more interested in gamepass if they had an easier way to share with family. I have 4 pcs (one for me and one for each kid) and an Xbox. It's a pain to share the ultimate subscription so I just cut it and bought their favorite games instead.
 
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
I think MS knows that all too well, but they decided to facetank Game Pass until it becomes a success.
They will continue to erode the value of games for as long as it takes.
 
If their largest investment ever is in indies, then are they aiming for quantity over quality?
Maybe MS isn't trying to be the next SEGA, they are aiming for something else entirely!
OIP.jKzWp8euz9iqV_FZ5eogUAHaFj
 
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
I wouldn't be so sure about this.

MS has pulled the plug on a ton of expensive ventures over the last decade. GamePass is likely sticking around because they're relatively happy with it's trajectory.

If they're dumping record money into it in 2025, they know something we don't.
 
Last edited:
The sunk cost fallacy is the tendency to persist with a behavior or endeavor simply because of resources (time, money, or effort) already invested, even when logic indicates that continuing is not the best course of action.
They are afraid that ending Game Pass (as it is) will totally sink MS presence in gaming world as hardware & subscription services company.
What will they do ?
Up is high & down is deep.........jump where ?
 
The only reason I have Gamepass mainly is because of Indiana Jones and going back to Forza 5 from time to time, one of which I will buy outright- (Forza 5) -eventually
 
Which "not-so-great quality" games are you referring to?
I don't know, that's why I'm asking.
They have 2 good indie games out of how many indies this year?
Has the amount of indie games in GP increased from last year?
Is the engagement of indie games better than AAA for them to increase the investment on indies, or they want to just have more titles there?
 
I don't know, that's why I'm asking.
They have 2 good indie games out of how many indies this year?
Has the amount of indie games in GP increased from last year?
Is the engagement of indie games better than AAA for them to increase the investment on indies, or they want to just have more titles there?
How are you deciding what is "good" if you don't even know what is there? Are you assuming that indies are bad by default?
 
Even with 1:1, Like-for-like content investment has to increase yearly due to financial and market conditions.
 
Top Bottom