Xbox Series X is $339 on BestBuy via the BestBuy app’s Drops

PC has both fidelity and performance covered. Using that same idea, what about console games that don't run flawlessly? Or would never see the 120+ fps of their PC counterparts?

Cherry picking is just that.
Locked 60fps > 240fps unlocked in my opinion. Not all PC ports are equal and the same applies to PC titles ported to Series S. The benefit of having both is you play the best possible version.

Really? What are those games?
Ninja Gaiden II, Mafia II, Jade Empire, etc.
 
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Locked 60fps > 240fps unlocked in my opinion. Not all PC ports are equal and the same applies to PC titles ported to Series S. The benefit of having both is you play the best possible version.


Ninja Gaiden II, Mafia II, Jade Empire, etc.
Not all console releases are equal, so that's moot. Besides, I'll always play at the higher framerates because it provides better latency as well.

The best possible versions are usually on PC. The few times a console port was superior doesn't change that the platform has been the best place for fidelity and performance for generations.
 
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The best possible versions are usually on PC. The few times a console port was better doesn't change that the platform has been the best place for fidelity and performance for generations.
It varies on a case to case basis and I do not have to play the inferior version by having both systems.
 
Which is fine, for you, but the point has been that if people want to experience Xbox games, they are generally fine without an Xbox.
With the caveat that some older ones are inaccessible and even Sony has modern PC ports. Only Nintendo refuses to do them, but ironically has the most amazing emulators on PC made for their systems.
 
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With the caveat that some older ones are inaccessible and even Sony has modern PC ports. Only Nintendo refuses to do them, but ironically has the most amazing emulators made for their systems.
You have caveats no matter what. You have almost none, though, if your setup is a PC, PS5, and Switch. You get the exclusives of the Nintendo and PlayStation with the bonuses of a PC (mods, custom file edits, etc).
 
You have caveats no matter what. You have almost none, though, if your setup is a PC, PS5, and Switch. You get the exclusives of the Nintendo and PlayStation with the bonuses of a PC (mods, custom file edits, etc).
You currently don't need a Switch if you have a PC and in 5 years you wont need a PS5 either. You will probably still need an Xbox to play some titles as the emulation scene for the hardware brand is barren.
 
You currently don't need a Switch if you have a PC and in 5 years you wont need a PS5 either. You will probably still need an Xbox to play some titles as the emulation scene for the hardware brand is barren.
Right now, that combo has the bases covered. We can worry about five years from now when we get there.
 
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Nah, what I said has the bases covered.
Jennifer Lawrence Reaction GIF
 
You currently don't need a Switch if you have a PC and in 5 years you wont need a PS5 either. You will probably still need an Xbox to play some titles as the emulation scene for the hardware brand is barren.

Of course you don't need a Switch if you have a pc, can you please me help accessing the nintendo store from the pc? Sadly I can't find a way to buy and download their games from their website, it says that I need a Switch to do that.
 
Of course you don't need a Switch if you have a pc, can you please me help accessing the nintendo store from the pc? Sadly I can't find a way to buy and download their games from their website, it says that I need a Switch to do that.
Have you never heard of physical copies or adapters?

Cary Elwes Laughing GIF
 
You have caveats no matter what. You have almost none, though, if your setup is a PC, PS5, and Switch. You get the exclusives of the Nintendo and PlayStation with the bonuses of a PC (mods, custom file edits, etc).

Of course you don't need a Switch if you have a pc, can you please me help accessing the nintendo store from the pc? Sadly I can't find a way to buy and download their games from their website, it says that I need a Switch to do that.
Dude is basically admitting to piracy.
 
Depth of discount matters tho.

No successful system ever goes down to these depths without achieving better profitability per unit via hardware revision.

Phil woke up and basically took the Dreamcast option.

PS5 was £399 with a game in the UK - Which isnt far off this. Xbox is currently £349 standalone. THeyve both had crazy discounts this year, Xbox needs to go deeper than PS5 as it is less desirable, Day one PC etc and Microsoft want to drive Game Pass adoption...so they should be taking a hit on the hardware to push that IMO.
 
You currently don't need a Switch if you have a PC and in 5 years you wont need a PS5 either. You will probably still need an Xbox to play some titles as the emulation scene for the hardware brand is barren.

Eh, unless you're stealing, you still need a Switch to dump your legally purchased titles.


If you're talking about stealing then your input is worthless and you're only taking away from the game industry.
 
On one hand, it seems like we've entered weird territory when ~$350, three years into a hardware cycle, seems like a fire sale. On the other hand, the rapidity of the drop from the $449 Diablo IV SKU to $349, and all the discounts on the base SKU for $349 (and $339 in this case) gives me the impression that their sales figures over Black Friday to Cyber Monday must have been atrocious. I'm glad I got in on the $349 Diablo IV bundle, still seems like the best deal so far. But I can't really seem them accomplishing much with even a "standard" price drop to $399, after a full month of people paying $50 less on the unit.

