Bernkastel
Ask me about my fanboy energy!
Well it is Microsoft that has shown games taking advantage of XSX, not Sony. Godfall is timed exclusive.Barring games .
Well it is Microsoft that has shown games taking advantage of XSX, not Sony. Godfall is timed exclusive.Barring games .
what a brilliant tech.100GB being instantly accessible says enough. Games won't be that big in the following years so Microsoft made the right call going with the 2.4-4.8GB/s SSD, instead of over-engineering it. Powerful and balanced system.
Bingo.This is interesting stuff IMO.
Both MS and Sony are clearly trying to accomplish the same kinds of results. Can't wait to fins out how they perform in practice.
Will Sony's implementation be able to distinguish itself from MS's ( and in what ways exactly ) or will they both wind up functionally the same?
These specs mean jack shit at launch when no one has heavy hitting software to sway the masses. MS already said they wouldnt have it. I doubt Sony will after dumping everything on Ps4 this year. Were gonna see beautiful versions of FIFA, NBA 2k and COD. Sony will release a Ps5 Pro( they will) and all of this speculation and dick waiving about empty numbers will be moot.Sounds like 2013 repeats itself with the difference of who's in the lead.
A developer commented...on The Verge...?A dev commentedPS5 vs. Xbox Series X: a complicated battle of SSD and GPU speeds
Game developers will demonstrate the real power of both consoleswww.theverge.com
We also don’t know how well cooled the SSD is on the PS5. MS explained their cooling and how their SSD solution can basically run a constant storage bandwidth.
The key on the XSX is that MS touts the numbers, from storage to teraflops to memory bandwidth to clocks, are all constant and predictable. There is no overlock or underlock. You know what speed your storage will go at, what speed your CPU and CPU cores will go out, how fast your memory will be, etc. This makes optimizing much easier because they have made performance sustained and predictable.
So we are basically getting a PCIe 4.0 SSD on the PS5. With that comes more heat – that is the cost of the speed. Is there a heat sync? Does it latch into the cooling system overall? Do your add on SSDs need a heat sync or performance will suffer? Do they need a specific heat sink?
It seems that Microsoft engineering came to the conclusion that a PC m.2 drive may not be optimal for predictable sustained performance. They also may have concluded the PCIe 4.0 will run too hot. m.2 SSDs in high performance laptops and desktops cannot sustain transfer due to heat without some massive mod. If MS has figured out how to deliver a high speed storage system with excellent heat transfer, we may find in real life that the PS5 speed is not impressive.
It’s quite possible that without the proper cooling, the PS5 system may have to throttle down to slower speeds to keep cooler in regards to SSD.
The question that needs to be answered is did Sony do this to get super high speed storage that is way ahead – or did they do it so they could just get storage to match what the we will see in the XSX because they did not or could not engineer a solution for cooling?
The RAM that matters in the Xbox is far superior and will allow for faster throughput and less wasted cycles. It will be easy to allocate to specific memory addresses associated with the higher speed memory. The PS5 I/O advantage may not be much if the cooling is not adequate and MS is correct and they have adequately cooled it so the I/O can be sustained and not diminish.
He's heard from Devs? I thought he was a Dev?Sony is not that great at cooling. I’ve heard from devs that Sony is not showing off the PS5 because it has thermal problems. Microsoft has no problem letting DF do a vid and showing them around while Sony has to rush a presentation to counter. I know from devs that have the kits that they feel the Xbox is easier to optimize and they feel games will look and feel much better on the Xbox upon release because it will take time to optimize for PS5 and figure it out.
I’ve been told it is not as bad as what happened with the PS3, but somewhat similar. The Xbox 360 was much more straightforward while the architecture for the PS3 was not. This is not the Cell, but it will require a lot of work in regards to clocks, etc to figure out how to optimize. They will eventually, but the first year may have some rougher titles that look noticeably worse than the XSX.
The one advantage the PS5 has, the I/O, may not be one if they can’t cool the drive. And the question of expansion is a real one. Do you need a heat sink on your approved SSD? The Xbox solution may be more expensive, but it also may be more consistent and easier to deal with since you don’t have to crack open the case. MS could also bulk order them up front to reduce initial cost.
I will say, MS’ way is pretty cool and reminiscent of bringing a Switch card or an old Gamecube save card and plugging it into a friend’s system. Microsoft’s setup let’s you easily bring your digital game with you, pre-downloaded, to play on other people’s XSX consoles once you login to your account. PS5 can’t do that – not with the newest games. Their external storage is not fast enough while Xbox’s is.
Okaish numbers compared to PS5 I/O:
Max output: 22Gb/s
Can someone give me a clue as what all this compressed/non-compressed stuff means? Why wouldn't everything be compressed if it can ensure a greater I/O speed?
We know pretty much everything now.XsX still has so much more that Microsoft has not even talked about yet.
Stay tuned.
Both sides are, one is SSD SSD, SSD the other about power and what's not.100gb instantly avaiable... the pr does know no boundries.
