I feel my base/geoscape situation is about to stabilize, I'm 3 and a half months into the game and I've got 5 satellites up in space, with a satellite nexus (able to support 4 additional satellites!) almost constructed and 3 satellites being prepared at the same time. They should be ready before the end of the month.
Got my squad expanded up to 6. I have 2 workshops up and running. Other than that nothing much of note. Near future plans are constructing a second steamvent powered generator and perhaps a foundry or lab.
3 countries have already left the council though. However, I don't feel it's a big deal at this point. On classic ironman you're bound to lose some countries.
I'm starting to feel confident in my combat ability as well, though I must say I haven't encountered the dreaded army of cryssalids and cyberdiscs yet. Only had one cryssalid mission so far where only 3 appeared. Had a couple of missions with mutons of course but they never touched me. Feels good!
Currently I left the game just after landing at an abduction mission in France, which was rated very difficult. France's panic rating was one shy away from max so if I can complete this one successfully my satellites will be able to take care of the rest of the panic levels in other countries.
This will be my first mission with a 6 man squad, most of my crew are at least level 3, there's also a couple of 4's and a 5. So I'm feeling confident about it. Famous last words right?
Bummed that I've lost my sniper who I named Duke Nukem... But he was definitely kicking ass and not chewing bubble gum because he was all out of bubble gum before he died. He got a fair amount of kills in a short time so I was really starting to get fond of him too.

He got easily flanked by a thin man I had in view, but I had to use all my firepower to take down 2 mutons and had noone left to put in overwatch. The stories about muton grenades scare me I have to admit, so I wanted to take the mutons out before they had a chance to do anything.
While underfire the mutons let out a terrible roar and caused 2 squad members to panic which set me at a disadvantage. Still losing only one guy doesn't feel too bad. But why did it have to be Duke Nukem? Aliens must have had a long standing grudge against him for some reason.