Maybe this will lead to better launch MSRP's in 2027/2028, at least from Microsoft. We are three years into this cycle, and the combined price for buying a PS5 and XSX at the routinely available prices is still $849. One year of Game Pass Ultimate and the best version of PS+ is $363 before tax. I think the market has completely rejected this, and PS5 won over the people who stick to one console every cycle. If the last cycle was the wrong to lose because of the migration to digital, than this hardware cycle was the wrong time to try to sell people on a second console with what the typical hardware and subscription pricing has been.
 
Trying their best to get a win in monthly sales.

Surely we'd have some fcc new model check if a remodeled edition was due.

A true sign of desperation here, must be eating a hubdred or so dollars per sale.
But I thought they didn't care about selling consoles?
Steve Harvey Wow GIF by NBC
 
Your very own examples contradict that hypothesis.
Two old games contradict the entire PC experience? The same PC experience where you can exceed 60 FPS while having both performance and fidelity with the right hardware in a multitude of games? If you think the sub par experience the Series S gives you is the better platform. The victory goes to you.

Additionally, isn't it a contradiction to claim a perverted mod for DOA6 is bad? Bro you're playing a game where one of the highlights is tit physics.
 
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Two old games contradict the entire PC experience? The same PC experience where you can exceed 60 FPS while having both performance and fidelity with the right hardware in a multitude of games? If you think the sub par experience the Series S gives you is the better platform. The victory goes to you.

Additionally, isn't it a contradiction to claim a perverted mod for DOA6 is bad?
That is not your hypothesis. Your hypothesis is PC always offers better performance and fidelity in any games available on both PC and Series consoles. That is false. It varies on a case to case basis and the Series S has the edge in some of them.

Dead or Alive 6 does not need any mesh and texture mods to enjoy the combat design, movesets, and interactive stages. Those aspects also do not benefit from them. It does however require smooth frame pacing and a rock solid framerate for enjoyment. The fact these mods exist makes me wonder why the people that make them don't just play the Dead or Alive Extreme Venus Vacation which is made for their particular tastes.
 
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On one hand, it seems like we've entered weird territory when ~$350, three years into a hardware cycle, seems like a fire sale. On the other hand, the rapidity of the drop from the $449 Diablo IV SKU to $349, and all the discounts on the base SKU for $349 (and $339 in this case) gives me the impression that their sales figures over Black Friday to Cyber Monday must have been atrocious. I'm glad I got in on the $349 Diablo IV bundle, still seems like the best deal so far. But I can't really seem them accomplishing much with even a "standard" price drop to $399, after a full month of people paying $50 less on the unit.

Maybe this will lead to better launch MSRP's in 2027/2028, at least from Microsoft. We are three years into this cycle, and the combined price for buying a PS5 and XSX at the routinely available prices is still $849. One year of Game Pass Ultimate and the best version of PS+ is $363 before tax. I think the market has completely rejected this, and PS5 won over the people who stick to one console every cycle. If the last cycle was the wrong to lose because of the migration to digital, than this hardware cycle was the wrong time to try to sell people on a second console with what the typical hardware and subscription pricing has been.
Your post made me rethink something. I was planning to tell you that it is more of a value problem for Xbox, that their console is good, but don't interest people as much as it should, and that Microsoft should work a way to make more hype, and more games to make it worth it to have a next gen Xbox. But your last part is a really good point. Both consoles are not cheap. And trying to sell a console for 500$/€, 550 even in some markets, is hard. As you have said, people find this too costly. Will next gen make for both Sony and Xbox mandatory to have a S/X strategy? Can Sony make the PS5 or the PS5 Pro their S version when the PS6 will be around? With both looking at PC more and more, and Nintendo getting closer to tech parity than ever since the Gamecube, it will be interesting to see what will happen. I think that for me Xbox is in a weird position with their S/X strategy. They seems to be unable to correctly guess what the demand will be for both consoles and how much should they eat losses for them. The Series S seems to be the one that they pushed the most at launch and after, but now they are making the X the prefered one with even more loss per console sold. I think that no one would have believed that you can find at retail a 350$ Series S and a 350$ Series X together at the end of 2023 when both consoles launched in 2020.
What lessons to take for next gen? Go Nintendo way and find a gimmick? Maybe Sony will push VR? Eat enough of the industry to be inevitable, as Microsoft is trying to do? I can't see them abandon a powerful machine, or at least a console that look powerful without loosing even more people to PC. And going against Nintendo at the same pricepoint would be unwise IMHO. Thanks for the post.
 