You honestly believe Sony only has Godfall up its sleeve? If there is one thing Sony consoles dont lack its games to play on a games console.Well it is Microsoft that has shown games taking advantage of XSX, not Sony. Godfall is timed exclusive.
absolutely great explanation.. are you a dev from sony?If one car could go 100 MPH and seated 200 people, but another car could go only 83 MPH, but seated 400, which would you prefer?
We’re seeing a storage speed increase not before seen. MS says 40x (so a 5 person car becomes 200 in this abysmal analogy), and Sony is twice that. I personally have no idea what having a 200 person car would be like, maybe it’s amazing! Maybe 400 is better. Idk, I like more than 5 people irl but probably not 200 and certainly not 400. But how fast my car can go is practically far more important, and something I’m used to. Sony is leading in something unprecedented for both, something already MASSIVELY improved for both, and something we aren’t used to benefiting from. Now if you’ll excuse me I just woke up, and that was perhaps literally the worst analogy of all time.
These specs mean jack shit at launch when no one has heavy hitting software to sway the masses. MS already said they wouldnt have it. I doubt Sony will after dumping everything on Ps4 this year. Were gonna see beautiful versions of FIFA, NBA 2k and COD. Sony will release a Ps5 Pro( they will) and all of this speculation and dick waiving about empty numbers will be moot.
It's now up to 11 gb/s? I thought it was 8-9 gb/s?Yup, 4.8GB/s sounds ok, but it's COMPRESSED, with raw being 2.4GB/s only. PS5 is doing 5.5BG/s RAW, so around 11GB/s compressed.
Still, like a minivan, you can drive it to work. That's how too much steroid hinders your agility.
Yup, 4.8GB/s sounds ok, but it's COMPRESSED, with raw being 2.4GB/s only. PS5 is doing 5.5BG/s RAW, so around 11GB/s compressed.
Still, like a minivan, you can drive it to work. That's how too much steroid hinders your agility.
These specs mean jack shit at launch when no one has heavy hitting software to sway the masses. MS already said they wouldnt have it. I doubt Sony will after dumping everything on Ps4 this year. Were gonna see beautiful versions of FIFA, NBA 2k and COD. Sony will release a Ps5 Pro( they will) and all of this speculation and dick waiving about empty numbers will be moot.
Well, TBH these are compressed rates we're talking about - unless MS has some secret compression scheme they've failed to mention, I think it's fair to say the compressed transfer rate is twice that of raw, since MS says that too. But in practice, 8-9 GB/s is probably a reasonable approximation with real data. Which also means 4.8 GB/s is too high for Sexbox.It's now up to 11 gb/s? I thought it was 8-9 gb/s?
But you are using the old "Xbox has no games" card. Insomniac(2018), SSM(2018), Bend(2019) and Kojima(2019) will have their next games launch 2022 or later(Bend will take more time). Naughty Dog and Sucker Punch will come after that (2024 or later). Guerilla Games is rumored to be working on a multiplayer game and 80 of their staffs were on Death Stranding, so Horizon 2 will wait after that game(2022 or later). Meanwhile 343i started working on Halo Infinite on late 2015, Ninja Theory began working on Hellblade II on 2016 and Playground Games began working on their RPG project on late 2016 and there are also Perfect Dark rumours for a few years. By the time next gen AAA first party Playstation games start launching, other newer Xbox first party studios will also launch their own first party projects. Also, Godfall is timed exclusive.You honestly believe Sony only has Godfall up its sleeve? If there is one thing Sony consoles dont lack its games to play on a games console.
We know pretty much everything now.
XSX will have superior performance with its 20-25% raw power advantage.
PS5 might do some things with its ssd in open world games out of reach to XSX.
What's the difference between compressed and decompressed? How will that impact gameplay?
PS5 might do some things with its ssd in open world games out of reach to XSX.
I think they're actually placing a big bet on NAND prices falling due to the huge volume the consoles are expected to sell in. A similar kind of bet they placed on the PS4 with the 8GB of GDDR5The choices sony made are going to be very costly on the SSD. I bet they will offer a model with slower ssd eventually to drop the cost.
100MHz deficit is not gonna affect things much on the CPU front.Open world is where I'd expect PS5 to have the most issues, they are the most demanding games and both the CPU and GPU won't be able to run at full speed. Faster asset streaming isn't going to save you when your CPU can't process it fast enough.
Microsoft will try as hard as they can to downplay the PS5 SSD!! The difference is much bigger than the TFlops difference.
It's now up to 11 gb/s? I thought it was 8-9 gb/s?
Because then it needs to be uncompressed. That takes compute away from something else. No big deal with the XseX's killer specs though.Can someone give me a clue as what all this compressed/non-compressed stuff means? Why wouldn't everything be compressed if it can ensure a greater I/O speed?
Open world is where I'd expect PS5 to have the most issues, they are the most demanding games and both the CPU and GPU won't be able to run at full speed. Faster asset streaming isn't going to save you when your CPU can't process it fast enough.
