Xbox One Backwards Compatibility Thread: Everyone wants it, no one uses it

How is Fable 2 on this? I sold my 360 but quite enjoyed Molyneux's fuckery back in the day. Picked up a used copy for a couple of quid. Will arrive next week.
 
How is Fable 2 on this? I sold my 360 but quite enjoyed Molyneux's fuckery back in the day. Picked up a used copy for a couple of quid. Will arrive next week.

if its anything like Fable 3 its virtually perfect (Ive put over 400 hours into both games, not combined, apiece, so I know how Fable 3 runs on its original hardware)
 
The Disney games that were on sale last week (Cars, Toy Story 3) are planned for BC soon?

Toy Story 3 was one of the very first games that I saw them testing and it runs the same engine as Just Cause 2, so without doubt it will show up.


I'm seeing much more activity on retail titles at the moment, the Bioshocks , all the CODs, Burnout, Far Cry and SSX to name a few which have started showing up again.
 
Reddit is saying Halo Reach has been fixed.

It hasn't, and I am really confused on why everyone is taking the word of one poster on the site. I've been playing Reach the past couple days again, and it still runs very choppy, had audio issues, and the same graphical issues as before.
 
Reddit is saying Halo Reach has been fixed.

Meaning fixed right now, or a fix is coming?

I played very far into the game the other day (Monday or Tuesday) and there are still many issues, mainly audio glitches and very low frame rates in very busy areas (unless they're like that on 360?). In the level where you fly around New Alexandria there are some very bad and prolonged audio glitches.

Having said that, I have been able to play well far into the game and enjoy it despite the imperfections.
 
It hasn't, and I am really confused on why everyone is taking the word of one poster on the site. I've been playing Reach the past couple days again, and it still runs very choppy, had audio issues, and the same graphical issues as before.

Most of the BC games I have are running the same version at the moment
1.0.1511.42016

Halo Reach is on 1.0.1512.41618
There are a few other games on different builds/versions

Portal Still Alive is still on 1.0.1512.40116
Motocross Madness is 1.0.1512.40813
Iron Brigade is 1.0.1512.40212
Sacred3 is on 1.0.1512.40319
Splelunky 1.0.1512.40413
Perfect Dark is 1.0.1510.42819

I'm not sure what the numbers are at the moment, I'm presuming that like the preview dash builds

I'm guessing those 1512 refers to the date and the numbers at the end are perhaps the build?
 
if its anything like Fable 3 its virtually perfect (Ive put over 400 hours into both games, not combined, apiece, so I know how Fable 3 runs on its original hardware)

Really? That's great! I actually uninstalled the games because they ran so poorly recently. I guess I'll reinstall and see how they work.

Yeah, Reach still plays like crap for me.
 
Am I imagining it, or does Gears of War: Judgment run a lot better now? I tried it when BC first launched, and I thought the framerate in combat was terrible. I recently picked it back up; I am now most of the way through the campaign, and now only notice minor framedrops when the action gets really bonkers.
 
Most of the BC games I have are running the same version at the moment
1.0.1511.42016

Halo Reach is on 1.0.1512.41618
There are a few other games on different builds/versions

Portal Still Alive is still on 1.0.1512.40116
Motocross Madness is 1.0.1512.40813
Iron Brigade is 1.0.1512.40212
Sacred3 is on 1.0.1512.40319
Splelunky 1.0.1512.40413
Perfect Dark is 1.0.1510.42819

I'm not sure what the numbers are at the moment, I'm presuming that like the preview dash builds

I'm guessing those 1512 refers to the date and the numbers at the end are perhaps the build?
what version Is gears on? Tired of the feeling that somethings off
 
Really? That's great! I actually uninstalled the games because they ran so poorly recently. I guess I'll reinstall and see how they work.

Yeah, Reach still plays like crap for me.

I mean both Fable games still have the same framerate issues they had on the 360 (Fable 2 was always better at holding a stable 30 than 3) but as far as the emulation introducing MORE framerate issues that isn't a problem at all. in fact, Fable 3 is now free of an annoying hiccup in its framerate that frequently saw the game stutter/pause to a complete stop for about a second or two when loading in different sections of the map.

Fable 3 is quite ugly nowadays though. Fable 2 has got a more elegant simplicity to its visuals, I feel.
 
If they would do Oblivion, New Vegas, Halo Wars, MW2, ME 2&3 and RDR I would never ask for another game again... Hell i'd probably stop buying current gen games :P
 
Am I imagining it, or does Gears of War: Judgment run a lot better now? I tried it when BC first launched, and I thought the framerate in combat was terrible. I recently picked it back up; I am now most of the way through the campaign, and now only notice minor framedrops when the action gets really bonkers.

judgment was updated a couple of days ago along with a dozen or so other games. I haven't read any impressions regarding performance improvements in this thread till your post
 
Halo Wars has been confirmed and I know that RDR is one of the first games that was running well on BC. It's being held on for some reason, likely for a preorder super hype when RDR2 is announced
 
So happy that Microsoft is not only committed to bringing more titles to the program, but also delivering optimizations to ones already released.
 