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I liked the series x before I traded mine in, the story this gen is all series s, people will look back at this gen and remember series S not x a system without a disc drive.
 
That is not your hypothesis. Your hypothesis is PC always offers better performance and fidelity in any games available on both PC and Series consoles. That is false. It varies on a case to case basis and the Series S has the edge in some of them.

Dead or Alive 6 does not need any mesh and texture mods to enjoy the combat design, movesets, and interactive stages. Those aspects also do not benefit from them. It does however require smooth frame pacing and a rock solid framerate for enjoyment. The fact these mods exist makes me wonder why the people that make them don't just play the Dead or Alive Extreme Venus Vacation which is made for their particular tastes.
I'll just leave this here.

 
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$138 at Walmart.
When/where was it $138. That is a acceptable price for a Series S.
You buy one copy and download one copy.
Let's not pretend like everybody that uses emulation is actually buying games. The vast majority of people are just stealing them.

I hate emulation being used as arguments. It's like saying how something is better because it pretends to be the exact something you are arguing is inferior.
 
Your post made me rethink something. I was planning to tell you that it is more of a value problem for Xbox, that their console is good, but don't interest people as much as it should, and that Microsoft should work a way to make more hype, and more games to make it worth it to have a next gen Xbox. But your last part is a really good point. Both consoles are not cheap. And trying to sell a console for 500$/€, 550 even in some markets, is hard. As you have said, people find this too costly. Will next gen make for both Sony and Xbox mandatory to have a S/X strategy? Can Sony make the PS5 or the PS5 Pro their S version when the PS6 will be around? With both looking at PC more and more, and Nintendo getting closer to tech parity than ever since the Gamecube, it will be interesting to see what will happen. I think that for me Xbox is in a weird position with their S/X strategy. They seems to be unable to correctly guess what the demand will be for both consoles and how much should they eat losses for them. The Series S seems to be the one that they pushed the most at launch and after, but now they are making the X the prefered one with even more loss per console sold. I think that no one would have believed that you can find at retail a 350$ Series S and a 350$ Series X together at the end of 2023 when both consoles launched in 2020.
What lessons to take for next gen? Go Nintendo way and find a gimmick? Maybe Sony will push VR? Eat enough of the industry to be inevitable, as Microsoft is trying to do? I can't see them abandon a powerful machine, or at least a console that look powerful without loosing even more people to PC. And going against Nintendo at the same pricepoint would be unwise IMHO. Thanks for the post.

Thanks for the reply! Very good points all around. As far as going into next generation, you can argue there isn't a whole lot Sony or Nintendo need to change. Nintendo could make more on 30% cuts of third party games and micro transactions with a unit that has a good amount of internal storage, rather than relying on SD cards. Sony could try to improve game streaming to a point where a backbone style device at an attractive price could get "portable first" players into a subscription service. But those are probably not a priority for each respective company.

Microsoft is in a weird position, but at the same time, they have a lot of options. Going head to head with PlayStation on specs / pricing didn't work this time. Maybe recent sales will swing things in the other direction, but the Series S has outsold the Series X up to now. That is a digital only system with 512GB of internal storage, and price sensitive customers seem less likely to me to shell out on storage expansion, so either they know those people are less likely to buy as much software as Series X owners, or they're counting on a lot of "fridge cleaning", especially among Game Pass subscribers on that unit.

I'd like to see Microsoft target a PS4-style release. $399 on a unit that runs the next generation of games reasonably well, but leave the PC segment for competing with (you would guess) more expensive PlayStation hardware for the tech enthusiast crowd. Buying Valve and keeping all the revenue on PC game sales, and 30% of everyone else's sales and micro transactions, has to be a consideration at some point. I just don't see a logical situation where they would compete hdad to head again on specs/price, particularly when PC versions of every game they publish means the days of "Xbox exclusive game" are behind us.
 
For clarification, this was a pricing error that lasted 30min.

The Costco deal was in-store at a random store, not an official deal. They didn't have it online or at my local store.
I don't think the Series S Walmart deal was even at all stores (unlike the Series X for $349), I remember when it was posted & none of my local Walmarts were showing it for anything lower than like $239 IIRC
 
Thanks for the reply! Very good points all around. As far as going into next generation, you can argue there isn't a whole lot Sony or Nintendo need to change. Nintendo could make more on 30% cuts of third party games and micro transactions with a unit that has a good amount of internal storage, rather than relying on SD cards. Sony could try to improve game streaming to a point where a backbone style device at an attractive price could get "portable first" players into a subscription service. But those are probably not a priority for each respective company.