Sampler Feedback Streaming (SFS) – A component of the Xbox Velocity Architecture, SFS is a feature of the Xbox Series X hardware that allows games to load into memory, with fine granularity, only the portions of textures that the GPU needs for a scene, as it needs it. This enables far better memory utilization for textures, which is important given that every 4K texture consumes 8MB of memory. Because it avoids the wastage of loading into memory the portions of textures that are never needed, it is an effective 2x or 3x (or higher) multiplier on both amount of physical memory and SSD performance.
The proprietary one will be less pricey you think? Did the 360 hdds teach you nothing?Microsoft’s solution is definitely in the ”good enough” category. I think the propriety add on storage will be better for the consumer too. You will just grab one off the shelf when you go into the game shop. Sony’s you are probably going to have to hunt down one that actually meets the standard, and it will be pricey.
You think a 5.5 GB/sec NVMe SSD drive will cost anything less than 300 USD?The proprietary one will be less pricey you think? Did the 360 hdds teach you nothing?
And it will never reach 22GB/s in practical use..I/O decompressor inside PS5 is as powerful as 10 Zen CPU cores, with two extra co processors to handle other stuff. Its in the detailed video by Cerny
no chance in hell, sony is not that stupid.Yup. A 5.5 GB/s NVMe 1 TB SSD will cost around 300 USD.
Upto 4.8 GB/s, costs 240 USD.Patriot Viper VP4100 M.2 2280 1TB PCIe Gen4 x4, NVMe 1.3 Internal Solid State Drive (SSD) VP4100-1TBM28H - Newegg.com
Buy Patriot Viper VP4100 M.2 2280 1TB PCIe Gen4 x4, NVMe 1.3 Internal Solid State Drive (SSD) VP4100-1TBM28H with fast shipping and top-rated customer service. Once you know, you Newegg!www.newegg.com
Many people will have to contend with the included 825 GB SSD.
The SSD alone may drive PS5 price to around 600 USD.
I/O decompressor inside PS5 is as powerful as 10 Zen CPU cores, with two extra co processors to handle other stuff. Its in the detailed video by Cerny
Xbox is selling its own propitiatory memory card in partnership with Seagate. Incase of PS5, customers will have to buy 5.5 GB/s NVMe SSD drives for external storage, which will cost like hell. This also makes you question the retail price of PS5.
Then why the hell are you assuming XSX will cot 600 USD or more.no chance in hell, sony is not that stupid.
making devs happy while putting milions of crybabies on suicide watch? not gonna happen, sony is still interested in money more than making developer happy.
And it will never reach 22GB/s in practical use..
Did Cerny say 22GB/s typically.. or did he say 9GB/s typically?Whom to believe you or Cerny? hard choice
Likely functionally very similar consoles.This is interesting stuff IMO.
Both MS and Sony are clearly trying to accomplish the same kinds of results. Can't wait to fins out how they perform in practice.
Will Sony's implementation be able to distinguish itself from MS's ( and in what ways exactly ) or will they both wind up functionally the same?
Ok but you think that MS will offer a performance equal to an NVMe drive with zero competition (because it's 'proprietary', they don't make these drives they stick them in a caddy and charge high prices). How and why exactly would they do that? Please explain.You think a 5.5 GB/sec NVMe SSD drive will cost anything less than 300 USD?
Those XSX memory cards will definitely be cheaper. Unlike 360 HDDs these are being advertised as memory cards and will be priced accordingly.
7GB/s NVMe drives will cost even more. Eventually Microsoft will also release 2 TB or 4 TB memory cards.I thought Cerny said that the PS5 required 7GB/s NVMe drives? Maybe I misunderstood, I thought they needed the overhead to match performance with their custom solution. The one big advantage to Sony's approach is if money is no object to you, you can spend 2-3k and install a very large drive. Capacities will likely be limited on XSX, looks like it will launch with just 1TB "cards" available.
With regards to the Velocity Engine (I love marketing) thingy in the XSX. I think this may help. Or may not!
Lol.Microsoft’s solution is definitely in the ”good enough” category. I think the propriety add on storage will be better for the consumer too. You will just grab one off the shelf when you go into the game shop. Sony’s you are probably going to have to hunt down one that actually meets the standard, and it will be pricey.
Xbox is selling its own propitiatory memory card in partnership with Seagate. Incase of PS5, customers will have to buy 5.5 GB/s NVMe SSD drives for external storage, which will cost like hell. This also makes you question the retail price of PS5.
Those memory cards have the same NVMe drive as the one inside XSX. Digital Foundry and Austin Evans already showed us the memory cards, they dont look like cheap plastics at all. Microsoft has moved away from the cheap hardware deisgns of 360 days.Ok but you think that MS will offer a performance equal to an NVMe drive with zero competition because it's 'proprietary' (they don't make these drives they stick them in a caddy and charge high prices). How and why exactly would they do thag?
The 360 drives were regular drives in a plastic caddie sold at extortionate prices for the storage amount.
Cerny video check 17 minutes mark for awesomeness.Been seeing a 22GB/s number being bandied around.
Anybody got any of dem... citations?