Halo Wars has been confirmed and I know that RDR is one of the first games that was running well on BC. It's being held on for some reason, likely for a preorder super hype when RDR2 is announced
I don't think so, why give it away for free when it's gonna make a bucket load? It's not like RDR2 is going to need help selling. They can always give it away as a pre order bonus after making loads of $ off it too, so waiting for that makes no sense IMO.

I think they're waiting for the store update, and if you're seeing a lot of retail games I wonder if we'll see it this month since the monthly updates should be starting back.

75% off sale + 360 store integrated to the xbox one store + advertising it straight on the xbox one dashboard = a shit ton of $$$ for rockstar
 
Gears 3 runs like fucking shit even after the update. Disappointing.

People are saying it plays fine. But multiplayer is a crapshoot. I'm losing encounters because of input lag and bad framerate.

Really hope it gets fixed, love that game
 
Halo Wars has been confirmed and I know that RDR is one of the first games that was running well on BC. It's being held on for some reason, likely for a preorder super hype when RDR2 is announced

I bet Rockstar isn't allowing RDR to come out. For absolutely no reason.
 
I don't think so, why give it away for free when it's gonna make a bucket load? It's not like RDR2 is going to need help selling. They can always give it away as a pre order bonus after making loads of $ off it too, so waiting for that makes no sense IMO.

I think they're waiting for the store update, and if you're seeing a lot of retail games I wonder if we'll see it this month since the monthly updates should be starting back.

75% off sale + 360 store integrated to the xbox one store + advertising it straight on the xbox one dashboard = a shit ton of $$$ for rockstar

Because they won't make a shit ton of money, the BC games don't event make a dent in the top played games on Xbox one. If not many people are playing them, then even fewer people are buying them
 
Gears 3 runs like fucking shit even after the update. Disappointing.

People are saying it plays fine. But multiplayer is a crapshoot. I'm losing encounters because of input lag and bad framerate.

Really hope it gets fixed, love that game

i dont think Gears 3 was part of the same update that rolled out a couple of days ago though. So AFAIK it's only received one update after launch and that took it from garbage to kinda sorta okay but still broken

Because they won't make a shit ton of money, the BC games don't event make a dent in the top played games on Xbox one. If not many people are playing them, then even fewer people are buying them

hard to judge given that there's zero means of buying 360 games on an xb1 as of now. Not to say that I think that RDR will come to BC but i think there's a truth in that publishers are holding off releasing their games on BC until they can sell them directly to xb1 consumers on the store
 
It's being held on for some reason, likely for a preorder super hype when RDR2 is announced

Yuuuuup. As soon as we learned that publishers have to okay a title being made backward compatible - we all knew this type of crap was going to happen.

These third-party companies & their marketing departments can't let us gamers have something just cuz. Backward compatibility has to fit into a marketing strategy near a new title's release to maximize mindshare when it comes time for pre-ordering. So predictably disappointing.
 
Gears 3 runs like fucking shit even after the update. Disappointing.

People are saying it plays fine. But multiplayer is a crapshoot. I'm losing encounters because of input lag and bad framerate.

Really hope it gets fixed, love that game
You're the only other person who agrees with me, the input lag is there if you try to cancel bounce, the frame rate is decent on some maps but bullet marsh or artillery it dies, not to mention the frame rate always goes to shit when there's more than 2 people close to each other having a shotgun battle


I got an update for judgment, will check out to laugh at pop numbers


Wowoowowow for the most part first impression in a bot match, it feels great
 
where is Bayonetta?? esp now since Scalebound is delayed till 2017. and esp since Sega a WHILE ago said it was interested in making Bayonetta back compat?? I really want to play this game I haven't played it yet and I'm a huge fan of DMC and Ninja Gaiden games!! come on Microsoft!!!
 
Every BC game has at least 1-2 frames of input delay, I can feel it, could be because of the vsync but I swear it's different for each game and yeah gears 3 felt really laggy to me just trying to aim from cover at moving targets.
 