Microsoft is in a weird position, but at the same time, they have a lot of options. Going head to head with PlayStation on specs / pricing didn't work this time. Maybe recent sales will swing things in the other direction, but the Series S has outsold the Series X up to now. That is a digital only system with 512GB of internal storage, and price sensitive customers seem less likely to me to shell out on storage expansion, so either they know those people are less likely to buy as much software as Series X owners, or they're counting on a lot of "fridge cleaning", especially among Game Pass subscribers on that unit.

I'd like to see Microsoft target a PS4-style release. $399 on a unit that runs the next generation of games reasonably well, but leave the PC segment for competing with (you would guess) more expensive PlayStation hardware for the tech enthusiast crowd. Buying Valve and keeping all the revenue on PC game sales, and 30% of everyone else's sales and micro transactions, has to be a consideration at some point. I just don't see a logical situation where they would compete hdad to head again on specs/price, particularly when PC versions of every game they publish means the days of "Xbox exclusive game" are behind us.
True for Sony and Nintendo, but both have made some moves on mobile that will have to pay off at some point. Microsoft will have all of 2024 to show us what they want for the Xbox brand. I think that they will push for a strong E3 presentation, with games like Hellblade 2 and COD front and center. And the sooner they talk of next gen, the sooner we will know that they consider the Series S/X dead if there is a early next gen. So they will be the first to show something, with will limit theirs options.
I am not sure that they will buy Steam. I can see the benefits, but Steam is good because it is not Microsoft. With battle.net they will already have another storefront to integrate to Gamepass and Xbox servers. And will they even be autorized to do so? I know that Valve is private, but Microsoft will have to pay a stupid sum to make Gabe sell to them. This should anger some regulators.
For your last point. I think that the Xbox One disastrous launch will forever force them to go head to head again. If they let Sony have a better console, they know that they will face a potential 100 millions+ console with better specs, and that would mean a lot of problems, be it in marketing, third party relations, difficulty to make deals for Gamepass... They lived through that last gen, and probably said never again. 399$ is a sweet spot. And with a great launch lineup, it could work for Xbox. But they will need to find a way to make the transition fast, or by the time Gamepass have enough people on the next gen system, and that will take 2 or more years, Sony will have a PS6 out and if they want a 500$ console, will have some advantages that will make marketing hard for Xbox. At the same time, if Sony does a 400$ PS6, and Xbox go for a 500$ console, they will risk to be outpriced if the market follow Sony because of the huge PS5 market. PC and consoles are not the same market, so the people that want a Playstation will want it as long as there is enough hype, and Sony is good for that. Can Xbox risk being wrong for what the next gen price should be? Or better to have a costly console, and eat the cost if needed? I think that they will prefer having the best console, as the Series X marketing, and the One X before shows. But maybe this time they will not rush and think carefully before moving. The Swicth 2 impact on the market will be telling for all consoles manufacturers I think, and what price will they choose may give us some clues to what is the best mass market price for a console.
 
I don't think the Series S Walmart deal was even at all stores (unlike the Series X for $349), I remember when it was posted & none of my local Walmarts were showing it for anything lower than like $239 IIRC
Yeah, I remember you posting about that. I was checking Google for "Series S deals" once an hour for a couple days leading up to that since I anticipated other retailers might do something like the Costco deal. It wasn't there at 12:30, then I noticed it at 1:35pm and ordered it by 1:38pm. I posted on GAF at 1:42pm and it was gone when I looked 5min later. Looking at Twitter Wario posted it at 1:22pm.
 
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On one hand, it seems like we've entered weird territory when ~$350, three years into a hardware cycle, seems like a fire sale. On the other hand, the rapidity of the drop from the $449 Diablo IV SKU to $349, and all the discounts on the base SKU for $349 (and $339 in this case) gives me the impression that their sales figures over Black Friday to Cyber Monday must have been atrocious. I'm glad I got in on the $349 Diablo IV bundle, still seems like the best deal so far. But I can't really seem them accomplishing much with even a "standard" price drop to $399, after a full month of people paying $50 less on the unit.

Maybe this will lead to better launch MSRP's in 2027/2028, at least from Microsoft. We are three years into this cycle, and the combined price for buying a PS5 and XSX at the routinely available prices is still $849. One year of Game Pass Ultimate and the best version of PS+ is $363 before tax. I think the market has completely rejected this, and PS5 won over the people who stick to one console every cycle. If the last cycle was the wrong to lose because of the migration to digital, than this hardware cycle was the wrong time to try to sell people on a second console with what the typical hardware and subscription pricing has been.

Agreed. I feel like if this was a planned price drop, they would've announced it early, or at the very least, had it available for all of Black Friday + Cyber Week.

The fact that it came late and relatively unadvertised tells me that they weren't moving units and needed to make a dramatic move to push sales through the holidays.

Going to be interesting to see if/how they manage to move units at a decent tick looking forward. They have an uphill battle ahead of them.
 
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