Every BC game has at least 1-2 frames of input delay, I can feel it, could be because of the vsync but I swear it's different for each game and yeah gears 3 felt really laggy to me just trying to aim from cover at moving targets.

no, it's not just you. It makes Geometry Wars nearly unplayable. Likely the reason it's not available right now even though it was in the preview

I dont know if there's a solution to the input lag outside of playing it on the 360, though. not sure it's feasible to completely remove it or else we would've seen games without it by now, no?
where is Bayonetta?? esp now since Scalebound is delayed till 2017. and esp since Sega a WHILE ago said it was interested in making Bayonetta back compat?? I really want to play this game I haven't played it yet and I'm a huge fan of DMC and Ninja Gaiden games!! come on Microsoft!!!
patience. a lot of the games currently out now aren't even up to snuff as is, adding more games to the mix seems to be harder than just flipping a switch.

Makes me wonder if the January list will be even smaller than the Dec list
 
Because they won't make a shit ton of money, the BC games don't event make a dent in the top played games on Xbox one. If not many people are playing them, then even fewer people are buying them

It's not like there's been any big titles though and of the most wanted ones, there's already a next gen sequel out (Halo5, Fallout 4, etc). Halo reach is the only one that even remotely comes close to it in number of votes and the game was a mess, so it makes sense people didn't bother with it and just stuck with 5 or MCC.

Maybe it won't make a lot of money but I don't think comparing the games available now to RDR with or even without a working store is a fair comparison.

Something to look at is the GWG's, the Xbox one GWG's hit the most played list for a short time at least and get a few million hours in according to your playtime threads, but you're saying the 360 GWG's don't make a dent still. That just shows how big of an impact the store has imo.
 
Not yet. Spencer says it's high on their priority list, but the fact that it's on multiple discs is troublesome (or was, last time it was mentioned). I'm sure they'll find a way...

It's not that "multiple disc" games are an issue, so much as it is that "multi-disc games that don't exist as GoD packages" are an issue.

GoDs are slightly different than installed disc images (but not by much, it's possible to convert between the two), so you might think "why not just make disc images and package those?"

The current emulator package has a single GoD installed and the 360 dash has been pre-configured to boot directly to that image. The only part of the 360 OS you can interact with on a retail Xbox One console is the mini-blade menu and the Cloud device under storage management.

A retail user can't "eject" a disc image and install another.

Merging a multi-disc game into a single GoD isn't that difficult (one large disc image, remove disc swap from executable), however that is a specific change to the game itself and is different than MS simply packaging an existing disc image into a GoD (which doesn't need to make changes to the game source).

Long story short, if the game exists as a current GoD title, it can come to BC even if it is on multiple discs as the necessary "conversion work" has already been done.

If a game only exists on physical discs (no GoD version) and is on multiple discs, the original developer will have to do some minor work to properly package it up so Microsoft can ingest it into the BC pipeline.

I've seen this pop up against recently, along with Bioshock 2.

Given how bad DS's framerate could be on 360, I can't imagine it will be the most pleasurable of games to play on BC.

Bioshock 2 is promoted directly on MS's BC page. No doubt about that one coming soon. ;)
 
It's not that "multiple disc" games are an issue, so much as it is that "multi-disc games that don't exist as GoD packages" are an issue.

GoDs are slightly different than installed disc images (but not by much, it's possible to convert between the two), so you might think "why not just make disc images and package those?"

The current emulator package has a single GoD installed and the 360 dash has been pre-configured to boot directly to that image. The only part of the 360 OS you can interact with on a retail Xbox One console is the mini-blade menu and the Cloud device under storage management.

A retail user can't "eject" a disc image and install another.

Merging a multi-disc game into a single GoD isn't that difficult (one large disc image, remove disc swap from executable), however that is a specific change to the game itself and is different than MS simply packaging an existing disc image into a GoD (which doesn't need to make changes to the game source).

Long story short, if the game exists as a current GoD title, it can come to BC even if it is on multiple discs as the necessary "conversion work" has already been done.

If a game only exists on physical discs (no GoD version) and is on multiple discs, the original developer will have to do some minor work to properly package it up so Microsoft can ingest it into the BC pipeline.
wouldn't the easy way around this be to just make 4 different files, one for each disc, for lost odyssey, for example? it would be a bit clunky in the library but then you would also have the option of not downloading all 4 discs at one, too.

so no need to mess with any of that stuff, just have the 4 different file labeled disc 1, 2, etc in the library and then call it a day. Sure, that would be inelegant as fuck but it theoretically should work
 
wouldn't the easy way around this be to just make 4 different files, one for each disc, for lost odyssey, for example? it would be a bit clunky in the library but then you would also have the option of not downloading all 4 discs at one, too.

so no need to mess with any of that stuff, just have the 4 different file labeled disc 1, 2, etc in the library and then call it a day. Sure, that would be inelegant as fuck but it theoretically should work

Sometimes you shouldn't take an option that'll simply "work" simply because it'll be nasty. I'd certainly rather wait for them to come up with a single solution that needs to be solved once, rather than end up with 3 or 4 tiles for every multidisc game I own. The library's enough of a clusterfuck as it is.
 
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